
EffectDefinition
{
	
	EffectComponent ParticleEffect "symbol"
	{
		RepeatTime		1
		ParticleLifespan	1.3
		BlendMode		add
		Texture			"data/gfx/placeables/store/reverse.png"
		FollowEmitter		True

		EmitterEvents
		{
			SpawnParticles
			{
				count=1
				duration=0
				orientation=0
				speed=0
				rotationalSpeed=0
				direction=0
				spawnOffsetAbsX=-5
				spawnOffsetAbsY=-5
			}
			
			Dynamics
			{
				delay=0, absoluteAcceleration=(0,0)
			}
			
		}
		
		ParticleEvents
		{
			RGB
			{
				age=0, rgb=(245, 245, 50)				
			}
			
			Alpha
			{
				age=0, alpha=0
				age=0.5, alpha=120			
				age=1, alpha=0
				
			}
			
			Scale
			{
				age=0, scale=(1.0,1.0)				
			}

			MoveWithEmitter
			{
				age=0, moveWithEmitter=1
			}

		}
	}


	EffectComponent ParticleEffect "wing shine sparkle"
	{
		RepeatTime		0.1
		ParticleLifespan	0.5
		BlendMode		add	
		AnimSequence		"sparkle_dust"
		FollowEmitter		True

		EmitterEvents
		{
			// left
			SpawnParticles
			{
				count=1
				duration=0
				orientation=[0, 360]
				speed=50
				rotationalSpeed=50
				direction=180
				spawnOffsetAbsX=-30
				spawnOffsetAbsY=0
			}

			// right
			SpawnParticles
			{
				count=1
				duration=0
				orientation=[0, 360]
				speed=50
				rotationalSpeed=-50
				direction=0
				spawnOffsetAbsX=30
				spawnOffsetAbsY=0
			}
			
			Dynamics
			{
				delay=0, absoluteAcceleration=(0,-250)
			}
			
		}
		
		ParticleEvents
		{
			RGB
			{
				age=0, rgb=(255, 255, 255)			
			}
			
			Alpha
			{
				age=0, alpha=0
				age=0.5, alpha=100				
				age=1, alpha=0
				
			}
			
			Scale
			{
				age=0, scale=(4.4, 4.4)
				age=1, scale=(6.1, 6.1)
				
			}

			MoveWithEmitter
			{
				age=0, moveWithEmitter=1
			}
			
		}
	}

		
}