<?xml version="1.0" encoding="windows-1251"?>

<farm time="40.0" min_time="35.0" max_time="50.0" inc_time="1.0">

  <!-- House -->
  <obstacle position="0; 0" dimensions="265; 120" />
  <obstacle position="0; 120" dimensions="255; 30" />
  <obstacle position="0; 150" dimensions="220; 100" />
  
  <!-- Fence -->
  <obstacle position="265; 0" dimensions="535; 100" />
  <obstacle position="700; 0" dimensions="100; 250" />

  <!-- Other -->
  <obstacle position="0; 400" dimensions="200; 300" />
  <obstacle position="600; 550" dimensions="200; 50" />

  <!-- Border -->
  <obstacle position="0; 0" dimensions="100; 600" />
  <obstacle position="0; 600" dimensions="800; 1" />
  <obstacle position="800; 0" dimensions="1; 400" />
  <obstacle position="800; 450" dimensions="1; 150" />
  
  <!-- Well -->
  <dynamic_obstacle name="well_00" position="140; 420" dimensions="110; 120" image="well_00" image_offset="-70; -100" draw_priority_offset="30" />
  <dynamic_obstacle name="well_pail_00" position="250; 470" dimensions="41; 30" />
  <dynamic_obstacle name="well_01" position="140; 420" dimensions="110; 120" image="well_01" image_offset="-70; -100" draw_priority_offset="30" />
  <dynamic_obstacle name="well_pail_01" position="250; 470" dimensions="41; 30" />
  <dynamic_obstacle name="well_02" position="140; 420" dimensions="110; 120" image="well_02" image_offset="-70; -100" draw_priority_offset="30" />
  <dynamic_obstacle name="well_pail_02" position="250; 470" dimensions="41; 30" />
  <dynamic_obstacle name="well_03" position="140; 420" dimensions="110; 120" image="well_03" image_offset="-70; -100" draw_priority_offset="30" />
  <dynamic_obstacle name="well_pail_03" position="250; 470" dimensions="41; 30" />
  
  <!-- Water Storage -->
  <dynamic_obstacle name="barrel_1_1" position="460; 109" dimensions="40; 50" />
  <dynamic_obstacle name="barrel_1_2" position="410; 109" dimensions="40; 50" />
  <dynamic_obstacle name="barrel_1_3" position="360; 109" dimensions="40; 50" />

  <water_storage>
    <level object="barrel_1_1" position="430; 84" progress_height="15" capacity="8" price="0" />
    <level object="barrel_1_2" position="380; 84" progress_height="15" capacity="8" price="75" />
    <level object="barrel_1_3" position="330; 84" progress_height="15" capacity="5" price="250" />
  </water_storage>
  
  <!-- Product Storage -->
  <dynamic_obstacle name="box_1_1" position="555; 140" dimensions="85; 50" />
  <dynamic_obstacle name="box_1_2" position="485; 145" dimensions="85; 50" />
  <dynamic_obstacle name="box_1_3" position="535; 180" dimensions="85; 50" />
  <dynamic_obstacle name="box_1_4" position="475; 190" dimensions="85; 50" />
  
  <product_storage>
    <level object="box_1_1" position="545; 130" progress_height="12" capacity="15" price="0" />
    <level object="box_1_2" position="475; 135" progress_height="12" capacity="20" price="100" />
    <level object="box_1_3" position="525; 170" progress_height="12" capacity="25" price="300" />
    <level object="box_1_4" position="465; 180" progress_height="12" capacity="30" price="900" />
  </product_storage>
  
  <shop>
    <buy items="well; water_storage; product_storage; ridges; owl" />
  </shop>
  
  <well_object well="well_00" pail="well_pail_00" well_1="well_01" pail_2="well_pail_01" well_2="well_02" pail_2="well_pail_02" well_3="well_03" pail_3="well_pail_03"/>
  
  <!-- Vegetation Set -->
  <!-- buy_vegetation_set vegetations="romashka; tree; rose; " -->
  <buy_vegetation_set vegetations="romashka; tree; rose; "/>
  <!-- buy_vegetation_set vegetations="klubnika_1; tiger_1; fern_1; " / -->
  
  
  <!-- Traders -->
  <traders
    vegetation_trader="vegetation"
    product_trader="product"
    items_trader="weapon; water; items"
  />

</farm>