<?xml version="1.0" ?>
<Conditions>

	<Condition Name="LoseAllCastles" Target="PlayerCastle" Id="" Comparator="==" Value="0"/>
	<Condition Name="LoseAllUnits" Target="PlayerUnit" Id="" Comparator="==" Value="0"/>
	
	<Condition Name="WinTurns20" Target="Turns" Id="" Comparator=">" Value="20"/>
	<Condition Name="WinTurns30" Target="Turns" Id="" Comparator=">" Value="30"/>
	<Condition Name="WinTurns50" Target="Turns" Id="" Comparator=">" Value="50"/>
	
	<Condition Name="SurviveTurns20" Target="Turns" Id="" Comparator=">" Value="20"/>
	
	<Condition Name="TakeCastle|castle_delacroix_1" Target="PlayerCastle" Id="castle_delacroix_1" Comparator="==" Value="1"/>
	<Condition Name="TakeCastle|castle_delacroix_2" Target="PlayerCastle" Id="castle_delacroix_2" Comparator="==" Value="1"/>
	<Condition Name="TakeCastle|castle_v_1" Target="PlayerCastle" Id="castle_v_1" Comparator="==" Value="1"/>
	
	<Condition Name="LoseCastle|castle_delacroix_1" Target="PlayerCastle" Id="castle_delacroix_1" Comparator="==" Value="0"/>
	<Condition Name="LoseCastle|castle_delacroix_2" Target="PlayerCastle" Id="castle_delacroix_2" Comparator="==" Value="0"/>
	<Condition Name="LoseCastle|castle_king" Target="PlayerCastle" Id="castle_king" Comparator="==" Value="0"/>
	
	<Condition Name="LoseAnyCastle3" Target="PlayerCastle" Id="" Comparator="&lt;" Value="3"/>
	
</Conditions>