Game Setup - Quadrant Window

Description

| This window allows you to configure the quadrant layout and characteristics for a new game. |

Controls

| Quadrant Type | Allows you to select the different quadrant types to use in creating the quadrant. The types dictate how the solar systems will be arranged on the map and what kinds of planets they will be composed of.
| Quadrant Map | Displays the current quadrant map. This will be blank when you first enter this window. When you start your game, the map will be generated automatically. If you choose the "Generate Map Now" button, the newly created map will be displayed here.
| Quadrant Size | Determines how many solar systems will be placed in the randomly created quadrant.
| General Options |

| All Warp Points Connected | This option means that all of the solar systems in the quadrant will have some kind of connection to all of the others. By turning this off, the quadrant map may be created with clusters of solar systems that are not accessible through standard warp points from the other systems.
| No Warp Points | The solar systems created will not contain warp points.
| Warp Points located anywhere in system | Normally, warp points are only located on the outer most edge of a solar system. By selecting this option, you allow warp points to be present anywhere in a solar system.
| All systems seen by all players | When the game starts, all players will have seen all of the solar systems in the quadrant. This is equivalent to having visited all of the systems in the quadrant, but not being present in any of them.
| Omnipresent view of all systems | With this option selected, you will see a solar system as if you were present in the system. You will see everything present regardless of whether it is cloaked or not.
| Finite resources | With this option selected, planets will have a finite amount of resources. As resources are obtained from a planet, the planet's value will decrease until eventually it is worthless.

Buttons

| Quadrant | Displays the Game Setup - Quadrant Window.
| Events | Displays the Game Setup - Events Window.
| Technology | Displays the Game Setup - Technology Window.
| Player Settings | Displays the Game Setup - Player Settings Window.
| Players | Displays the Game Setup - Players Window.
| Victory Conditions | Displays the Game Setup - Victory Conditions Window.
| Game Settings | Displays the Game Setup - Game Settings Window.
| Mechanics | Displays the Game Setup - Mechanics Window.
| Generate Map Now | Generates a random quadrant and displays it in the Quadrant Map. If you generate a map this way, then the map displayed will be the map that you use when you start the game. You can select this as many times as you wish to generate new quadrants.
| Load Map | Selecting this will display the Load Map Window, which will allow you to select a saved map.
| Begin Game | Starts the game.
| Cancel | Cancels the new game and returns you to the Intro Window.

Special Notes

| None |

Related Areas

| Intro Window , Game Setup - Quadrant Window, Game Setup - Events Window, Game Setup - Technology Window, Game Setup - Player Settings Window, Game Setup - Players Window, Game Setup - Victory Conditions Window, Game Setup - Game Settings Window, Game Setup - Mechanics Window |