MapPath "data/maps/sekhmet/"
LevelDisplayName "#puzzle41"
LevelMusic "MenuMusic"


Ammo
{
	red
	teal
	white
	colorreplacergreen
	white
	Black
	green
	colorreplacerred
	green
	red
	white
	white
}


Train
{
	TrackSegment "initial"
	TrackSegmentOffset 80.0
	FlavorList
	{
		Green
		White
		White
		Green
	}
}


Train
{
	TrackSegment "main01"
	TrackSegmentOffset 175.0
	FlavorList
	{
		white
		green
		Green
		white

	}
}



Train
{
	TrackSegment "main02"
	TrackSegmentOffset 50.0
	FlavorList
	{
		Red
		Red
		Black
		White
		White
		Black
	}
}

Train
{
	TrackSegment "final"
	TrackSegmentOffset 0.0
	FlavorList
	{
		teal
		teal
		Black
		White
		White
		Black
		
	}
}


#include "treasure.txt"