name = Tornado weapon
preview = tornadoweapon_preview.bmp
dir = tornado
model = tornadoweapon.gmf
type = extras
base = Weapon
styles = Default
passthru = collision
sort = 550
piercing = 1.2
concussion = 1.2
fracture = 50
hitpoints = 4000
description = Tornado's small drum weapon, ready to plug and play with 4000 hitpoints.
damagesounds = sounds\snowplow_hit.wav
attachsound = sounds\cmp_generic.wav
mass = 20