EffectDefinition
{
	EffectComponent ParticleEffect "light_dust"
	{
		RepeatTime		0.15
		ParticleLifespan	[10.0,15.4]
		BlendMode		add
		Texture			"data/gfx/particles/blurcircle_8.png"
		FollowEmitter		false

		EmitterEvents
		{
			SpawnParticles
			{
				count=1
				duration=0
				delay=0
				orientation=[0,360]
				speed=[20, 40]
				rotationalSpeed=[20,30]
				direction=[50,130]
				spawnOffsetAbsX=[-2,2]
				spawnOffsetAbsY=[-100,-100]
			}
			
			Dynamics
			{
				delay=0.0, absoluteAcceleration=(0,0)
			}
			
		}
		
		ParticleEvents
		{
			RGB
			{
				age=0, rgb=(255,255,255)	
			}
			
			Alpha
			{
				age=0, alpha=60				
				age=0.6, alpha=60	
				age=1, alpha=0
				
			}
			
			Scale
			{
				age=0, scale=(0.5,0.3)		
				age=0.5, scale=(0.6,0.6)
				age=1.0, scale=(0.3,0.5)
			}
		}
	}

	
	
}