// Please see http://wiki.ritual.com/index.php/Luxor3_PathGamePlayData_File for how this file works.
MinScale 0.85
MaxScale 1.0

EndSpeed branch01 200
EndSpeed toploopR 60
EndSpeed toploopL 60
StartSpeed occludeL04 50
StartSpeed occludeR04 50
StartSpeed merge01 30
Danger occludeL04
Danger occludeR04

SpawnRestrictive Shape03
SpawnRestrictive Shape04

Occluded occludeinitial
Occluded occludeR01
Occluded occludeR02
Occluded occludeR03
Occluded occludeR04
Occluded occludeR05
Occluded occludeL01
Occluded occludeL02
Occluded occludeL03
Occluded occludeL04
Occluded occludeL05
Occluded pyramid_gate
Occluded pyramid

Unshootable occludeinitial
Unshootable occludeR01
Unshootable occludeR03
Unshootable occludeR04
Unshootable occludeR05
Unshootable occludeL02
Unshootable occludeL03
Unshootable occludeL04
Unshootable occludeL05
Unshootable pyramid

SwitchGate
{
	Pivot "branch01" "pointbranch01_pivot"
	Leg "branch01_L" "pointbranch01_Lleg"
	Leg "branch01_R" "pointbranch01_Rleg"
}

SwitchGate
{
	Pivot "merge01" "pointmerge01_pivot"
	Leg "merge01_R" "pointmerge01_Rleg"
	Leg "merge01_L" "pointmerge01_Lleg"
}
