CanopicJarSpawnPoints
{
	pos "point_spawn01"
	pos "point_spawn02"
	pos "point_spawn03"
	pos "point_spawn04"
	pos "point_spawn05"
	pos "point_spawn06"
	pos "point_spawn07"
	pos "point_spawn08"
}

//Placeable
//{
//	drawLayer "aboveEverything"
//	name "geb_special_01"
//	pos (400.0, 300.0)
//	
//	
//
//	Actions
//	{
//		PlayGodEffect
//		{
//		
//			Playeffect name=geb_special_01	
//			
//		}
//	}
//}

Placeable
{
	drawLayer "ForeGroundAboveBalls"
	name "goose"
	anim "goose_night_idle"
	pos (440.0, 185.0)
	rotationDegrees 0
	scale 1.0
	trackSectionLink "main01"

	Collision
	{
		Disc radius=32
		
		
	}
	
	Actions
	{
		OnShotStartCollide
		{

		PlayEffect name="feathers_01"
		
		PlayAnim name="goose_night_standup"
		

		}
	}

	
	


	
}

Placeable
{
	HighDetailOnly
	drawLayer "aboveEverything"
	name "rain_clouds"
	texture "data\gfx\placeables\Ra\cloud_01"
	tint (20,20,20,65)
	//blendmode "add"
	pos (-400.0, -300.0)
	rotationDegrees 180
	scale 3.0
	trackSectionLink "main01"

	

	Actions
	{
		Main
		{
			Translate destination=(1200.0, 900.0) minTravelTime=25 maxTravelTime=35 randomOffset=20
			Translate destination=(-400.0, 300.0) 
			
		}

		

	

	}
}

Placeable
{
	HighDetailOnly
	drawLayer "aboveEverything"
	name "rain_clouds"
	texture "data\gfx\placeables\Ra\cloud_01"
	tint (20,20,20,65)
	//blendmode "multiply"
	pos (-400.0, -300.0)
	rotationDegrees 180
	scale 3.0
	trackSectionLink "main01"

	

	Actions
	{
		Main
		{
			Translate destination=(1200.0, 900.0) minTravelTime=50 maxTravelTime=65 randomOffset=50
			Translate destination=(-400.0, 300.0) 
			
		}

		

	

	}
}



Placeable
{
	drawLayer "AboveEverything"
	name "rain"
	effect "rain_01"
	pos (400.0, 0.0)
	scale 1.0
	trackSectionLink "main01"

}

Placeable
{
	drawLayer "ForeGroundAboveBalls"
	name "plant_01"
	texture "data\gfx\placeables\Geb\plant_01"
	tint (85, 125, 165, 255)
	pos (800.0, 0.0)
	scale 0.9
	trackSectionLink "main01"

	

	Actions
	{
		Main
		{
			Rotate type=oscillate minDegrees=0 maxDegrees=1 degreesPerSecond=2
			Rotate type=oscillate minDegrees=0 maxDegrees=2 degreesPerSecond=3
			Rotate type=oscillate minDegrees=0 maxDegrees=3 degreesPerSecond=2
			Rotate type=oscillate minDegrees=0 maxDegrees=2 degreesPerSecond=3
			Rotate type=oscillate minDegrees=0 maxDegrees=2 degreesPerSecond=2
		}
		
		Main
		{
			Translate destination=(800.0, -5.0) minTravelTime=2 maxTravelTime=3 randomOffset=1
			Translate destination=(800.0, 0.0) minTravelTime=2 maxTravelTime=3 randomOffset=1
			
		}

	}
}



Placeable
{
	drawLayer "ForeGroundAboveBalls"
	name "plant_02"
	texture "data\gfx\placeables\Geb\plant_01"
	tint (105, 155, 205, 250)
	pos (750.0, -45.0)
	scale 1.2
	trackSectionLink "main01"

	

	Actions
	{
		Main
		{
			Rotate type=oscillate minDegrees=0 maxDegrees=1 degreesPerSecond=3
			Rotate type=oscillate minDegrees=0 maxDegrees=2 degreesPerSecond=2
			Rotate type=oscillate minDegrees=0 maxDegrees=3 degreesPerSecond=3
			Rotate type=oscillate minDegrees=0 maxDegrees=2 degreesPerSecond=2
			Rotate type=oscillate minDegrees=0 maxDegrees=2 degreesPerSecond=3
		}

		Main
		{
			Translate destination=(750.0, -50.0) minTravelTime=2 maxTravelTime=3 randomOffset=1
			Translate destination=(750.0, -45.0) minTravelTime=2 maxTravelTime=3 randomOffset=1
			
		}

	}
}

Placeable
{
	drawLayer "ForeGroundAboveBalls"
	name "plant_03"
	texture "data\gfx\placeables\Geb\plant_01"
	tint (115, 165, 195, 250)
	pos (825.0, 65.0)
	scale .85
	trackSectionLink "main01"

	

	Actions
	{
		Main
		{
			Rotate type=oscillate minDegrees=0 maxDegrees=1 degreesPerSecond=2
			Rotate type=oscillate minDegrees=0 maxDegrees=2 degreesPerSecond=3
			Rotate type=oscillate minDegrees=0 maxDegrees=3 degreesPerSecond=2
			Rotate type=oscillate minDegrees=0 maxDegrees=2 degreesPerSecond=3
			Rotate type=oscillate minDegrees=0 maxDegrees=2 degreesPerSecond=2
		}

		Main
		{
			Translate destination=(825.0, 65.0) minTravelTime=2 maxTravelTime=3 randomOffset=1
			Translate destination=(825.0, 60.0) minTravelTime=2 maxTravelTime=3 randomOffset=1
			
		}

	}
}

Placeable
{
	drawLayer "ForeGroundAboveBalls"
	name "palm_leaf_02"
	texture "data\gfx\placeables\geb\plant_02"
	tint (85, 135, 155, 255)
	pos (0.0, 475.0)
	rotationdegrees 75
	scale 1.2
	trackSectionLink "main01"

	

	Actions
	{
		Main
		{
			Rotate type=oscillate minDegrees=0 maxDegrees=3 degreesPerSecond=3
			Rotate type=oscillate minDegrees=0 maxDegrees=4 degreesPerSecond=4
			Rotate type=oscillate minDegrees=0 maxDegrees=5 degreesPerSecond=3
			Rotate type=oscillate minDegrees=0 maxDegrees=4 degreesPerSecond=4
			Rotate type=oscillate minDegrees=0 maxDegrees=4 degreesPerSecond=3
		}

		Main
		{
			Translate destination=(0.0, 470.0) minTravelTime=2 maxTravelTime=3 randomOffset=1
			Translate destination=(0.0, 475.0) minTravelTime=2 maxTravelTime=3 randomOffset=1
			
		}

	}
}

Placeable
{
	drawLayer "ForeGroundAboveBalls"
	name "palm_leaf_01"
	texture "data\gfx\placeables\geb\plant_02"
	tint (55, 115, 155, 255)
	pos (100.0, 575.0)
	rotationdegrees 55
	scale 1.4
	trackSectionLink "main01"

	

	Actions
	{
		Main
		{
			Rotate type=oscillate minDegrees=0 maxDegrees=3 degreesPerSecond=4
			Rotate type=oscillate minDegrees=0 maxDegrees=4 degreesPerSecond=3
			Rotate type=oscillate minDegrees=0 maxDegrees=5 degreesPerSecond=4
			Rotate type=oscillate minDegrees=0 maxDegrees=4 degreesPerSecond=2
			Rotate type=oscillate minDegrees=0 maxDegrees=4 degreesPerSecond=4
		}

		Main
		{
			Translate destination=(100.0, 580.0) minTravelTime=2 maxTravelTime=3 randomOffset=1
			Translate destination=(100.0, 575.0) minTravelTime=2 maxTravelTime=3 randomOffset=1
			
		}

	}
}



Placeable
{
	drawLayer "ForeGroundAboveBalls"
	name "palm_leaf_03"
	texture "data\gfx\placeables\geb\plant_02"
	tint (55, 115, 165, 255)
	pos (800.0, 300.0)
	rotationdegrees -112
	scale 1.4
	trackSectionLink "main01"

	

	Actions
	{
		Main
		{
			Rotate type=oscillate minDegrees=0 maxDegrees=3 degreesPerSecond=3
			Rotate type=oscillate minDegrees=0 maxDegrees=4 degreesPerSecond=4
			Rotate type=oscillate minDegrees=0 maxDegrees=5 degreesPerSecond=3
			Rotate type=oscillate minDegrees=0 maxDegrees=4 degreesPerSecond=4
			Rotate type=oscillate minDegrees=0 maxDegrees=4 degreesPerSecond=3
		}

		Main
		{
			Translate destination=(800.0, 310.0) minTravelTime=2 maxTravelTime=3 randomOffset=1
			Translate destination=(800, 300.0) minTravelTime=2 maxTravelTime=3 randomOffset=1
			
		}

	}
}


Placeable
{
	drawLayer "ForeGroundAboveBalls"
	name "palm_leaf_04"
	texture "data\gfx\placeables\geb\plant_02"
	tint (55, 115, 165, 255)
	pos (800.0, 600.0)
	rotationdegrees -112
	scale 1.4
	trackSectionLink "main01"

	
	Actions
	{
		Main
		{
			Rotate type=oscillate minDegrees=0 maxDegrees=3 degreesPerSecond=5
			Rotate type=oscillate minDegrees=0 maxDegrees=4 degreesPerSecond=3
			Rotate type=oscillate minDegrees=0 maxDegrees=5 degreesPerSecond=3
			Rotate type=oscillate minDegrees=0 maxDegrees=4 degreesPerSecond=4
			Rotate type=oscillate minDegrees=0 maxDegrees=4 degreesPerSecond=3
		}

		Main
		{
			Translate destination=(800.0, 595.0) minTravelTime=2 maxTravelTime=3 randomOffset=1
			Translate destination=(800, 600.0) minTravelTime=2 maxTravelTime=3 randomOffset=1
			
		}

	}
}

Placeable
{
	HighDetailOnly
  	name "palm_leaf_01_shadow"
	texture "data/gfx/placeables/geb/plant_02"
	tint (10, 10, 10, 85)
    	parent infront "palm_leaf_01"
   	offset (50, 100)
}

Placeable
{
	HighDetailOnly
  	name "palm_leaf_03_shadow"
	texture "data/gfx/placeables/geb/plant_02"
	tint (10, 10, 10, 85)
    	parent infront "palm_leaf_03"
   	offset (50, 100)
}

Placeable
{
	HighDetailOnly
  	name "palm_leaf_02_shadow"
	texture "data/gfx/placeables/geb/plant_02"
	tint (10, 10, 10, 85)
    	parent infront "palm_leaf_02"
   	offset (50, 100)
}

Placeable
{
	HighDetailOnly
    	name "plant_01_shadow"
   	texture "data/gfx/placeables/Geb/plant_01"
    	tint (10, 10, 10, 85)
    	parent infront "plant_01"
   	offset (-50, 100)
}

Placeable
{
	HighDetailOnly
    	name "plant_02_shadow"
   	texture "data/gfx/placeables/Geb/plant_01"
    	tint (10, 10, 10, 85)
    	parent infront "plant_02"
   	offset (-50, 100)
}

Placeable
{
	HighDetailOnly
    	name "plant_03_shadow"
   	texture "data/gfx/placeables/Geb/plant_01"
    	tint (10, 10, 10, 85)
    	parent infront "plant_03"
   	offset (-50, 100)
}

Placeable
{
	drawLayer "AboveEverything"
	name "pyramid_tip"
	effect "Pyramid_Danger_Flash"
	pos (748.0, 456.0)
	trackSectionLink "pyramid"
}