name = razerclaw
preview = razer_preview.bmp
dir = razer
model = razerclaw.gmf
type = weapons
base = Weapon
passthru = collision
styles = Default
sort = 41
description = razerclaw
damagesounds = sounds\hzd_hammer_hit2.wav
decal = pierce01.tga 0 0 1 .25 .25 0
attachsound = sounds\cmp_generic.wav
hitpoints = 20000
concussion = 1
fracture = 80
piercing = 4
hidden = 2
