[GlobalHeader]
	{
	missionname=A Big Empyrrean Welcome;
	missiondescription=;
	planet=Green planet;
	missionhint=;
	brief=CoreCampaign22;
	narration=core22;
	glamour=core22;
	lineofsight=1;
	mapping=1;
	tidalstrength=0;
	solarstrength=120;
	lavaworld=0;
	killmul=50;
	timemul=0;
	minwindspeed=600;
	maxwindspeed=2000;
	gravity=112;
	numplayers=2;
	size=5 x 10;
	memory=16 mb;
	useonlyunits=CC22.tdf;
	CaptureUnitType=ARMBRTHA;
	CommanderKilled=1;
	AllUnitsKilled=1;
	AllUnitsKilledOfType=ARMBRTHA;
	SCHEMACOUNT=3;
	[Schema 0]
		{
		Type=Easy;
		aiprofile=MISSIONS;
		SurfaceMetal=4;
		MohoMetal=50;
		HumanMetal=1000;
		ComputerMetal=1000;
		HumanEnergy=1000;
		ComputerEnergy=1000;
		MeteorWeapon=;
		MeteorRadius=0;
		MeteorDensity=0;
		MeteorDuration=0;
		MeteorInterval=0;
		[units]
			{
			[unit0]
				{
				Unitname=ARMGATE;
				
				XPos=1168;
				YPos=86;
				ZPos=592;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit1]
				{
				Unitname=CORPYRO;
				
				XPos=1088;
				YPos=86;
				ZPos=432;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit2]
				{
				Unitname=CORCK;
				
				XPos=1312;
				YPos=86;
				ZPos=480;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit3]
				{
				Unitname=CORCOM;
				
				XPos=1168;
				YPos=86;
				ZPos=496;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit4]
				{
				Unitname=ARMBRTHA;
				
				XPos=1200;
				YPos=85;
				ZPos=4752;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 120,a CORCOM;
				}
			[unit5]
				{
				Unitname=ARMCK;
				
				XPos=1552;
				YPos=85;
				ZPos=4768;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 865 4735,;
				}
			[unit6]
				{
				Unitname=ARMWIN;
				
				XPos=832;
				YPos=85;
				ZPos=4832;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit7]
				{
				Unitname=ARMWIN;
				
				XPos=1200;
				YPos=85;
				ZPos=4832;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit8]
				{
				Unitname=ARMWIN;
				
				XPos=1632;
				YPos=85;
				ZPos=4816;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit9]
				{
				Unitname=ARMSOLAR;
				
				XPos=992;
				YPos=85;
				ZPos=4832;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit10]
				{
				Unitname=ARMSOLAR;
				
				XPos=1392;
				YPos=85;
				ZPos=4784;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit11]
				{
				Unitname=ARMESTOR;
				
				XPos=1200;
				YPos=85;
				ZPos=4480;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit12]
				{
				Unitname=ARMFAST;
				
				XPos=1088;
				YPos=85;
				ZPos=4688;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 240,p 1187 371,;
				}
			[unit13]
				{
				Unitname=ARMFAST;
				
				XPos=1152;
				YPos=85;
				ZPos=4608;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 300,a CORCOM;
				}
			[unit14]
				{
				Unitname=ARMFAST;
				
				XPos=1264;
				YPos=85;
				ZPos=4608;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 240,p 1187 371,;
				}
			[unit15]
				{
				Unitname=ARMFAST;
				
				XPos=1344;
				YPos=85;
				ZPos=4672;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 240,p 1187 371,;
				}
			[unit16]
				{
				Unitname=ARMPW;
				
				XPos=768;
				YPos=85;
				ZPos=1088;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a CORCOM;
				}
			[unit17]
				{
				Unitname=ARMPW;
				
				XPos=992;
				YPos=85;
				ZPos=1104;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a CORCOM;
				}
			[unit18]
				{
				Unitname=ARMPW;
				
				XPos=1872;
				YPos=85;
				ZPos=992;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a CORCOM;
				}
			[unit19]
				{
				Unitname=ARMPW;
				
				XPos=2000;
				YPos=85;
				ZPos=224;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a CORCOM;
				}
			[unit20]
				{
				Unitname=ARMSOLAR;
				
				XPos=1312;
				YPos=86;
				ZPos=592;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit21]
				{
				Unitname=ARMHAM;
				
				XPos=2304;
				YPos=85;
				ZPos=2864;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 139 2932;
				}
			[unit22]
				{
				Unitname=ARMHAM;
				
				XPos=2192;
				YPos=85;
				ZPos=2976;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 139 2932;
				}
			[unit23]
				{
				Unitname=CORPYRO;
				
				XPos=1216;
				YPos=86;
				ZPos=352;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit24]
				{
				Unitname=ARMFAST;
				
				XPos=1776;
				YPos=85;
				ZPos=4480;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 60,p 2264 4001,p 1613 1834,;
				}
			[unit25]
				{
				Unitname=ARMFAST;
				
				XPos=1584;
				YPos=85;
				ZPos=4400;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 60,p 2264 4001,p 1613 1834,;
				}
			[unit26]
				{
				Unitname=ARMPEEP;
				
				XPos=1024;
				YPos=85;
				ZPos=4928;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1211 290,;
				}
			[unit27]
				{
				Unitname=ARMSTUMP;
				
				XPos=736;
				YPos=85;
				ZPos=2128;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 30,p 2193 2273;
				}
			[unit28]
				{
				Unitname=ARMLLT;
				
				XPos=752;
				YPos=85;
				ZPos=4576;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit29]
				{
				Unitname=ARMLLT;
				
				XPos=1520;
				YPos=85;
				ZPos=4592;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit30]
				{
				Unitname=ARMHAM;
				
				XPos=192;
				YPos=85;
				ZPos=3888;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 120,p 2034 3559,;
				}
			[unit31]
				{
				Unitname=CORCK;
				
				XPos=1072;
				YPos=86;
				ZPos=544;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit32]
				{
				Unitname=ARMWIN;
				
				XPos=2064;
				YPos=85;
				ZPos=864;
				Player=2;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				}
			[unit33]
				{
				Unitname=ARMRAD;
				
				XPos=1120;
				YPos=85;
				ZPos=1296;
				Player=2;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				}
			[unit34]
				{
				Unitname=ARMWIN;
				
				XPos=1360;
				YPos=85;
				ZPos=1264;
				Player=2;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				}
			}
		[specials]
			{
			[special0]
				{
				specialwhat=StartPos1;
				XPos=1200;
				ZPos=496;
				}
			}
		}
	[Schema 1]
		{
		Type=Medium;
		aiprofile=MISSIONS;
		SurfaceMetal=4;
		MohoMetal=50;
		HumanMetal=1000;
		ComputerMetal=1000;
		HumanEnergy=1000;
		ComputerEnergy=1000;
		MeteorWeapon=;
		MeteorRadius=0;
		MeteorDensity=0;
		MeteorDuration=0;
		MeteorInterval=0;
		[units]
			{
			[unit0]
				{
				Unitname=ARMGATE;
				
				XPos=1168;
				YPos=86;
				ZPos=592;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit1]
				{
				Unitname=CORPYRO;
				
				XPos=1088;
				YPos=86;
				ZPos=432;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit2]
				{
				Unitname=CORCK;
				
				XPos=1312;
				YPos=86;
				ZPos=480;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit3]
				{
				Unitname=CORCOM;
				
				XPos=1168;
				YPos=86;
				ZPos=496;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit4]
				{
				Unitname=ARMBRTHA;
				
				XPos=1200;
				YPos=85;
				ZPos=4752;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 120,a CORCOM;
				}
			[unit5]
				{
				Unitname=ARMCK;
				
				XPos=1552;
				YPos=85;
				ZPos=4768;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 865 4735,;
				}
			[unit6]
				{
				Unitname=ARMWIN;
				
				XPos=832;
				YPos=85;
				ZPos=4832;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit7]
				{
				Unitname=ARMWIN;
				
				XPos=1200;
				YPos=85;
				ZPos=4832;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit8]
				{
				Unitname=ARMWIN;
				
				XPos=1632;
				YPos=85;
				ZPos=4816;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit9]
				{
				Unitname=ARMSOLAR;
				
				XPos=992;
				YPos=85;
				ZPos=4832;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit10]
				{
				Unitname=ARMSOLAR;
				
				XPos=1392;
				YPos=85;
				ZPos=4784;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit11]
				{
				Unitname=ARMESTOR;
				
				XPos=1200;
				YPos=85;
				ZPos=4480;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit12]
				{
				Unitname=ARMFAST;
				
				XPos=1088;
				YPos=85;
				ZPos=4608;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 300,a CORCOM;
				}
			[unit13]
				{
				Unitname=ARMFAST;
				
				XPos=1088;
				YPos=85;
				ZPos=4688;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 240,p 1187 371,;
				}
			[unit14]
				{
				Unitname=ARMFAST;
				
				XPos=1152;
				YPos=85;
				ZPos=4608;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 300,a CORCOM;
				}
			[unit15]
				{
				Unitname=ARMFAST;
				
				XPos=1168;
				YPos=85;
				ZPos=4672;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 240,p 1187 371,;
				}
			[unit16]
				{
				Unitname=ARMFAST;
				
				XPos=1264;
				YPos=85;
				ZPos=4608;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 240,p 1187 371,;
				}
			[unit17]
				{
				Unitname=ARMFAST;
				
				XPos=1232;
				YPos=85;
				ZPos=4672;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 240,p 1187 371,;
				}
			[unit18]
				{
				Unitname=ARMFAST;
				
				XPos=1344;
				YPos=85;
				ZPos=4672;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 240,p 1187 371,;
				}
			[unit19]
				{
				Unitname=ARMPW;
				
				XPos=768;
				YPos=85;
				ZPos=1088;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a CORCOM;
				}
			[unit20]
				{
				Unitname=ARMPW;
				
				XPos=992;
				YPos=85;
				ZPos=1104;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a CORCOM;
				}
			[unit21]
				{
				Unitname=ARMPW;
				
				XPos=1872;
				YPos=85;
				ZPos=992;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a CORCOM;
				}
			[unit22]
				{
				Unitname=ARMPW;
				
				XPos=2000;
				YPos=85;
				ZPos=224;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a CORCOM;
				}
			[unit23]
				{
				Unitname=ARMSOLAR;
				
				XPos=1312;
				YPos=86;
				ZPos=592;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit24]
				{
				Unitname=ARMHAM;
				
				XPos=2304;
				YPos=85;
				ZPos=2864;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 139 2932;
				}
			[unit25]
				{
				Unitname=ARMHAM;
				
				XPos=2192;
				YPos=85;
				ZPos=2976;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 139 2932;
				}
			[unit26]
				{
				Unitname=CORPYRO;
				
				XPos=1216;
				YPos=86;
				ZPos=352;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit27]
				{
				Unitname=ARMFAST;
				
				XPos=1712;
				YPos=85;
				ZPos=4368;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 60,p 2264 4001,p 1613 1834,;
				}
			[unit28]
				{
				Unitname=ARMFAST;
				
				XPos=1776;
				YPos=85;
				ZPos=4480;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 60,p 2264 4001,p 1613 1834,;
				}
			[unit29]
				{
				Unitname=ARMFAST;
				
				XPos=1584;
				YPos=85;
				ZPos=4400;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 60,p 2264 4001,p 1613 1834,;
				}
			[unit30]
				{
				Unitname=ARMPEEP;
				
				XPos=1024;
				YPos=85;
				ZPos=4928;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1211 290,;
				}
			[unit31]
				{
				Unitname=ARMSTUMP;
				
				XPos=736;
				YPos=85;
				ZPos=2128;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 30,p 2193 2273;
				}
			[unit32]
				{
				Unitname=ARMLLT;
				
				XPos=752;
				YPos=85;
				ZPos=4576;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit33]
				{
				Unitname=ARMLLT;
				
				XPos=1520;
				YPos=85;
				ZPos=4592;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit34]
				{
				Unitname=ARMHAM;
				
				XPos=192;
				YPos=85;
				ZPos=3888;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 120,p 2034 3559,;
				}
			[unit35]
				{
				Unitname=ARMPW;
				
				XPos=96;
				YPos=85;
				ZPos=1328;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 60,p 1798 3564,;
				}
			[unit36]
				{
				Unitname=ARMPW;
				
				XPos=208;
				YPos=85;
				ZPos=1472;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 60,p 1798 3564,;
				}
			[unit37]
				{
				Unitname=ARMPW;
				
				XPos=288;
				YPos=85;
				ZPos=1616;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 60,p 1798 3564,;
				}
			[unit38]
				{
				Unitname=ARMPW;
				
				XPos=368;
				YPos=85;
				ZPos=1424;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 60,p 1798 3564,;
				}
			[unit39]
				{
				Unitname=ARMPW;
				
				XPos=144;
				YPos=85;
				ZPos=1744;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 60,p 1798 3564,;
				}
			}
		[specials]
			{
			[special0]
				{
				specialwhat=StartPos1;
				XPos=1200;
				ZPos=496;
				}
			}
		}
	[Schema 2]
		{
		Type=Hard;
		aiprofile=DEFAULT;
		SurfaceMetal=4;
		MohoMetal=50;
		HumanMetal=1000;
		ComputerMetal=1000;
		HumanEnergy=1000;
		ComputerEnergy=1000;
		MeteorWeapon=;
		MeteorRadius=0;
		MeteorDensity=0;
		MeteorDuration=0;
		MeteorInterval=0;
		[units]
			{
			[unit0]
				{
				Unitname=ARMGATE;
				
				XPos=1168;
				YPos=86;
				ZPos=592;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit1]
				{
				Unitname=CORPYRO;
				
				XPos=1088;
				YPos=86;
				ZPos=432;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit2]
				{
				Unitname=CORCK;
				
				XPos=1312;
				YPos=86;
				ZPos=480;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit3]
				{
				Unitname=CORCOM;
				
				XPos=1168;
				YPos=86;
				ZPos=496;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit4]
				{
				Unitname=ARMBRTHA;
				
				XPos=1200;
				YPos=85;
				ZPos=4752;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 120,a CORCOM;
				}
			[unit5]
				{
				Unitname=ARMCK;
				
				XPos=1552;
				YPos=85;
				ZPos=4768;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 865 4735,;
				}
			[unit6]
				{
				Unitname=ARMWIN;
				
				XPos=832;
				YPos=85;
				ZPos=4832;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit7]
				{
				Unitname=ARMWIN;
				
				XPos=1200;
				YPos=85;
				ZPos=4832;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit8]
				{
				Unitname=ARMWIN;
				
				XPos=1632;
				YPos=85;
				ZPos=4816;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit9]
				{
				Unitname=ARMSOLAR;
				
				XPos=992;
				YPos=85;
				ZPos=4832;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit10]
				{
				Unitname=ARMSOLAR;
				
				XPos=1392;
				YPos=85;
				ZPos=4784;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit11]
				{
				Unitname=ARMESTOR;
				
				XPos=1200;
				YPos=85;
				ZPos=4480;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit12]
				{
				Unitname=ARMFAST;
				
				XPos=1088;
				YPos=85;
				ZPos=4608;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 300,a CORCOM;
				}
			[unit13]
				{
				Unitname=ARMFAST;
				
				XPos=1088;
				YPos=85;
				ZPos=4688;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 240,p 1187 371,;
				}
			[unit14]
				{
				Unitname=ARMFAST;
				
				XPos=1152;
				YPos=85;
				ZPos=4608;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 300,a CORCOM;
				}
			[unit15]
				{
				Unitname=ARMFAST;
				
				XPos=1168;
				YPos=85;
				ZPos=4672;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 240,p 1187 371,;
				}
			[unit16]
				{
				Unitname=ARMFAST;
				
				XPos=1264;
				YPos=85;
				ZPos=4608;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 240,p 1187 371,;
				}
			[unit17]
				{
				Unitname=ARMFAST;
				
				XPos=1232;
				YPos=85;
				ZPos=4672;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 240,p 1187 371,;
				}
			[unit18]
				{
				Unitname=ARMFAST;
				
				XPos=1344;
				YPos=85;
				ZPos=4672;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 240,p 1187 371,;
				}
			[unit19]
				{
				Unitname=ARMPW;
				
				XPos=768;
				YPos=85;
				ZPos=1088;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a CORCOM;
				}
			[unit20]
				{
				Unitname=ARMPW;
				
				XPos=992;
				YPos=85;
				ZPos=1104;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a CORCOM;
				}
			[unit21]
				{
				Unitname=ARMPW;
				
				XPos=1872;
				YPos=85;
				ZPos=992;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a CORCOM;
				}
			[unit22]
				{
				Unitname=ARMPW;
				
				XPos=2000;
				YPos=85;
				ZPos=224;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a CORCOM;
				}
			[unit23]
				{
				Unitname=ARMSOLAR;
				
				XPos=1312;
				YPos=86;
				ZPos=592;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit24]
				{
				Unitname=ARMHAM;
				
				XPos=2304;
				YPos=85;
				ZPos=2864;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 139 2932;
				}
			[unit25]
				{
				Unitname=ARMHAM;
				
				XPos=2192;
				YPos=85;
				ZPos=2976;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 139 2932;
				}
			[unit26]
				{
				Unitname=CORPYRO;
				
				XPos=1216;
				YPos=86;
				ZPos=352;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit27]
				{
				Unitname=ARMFAST;
				
				XPos=1712;
				YPos=85;
				ZPos=4368;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 60,p 2264 4001,p 1613 1834,;
				}
			[unit28]
				{
				Unitname=ARMFAST;
				
				XPos=1776;
				YPos=85;
				ZPos=4480;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 60,p 2264 4001,p 1613 1834,;
				}
			[unit29]
				{
				Unitname=ARMFAST;
				
				XPos=1584;
				YPos=85;
				ZPos=4400;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 60,p 2264 4001,p 1613 1834,;
				}
			[unit30]
				{
				Unitname=ARMPEEP;
				
				XPos=1024;
				YPos=85;
				ZPos=4928;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1211 290,;
				}
			[unit31]
				{
				Unitname=ARMSTUMP;
				
				XPos=736;
				YPos=85;
				ZPos=2128;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 30,p 2193 2273;
				}
			[unit32]
				{
				Unitname=ARMLLT;
				
				XPos=752;
				YPos=85;
				ZPos=4576;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit33]
				{
				Unitname=ARMLLT;
				
				XPos=1520;
				YPos=85;
				ZPos=4592;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit34]
				{
				Unitname=ARMHAM;
				
				XPos=192;
				YPos=85;
				ZPos=3888;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 120,p 2034 3559,;
				}
			[unit35]
				{
				Unitname=ARMFAST;
				
				XPos=1728;
				YPos=85;
				ZPos=3424;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 240,a CORCOM,;
				}
			[unit36]
				{
				Unitname=ARMFAST;
				
				XPos=1824;
				YPos=85;
				ZPos=3520;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 240,a CORCK,;
				}
			[unit37]
				{
				Unitname=ARMVADER;
				
				XPos=1376;
				YPos=171;
				ZPos=2784;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a CORCOM;
				}
			[unit38]
				{
				Unitname=ARMZEUS;
				
				XPos=1936;
				YPos=85;
				ZPos=592;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=wa;
				}
			[unit39]
				{
				Unitname=ARMZEUS;
				
				XPos=464;
				YPos=85;
				ZPos=896;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 30,a CORPYRO;
				}
			[unit40]
				{
				Unitname=ARMFIDO;
				
				XPos=416;
				YPos=85;
				ZPos=3456;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 200,p 1994 1389,;
				}
			[unit41]
				{
				Unitname=ARMZEUS;
				
				XPos=976;
				YPos=85;
				ZPos=4176;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 120,p 1512 4141,;
				}
			[unit42]
				{
				Unitname=ARMPW;
				
				XPos=144;
				YPos=85;
				ZPos=1344;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 60,p 1798 3564,;
				}
			[unit43]
				{
				Unitname=ARMPW;
				
				XPos=112;
				YPos=85;
				ZPos=1536;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 60,p 1798 3564,;
				}
			[unit44]
				{
				Unitname=ARMPW;
				
				XPos=352;
				YPos=85;
				ZPos=1424;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 60,p 1798 3564,;
				}
			[unit45]
				{
				Unitname=ARMPW;
				
				XPos=432;
				YPos=85;
				ZPos=1664;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 60,p 1798 3564,;
				}
			[unit46]
				{
				Unitname=ARMPW;
				
				XPos=304;
				YPos=85;
				ZPos=1760;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 60,p 1798 3564,;
				}
			[unit47]
				{
				Unitname=ARMPW;
				
				XPos=240;
				YPos=85;
				ZPos=1632;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 60,p 1798 3564,;
				}
			[unit48]
				{
				Unitname=ARMFIG;
				
				XPos=2032;
				YPos=85;
				ZPos=4192;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 120,p 212 425,;
				}
			}
		[specials]
			{
			[special0]
				{
				specialwhat=StartPos1;
				XPos=1200;
				ZPos=496;
				}
			}
		}
	}
