
EffectDefinition
{
	EffectComponent ParticleEffect "BASE_swirling_smoking"
	{
		RepeatTime		0
		ParticleLifespan	0.5
		BlendMode		alpha
		Texture			"data/gfx/particles/smoke_02.png"

		EmitterEvents
		{
			SpawnParticles
			{
				count=5
				duration=0.7
				delay=0.1
				orientation=[0,360]
				speed=0
				rotationalSpeed=[-500,-700]
				direction=270
				spawnOffsetAbsX=0
				spawnOffsetAbsY=0
			}
			
			Dynamics
			{
				delay=0.0, absoluteAcceleration=(0,0)
			}
			
		}
		
		ParticleEvents
		{
			RGB
			{
				age=0, rgb=(57,50,56)
				age=1, rgb=(90,86,78)				
			}
			
			Alpha
			{
				age=0, alpha=255 				
				age=1, alpha=0
				
			}
			
			Scale
			{
				age=0, scale=(0.8,0.6)
				age=1, scale=(1.2,0.8)

				
			}
		}
	}


	EffectComponent ParticleEffect "rising_rings"
	{
		RepeatTime		0
		ParticleLifespan	0.7
		BlendMode		add
		Texture			"data/gfx/particles/blur_ring_32.png"

		EmitterEvents
		{
			SpawnParticles
			{
				count=5
				duration=0.8
				delay=0
				orientation=0
				speed=70
				rotationalSpeed=0
				direction=270
				spawnOffsetAbsX=0
				spawnOffsetAbsY=0
			}
			
			Dynamics
			{
				delay=0, absoluteAcceleration=(0,0)
			}
			
		}
		
		ParticleEvents
		{
			RGB
			{
				age=0, rgb=(181,153,195)
				
			}
			
			Alpha
			{
				age=0, alpha=0 				
				age=0.1, alpha=200 
				//age=0.7, alpha=200 
				age=1, alpha=0
				
			}
			
			Scale
			{
				age=0, scale=(1.5,1.3)
				age=1, scale=(2.1,1.8)

				
			}
		}
	}

	EffectComponent ParticleEffect "swirling_smoking_revealing"
	{
		RepeatTime		0
		ParticleLifespan	0.7
		BlendMode		add
		Texture			"data/gfx/particles/smoke_01.png"

		EmitterEvents
		{
			SpawnParticles
			{
				count=10
				duration=0.8
				delay=0.1
				orientation=[0,360]
				speed=70
				rotationalSpeed=[-500,-700]
				direction=270
				spawnOffsetAbsX=0
				spawnOffsetAbsY=0
			}
			
			Dynamics
			{
				delay=0.2, absoluteAcceleration=(0,-50)
			}
			
		}
		
		ParticleEvents
		{
			RGB
			{
				age=0, rgb=(181,143,195)
				age=1, rgb=(167,135,90)
				
			}
			
			Alpha
			{
				age=0, alpha=255 				
				age=1, alpha=0
				
			}
			
			Scale
			{
				age=0, scale=(0.8,0.6)
				age=1, scale=(2.0,1.5)

				
			}
		}
	}

	EffectComponent ParticleEffect "sparkle_dust"
	{
		RepeatTime		0
		ParticleLifespan	[1.3,1.8]
		BlendMode		add
		AnimSequence		"sparkle_dust"

		EmitterEvents
		{
			SpawnParticles
			{
				count=1
				duration=0
				delay=0.1
				orientation=[-360,360]
				speed=0
				rotationalSpeed=[0,100]
				direction=[0,360]
				spawnOffsetAbsX=0
				spawnOffsetAbsY=0
			}
			
			Dynamics
			{
				delay=0, absoluteAcceleration=(0,-30)
			}
			
		}
		
		ParticleEvents
		{
			RGB
			{
				age=0, rgb=(255, 255, 255)
				
			}
			
			Alpha
			{
				age=0, alpha=0 				
				age=0.1, alpha=255
				age=1, alpha=0
				
			}
			
			Scale
			{
				age=0, scale=(3.5,3.5)
				age=1, scale=(5.0,5.0)

				
			}
		}
	}

	

	
}