MapPath "data/maps/apep/"
LevelDisplayName "#apep"

LevelMusic "LevelMusicClassic"
TrainConstructionData
{
	NumSpheresToSpawnWith	30
	ColorSpawnStreak	0.32
}

NumTrainsToSpawn	9
MinSecondsBeforeNextTrainCanSpawn 30.0

StartingTrackSectionSpawnOrder
{
	initial
}

#include "flavors_3.txt"
#include "treasure_7.txt"
