MapPath "data/maps/lotus/"
LevelDisplayName "#puzzle27"
LevelMusic "MenuMusic"

Ammo
{
	colorreplacerteal
	green
	teal
	pink
}



Train
{
	TrackSegment "flowerR"
	TrackSegmentOffset 80.0
	FlavorList
	{
		pink
		white
		Green
		white
		gap
		gap
		gap
		gap
		gap
		teal
		green
		white
	}
}

Train
{
	TrackSegment "pregate"
	TrackSegmentOffset 180.0
	FlavorList
	{
		teal
		pink
	}
}
#include "treasure.txt"