
EffectDefinition
{	
	EffectComponent ParticleEffect "long_sparkle_01"
	{
		RepeatTime		8.0
		ParticleLifespan	4.0
		BlendMode		add
		Texture			"data/gfx/particles/sparkle/star_01.png"

		EmitterEvents
		{
			SpawnParticles
			{
				count=1
				duration=0
				orientation=[0,0]
				speed=[0,0]
				rotationalSpeed=[0,0]
				direction=[0,0]
				spawnOffsetAbsX=[-1,1]
				spawnOffsetAbsY=[-1,1]
			}
			
			Dynamics
			{
				delay=0, absoluteAcceleration=(0,0)
			}
			
		}
		
		ParticleEvents
		{
			RGB
			{
				age=0, rgb=(255,255,255)
			
			}
			
			Alpha
			{
				age=0, alpha=128
				age=1, alpha=0
				
			}
			
			Scale
			{
				age=0, scale=(0,0)
				age=0.3, scale=(1,1)
				age=0.5, scale=(1.6,13)
				age=1, scale=(0,0)
				
				
			}
		}
	}
	
		
}