
EffectDefinition
{

	
	EffectComponent ParticleEffect "smoke"
	{
		RepeatTime		0
		ParticleLifespan	[0.4, 0.6]
		BlendMode		alpha
		Texture			"data/gfx/particles/smoke_01.png"

		EmitterEvents
		{
			SpawnParticles
			{
				count=4
				orientation=[0,360]
				speed=[10,30]
				rotationalSpeed=[100,200]
				direction=[0,360]
				spawnOffsetAbsX=[-1,1]
				spawnOffsetAbsY=[-1,1]
			}
			
			Dynamics
			{
				delay=0, absoluteAcceleration=(0,0)
			}
			
		}
		
		ParticleEvents
		{
			RGB
			{
				age=0, rgb=(221,165,100)
				age=1, rgb=(255,214,142)
			}
			
			Alpha
			{
				age=0, alpha=0
				age=0.1, alpha=255
				age=1, alpha=0
				
			}
			
			Scale
			{
				age=0, scale=(0.5,0.5)
				age=1, scale=(1.3,1.3)
				
			}
		}
	}
	
		
}