MapPath "data/maps/hall/"
LevelDisplayName "#hall"

LevelMusic "LevelMusicClassic"
TrainConstructionData
{
	NumSpheresToSpawnWith	25
	ColorSpawnStreak	0.21
}

NumTrainsToSpawn	12
MinSecondsBeforeNextTrainCanSpawn 25.0

StartingTrackSectionSpawnOrder
{
	initial
}

#include "flavors_4.txt"
#include "treasure_10.txt"
