name = hypnotooth
preview = hypnodisctooth_preview.bmp
dir = hypnodisc
model = hypnotooth.gmf
type = extras
base = Weapon
styles = Default
passthru = collision
sort = 50
normal = true 1 1 1  1 1 1
piercing = 1.2
concussion = 1.2
fracture = 110
hitpoints = 6000
description = .
damagesounds = sounds\snowplow_hit.wav
attachsound = sounds\cmp_generic.wav
hidden = 2