<?xml version="1.0" encoding="utf-8"?>
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          <anim id="BASE" anim="buildings/ornaments/tree1/tree1_Step1"></anim>
          <sound id="BASE" name="audio/sounds/sound_constr_ornaments"></sound>
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      <info description="IDS_NORTHWING" plural="IDS_NORTHWINGS"></info>
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      <info description="IDS_DEMOLISH03" plural="IDS_DEMOLISH03S"></info>
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      <initial_cost coins="100"></initial_cost>
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      <info description="IDS_PLANNINGROOM" plural="IDS_PLANNINGROOMS"></info>
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      <initial_cost coins="200"></initial_cost>
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          <anim id="BASE" anim="none"></anim>
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      <month_reward coins="0"></month_reward>
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          <sound id="BASE" name="audio/sounds/sound_constr_foundations"></sound>
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      <info description="IDS_HIL1_SHORT" plural=""></info>
      <initial_cost coins="0"></initial_cost>
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          <info description="IDS_HILL1_STEP1_SHORT" plural=""></info>
          <anim id="BASE" anim="obstacles/hill1/hill1_step1"></anim>
          <sound id="BASE" name="audio/sounds/sound_constr_axe"></sound>
          <resources>
            <resource type="BUIL" amount="1"></resource>
          </resources>
        </step>
      </steps>
    </obstacle>
    <obstacle id="HIL2" type="hill2" sizex="4" sizey="4" regx="18" regy="113">
      <info description="IDS_HIL2_SHORT" plural=""></info>
      <initial_cost coins="0"></initial_cost>
      <steps>
        <step duration="30">
          <info description="IDS_HILL2_STEP1_SHORT" plural=""></info>
          <anim id="BASE" anim="obstacles/hill2/hill2_step1"></anim>
          <sound id="BASE" name="audio/sounds/sound_constr_axe"></sound>
          <resources>
            <resource type="BUIL" amount="1"></resource>
          </resources>
        </step>
      </steps>
    </obstacle>
    <obstacle id="FOR1" type="forest1" sizex="4" sizey="3" regx="2" regy="177">
      <info description="IDS_FOR1_SHORT" plural=""></info>
      <initial_cost coins="0"></initial_cost>
      <steps>
        <step duration="35">
          <info description="IDS_FOR1_STEP1_SHORT" plural=""></info>
          <anim id="BASE" anim="obstacles/forest1/forest1_step1"></anim>
          <sound id="BASE" name="audio/sounds/sound_constr_axe"></sound>
          <resources>
            <resource type="BUIL" amount="1"></resource>
          </resources>
        </step>
      </steps>
    </obstacle>
  </obstacles>
  <fruittrees>
    <fruittree id="FTR1" type="fruittree1" sizex="1" sizey="1" regx="14" regy="117">
      <info description="IDS_FTR1_SHORT" plural=""></info>
      <initial_cost coins="0"></initial_cost>
      <steps>
        <step duration="15">
          <info description="IDS_FTR1_STEP1_SHORT" plural=""></info>
          <anim id="BASE" anim="fruittrees/fruittree1/fruittree1_step1"></anim>
          <sound id="BASE" name="audio/sounds/sound_constr_axe"></sound>
          <resources>
            <resource type="GARD" amount="1"></resource>
          </resources>
        </step>
      </steps>
    </fruittree>
    <fruittree id="FTR2" type="fruittree2" sizex="2" sizey="1" regx="7" regy="110">
      <info description="IDS_FTR2_SHORT" plural=""></info>
      <initial_cost coins="0"></initial_cost>
      <steps>
        <step duration="20">
          <info description="IDS_FTR2_STEP1_SHORT" plural=""></info>
          <anim id="BASE" anim="fruittrees/fruittree2/fruittree2_step1"></anim>
          <sound id="BASE" name="audio/sounds/sound_constr_axe"></sound>
          <resources>
            <resource type="GARD" amount="1"></resource>
          </resources>
        </step>
      </steps>
    </fruittree>
    <fruittree id="FTR3" type="fruittree3" sizex="2" sizey="1" regx="29" regy="135">
      <info description="IDS_FTR3_SHORT" plural=""></info>
      <initial_cost coins="0"></initial_cost>
      <steps>
        <step duration="25">
          <info description="IDS_FTR3_STEP1_SHORT" plural=""></info>
          <anim id="BASE" anim="fruittrees/fruittree3/fruittree3_step1"></anim>
          <sound id="BASE" name="audio/sounds/sound_constr_axe"></sound>
          <resources>
            <resource type="GARD" amount="1"></resource>
          </resources>
        </step>
      </steps>
    </fruittree>
    <fruittree id="FTR4" type="fruittree4" sizex="1" sizey="1" regx="36" regy="135">
      <info description="IDS_FTR4_SHORT" plural=""></info>
      <initial_cost coins="0"></initial_cost>
      <steps>
        <step duration="30">
          <info description="IDS_FTR4_STEP1_SHORT" plural=""></info>
          <anim id="BASE" anim="fruittrees/fruittree4/fruittree4_step1"></anim>
          <sound id="BASE" name="audio/sounds/sound_constr_axe"></sound>
          <resources>
            <resource type="GARD" amount="1"></resource>
          </resources>
        </step>
      </steps>
    </fruittree>
  </fruittrees>
</root>