
EffectDefinition
{

	
	EffectComponent ParticleEffect "rings"
	{
		RepeatTime		0
		ParticleLifespan	4.0
		BlendMode		add
		Texture			"data/gfx/particles/blur_ring_32.png"
		FollowEmitter		true

		EmitterEvents
		{
			SpawnParticles
			{
				count=1
				orientation=0
				speed=0
				rotationalSpeed=0
				direction=0
				spawnOffsetAbsX=39
				spawnOffsetAbsY=0
			}

			SpawnParticles
			{
				count=1
				orientation=0
				speed=0
				rotationalSpeed=0
				direction=0
				spawnOffsetAbsX=-39
				spawnOffsetAbsY=0
			}
			
			Dynamics
			{
				delay=0, absoluteAcceleration=(0,0)
			}
			
		}
		
		ParticleEvents
		{
			RGB
			{
				age=0, rgb=(255, 180, 50)			
			}
			
			Alpha
			{
				age=0, alpha=0
				age=0.5, alpha=255
				age=1, alpha=0
				
			}
			
			Scale
			{
				age=0, scale=(2.8,3.0)
				age=1, scale=(2.8,3.0)
				
			}
			MoveWithEmitter
			{
				age=0, moveWithEmitter=1
			}
		}
	}

		
}