Scrap Window

Description

| This window allows you to modify the vehicles at this location in a number of ways. See the button descriptions below for complete details on each of the various actions. |

Controls

| Selected Vehicles | This section displays a list of the vehicle you own at this location. Each one can be left-clicked on it to toggle its selection. The selected vehicles (the ones with the green dot) will be the ones you want the actions to take place on. As you select different vehicles, the values showed under statistics will change to reflect them.
| Scrap Value | If you want to scrap your vehicles, then this is the value that you will receive back from recycling their materials. The scrap value is determined as a percentage of the cost of the vehicle designs.
| Research Potential | This is an approximation description of the relative value of these vehicles if you Deconstructed and Analyzed them. The description is based on whether the technology on these vehicles is significantly more advanced then that of your Empire.
| Status | This item displays whether your vehicles are at status Normal, Mothballed, or Cloaked. You can only unmothball a ship which is currently mothballed. You can only mothball a ship which is at status Normal.
| Cost to Unmothball | This is the cost to your empire to unmothball these ships (if they are currently mothballed). This is calculated as a percentage of the cost of the design for each ship. You can only unmothball a ship which is currently mothballed.
| Can Self-Destruct | This item tells you whether these ships can self-destruct. A ship can only self-destruct if it has a non-damaged self-destruct component on board.
| Can Be Fired On | This item tells you whether these ships can be fired on and destroyed. This will be "Yes" if there are other ships that you own at this location which have weapons. If you select all of the vehicles in the list, then attempt to use this action, all of the ships will be destroyed, except for the last one. The last one cannot be fired on if all of the other vehicles present have been destroyed.
| Space Yard in sector | Reports "Yes" if there is a spaceyard at this location. The spaceyard can be either on a ship, or on a planet. Most of the commands in this window require that there be a spaceyard present to execute them.

Buttons

| Scrap | This button will scrap your ships (destroy them) and return to your empire the Scrap Value displayed. There must be a spaceyard at this location for this action to be available. This is usually done to ships that you own which are old and not useful anymore.
| Analyze | More accurately "Deconstruct and Analyze", this button will deconstruct your ships (destroy them) and add their technology to your empire's technology. This is only useful if the technology on the ship is more advanced than what you empire currently has. There must be a spaceyard at this location for this action to be available. This is usually done to enemy warships which you have captured.
| Retrofit | This button allows you to retrofit your ships to a new design. When you select this, a window will be displayed asking you to pick the new design for this ship. Only designs which are for the same size as your ships can be chosen. If you select ships in the vehicle list which have two different sizes, this button will not be available. You cannot change the size of an existing ship.

The cost for the retrofit change will be listed next to each of the designs listed for you to choose from. Once the action is performed, your ships will now have the components of the new design. All components which are new of different from those of the old design will be marked as destroyed. You will almost certainly need to repair your ships after their retrofit. There must be a spaceyard at this location for this action to be available. This is usually done to old ships you own where you want to update their technology to the newest available.

| Mothball | This selection will Mothball your ships if they are currently at status Normal. Mothballing your ship means that you remove its crew and shut it down completely. The advantages of this are that you no longer have to pay maintenance on the ship. You can then Unmothball it at a later date when you need it. The disadvantages are that while the ship is mothballed, it has no abilities whatsoever. It cannot move, raise its shields, or fire its weapons. There must be a spaceyard at this location for this action to be available.
| Unmothball | This selection will unmothball all of the selected ships that are currently mothballed. The cost listed in "Cost to Unmothball" will be charged to reactivate your ships. There must be a spaceyard at this location for this action to be available.
| Self-destruct | This button will cause your ships to self-destruct. The only requirement is that the ship have a non-damaged self-destruct component on board. This is usually done if your ships are damaged, behind enemy lines, or in danger of being captured.
| Fire On | This action will cause your ships at this location to open fire on these ships and destroy them. This action is only available if you have ships at this same location with undamaged weapons. This is usually done if the ship does not have a self-destruct component, is damaged, behind enemy lines, and in danger of being captured.

If you select all of the vehicles in the list, then attempt to use this action, all of the ships will be destroyed, except for the last one. The last one cannot be fired on if all of the other vehicles present have been destroyed.

| Close | Closes this window and returns you to the Main Window.

Special Notes

| Its good to get in the habit of rotating your old ships off of the front line and bringing them back to your spaceyards for retrofitting. This way, you can save yourself the cost of building completely new ships with the latest technology. Mothballing and Scrapping are very useful if you find your maintenance costs too high. Mothballing is chosen if you may need these ships again in the future to help defend. If you confident of your defenses, then scrapping is the way to go. |

Related Areas

| Main Window |