MapPath "data/maps/anubis/"
LevelDisplayName "#anubis"

LevelMusic "LevelMusicClassic"
TrainConstructionData
{
	NumSpheresToSpawnWith	30
	ColorSpawnStreak	0.25
}

NumTrainsToSpawn	11
MinSecondsBeforeNextTrainCanSpawn 25.0

StartingTrackSectionSpawnOrder
{
	leadin
}

#include "flavors_4.txt"
#include "treasure_9.txt"
