MapPath "data/maps/hall/"
LevelDisplayName "#puzzle42"
LevelMusic "MenuMusic"

Ammo
{
// group 1
	Pink
	Red
// group 2
	Pink
	ColorReplacerWhite
// group 3
	Pink
	Red
	ColorReplacerYellow
// group 4
	ColorReplacerRed
	Red
	White
}






// group 1

Train
{
	TrackSegment "initial"
	TrackSegmentOffset 60.0
	FlavorList
	{
		White
		White
		Pink
		Pink
		Blue
		Blue
		Pink
		Pink
		Pink
		Blue
		Pink
		Pink
		White
		White
	}
}



Train
{
	TrackSegment "final"
	TrackSegmentOffset 40.0
	FlavorList
	{
		Black
		Black
		Pink
		Pink
		Red
		Red
		Pink
		Black
		Blue
		Blue
	}
}



// group 2

Train
{
	TrackSegment "loop06"
	TrackSegmentOffset 0.0
	FlavorList
	{
		White
		Pink
		Pink
		Pink
		White
		Blue
	}
}





// group 3

Train
{
	TrackSegment "loop02"
	TrackSegmentOffset 0.0
	FlavorList
	{
		Black
		Pink
		Pink
		Red
		Red
		Pink
		Black
		Black
	}
}




Train
{
	TrackSegment "loop03"
	TrackSegmentOffset 200.0
	FlavorList
	{
		Yellow
		Yellow
		Red
		Pink
		Pink
		Pink
		Red
		Yellow
	}
}




// group 4

Train
{
	TrackSegment "loop04"
	TrackSegmentOffset 0.0
	FlavorList
	{
		Green
		Yellow
		Red
		Red
		Yellow
		Yellow
		Green
		Green
		Red
		Red
		Blue
		Blue
		Red
		Red
	}
}

#include "treasure.txt"