[GlobalHeader]
	{
	missionname=13: Rougpelt;
	missiondescription=;
	planet=Red Planet;
	missionhint=hint0.txt;
	brief=CoreCampaign13;
	narration=core13;
	glamour=core13;
	lineofsight=1;
	mapping=1;
	tidalstrength=44;
	solarstrength=128;
	lavaworld=0;
	killmul=50;
	timemul=0;
	minwindspeed=400;
	maxwindspeed=3000;
	gravity=112;
	numplayers=2;
	size=5 x 5;
	memory=16 mb;
	useonlyunits=CC13.tdf;
	CaptureUnitType=ARMARAD;
	CommanderKilled=1;
	AllUnitsKilled=1;
	UnitTypeKilled=ARMARAD, 1;
	AllUnitsKilledOfType=ARMATLAS;
	SCHEMACOUNT=3;
	[Schema 0]
		{
		Type=Easy;
		aiprofile=MISSIONS;
		SurfaceMetal=3;
		MohoMetal=50;
		HumanMetal=1000;
		ComputerMetal=100;
		HumanEnergy=1000;
		ComputerEnergy=100;
		MeteorWeapon=METEOR;
		MeteorRadius=400;
		MeteorDensity=6;
		MeteorDuration=10;
		MeteorInterval=350;
		[units]
			{
			[unit0]
				{
				Unitname=ARMGATE;
				Ident=;
				XPos=448;
				YPos=182;
				ZPos=144;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit1]
				{
				Unitname=CORCOM;
				Ident=;
				XPos=496;
				YPos=182;
				ZPos=256;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit2]
				{
				Unitname=ARMZEUS;
				Ident=;
				XPos=288;
				YPos=181;
				ZPos=208;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 5,a CORCOM;
				}
			[unit3]
				{
				Unitname=ARMATLAS;
				Ident=;
				XPos=734;
				YPos=59;
				ZPos=860;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 2000,;
				}
			[unit4]
				{
				Unitname=ARMWIN;
				Ident=;
				XPos=2414;
				YPos=85;
				ZPos=983;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit5]
				{
				Unitname=ARMWIN;
				Ident=;
				XPos=2238;
				YPos=74;
				ZPos=1283;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit6]
				{
				Unitname=ARMLLT;
				Ident=;
				XPos=2270;
				YPos=73;
				ZPos=1761;
				Player=2;
				HealthPercentage=100;
				Angle=90;
				Kills=0;
				CreationCountdown=0;
				}
			[unit7]
				{
				Unitname=ARMLLT;
				Ident=;
				XPos=1930;
				YPos=84;
				ZPos=2156;
				Player=2;
				HealthPercentage=100;
				Angle=30;
				Kills=0;
				}
			[unit8]
				{
				Unitname=ARMRAD;
				Ident=;
				XPos=1746;
				YPos=162;
				ZPos=1335;
				Player=2;
				HealthPercentage=100;
				Angle=30;
				Kills=0;
				}
			[unit9]
				{
				Unitname=ARMWIN;
				Ident=;
				XPos=608;
				YPos=182;
				ZPos=176;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit10]
				{
				Unitname=ARMHAM;
				Ident=;
				XPos=2382;
				YPos=85;
				ZPos=1370;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=wa;
				}
			[unit11]
				{
				Unitname=ARMROCK;
				Ident=;
				XPos=2336;
				YPos=85;
				ZPos=1984;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=wa;
				}
			[unit12]
				{
				Unitname=ARMFAST;
				Ident=;
				XPos=2224;
				YPos=85;
				ZPos=2352;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 2278 714,;
				}
			[unit13]
				{
				Unitname=ARMFAST;
				Ident=;
				XPos=2270;
				YPos=85;
				ZPos=2325;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 2278 714,;
				}
			[unit14]
				{
				Unitname=ARMHAM;
				Ident=;
				XPos=1776;
				YPos=85;
				ZPos=2208;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 2410 1861;
				}
			[unit15]
				{
				Unitname=ARMJETH;
				Ident=;
				XPos=2320;
				YPos=85;
				ZPos=2144;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=wa;
				}
			[unit16]
				{
				Unitname=ARMPEEP;
				Ident=;
				XPos=660;
				YPos=56;
				ZPos=912;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 2000,;
				}
			[unit17]
				{
				Unitname=ARMCK;
				Ident=;
				XPos=2366;
				YPos=85;
				ZPos=976;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 60,m 2299 2100,w 120,m 2366 976, w 60,m 2299 2100,w 120,m 2366 976, w 60,m 2299 2100,w 120,m 2366 976, w 60,m 2299 2100,w 120,m 2366 976, w 60,m 2299 2100,w 120,m 2366 976, w 60,m 2299 2100,w 120,m 2366 976,;
				}
			[unit18]
				{
				Unitname=ARMLAB;
				Ident=;
				XPos=2400;
				YPos=85;
				ZPos=1936;
				Player=2;
				HealthPercentage=100;
				Angle=90;
				Kills=0;
				InitialMission=w 600;
				}
			[unit19]
				{
				Unitname=ARMMAKR;
				Ident=;
				XPos=2406;
				YPos=85;
				ZPos=2162;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit20]
				{
				Unitname=ARMARAD;
				Ident=;
				XPos=2352;
				YPos=85;
				ZPos=2304;
				Player=2;
				HealthPercentage=100;
				Angle=120;
				Kills=0;
				}
			[unit21]
				{
				Unitname=ARMTL;
				Ident=;
				XPos=1584;
				YPos=0;
				ZPos=576;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit22]
				{
				Unitname=ARMTL;
				Ident=;
				XPos=1072;
				YPos=0;
				ZPos=1520;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit23]
				{
				Unitname=ARMTL;
				Ident=;
				XPos=560;
				YPos=0;
				ZPos=2048;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			}
		[specials]
			{
			[special0]
				{
				specialwhat=StartPos1;
				XPos=480;
				ZPos=304;
				}
			}
		}
	[Schema 1]
		{
		Type=Medium;
		aiprofile=MISSIONS;
		SurfaceMetal=3;
		MohoMetal=50;
		HumanMetal=1000;
		ComputerMetal=100;
		HumanEnergy=1000;
		ComputerEnergy=100;
		MeteorWeapon=METEOR;
		MeteorRadius=500;
		MeteorDensity=7;
		MeteorDuration=20;
		MeteorInterval=250;
		[units]
			{
			[unit0]
				{
				Unitname=ARMGATE;
				Ident=;
				XPos=448;
				YPos=182;
				ZPos=144;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit1]
				{
				Unitname=CORCOM;
				Ident=;
				XPos=512;
				YPos=182;
				ZPos=272;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit2]
				{
				Unitname=ARMZEUS;
				Ident=;
				XPos=336;
				YPos=181;
				ZPos=176;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 5,a CORCOM;
				}
			[unit3]
				{
				Unitname=ARMATLAS;
				Ident=;
				XPos=734;
				YPos=59;
				ZPos=860;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 2000,;
				}
			[unit4]
				{
				Unitname=ARMWIN;
				Ident=;
				XPos=2414;
				YPos=85;
				ZPos=983;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit5]
				{
				Unitname=ARMWIN;
				Ident=;
				XPos=2238;
				YPos=74;
				ZPos=1283;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit6]
				{
				Unitname=ARMLLT;
				Ident=;
				XPos=2270;
				YPos=73;
				ZPos=1761;
				Player=2;
				HealthPercentage=100;
				Angle=90;
				Kills=0;
				CreationCountdown=0;
				}
			[unit7]
				{
				Unitname=ARMLLT;
				Ident=;
				XPos=1930;
				YPos=84;
				ZPos=2156;
				Player=2;
				HealthPercentage=100;
				Angle=40;
				Kills=0;
				}
			[unit8]
				{
				Unitname=ARMRAD;
				Ident=;
				XPos=1746;
				YPos=162;
				ZPos=1335;
				Player=2;
				HealthPercentage=100;
				Angle=30;
				Kills=0;
				}
			[unit9]
				{
				Unitname=ARMWIN;
				Ident=;
				XPos=608;
				YPos=182;
				ZPos=176;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit10]
				{
				Unitname=ARMHAM;
				Ident=;
				XPos=2382;
				YPos=85;
				ZPos=1370;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=wa;
				}
			[unit11]
				{
				Unitname=ARMROCK;
				Ident=;
				XPos=2336;
				YPos=85;
				ZPos=1984;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=wa;
				}
			[unit12]
				{
				Unitname=ARMFAST;
				Ident=;
				XPos=2190;
				YPos=85;
				ZPos=2357;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 2278 714,;
				}
			[unit13]
				{
				Unitname=ARMFAST;
				Ident=;
				XPos=2270;
				YPos=85;
				ZPos=2325;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 2278 714,;
				}
			[unit14]
				{
				Unitname=ARMHAM;
				Ident=;
				XPos=1856;
				YPos=85;
				ZPos=2297;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 2410 1861;
				}
			[unit15]
				{
				Unitname=ARMJETH;
				Ident=;
				XPos=2320;
				YPos=85;
				ZPos=2128;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=wa;
				}
			[unit16]
				{
				Unitname=ARMPEEP;
				Ident=;
				XPos=660;
				YPos=56;
				ZPos=912;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 2000,;
				}
			[unit17]
				{
				Unitname=ARMCK;
				Ident=;
				XPos=2366;
				YPos=85;
				ZPos=976;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 60,m 2299 2100,w 120,m 2366 976, w 60,m 2299 2100,w 120,m 2366 976, w 60,m 2299 2100,w 120,m 2366 976, w 60,m 2299 2100,w 120,m 2366 976, w 60,m 2299 2100,w 120,m 2366 976, w 60,m 2299 2100,w 120,m 2366 976,;
				}
			[unit18]
				{
				Unitname=ARMLAB;
				Ident=;
				XPos=2400;
				YPos=85;
				ZPos=1920;
				Player=2;
				HealthPercentage=100;
				Angle=90;
				Kills=0;
				InitialMission=w 320;
				}
			[unit19]
				{
				Unitname=ARMMAKR;
				Ident=;
				XPos=2400;
				YPos=85;
				ZPos=2176;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit20]
				{
				Unitname=ARMZEUS;
				Ident=;
				XPos=677;
				YPos=65;
				ZPos=824;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 10,a CORCOM,;
				}
			[unit21]
				{
				Unitname=ARMSUB;
				Ident=;
				XPos=816;
				YPos=0;
				ZPos=1872;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 60,p 1499 775,;
				}
			[unit22]
				{
				Unitname=ARMTL;
				Ident=;
				XPos=1200;
				YPos=0;
				ZPos=1728;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit23]
				{
				Unitname=ARMTL;
				Ident=;
				XPos=1696;
				YPos=0;
				ZPos=704;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit24]
				{
				Unitname=ARMTL;
				Ident=;
				XPos=1920;
				YPos=0;
				ZPos=160;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit25]
				{
				Unitname=ARMTL;
				Ident=;
				XPos=416;
				YPos=0;
				ZPos=2240;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit26]
				{
				Unitname=ARMARAD;
				Ident=;
				XPos=2352;
				YPos=85;
				ZPos=2288;
				Player=2;
				HealthPercentage=100;
				Angle=122;
				Kills=0;
				}
			[unit27]
				{
				Unitname=ARMTL;
				Ident=;
				XPos=1472;
				YPos=0;
				ZPos=608;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			}
		[specials]
			{
			[special0]
				{
				specialwhat=StartPos1;
				XPos=448;
				ZPos=304;
				}
			}
		}
	[Schema 2]
		{
		Type=Hard;
		aiprofile=DEFAULT;
		SurfaceMetal=3;
		MohoMetal=50;
		HumanMetal=1000;
		ComputerMetal=100;
		HumanEnergy=1000;
		ComputerEnergy=100;
		MeteorWeapon=METEOR;
		MeteorRadius=700;
		MeteorDensity=16;
		MeteorDuration=30;
		MeteorInterval=150;
		[units]
			{
			[unit0]
				{
				Unitname=ARMGATE;
				Ident=;
				XPos=448;
				YPos=182;
				ZPos=144;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit1]
				{
				Unitname=CORCOM;
				Ident=;
				XPos=480;
				YPos=182;
				ZPos=272;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit2]
				{
				Unitname=ARMZEUS;
				Ident=;
				XPos=480;
				YPos=182;
				ZPos=576;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a CORCOM;
				}
			[unit3]
				{
				Unitname=ARMZEUS;
				Ident=;
				XPos=336;
				YPos=181;
				ZPos=176;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 5,a CORCOM;
				}
			[unit4]
				{
				Unitname=ARMATLAS;
				Ident=;
				XPos=734;
				YPos=59;
				ZPos=860;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 2000,;
				}
			[unit5]
				{
				Unitname=ARMWIN;
				Ident=;
				XPos=2414;
				YPos=85;
				ZPos=983;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit6]
				{
				Unitname=ARMWIN;
				Ident=;
				XPos=2238;
				YPos=74;
				ZPos=1283;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit7]
				{
				Unitname=ARMLLT;
				Ident=;
				XPos=2270;
				YPos=73;
				ZPos=1761;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit8]
				{
				Unitname=ARMLLT;
				Ident=;
				XPos=1930;
				YPos=84;
				ZPos=2156;
				Player=2;
				HealthPercentage=100;
				Angle=30;
				Kills=0;
				CreationCountdown=0;
				}
			[unit9]
				{
				Unitname=ARMRAD;
				Ident=;
				XPos=1746;
				YPos=162;
				ZPos=1335;
				Player=2;
				HealthPercentage=100;
				Angle=30;
				Kills=0;
				}
			[unit10]
				{
				Unitname=ARMWIN;
				Ident=;
				XPos=608;
				YPos=182;
				ZPos=176;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit11]
				{
				Unitname=ARMHAM;
				Ident=;
				XPos=2382;
				YPos=85;
				ZPos=1370;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=wa;
				}
			[unit12]
				{
				Unitname=ARMROCK;
				Ident=;
				XPos=2336;
				YPos=85;
				ZPos=1984;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=wa;
				}
			[unit13]
				{
				Unitname=ARMFAST;
				Ident=;
				XPos=2190;
				YPos=85;
				ZPos=2357;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 2278 714,;
				}
			[unit14]
				{
				Unitname=ARMFAST;
				Ident=;
				XPos=2270;
				YPos=85;
				ZPos=2325;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 2278 714,;
				}
			[unit15]
				{
				Unitname=ARMHAM;
				Ident=;
				XPos=1856;
				YPos=85;
				ZPos=2297;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 2410 1861;
				}
			[unit16]
				{
				Unitname=ARMJETH;
				Ident=;
				XPos=2366;
				YPos=85;
				ZPos=2112;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=wa;
				}
			[unit17]
				{
				Unitname=ARMPEEP;
				Ident=;
				XPos=660;
				YPos=56;
				ZPos=912;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 2000,;
				}
			[unit18]
				{
				Unitname=ARMCK;
				Ident=;
				XPos=2366;
				YPos=85;
				ZPos=976;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 60,m 2299 2100,w 120,m 2366 976, w 60,m 2299 2100,w 120,m 2366 976, w 60,m 2299 2100,w 120,m 2366 976, w 60,m 2299 2100,w 120,m 2366 976, w 60,m 2299 2100,w 120,m 2366 976, w 60,m 2299 2100,w 120,m 2366 976,;
				}
			[unit19]
				{
				Unitname=ARMLAB;
				Ident=;
				XPos=2400;
				YPos=85;
				ZPos=1920;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 60;
				}
			[unit20]
				{
				Unitname=ARMMAKR;
				Ident=;
				XPos=2406;
				YPos=85;
				ZPos=2162;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit21]
				{
				Unitname=ARMZEUS;
				Ident=;
				XPos=677;
				YPos=65;
				ZPos=824;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 10,a CORCOM,;
				}
			[unit22]
				{
				Unitname=ARMROCK;
				Ident=;
				XPos=2272;
				YPos=85;
				ZPos=736;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=wa;
				}
			[unit23]
				{
				Unitname=ARMARAD;
				Ident=;
				XPos=2368;
				YPos=85;
				ZPos=2272;
				Player=2;
				HealthPercentage=100;
				Angle=120;
				Kills=0;
				}
			[unit24]
				{
				Unitname=ARMTL;
				Ident=;
				XPos=1312;
				YPos=0;
				ZPos=1792;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit25]
				{
				Unitname=ARMTL;
				Ident=;
				XPos=1568;
				YPos=0;
				ZPos=704;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit26]
				{
				Unitname=ARMTL;
				Ident=;
				XPos=736;
				YPos=0;
				ZPos=1568;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit27]
				{
				Unitname=ARMSUB;
				Ident=;
				XPos=672;
				YPos=0;
				ZPos=1776;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1539 962,;
				}
			[unit28]
				{
				Unitname=ARMSUB;
				Ident=;
				XPos=1328;
				YPos=0;
				ZPos=2112;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a CORCOM,;
				}
			}
		[specials]
			{
			[special0]
				{
				specialwhat=StartPos1;
				XPos=464;
				ZPos=304;
				}
			}
		}
	}
