CanopicJarSpawnPoints
{
	pos "point_spawn01"
	pos "point_spawn02"
	pos "point_spawn03"
	pos "point_spawn04"
	pos "point_spawn05"
	pos "point_spawn06"
	pos "point_spawn07"
	pos "point_spawn08"
}

Water (0, 30, 50, 85)

Reflections 0

Placeable
{
	drawLayer "ForeGroundBelowBalls"
	name "Apep_idle"
	anim "Apep_idle"
	pos (594.0, 103.0)
	rotationDegrees 0
	scale 1.0
	trackSectionLink "main01"

	
}

Placeable
{
	drawLayer "AboveEverything"
	name "splash"
	pos (670.0, 215.0)
	scale 1.0
	trackSectionLink "underwater00"
	Actions
	{
		OnBallEnter
		{
			PlayEffect name=splash_01
		}
		OnBallExitReverse
		{
			PlayEffect name=splash_01
		}
	}
}

Placeable
{
	drawLayer "AboveEverything"
	name "splash"
	pos (585.0, 215.0)
	scale 1.0
	trackSectionLink "abovewater01"
	Actions
	{
		OnBallEnter
		{
			PlayEffect name=splash_01	
		}
		OnBallExitReverse
		{
			PlayEffect name=splash_01
		}
	}
}

Placeable
{
	drawLayer "AboveEverything"
	name "splash"
	pos (475.0, 215.0)
	scale 1.0
	trackSectionLink "underwater02"
	Actions
	{
		OnBallEnter
		{
			PlayEffect name=splash_01	
		}
		OnBallExitReverse
		{
			PlayEffect name=splash_01
		}
	}
}

Placeable
{
	drawLayer "AboveEverything"
	name "splash"
	pos (390.0, 215.0)
	scale 1.0
	trackSectionLink "abovewater02"
	Actions
	{
		OnBallEnter
		{
			PlayEffect name=splash_01	
		}
		OnBallExitReverse
		{
			PlayEffect name=splash_01
		}
	}
}

Placeable
{
	drawLayer "AboveEverything"
	name "splash"
	pos (265.0, 220.0)
	scale 1.0
	trackSectionLink "underwater03"
	Actions
	{
		OnBallEnter
		{
			PlayEffect name=splash_01	
		}
		OnBallExitReverse
		{
			PlayEffect name=splash_01
		}
	}
}

Placeable
{
	drawLayer "AboveEverything"
	name "splash"
	pos (185.0, 220.0)
	scale 1.0
	trackSectionLink "abovewater03"
	Actions
	{
		OnBallEnter
		{
			PlayEffect name=splash_01	
		}
		OnBallExitReverse
		{
			PlayEffect name=splash_01
		}
	}
}

Placeable
{
	drawLayer "AboveEverything"
	name "splash"
	pos (65.0, 220.0)
	scale 1.0
	trackSectionLink "underwater04"
	Actions
	{
		OnBallEnter
		{
			PlayEffect name=splash_01	
		}
		OnBallExitReverse
		{
			PlayEffect name=splash_01
		}
	}
}

Placeable
{
	HighDetailOnly
	drawLayer "AboveEverything"
	name "moon_bloom"
	texture "data\gfx\placeables\ra\sun_bloom_01"
	tint (200, 255, 255, 35)
	blendmode "add"
	pos (400.0, 20.0)
	scale 12.0
	trackSectionLink "main01"

	Actions
	{
		Main
		{
			Rotate type=clockwise minDegrees=360 maxDegrees=360 degreesPerSecond=10
		}
	}
}

Placeable
{
	HighDetailOnly
	drawLayer "AboveEverything"
	name "moon_bloom"
	texture "data\gfx\placeables\ra\sun_bloom_01"
	tint (200, 255, 255, 45)
	blendmode "add"
	pos (400.0, 20.0)
	scale 10.0
	trackSectionLink "main01"

	Actions
	{
		Main
		{
			Rotate type=counterclockwise minDegrees=360 maxDegrees=360 degreesPerSecond=10
		}
	}
}


Placeable
{
	HighDetailOnly
	drawLayer "backgroundAboveBalls"
	name "caustic"
	texture "data\gfx\placeables\apep\caustic"
	tint (200, 255, 255, 15)
	blendmode "add"
	pos (800.0, 600.0)
	scale 10.5
	trackSectionLink "main01"
	TextureParameters
	{
		tile on
		scrollVelocity (0.0001, 0.005)
		scale 10.0
	}

	Actions
	{
		Main
		{
			Rotate type=counterclockwise minDegrees=360 maxDegrees=360 degreesPerSecond=1.25
		}
	}
}

Placeable
{
	HighDetailOnly
	drawLayer "backgroundAboveBalls"
	name "caustic"
	texture "data\gfx\placeables\apep\caustic"
	tint (205, 255, 195, 15)
	blendmode "add"
	pos (0.0, 0.0)
	scale 10.0
	trackSectionLink "main01"
	TextureParameters
	{
		tile on
		scrollVelocity (-0.0001, -0.005)
		scale 10.0
	}

	Actions
	{
		Main
		{
			Rotate type=clockwise minDegrees=360 maxDegrees=360 degreesPerSecond=2.5
		}
	}
}

Placeable
{
	HighDetailOnly
	drawLayer "foregroundaboveBalls"
	name "water_front"
	texture "data\maps\apep\water_front"
	tint (200, 255, 255, 255)
	//blendmode "alpha"
	pos (400.0, 300.0)
	scale 1.0
	trackSectionLink "main01"
}

Placeable
{
	HighDetailOnly
	drawLayer "AboveEverything"
	name "bubbles_behind"
	effect "Apep_Bubbles_01"
	pos (400.0, 600.0)
	scale 1.0
	trackSectionLink "main01"
}

Placeable
{
	drawLayer "AboveEverything"
	name "pyramid_tip"
	effect "Pyramid_Danger_Flash"
	pos (755.0, 475.0)
	trackSectionLink "pyramid"
}

