MapPath "data/maps/Sekhmet/"
LevelDisplayName "#puzzle14"
LevelMusic "MenuMusic"


Ammo
{
// group 1
	Red
	Red
// group 2
	Black
	Red
// group 3
	Black
	Blue
}


// group 1

Train
{
	TrackSegment "initial"
	TrackSegmentOffset 80.0
	FlavorList
	{
		Black
		Black
		Green
		Green
		Red
		Red
		Green
		Black
	}
}



// group 2

Train
{
	TrackSegment "main01"
	TrackSegmentOffset 0.0
	FlavorList
	{
		Black
		Black
		Black
		White
		White
		Red
		Red
		White
		Black
		Blue
		Blue
	}
}



// group 3

Train
{
	TrackSegment "main02"
	TrackSegmentOffset 0.0
	FlavorList
	{
		Black
		Black
		Blue
		Black
		White
		White
		Red
		Red
		White
		Black
		Blue
		Blue
	}
}


#include "treasure.txt"