[GlobalHeader]
	{
	missionname=6: Beachhead on Thalassean;
	missiondescription=;
	planet=Archipelago;
	missionhint=hint0.txt;
	brief=ArmCampaign6;
	narration=arm06;
	glamour=arm06;
	lineofsight=1;
	mapping=1;
	tidalstrength=35;
	solarstrength=128;
	lavaworld=0;
	killmul=50;
	timemul=0;
	minwindspeed=600;
	maxwindspeed=4000;
	gravity=112;
	numplayers=2;
	size=12 x 9;
	memory=16 mb;
	useonlyunits=AC06.tdf;
	DestroyAllUnits=1;
	BuildUnitType=ARMSY;
	CommanderKilled=1;
	AllUnitsKilled=1;
	SCHEMACOUNT=3;
	[Schema 0]
		{
		Type=Easy;
		aiprofile=MISSIONS;
		SurfaceMetal=3;
		MohoMetal=50;
		HumanMetal=1000;
		ComputerMetal=1000;
		HumanEnergy=1000;
		ComputerEnergy=1000;
		MeteorWeapon=;
		MeteorRadius=0;
		MeteorDensity=0;
		MeteorDuration=0;
		MeteorInterval=0;
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			{
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				{
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				Ident=;
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				YPos=0;
				ZPos=2051;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=m 1609 1344, w 3, m 2826 1337, w 900,a ARMPT,a ARMSY;
				}
			[unit1]
				{
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				Ident=;
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				ZPos=1716;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
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				{
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				Ident=;
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				YPos=0;
				ZPos=3800;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
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			[unit3]
				{
				Unitname=CORROY;
				Ident=;
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				YPos=0;
				ZPos=3704;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
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			[unit4]
				{
				Unitname=CORPT;
				Ident=;
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				ZPos=2310;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 60, m 5000 3000,w 900,p 2453 2310,;
				}
			[unit5]
				{
				Unitname=CORPT;
				Ident=;
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				ZPos=1379;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=m 1609 1314, w 3, m 1447 3340, a ARMSY;
				}
			[unit6]
				{
				Unitname=CORROY;
				Ident=;
				XPos=3535;
				YPos=0;
				ZPos=4435;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
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			[unit7]
				{
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				Ident=;
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				YPos=0;
				ZPos=4435;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
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				{
				Unitname=CORROY;
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				ZPos=4435;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
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				{
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				Ident=;
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				ZPos=4307;
				Player=2;
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				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
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				{
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				Ident=;
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				YPos=0;
				ZPos=4291;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
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				}
			[unit12]
				{
				Unitname=CORSUB;
				Ident=;
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				YPos=0;
				ZPos=2652;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 600, m 3837 1074,p 3633 3676;
				}
			[unit13]
				{
				Unitname=CORROY;
				Ident=;
				XPos=1958;
				YPos=0;
				ZPos=72;
				Player=2;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
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				{
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				Ident=;
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				YPos=0;
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				Player=2;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
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			[unit15]
				{
				Unitname=CORROY;
				Ident=;
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				YPos=0;
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				Player=2;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
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			[unit16]
				{
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				Ident=;
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				Player=2;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
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				}
			[unit17]
				{
				Unitname=CORSUB;
				Ident=;
				XPos=2366;
				YPos=0;
				ZPos=96;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 2400,a ARMPT,a ARMROY,a ARMSY;
				}
			[unit18]
				{
				Unitname=CORMSHIP;
				Ident=;
				XPos=2037;
				YPos=0;
				ZPos=224;
				Player=2;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				InitialMission=w 2400,a ARMPT,a ARMROY,a ARMSY;
				}
			[unit19]
				{
				Unitname=CORROY;
				Ident=;
				XPos=2620;
				YPos=0;
				ZPos=88;
				Player=2;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				InitialMission=w 2500, a ARMCOM;
				}
			[unit20]
				{
				Unitname=ARMGATE;
				Ident=;
				XPos=2035;
				YPos=86;
				ZPos=1954;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				Immunity=1;
				AiIgnore=1;
				}
			[unit21]
				{
				Unitname=ARMCOM;
				Ident=;
				XPos=2080;
				YPos=86;
				ZPos=2006;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				InitialGroup=;
				InitialMission=;
				}
			[unit22]
				{
				Unitname=CORAK;
				Ident=;
				XPos=2208;
				YPos=86;
				ZPos=2048;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a ARMCOM;
				}
			[unit23]
				{
				Unitname=CORAK;
				Ident=;
				XPos=2134;
				YPos=86;
				ZPos=1958;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a ARMCOM;
				}
			[unit24]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1840;
				YPos=86;
				ZPos=2192;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 10,a ARMCOM;
				}
			[unit25]
				{
				Unitname=CORPT;
				Ident=;
				XPos=1552;
				YPos=0;
				ZPos=1864;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 3135 2383;
				}
			[unit26]
				{
				Unitname=CORAK;
				Ident=;
				XPos=2953;
				YPos=86;
				ZPos=2709;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 600,m 2387 2680,wa,;
				}
			[unit27]
				{
				Unitname=CORAK;
				Ident=;
				XPos=2928;
				YPos=86;
				ZPos=3056;
				Player=2;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				InitialMission=m 2417 2787,wa;
				}
			[unit28]
				{
				Unitname=CORMEX;
				Ident=;
				XPos=2496;
				YPos=86;
				ZPos=1952;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit29]
				{
				Unitname=CORSOLAR;
				Ident=;
				XPos=2560;
				YPos=86;
				ZPos=1904;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit30]
				{
				Unitname=CORSOLAR;
				Ident=;
				XPos=2676;
				YPos=86;
				ZPos=2061;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit31]
				{
				Unitname=CORMEX;
				Ident=;
				XPos=2208;
				YPos=86;
				ZPos=2112;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit32]
				{
				Unitname=CORROY;
				Ident=;
				XPos=2304;
				YPos=0;
				ZPos=224;
				Player=2;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				InitialMission=w 2200,a ARMPT,a ARMROY,a ARMSY;
				}
			[unit33]
				{
				Unitname=CORROY;
				Ident=;
				XPos=272;
				YPos=0;
				ZPos=2224;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 900, m 1557, a ARMMEX, m 444 2483, w 900,;
				}
			[unit34]
				{
				Unitname=CORROY;
				Ident=;
				XPos=128;
				YPos=0;
				ZPos=2224;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 1050, m 1557, a ARMMEX, m 444 2483, w 750,;
				}
			[unit35]
				{
				Unitname=CORROY;
				Ident=;
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				YPos=0;
				ZPos=2400;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 850, m 1557, a ARMWIN, m 444 2483, w 1050,;
				}
			[unit36]
				{
				Unitname=CORROY;
				Ident=;
				XPos=272;
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				ZPos=2416;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 600, m 3837 1074,p 3633 3676;
				}
			[unit37]
				{
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				Ident=;
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				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 600, m 3837 1074,p 3633 3676;
				}
			}
		[specials]
			{
			[special0]
				{
				specialwhat=StartPos1;
				XPos=2113;
				ZPos=1993;
				}
			}
		}
	[Schema 1]
		{
		Type=Medium;
		aiprofile=MISSIONS;
		SurfaceMetal=3;
		MohoMetal=50;
		HumanMetal=1000;
		ComputerMetal=1000;
		HumanEnergy=1000;
		ComputerEnergy=1000;
		MeteorWeapon=;
		MeteorRadius=0;
		MeteorDensity=0;
		MeteorDuration=0;
		MeteorInterval=0;
		[units]
			{
			[unit0]
				{
				Unitname=CORPT;
				Ident=;
				XPos=1528;
				YPos=0;
				ZPos=2051;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=m 1609 1344, w 3, m 2826 1337, w 900,a ARMPT,a ARMSY;
				}
			[unit1]
				{
				Unitname=CORMSHIP;
				Ident=;
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				YPos=0;
				ZPos=2627;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w1200, m 3837 1074,p 3633 3676;
				}
			[unit2]
				{
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				Ident=;
				XPos=3258;
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				ZPos=3800;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 900, m 3669 2596, w 60, p 3716 2254;
				}
			[unit3]
				{
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				Ident=;
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				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
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				}
			[unit4]
				{
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				Ident=;
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				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
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			[unit5]
				{
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				Ident=;
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				ZPos=1379;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=m 1609 1314, w 3, m 1447 3340, a ARMSY;
				}
			[unit6]
				{
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				Ident=;
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				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 1200, m 3587 2302, w 300, m 2683 2563, w 500,a ARMROY,a ARMSY;
				}
			[unit7]
				{
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				Ident=;
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				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
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				}
			[unit8]
				{
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				Ident=;
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				ZPos=4435;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 1600,a ARMPT,a ARMROY,a ARMCOM;
				}
			[unit9]
				{
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			[unit10]
				{
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				Angle=0;
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			[unit11]
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				HealthPercentage=100;
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				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
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				}
			[unit13]
				{
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				Ident=;
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				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
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				}
			[unit14]
				{
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				Ident=;
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				Player=2;
				HealthPercentage=100;
				Angle=0;
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			[unit15]
				{
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				Ident=;
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				YPos=0;
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				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
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				}
			[unit16]
				{
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				Ident=;
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				HealthPercentage=100;
				Angle=0;
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				}
			[unit17]
				{
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				Ident=;
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				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
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				}
			[unit18]
				{
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				Ident=;
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				YPos=0;
				ZPos=72;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 2600,a ARMPT,a ARMROY,a ARMCOM;
				}
			[unit19]
				{
				Unitname=CORROY;
				Ident=;
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				YPos=0;
				ZPos=72;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 2600,a ARMPT,a ARMROY,a ARMCOM;
				}
			[unit20]
				{
				Unitname=CORSUB;
				Ident=;
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				ZPos=112;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 2400,a ARMPT,a ARMROY,a ARMSY;
				}
			[unit21]
				{
				Unitname=CORSUB;
				Ident=;
				XPos=2510;
				YPos=0;
				ZPos=112;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 600,p 2445 3280;
				}
			[unit22]
				{
				Unitname=CORMSHIP;
				Ident=;
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				YPos=0;
				ZPos=224;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 2600,a ARMPT,a ARMROY,a ARMSY;
				}
			[unit23]
				{
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				Ident=;
				XPos=2620;
				YPos=0;
				ZPos=88;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 2800, a ARMCOM;
				}
			[unit24]
				{
				Unitname=ARMGATE;
				Ident=;
				XPos=2035;
				YPos=86;
				ZPos=1954;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				Immunity=1;
				AiIgnore=1;
				}
			[unit25]
				{
				Unitname=ARMCOM;
				Ident=;
				XPos=2080;
				YPos=86;
				ZPos=2006;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				InitialGroup=;
				InitialMission=;
				}
			[unit26]
				{
				Unitname=CORAK;
				Ident=;
				XPos=2352;
				YPos=86;
				ZPos=2032;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a ARMCOM;
				}
			[unit27]
				{
				Unitname=CORAK;
				Ident=;
				XPos=2128;
				YPos=86;
				ZPos=2112;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a ARMCOM;
				}
			[unit28]
				{
				Unitname=CORAK;
				Ident=;
				XPos=2134;
				YPos=86;
				ZPos=1958;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a ARMCOM;
				}
			[unit29]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1840;
				YPos=86;
				ZPos=2192;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 5,a ARMCOM;
				}
			[unit30]
				{
				Unitname=CORPT;
				Ident=;
				XPos=1552;
				YPos=0;
				ZPos=1864;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 3135 2383;
				}
			[unit31]
				{
				Unitname=CORAK;
				Ident=;
				XPos=2953;
				YPos=86;
				ZPos=2709;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 600,m 2387 2680,wa,;
				}
			[unit32]
				{
				Unitname=CORAK;
				Ident=;
				XPos=2937;
				YPos=86;
				ZPos=2996;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=m 2417 2787,wa;
				}
			[unit33]
				{
				Unitname=CORMEX;
				Ident=;
				XPos=2208;
				YPos=86;
				ZPos=2112;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit34]
				{
				Unitname=CORROY;
				Ident=;
				XPos=2656;
				YPos=0;
				ZPos=224;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 2600,a ARMPT,a ARMROY,a ARMSY;
				}
			[unit35]
				{
				Unitname=CORROY;
				Ident=;
				XPos=2192;
				YPos=0;
				ZPos=224;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 2600,a ARMPT,a ARMROY,a ARMSY;
				}
			[unit36]
				{
				Unitname=CORROY;
				Ident=;
				XPos=320;
				YPos=0;
				ZPos=2448;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 600, m 3837 1074,p 3633 3676;
				}
			[unit37]
				{
				Unitname=CORROY;
				Ident=;
				XPos=176;
				YPos=0;
				ZPos=2448;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 850, m 1557, a ARMWIN, m 444 2483, w 1050,;
				}
			[unit38]
				{
				Unitname=CORROY;
				Ident=;
				XPos=160;
				YPos=0;
				ZPos=2608;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 600, m 1557, a ARMWIN, m 444 2483, w 1200,;
				}
			[unit39]
				{
				Unitname=CORROY;
				Ident=;
				XPos=160;
				YPos=0;
				ZPos=2256;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 1050, m 1557, a ARMSOLAR, m 444 2483, w 750,;
				}
			[unit40]
				{
				Unitname=CORROY;
				Ident=;
				XPos=320;
				YPos=0;
				ZPos=2256;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 1200, m 1557, a ARMSOLAR, m 444 2483, w 900,;
				}
			[unit41]
				{
				Unitname=CORROY;
				Ident=;
				XPos=2048;
				YPos=0;
				ZPos=224;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 2400,a ARMPT,a ARMROY,a ARMSY;
				}
			}
		[specials]
			{
			[special0]
				{
				specialwhat=StartPos1;
				XPos=2113;
				ZPos=1993;
				}
			}
		}
	[Schema 2]
		{
		Type=Hard;
		aiprofile=DEFAULT;
		SurfaceMetal=3;
		MohoMetal=50;
		HumanMetal=1000;
		ComputerMetal=1000;
		HumanEnergy=1000;
		ComputerEnergy=1000;
		MeteorWeapon=;
		MeteorRadius=0;
		MeteorDensity=0;
		MeteorDuration=0;
		MeteorInterval=0;
		[units]
			{
			[unit0]
				{
				Unitname=CORPT;
				Ident=;
				XPos=1528;
				YPos=0;
				ZPos=2051;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=m 1609 1344, w 3, m 2826 1337, w 900,a ARMPT,a ARMSY;
				}
			[unit1]
				{
				Unitname=CORMSHIP;
				Ident=;
				XPos=144;
				YPos=0;
				ZPos=2223;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 1250, m 1557, a ARMMEX, m 444 2483, w 750,;
				}
			[unit2]
				{
				Unitname=CORMSHIP;
				Ident=;
				XPos=352;
				YPos=0;
				ZPos=2255;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 1900, m 1557, a ARMMEX, m 444 2483, w 900,;
				}
			[unit3]
				{
				Unitname=CORMSHIP;
				Ident=;
				XPos=112;
				YPos=0;
				ZPos=2431;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 1850, m 1557, a ARMWIN, m 444 2483, w 1050,;
				}
			[unit4]
				{
				Unitname=CORMSHIP;
				Ident=;
				XPos=352;
				YPos=0;
				ZPos=2627;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 2600, m 3837 1074,p 3633 3676;
				}
			[unit5]
				{
				Unitname=CORSUB;
				Ident=;
				XPos=5746;
				YPos=0;
				ZPos=1620;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 600, m 3529 2574, w 300, m 2836 2198, w 600, a ARMSY;
				}
			[unit6]
				{
				Unitname=CORSUB;
				Ident=;
				XPos=5746;
				YPos=0;
				ZPos=1716;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 600, m 3587 2302, w 300, m 2683 2563, w 600, a ARMSY;
				}
			[unit7]
				{
				Unitname=CORROY;
				Ident=;
				XPos=3258;
				YPos=0;
				ZPos=3800;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 900, m 3669 2596, w 60, p 3716 2254;
				}
			[unit8]
				{
				Unitname=CORROY;
				Ident=;
				XPos=3418;
				YPos=0;
				ZPos=3704;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 900, m 3656 2254, w 60, p 3729 2596;
				}
			[unit9]
				{
				Unitname=CORPT;
				Ident=;
				XPos=2453;
				YPos=0;
				ZPos=2310;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 60, m 5000 3000,w 900,p 2453 2310,;
				}
			[unit10]
				{
				Unitname=CORPT;
				Ident=;
				XPos=2635;
				YPos=0;
				ZPos=1379;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=m 1609 1314, w 3, m 1447 3340, a ARMSY;
				}
			[unit11]
				{
				Unitname=CORSUB;
				Ident=;
				XPos=5739;
				YPos=0;
				ZPos=1818;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 1200, m 3587 2302, w 600, m 2683 2563, w 300, a ARMSY;
				}
			[unit12]
				{
				Unitname=CORSUB;
				Ident=;
				XPos=5771;
				YPos=0;
				ZPos=1913;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 1200, m 3587 2302, w 600, m 2683 2563, w 300, a ARMSY;
				}
			[unit13]
				{
				Unitname=CORROY;
				Ident=;
				XPos=3392;
				YPos=0;
				ZPos=4416;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 1200, a ARMCOM;
				}
			[unit14]
				{
				Unitname=CORROY;
				Ident=;
				XPos=3520;
				YPos=0;
				ZPos=4416;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 1200,a ARMPT,a ARMROY,a ARMCOM;
				}
			[unit15]
				{
				Unitname=CORROY;
				Ident=;
				XPos=3648;
				YPos=0;
				ZPos=4416;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 1210,a ARMPT,a ARMROY,a ARMCOM;
				}
			[unit16]
				{
				Unitname=CORROY;
				Ident=;
				XPos=3776;
				YPos=0;
				ZPos=4416;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 1220,a ARMPT,a ARMROY,a ARMCOM;
				}
			[unit17]
				{
				Unitname=CORROY;
				Ident=;
				XPos=3551;
				YPos=0;
				ZPos=4307;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 1100, a ARMROY,a ARMCOM;
				}
			[unit18]
				{
				Unitname=CORROY;
				Ident=;
				XPos=3679;
				YPos=0;
				ZPos=4307;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 900,a ARMCOM;
				}
			[unit19]
				{
				Unitname=CORROY;
				Ident=;
				XPos=3407;
				YPos=0;
				ZPos=4291;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 1050,a ARMPT,a ARMROY,a ARMSY;
				}
			[unit20]
				{
				Unitname=CORROY;
				Ident=;
				XPos=3807;
				YPos=0;
				ZPos=4291;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 1050,p 3526 2969,;
				}
			[unit21]
				{
				Unitname=CORSUB;
				Ident=;
				XPos=593;
				YPos=0;
				ZPos=2444;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=m 582 2117, w 60, m 593 2444, w 60, m 582 2117, w 60, m 593 2444, w 60, m 582 2117, w 60, m 593 2444, w 60, m 582 2117, w 60, m 593 2444, w 60, m 582 2117, w 60, m 593 2444, w 60, m 582 2117, w 60,;
				}
			[unit22]
				{
				Unitname=CORSUB;
				Ident=;
				XPos=609;
				YPos=0;
				ZPos=2652;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 600, m 3837 1074,p 3633 3676;
				}
			[unit23]
				{
				Unitname=CORROY;
				Ident=;
				XPos=1958;
				YPos=0;
				ZPos=72;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 2400,a ARMPT,a ARMROY,a ARMCOM;
				}
			[unit24]
				{
				Unitname=CORROY;
				Ident=;
				XPos=2118;
				YPos=0;
				ZPos=88;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 2400,a ARMPT,a ARMROY,a ARMCOM;
				}
			[unit25]
				{
				Unitname=CORROY;
				Ident=;
				XPos=2294;
				YPos=0;
				ZPos=72;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 2400,a ARMPT,a ARMROY,a ARMCOM;
				}
			[unit26]
				{
				Unitname=CORROY;
				Ident=;
				XPos=2438;
				YPos=0;
				ZPos=72;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 2400,a ARMPT,a ARMROY,a ARMCOM;
				}
			[unit27]
				{
				Unitname=CORSUB;
				Ident=;
				XPos=2206;
				YPos=0;
				ZPos=112;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 2400,a ARMPT,a ARMROY,a ARMSY;
				}
			[unit28]
				{
				Unitname=CORSUB;
				Ident=;
				XPos=2510;
				YPos=0;
				ZPos=112;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 600,p 2445 3280;
				}
			[unit29]
				{
				Unitname=CORMSHIP;
				Ident=;
				XPos=2037;
				YPos=0;
				ZPos=224;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 2400,a ARMPT,a ARMROY,a ARMSY;
				}
			[unit30]
				{
				Unitname=CORMSHIP;
				Ident=;
				XPos=2516;
				YPos=0;
				ZPos=224;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 2400,a ARMPT,a ARMROY,a ARMSY;
				}
			[unit31]
				{
				Unitname=CORROY;
				Ident=;
				XPos=2620;
				YPos=0;
				ZPos=88;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 2400, a ARMCOM;
				}
			[unit32]
				{
				Unitname=ARMGATE;
				Ident=;
				XPos=2035;
				YPos=86;
				ZPos=1954;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				Immunity=1;
				CreationCountdown=0;
				InitialGroup=;
				InitialMission=;
				AiIgnore=1;
				}
			[unit33]
				{
				Unitname=ARMCOM;
				Ident=;
				XPos=2080;
				YPos=86;
				ZPos=2006;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				InitialGroup=;
				InitialMission=;
				}
			[unit34]
				{
				Unitname=CORAK;
				Ident=;
				XPos=2214;
				YPos=86;
				ZPos=2019;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a ARMCOM;
				}
			[unit35]
				{
				Unitname=CORAK;
				Ident=;
				XPos=2166;
				YPos=86;
				ZPos=2086;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a ARMCOM;
				}
			[unit36]
				{
				Unitname=CORAK;
				Ident=;
				XPos=2134;
				YPos=86;
				ZPos=1958;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a ARMCOM;
				}
			[unit37]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1932;
				YPos=86;
				ZPos=2086;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a ARMCOM;
				}
			[unit38]
				{
				Unitname=CORPT;
				Ident=;
				XPos=1552;
				YPos=0;
				ZPos=1864;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 3135 2383;
				}
			[unit39]
				{
				Unitname=CORAK;
				Ident=;
				XPos=2953;
				YPos=86;
				ZPos=2709;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 600,m 2387 2680,wa,;
				}
			[unit40]
				{
				Unitname=CORAK;
				Ident=;
				XPos=2937;
				YPos=86;
				ZPos=2996;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=m 2417 2787,wa;
				}
			[unit41]
				{
				Unitname=CORROY;
				Ident=;
				XPos=160;
				YPos=0;
				ZPos=2608;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 1700, m 1557, a ARMWIN, m 444 2483, w 1200,;
				}
			[unit42]
				{
				Unitname=CORROY;
				Ident=;
				XPos=256;
				YPos=0;
				ZPos=2432;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 600, m 3837 1074,p 3633 3676;
				}
			[unit43]
				{
				Unitname=CORROY;
				Ident=;
				XPos=416;
				YPos=0;
				ZPos=2448;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 2600, m 3837 1074,p 3633 3676;
				}
			[unit44]
				{
				Unitname=CORROY;
				Ident=;
				XPos=2320;
				YPos=0;
				ZPos=224;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 2400,a ARMPT,a ARMROY,a ARMSY;
				}
			}
		[specials]
			{
			[special0]
				{
				specialwhat=StartPos1;
				XPos=2113;
				ZPos=1993;
				}
			}
		}
	}
