[UNITINFO]
	{
	UnitName=ARMAMD;
	Version=1;
	Side=ARM;
	Objectname=ARMAMD;
	Designation=ARM-AMD1;
	Name=Protector;
	Description=Anti Missile Defense System;
	FootprintX=4;
	FootprintZ=4;
	BuildCostEnergy=88000;
	BuildCostMetal=1437;
	MaxDamage=780;
	MaxWaterDepth=0;
	MaxSlope=10;
	EnergyUse=0;
	BuildTime=95678;
	WorkerTime=0;
	BMcode=0;
	Builder=0;
	ThreeD=1;
	ZBuffer=1;
	NoAutoFire=1;
	SightDistance=155;
	RadarDistance=0;
	SoundCategory=ARM_AMD;
	EnergyStorage=0;
	MetalStorage=0;
	ExplodeAs=ATOMIC_BLAST;
	SelfDestructAs=CRAWL_BLASTSML;
	Category=ARM SPECIAL DEFENSIVE WEAPON LEVEL3 NOTAIR NOTSUB ;
	TEDClass=FORT;
	Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
	YardMap=ooooooooo;
	Corpse=armamd_dead;
	GermanName=Protector;
	GermanDescription=Atomare Raketenabwehr;
	UnitNumber=6;
	FrenchName=Protector;
	Frenchdescription=Missile nucléaire de défense;
	firestandorders=1;
	StandingFireOrder=2;
	ShootMe=1;
	buildangle=4096;
	Weapon1=AMD_ROCKET;
	wpri_badTargetCategory=NOTAIR;
	BadTargetCategory=NOTAIR;
	antiweapons=1;
	DamageModifier=0.5;
	}
