
EffectDefinition
{
	EffectComponent ParticleEffect "Burst Cloud"
	{
		ParticleLifespan	[0.3, 0.5]
		BlendMode		alpha
		Texture			"data/gfx/particles/smoke_02.png"
		FollowEmitter		false
		
		EmitterEvents
		{
			SpawnParticles
			{
				count=5
				duration=0.1
				speed=[80,180]
				direction=[-5, 5]
				orientation=[0,360]
				rotationalSpeed=-300
				spawnOffsetAbsY=20
			}
			
			SpawnParticles
			{
				count=5
				duration=0.1
				speed=[80,180]
				direction=[175, 185]
				orientation=[0,360]
				rotationalSpeed=300
				spawnOffsetAbsY=20
			}

			Dynamics
			{
				delay=0, absoluteAcceleration=(0,-200)
			}
		}
		
		ParticleEvents
		{
			RGB
			{
				age=0, rgb=(36,42,255)
				age=1, rgb=(50,200,255)
			}

			Alpha
			{
				age=0, alpha=0 				
				age=0.1, alpha=255 
				age=0.5, alpha=150 				
				age=1, alpha=0
				
			}
			
			Scale
			{
				age=0, scale=(0.2,0.2)
				age=1.0, scale=(1.2,1.2)
			}
		}
	}

	EffectComponent ParticleEffect "color_bomb_erase_horizon"
	{
		RepeatTime		0
		ParticleLifespan	[0.3,0.3]
		BlendMode		add
		Texture			"data/gfx/particles/blurcircle_01.png"

		EmitterEvents
		{
			SpawnParticles
			{
				count=1
				duration=0
				delay=0
				orientation=[0,0]
				speed=[0,0]
				rotationalSpeed=[1200,1200]
				direction=[0,0]
				spawnOffsetAbsX=[0,0]
				spawnOffsetAbsY=0
			}
			
			Dynamics
			{
				delay=0, absoluteAcceleration=(0,0)
			}
			
		}
		
		ParticleEvents
		{
			RGB
			{
				age=0, rgb=(232,205,22)
				age=1, rgb=(225,122,25)
				
			}
			
			Alpha
			{
				age=0, alpha=0 				
				age=0.05, alpha=255 
				age=0.8, alpha=200 				
				age=1, alpha=0
				
			}
			
			Scale
			{
				age=0, scale=(0.5, 0.5)
				age=0.2, scale=(2.5, 1.5)
				age=1, scale=(0.2, 6.0)
				
			}
		}
	}

	EffectComponent ParticleEffect "sparkles"
	{
		RepeatTime		0
		ParticleLifespan	[0.6,0.8]
		BlendMode		add
		AnimSequence		"sparkle_dust"

		EmitterEvents
		{
			SpawnParticles
			{
				count=1
				duration=0
				delay=0
				orientation=[0,0]
				speed=[0,0]
				rotationalSpeed=[1200,1200]
				direction=[0,0]
				spawnOffsetAbsX=[0,0]
				spawnOffsetAbsY=0
			}
			
			Dynamics
			{
				delay=0, absoluteAcceleration=(0,0)
			}
			
		}
		
		ParticleEvents
		{
			RGB
			{
				age=0, rgb=(232,205,22)
				age=1, rgb=(225,122,25)
				
			}
			
			Alpha
			{
				age=0, alpha=0 				
				age=0.05, alpha=200 
				age=0.8, alpha=150 				
				age=1, alpha=0
				
			}
			
			Scale
			{
				age=0, scale=(3.5, 3.5)
				age=1, scale=(6.5, 6.5)			
				
			}
		}
	}
	
	EffectComponent ParticleEffect "quick halo"
	{
		RepeatTime		0
		ParticleLifespan	0.1
		BlendMode		add
		Texture			"data/gfx/particles/blur_ring_32.png"

		EmitterEvents
		{
			SpawnParticles
			{
				count=1
				duration=0
				delay=0
				orientation=0
				speed=0
				rotationalSpeed=0
				direction=0
				spawnOffsetAbsX=0
				spawnOffsetAbsY=0
			}
			
			Dynamics
			{
				delay=0, absoluteAcceleration=(0,0)
			}
			
		}
		
		ParticleEvents
		{
			RGB
			{
				age=0, rgb=(232,205,22)
				age=1, rgb=(225,122,25)
				
			}
			
			Alpha
			{
				age=0, alpha=0 				
				age=0.1, alpha=155				
				age=1, alpha=0
				
			}
			
			Scale
			{
				age=0, scale=(1.9, 1.9)
				age=1, scale=(3.1, 3.1)			
				
			}
		}
	}
}
