MapPath "data/maps/CrossingTheNile/"
LevelDisplayName "#crossing20"
BonusTime 300

LevelMusic "LevelMusicNile"
AvailableGamePieceFlavors
{
	Red
	Blue
	Yellow
	Green
	Pink
	White
}

WinTrain
{
	TrackSection "targetline"
	Speed 30
	Flavors
	{	
		Green
		Green
		Red
		Blue
		Blue
		Yellow
		Pink
		Pink
		White
		White
		Pink
		Yellow
		Yellow
		Blue
		Red
		Red
		Green	
	}
}

TrainTrack
{
	TrackSection "line01_L"
	Speed 40
	NumSpheresToSpawnWith 10
	ColorSpawnStreak 0.37
	LengthWhenNextTrainSpawns 120
}

TrainTrack
{
	TrackSection "line02_R"
	Speed 35
	NumSpheresToSpawnWith 15
	ColorSpawnStreak 0.37
	LengthWhenNextTrainSpawns 150
}

TrainTrack
{
	TrackSection "line03_L"
	Speed 30
	NumSpheresToSpawnWith 20
	ColorSpawnStreak 0.37
	LengthWhenNextTrainSpawns 170
}

TrainTrack
{
	TrackSection "line04_R"
	Speed 25
	NumSpheresToSpawnWith 25
	ColorSpawnStreak 0.37
	LengthWhenNextTrainSpawns 200
}

TrainTrack
{
	TrackSection "line05_R"
	Speed 20
	NumSpheresToSpawnWith 30
	ColorSpawnStreak 0.37
	LengthWhenNextTrainSpawns 230
}

TrainTrack
{
	TrackSection "line06_L"
	Speed 15
	NumSpheresToSpawnWith 35
	ColorSpawnStreak 0.37
	LengthWhenNextTrainSpawns 225
}

#include "powerups.txt"
#include "treasure_11.txt"