
EffectDefinition
{

	
	EffectComponent ParticleEffect "sparkle_01"
	{
		RepeatTime			4
		ParticleLifespan	4
		BlendMode			add
		Texture			"data/gfx/particles/sparkle/star_01.png"

		EmitterEvents
		{
			SpawnParticles
			{
				count=2
				duration=4
				orientation=[0,180]
				speed=[0,0]
				rotationalSpeed=[90,90]
				direction=[0,0]
				spawnOffsetAbsX=[-5,5]
				spawnOffsetAbsY=[-5,5]
			}
			
			Dynamics
			{
				delay=0, absoluteAcceleration=(0,0)
			}
			
		}
		
		ParticleEvents
		{
			RGB
			{
				age=0, rgb=(255,255,255)
			
			}
			
			Alpha
			{
				age=0, alpha=128
				age=1, alpha=0
				
			}
			
			Scale
			{
				age=0, scale=(0,0)
				age=1, scale=(3,3)
				
				
			}
		}
	}
	
		
}