[GlobalHeader]
	{
	missionname=18: Vengeance!;
	missiondescription=;
	planet=Red Planet;
	missionhint=hint0.txt;
	brief=ArmCampaign18.txt;
	narration=arm18;
	glamour=arm18;
	lineofsight=1;
	mapping=1;
	tidalstrength=0;
	solarstrength=119;
	lavaworld=0;
	killmul=50;
	timemul=-1;
	minwindspeed=300;
	maxwindspeed=3000;
	gravity=112;
	numplayers=2;
	size=7 x 8;
	memory=16 mb;
	useonlyunits=AC18.tdf;
	DestroyAllUnits=1;
	CommanderKilled=1;
	AllUnitsKilled=1;
	SCHEMACOUNT=3;
	[Schema 0]
		{
		Type=Easy;
		aiprofile=MISSIONS;
		SurfaceMetal=3;
		MohoMetal=50;
		HumanMetal=1000;
		ComputerMetal=100;
		HumanEnergy=1000;
		ComputerEnergy=100;
		MeteorWeapon=METEOR;
		MeteorRadius=342;
		MeteorDensity=7;
		MeteorDuration=10;
		MeteorInterval=209;
		[units]
			{
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				{
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				Ident=;
				XPos=1742;
				YPos=126;
				ZPos=3199;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a ARMPW,;
				}
			[unit1]
				{
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				Ident=;
				XPos=1758;
				YPos=126;
				ZPos=3327;
				Player=2;
				HealthPercentage=100;
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				{
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				Ident=;
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				ZPos=3421;
				Player=2;
				HealthPercentage=100;
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				Kills=0;
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				{
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				Ident=;
				XPos=1966;
				YPos=126;
				ZPos=3469;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit4]
				{
				Unitname=CORPYRO;
				Ident=;
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				YPos=126;
				ZPos=3341;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit5]
				{
				Unitname=CORPYRO;
				Ident=;
				XPos=2088;
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				ZPos=3421;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
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				{
				Unitname=CORPYRO;
				Ident=;
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				YPos=126;
				ZPos=3236;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a ARMPW,;
				}
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				{
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				Ident=;
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				YPos=126;
				ZPos=3108;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a ARMPW,;
				}
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				{
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				Ident=;
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				YPos=127;
				ZPos=3044;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a ARMPW,;
				}
			[unit9]
				{
				Unitname=CORPYRO;
				Ident=;
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				YPos=131;
				ZPos=3044;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
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				{
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				ZPos=3105;
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				HealthPercentage=100;
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				{
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				Ident=;
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				ZPos=3057;
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				HealthPercentage=100;
				Angle=0;
				Kills=0;
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				{
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				Ident=;
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				ZPos=404;
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				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
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			[unit13]
				{
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				Ident=;
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				YPos=85;
				ZPos=404;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit14]
				{
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				Ident=;
				XPos=1496;
				YPos=85;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit15]
				{
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				Ident=;
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				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit16]
				{
				Unitname=ARMFIDO;
				Ident=;
				XPos=1752;
				YPos=85;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
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				CreationCountdown=0;
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				{
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				Ident=;
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				YPos=88;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit18]
				{
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				Ident=;
				XPos=1368;
				YPos=86;
				ZPos=356;
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				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit19]
				{
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				Ident=;
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				ZPos=356;
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				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit20]
				{
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				Ident=;
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				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit21]
				{
				Unitname=ARMJETH;
				Ident=;
				XPos=1180;
				YPos=85;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit22]
				{
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				Ident=;
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				YPos=85;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit23]
				{
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				Ident=;
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				YPos=85;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit24]
				{
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				Ident=;
				XPos=2008;
				YPos=85;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit25]
				{
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				Ident=;
				XPos=2056;
				YPos=85;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit26]
				{
				Unitname=ARMROCK;
				Ident=;
				XPos=2104;
				YPos=85;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit27]
				{
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				Ident=;
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				YPos=85;
				ZPos=276;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit28]
				{
				Unitname=ARMHAM;
				Ident=;
				XPos=1960;
				YPos=85;
				ZPos=276;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit29]
				{
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				Ident=;
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				YPos=85;
				ZPos=276;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit30]
				{
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				Ident=;
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				YPos=85;
				ZPos=276;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit31]
				{
				Unitname=ARMHAM;
				Ident=;
				XPos=2104;
				YPos=85;
				ZPos=276;
				Player=1;
				HealthPercentage=100;
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				CreationCountdown=0;
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			[unit32]
				{
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				Ident=;
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				Player=1;
				HealthPercentage=100;
				Angle=180;
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				CreationCountdown=0;
				}
			[unit33]
				{
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				Ident=;
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				ZPos=276;
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				HealthPercentage=100;
				Angle=180;
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			[unit34]
				{
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				Ident=;
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				ZPos=276;
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				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
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			[unit35]
				{
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				Ident=;
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				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit36]
				{
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				Ident=;
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				ZPos=220;
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				HealthPercentage=100;
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				CreationCountdown=0;
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				HealthPercentage=100;
				Angle=0;
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				CreationCountdown=0;
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			[unit38]
				{
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				CreationCountdown=0;
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			[unit39]
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				HealthPercentage=100;
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			[unit40]
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				{
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			[unit45]
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				{
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				{
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				XPos=2192;
				YPos=126;
				ZPos=3488;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit73]
				{
				Unitname=CORAK;
				Ident=;
				XPos=2128;
				YPos=126;
				ZPos=3472;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit74]
				{
				Unitname=CORAK;
				Ident=;
				XPos=2080;
				YPos=127;
				ZPos=3488;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit75]
				{
				Unitname=CORFAV;
				Ident=;
				XPos=1730;
				YPos=140;
				ZPos=2937;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit76]
				{
				Unitname=CORFAV;
				Ident=;
				XPos=1856;
				YPos=131;
				ZPos=2864;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit77]
				{
				Unitname=CORFAV;
				Ident=;
				XPos=1952;
				YPos=129;
				ZPos=2864;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit78]
				{
				Unitname=CORCAN;
				Ident=;
				XPos=2189;
				YPos=129;
				ZPos=3051;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit79]
				{
				Unitname=ARMACK;
				Ident=;
				XPos=1645;
				YPos=85;
				ZPos=290;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit80]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1919;
				YPos=126;
				ZPos=3209;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit81]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1983;
				YPos=126;
				ZPos=3209;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit82]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1951;
				YPos=126;
				ZPos=3177;
				Player=1;
				HealthPercentage=76;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit83]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=2031;
				YPos=126;
				ZPos=3177;
				Player=1;
				HealthPercentage=72;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit84]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=2031;
				YPos=126;
				ZPos=3241;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit85]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1999;
				YPos=126;
				ZPos=3289;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit86]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1951;
				YPos=126;
				ZPos=3257;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit87]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1903;
				YPos=126;
				ZPos=3289;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit88]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1951;
				YPos=126;
				ZPos=3321;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit89]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=2015;
				YPos=126;
				ZPos=3369;
				Player=1;
				HealthPercentage=72;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit90]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=2063;
				YPos=126;
				ZPos=3337;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit91]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=2095;
				YPos=126;
				ZPos=3289;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit92]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=2095;
				YPos=126;
				ZPos=3241;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit93]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1999;
				YPos=126;
				ZPos=3145;
				Player=1;
				HealthPercentage=91;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit94]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1871;
				YPos=126;
				ZPos=3177;
				Player=1;
				HealthPercentage=86;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit95]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1871;
				YPos=126;
				ZPos=3273;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit96]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1903;
				YPos=126;
				ZPos=3369;
				Player=1;
				HealthPercentage=82;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit97]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1983;
				YPos=126;
				ZPos=3417;
				Player=1;
				HealthPercentage=83;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit98]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=2095;
				YPos=126;
				ZPos=3369;
				Player=1;
				HealthPercentage=58;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit99]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=2095;
				YPos=126;
				ZPos=3177;
				Player=1;
				HealthPercentage=83;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit100]
				{
				Unitname=CORCK;
				Ident=;
				XPos=2271;
				YPos=132;
				ZPos=3481;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1786 2934;
				}
			[unit101]
				{
				Unitname=ARMARAD;
				Ident=;
				XPos=1623;
				YPos=85;
				ZPos=676;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit102]
				{
				Unitname=ARMFAST;
				Ident=;
				XPos=1232;
				YPos=85;
				ZPos=416;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				}
			[unit103]
				{
				Unitname=ARMFAST;
				Ident=;
				XPos=1120;
				YPos=85;
				ZPos=416;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				}
			[unit104]
				{
				Unitname=ARMHAM;
				Ident=;
				XPos=1232;
				YPos=85;
				ZPos=480;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				}
			[unit105]
				{
				Unitname=CORESTOR;
				Ident=;
				XPos=1008;
				YPos=87;
				ZPos=2352;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit106]
				{
				Unitname=CORESTOR;
				Ident=;
				XPos=1152;
				YPos=85;
				ZPos=2352;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit107]
				{
				Unitname=CORMSTOR;
				Ident=;
				XPos=1008;
				YPos=85;
				ZPos=2688;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit108]
				{
				Unitname=CORMSTOR;
				Ident=;
				XPos=1168;
				YPos=85;
				ZPos=2688;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit109]
				{
				Unitname=CORSOLAR;
				Ident=;
				XPos=1344;
				YPos=85;
				ZPos=2672;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit110]
				{
				Unitname=CORSOLAR;
				Ident=;
				XPos=1008;
				YPos=85;
				ZPos=2512;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			}
		[specials]
			{
			[special0]
				{
				specialwhat=StartPos1;
				XPos=1980;
				ZPos=3265;
				}
			}
		}
	[Schema 1]
		{
		Type=Medium;
		aiprofile=MISSIONS;
		SurfaceMetal=3;
		MohoMetal=50;
		HumanMetal=1000;
		ComputerMetal=100;
		HumanEnergy=1000;
		ComputerEnergy=100;
		MeteorWeapon=METEOR;
		MeteorRadius=522;
		MeteorDensity=10;
		MeteorDuration=22;
		MeteorInterval=150;
		[units]
			{
			[unit0]
				{
				Unitname=CORPYRO;
				Ident=;
				XPos=1742;
				YPos=126;
				ZPos=3199;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a ARMPW,;
				}
			[unit1]
				{
				Unitname=CORPYRO;
				Ident=;
				XPos=1758;
				YPos=126;
				ZPos=3327;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit2]
				{
				Unitname=CORPYRO;
				Ident=;
				XPos=1838;
				YPos=126;
				ZPos=3421;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit3]
				{
				Unitname=CORPYRO;
				Ident=;
				XPos=1966;
				YPos=126;
				ZPos=3469;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit4]
				{
				Unitname=CORPYRO;
				Ident=;
				XPos=2184;
				YPos=126;
				ZPos=3341;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit5]
				{
				Unitname=CORPYRO;
				Ident=;
				XPos=2088;
				YPos=126;
				ZPos=3421;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit6]
				{
				Unitname=CORPYRO;
				Ident=;
				XPos=2216;
				YPos=126;
				ZPos=3236;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a ARMPW,;
				}
			[unit7]
				{
				Unitname=CORPYRO;
				Ident=;
				XPos=2168;
				YPos=126;
				ZPos=3108;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a ARMPW,;
				}
			[unit8]
				{
				Unitname=CORPYRO;
				Ident=;
				XPos=2113;
				YPos=127;
				ZPos=3044;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a ARMPW,;
				}
			[unit9]
				{
				Unitname=CORPYRO;
				Ident=;
				XPos=2001;
				YPos=131;
				ZPos=3044;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit10]
				{
				Unitname=CORPYRO;
				Ident=;
				XPos=1799;
				YPos=126;
				ZPos=3105;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit11]
				{
				Unitname=CORPYRO;
				Ident=;
				XPos=1895;
				YPos=129;
				ZPos=3057;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit12]
				{
				Unitname=ARMCOM;
				Ident=;
				XPos=1656;
				YPos=85;
				ZPos=404;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit13]
				{
				Unitname=ARMZEUS;
				Ident=;
				XPos=1624;
				YPos=85;
				ZPos=404;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit14]
				{
				Unitname=ARMFIDO;
				Ident=;
				XPos=1496;
				YPos=85;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit15]
				{
				Unitname=ARMFIDO;
				Ident=;
				XPos=1816;
				YPos=85;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit16]
				{
				Unitname=ARMFIDO;
				Ident=;
				XPos=1752;
				YPos=85;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit17]
				{
				Unitname=ARMFIDO;
				Ident=;
				XPos=1432;
				YPos=88;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit18]
				{
				Unitname=ARMJETH;
				Ident=;
				XPos=1368;
				YPos=86;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit19]
				{
				Unitname=ARMJETH;
				Ident=;
				XPos=1308;
				YPos=85;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit20]
				{
				Unitname=ARMJETH;
				Ident=;
				XPos=1244;
				YPos=85;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit21]
				{
				Unitname=ARMJETH;
				Ident=;
				XPos=1180;
				YPos=85;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit22]
				{
				Unitname=ARMROCK;
				Ident=;
				XPos=1912;
				YPos=85;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit23]
				{
				Unitname=ARMROCK;
				Ident=;
				XPos=1960;
				YPos=85;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit24]
				{
				Unitname=ARMROCK;
				Ident=;
				XPos=2008;
				YPos=85;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit25]
				{
				Unitname=ARMROCK;
				Ident=;
				XPos=2056;
				YPos=85;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit26]
				{
				Unitname=ARMROCK;
				Ident=;
				XPos=2104;
				YPos=85;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit27]
				{
				Unitname=ARMHAM;
				Ident=;
				XPos=1912;
				YPos=85;
				ZPos=276;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit28]
				{
				Unitname=ARMHAM;
				Ident=;
				XPos=1960;
				YPos=85;
				ZPos=276;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit29]
				{
				Unitname=ARMHAM;
				Ident=;
				XPos=2008;
				YPos=85;
				ZPos=276;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit30]
				{
				Unitname=ARMHAM;
				Ident=;
				XPos=2056;
				YPos=85;
				ZPos=276;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit31]
				{
				Unitname=ARMHAM;
				Ident=;
				XPos=2104;
				YPos=85;
				ZPos=276;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit32]
				{
				Unitname=ARMHAM;
				Ident=;
				XPos=1180;
				YPos=85;
				ZPos=276;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit33]
				{
				Unitname=ARMHAM;
				Ident=;
				XPos=1244;
				YPos=85;
				ZPos=276;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit34]
				{
				Unitname=ARMHAM;
				Ident=;
				XPos=1308;
				YPos=85;
				ZPos=276;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit35]
				{
				Unitname=ARMHAM;
				Ident=;
				XPos=1372;
				YPos=85;
				ZPos=276;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit36]
				{
				Unitname=ARMSOLAR;
				Ident=;
				XPos=1413;
				YPos=85;
				ZPos=220;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit37]
				{
				Unitname=ARMSOLAR;
				Ident=;
				XPos=1765;
				YPos=85;
				ZPos=220;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit38]
				{
				Unitname=ARMESTOR;
				Ident=;
				XPos=1597;
				YPos=85;
				ZPos=212;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit39]
				{
				Unitname=ARMFAST;
				Ident=;
				XPos=1357;
				YPos=95;
				ZPos=417;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit40]
				{
				Unitname=ARMFAST;
				Ident=;
				XPos=1453;
				YPos=85;
				ZPos=433;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit41]
				{
				Unitname=ARMFAST;
				Ident=;
				XPos=1565;
				YPos=95;
				ZPos=417;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit42]
				{
				Unitname=ARMFAST;
				Ident=;
				XPos=1629;
				YPos=85;
				ZPos=449;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit43]
				{
				Unitname=ARMFAST;
				Ident=;
				XPos=1725;
				YPos=85;
				ZPos=417;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit44]
				{
				Unitname=ARMFAST;
				Ident=;
				XPos=1773;
				YPos=85;
				ZPos=465;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit45]
				{
				Unitname=ARMFAST;
				Ident=;
				XPos=1901;
				YPos=85;
				ZPos=433;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit46]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1711;
				YPos=85;
				ZPos=497;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit47]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1791;
				YPos=85;
				ZPos=513;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit48]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1887;
				YPos=85;
				ZPos=513;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit49]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1615;
				YPos=92;
				ZPos=529;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit50]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1999;
				YPos=85;
				ZPos=529;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit51]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=2079;
				YPos=85;
				ZPos=513;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit52]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1425;
				YPos=85;
				ZPos=513;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit53]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1537;
				YPos=84;
				ZPos=529;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit54]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1329;
				YPos=95;
				ZPos=529;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit55]
				{
				Unitname=ARMFIDO;
				Ident=;
				XPos=1586;
				YPos=95;
				ZPos=353;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit56]
				{
				Unitname=ARMFIDO;
				Ident=;
				XPos=1666;
				YPos=85;
				ZPos=353;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit57]
				{
				Unitname=ARMSPID;
				Ident=;
				XPos=1530;
				YPos=90;
				ZPos=473;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit58]
				{
				Unitname=ARMSPID;
				Ident=;
				XPos=1929;
				YPos=85;
				ZPos=489;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit59]
				{
				Unitname=CORSOLAR;
				Ident=;
				XPos=1872;
				YPos=85;
				ZPos=2288;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit60]
				{
				Unitname=CORSOLAR;
				Ident=;
				XPos=1872;
				YPos=85;
				ZPos=2400;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit61]
				{
				Unitname=CORMEX;
				Ident=;
				XPos=1136;
				YPos=85;
				ZPos=2528;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit62]
				{
				Unitname=CORSTORM;
				Ident=;
				XPos=1702;
				YPos=131;
				ZPos=3047;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit63]
				{
				Unitname=CORSTORM;
				Ident=;
				XPos=1814;
				YPos=140;
				ZPos=2999;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit64]
				{
				Unitname=CORSTORM;
				Ident=;
				XPos=1926;
				YPos=131;
				ZPos=2983;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit65]
				{
				Unitname=CORSTORM;
				Ident=;
				XPos=2022;
				YPos=127;
				ZPos=2983;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit66]
				{
				Unitname=CORSTORM;
				Ident=;
				XPos=2143;
				YPos=129;
				ZPos=2999;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit67]
				{
				Unitname=CORREAP;
				Ident=;
				XPos=1452;
				YPos=137;
				ZPos=3362;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit68]
				{
				Unitname=CORREAP;
				Ident=;
				XPos=1468;
				YPos=140;
				ZPos=3218;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit69]
				{
				Unitname=CORRAID;
				Ident=;
				XPos=2260;
				YPos=129;
				ZPos=3130;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit70]
				{
				Unitname=CORRAID;
				Ident=;
				XPos=2308;
				YPos=129;
				ZPos=3290;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit71]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1596;
				YPos=143;
				ZPos=3210;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit72]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1596;
				YPos=141;
				ZPos=3306;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit73]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1628;
				YPos=136;
				ZPos=3386;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit74]
				{
				Unitname=CORAK;
				Ident=;
				XPos=2192;
				YPos=126;
				ZPos=3504;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit75]
				{
				Unitname=CORAK;
				Ident=;
				XPos=2128;
				YPos=126;
				ZPos=3472;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit76]
				{
				Unitname=CORAK;
				Ident=;
				XPos=2064;
				YPos=127;
				ZPos=3504;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit77]
				{
				Unitname=CORFAV;
				Ident=;
				XPos=1730;
				YPos=140;
				ZPos=2937;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit78]
				{
				Unitname=CORFAV;
				Ident=;
				XPos=1856;
				YPos=131;
				ZPos=2864;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit79]
				{
				Unitname=CORFAV;
				Ident=;
				XPos=1952;
				YPos=129;
				ZPos=2864;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit80]
				{
				Unitname=CORCAN;
				Ident=;
				XPos=1741;
				YPos=127;
				ZPos=3131;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit81]
				{
				Unitname=CORCAN;
				Ident=;
				XPos=2189;
				YPos=129;
				ZPos=3051;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit82]
				{
				Unitname=ARMACK;
				Ident=;
				XPos=1645;
				YPos=85;
				ZPos=290;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit83]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1919;
				YPos=126;
				ZPos=3209;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit84]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1983;
				YPos=126;
				ZPos=3209;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit85]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1951;
				YPos=126;
				ZPos=3177;
				Player=1;
				HealthPercentage=76;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit86]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=2031;
				YPos=126;
				ZPos=3177;
				Player=1;
				HealthPercentage=72;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit87]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=2031;
				YPos=126;
				ZPos=3241;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit88]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1999;
				YPos=126;
				ZPos=3289;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit89]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1951;
				YPos=126;
				ZPos=3257;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit90]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1903;
				YPos=126;
				ZPos=3289;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit91]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1951;
				YPos=126;
				ZPos=3321;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit92]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=2015;
				YPos=126;
				ZPos=3369;
				Player=1;
				HealthPercentage=72;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit93]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=2063;
				YPos=126;
				ZPos=3337;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit94]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=2095;
				YPos=126;
				ZPos=3289;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit95]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=2095;
				YPos=126;
				ZPos=3241;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit96]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1999;
				YPos=126;
				ZPos=3145;
				Player=1;
				HealthPercentage=91;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit97]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1871;
				YPos=126;
				ZPos=3177;
				Player=1;
				HealthPercentage=86;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit98]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1871;
				YPos=126;
				ZPos=3273;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit99]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1903;
				YPos=126;
				ZPos=3369;
				Player=1;
				HealthPercentage=82;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit100]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1983;
				YPos=126;
				ZPos=3417;
				Player=1;
				HealthPercentage=83;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit101]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=2095;
				YPos=126;
				ZPos=3369;
				Player=1;
				HealthPercentage=58;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit102]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=2095;
				YPos=126;
				ZPos=3177;
				Player=1;
				HealthPercentage=83;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit103]
				{
				Unitname=CORCK;
				Ident=;
				XPos=2271;
				YPos=132;
				ZPos=3481;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1786 2934;
				}
			[unit104]
				{
				Unitname=ARMARAD;
				Ident=;
				XPos=1623;
				YPos=85;
				ZPos=676;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit105]
				{
				Unitname=CORSOLAR;
				Ident=;
				XPos=1024;
				YPos=85;
				ZPos=2512;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit106]
				{
				Unitname=CORESTOR;
				Ident=;
				XPos=1008;
				YPos=85;
				ZPos=2368;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit107]
				{
				Unitname=CORESTOR;
				Ident=;
				XPos=1136;
				YPos=85;
				ZPos=2368;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit108]
				{
				Unitname=CORMSTOR;
				Ident=;
				XPos=1008;
				YPos=85;
				ZPos=2672;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit109]
				{
				Unitname=CORMSTOR;
				Ident=;
				XPos=1136;
				YPos=85;
				ZPos=2672;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			}
		[specials]
			{
			[special0]
				{
				specialwhat=StartPos1;
				XPos=1980;
				ZPos=3265;
				}
			}
		}
	[Schema 2]
		{
		Type=Hard;
		aiprofile=DEFAULT;
		SurfaceMetal=3;
		MohoMetal=50;
		HumanMetal=1000;
		ComputerMetal=100;
		HumanEnergy=1000;
		ComputerEnergy=100;
		MeteorWeapon=METEOR;
		MeteorRadius=661;
		MeteorDensity=12;
		MeteorDuration=32;
		MeteorInterval=80;
		[units]
			{
			[unit0]
				{
				Unitname=CORPYRO;
				Ident=;
				XPos=1742;
				YPos=126;
				ZPos=3199;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a ARMPW,;
				}
			[unit1]
				{
				Unitname=CORPYRO;
				Ident=;
				XPos=1758;
				YPos=126;
				ZPos=3327;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit2]
				{
				Unitname=CORPYRO;
				Ident=;
				XPos=1838;
				YPos=126;
				ZPos=3421;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit3]
				{
				Unitname=CORPYRO;
				Ident=;
				XPos=1966;
				YPos=126;
				ZPos=3469;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit4]
				{
				Unitname=CORPYRO;
				Ident=;
				XPos=2184;
				YPos=126;
				ZPos=3341;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit5]
				{
				Unitname=CORPYRO;
				Ident=;
				XPos=2088;
				YPos=126;
				ZPos=3421;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit6]
				{
				Unitname=CORPYRO;
				Ident=;
				XPos=2216;
				YPos=126;
				ZPos=3236;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a ARMPW,;
				}
			[unit7]
				{
				Unitname=CORPYRO;
				Ident=;
				XPos=2168;
				YPos=126;
				ZPos=3108;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a ARMPW,;
				}
			[unit8]
				{
				Unitname=CORPYRO;
				Ident=;
				XPos=2113;
				YPos=127;
				ZPos=3044;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=a ARMPW,;
				}
			[unit9]
				{
				Unitname=CORPYRO;
				Ident=;
				XPos=2001;
				YPos=131;
				ZPos=3044;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit10]
				{
				Unitname=CORPYRO;
				Ident=;
				XPos=1799;
				YPos=126;
				ZPos=3105;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit11]
				{
				Unitname=CORPYRO;
				Ident=;
				XPos=1895;
				YPos=129;
				ZPos=3057;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit12]
				{
				Unitname=ARMCOM;
				Ident=;
				XPos=1656;
				YPos=85;
				ZPos=404;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit13]
				{
				Unitname=ARMZEUS;
				Ident=;
				XPos=1624;
				YPos=85;
				ZPos=404;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit14]
				{
				Unitname=ARMFIDO;
				Ident=;
				XPos=1496;
				YPos=85;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit15]
				{
				Unitname=ARMFIDO;
				Ident=;
				XPos=1816;
				YPos=85;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit16]
				{
				Unitname=ARMFIDO;
				Ident=;
				XPos=1752;
				YPos=85;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit17]
				{
				Unitname=ARMFIDO;
				Ident=;
				XPos=1432;
				YPos=88;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit18]
				{
				Unitname=ARMJETH;
				Ident=;
				XPos=1368;
				YPos=86;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit19]
				{
				Unitname=ARMJETH;
				Ident=;
				XPos=1308;
				YPos=85;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit20]
				{
				Unitname=ARMJETH;
				Ident=;
				XPos=1244;
				YPos=85;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit21]
				{
				Unitname=ARMJETH;
				Ident=;
				XPos=1180;
				YPos=85;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit22]
				{
				Unitname=ARMROCK;
				Ident=;
				XPos=1912;
				YPos=85;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit23]
				{
				Unitname=ARMROCK;
				Ident=;
				XPos=1960;
				YPos=85;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit24]
				{
				Unitname=ARMROCK;
				Ident=;
				XPos=2008;
				YPos=85;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit25]
				{
				Unitname=ARMROCK;
				Ident=;
				XPos=2056;
				YPos=85;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit26]
				{
				Unitname=ARMROCK;
				Ident=;
				XPos=2104;
				YPos=85;
				ZPos=356;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit27]
				{
				Unitname=ARMHAM;
				Ident=;
				XPos=1912;
				YPos=85;
				ZPos=276;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit28]
				{
				Unitname=ARMHAM;
				Ident=;
				XPos=1960;
				YPos=85;
				ZPos=276;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit29]
				{
				Unitname=ARMHAM;
				Ident=;
				XPos=2008;
				YPos=85;
				ZPos=276;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit30]
				{
				Unitname=ARMHAM;
				Ident=;
				XPos=2056;
				YPos=85;
				ZPos=276;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit31]
				{
				Unitname=ARMHAM;
				Ident=;
				XPos=1244;
				YPos=85;
				ZPos=276;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit32]
				{
				Unitname=ARMHAM;
				Ident=;
				XPos=1308;
				YPos=85;
				ZPos=276;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit33]
				{
				Unitname=ARMHAM;
				Ident=;
				XPos=1372;
				YPos=85;
				ZPos=276;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit34]
				{
				Unitname=ARMSOLAR;
				Ident=;
				XPos=1413;
				YPos=85;
				ZPos=220;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit35]
				{
				Unitname=ARMSOLAR;
				Ident=;
				XPos=1765;
				YPos=85;
				ZPos=220;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit36]
				{
				Unitname=ARMESTOR;
				Ident=;
				XPos=1597;
				YPos=85;
				ZPos=212;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit37]
				{
				Unitname=ARMFAST;
				Ident=;
				XPos=1357;
				YPos=95;
				ZPos=417;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit38]
				{
				Unitname=ARMFAST;
				Ident=;
				XPos=1453;
				YPos=85;
				ZPos=433;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit39]
				{
				Unitname=ARMFAST;
				Ident=;
				XPos=1565;
				YPos=95;
				ZPos=417;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit40]
				{
				Unitname=ARMFAST;
				Ident=;
				XPos=1629;
				YPos=85;
				ZPos=449;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit41]
				{
				Unitname=ARMFAST;
				Ident=;
				XPos=1725;
				YPos=85;
				ZPos=417;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit42]
				{
				Unitname=ARMFAST;
				Ident=;
				XPos=1773;
				YPos=85;
				ZPos=465;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit43]
				{
				Unitname=ARMFAST;
				Ident=;
				XPos=1901;
				YPos=85;
				ZPos=433;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit44]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1711;
				YPos=85;
				ZPos=497;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit45]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1791;
				YPos=85;
				ZPos=513;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit46]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1887;
				YPos=85;
				ZPos=513;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit47]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1615;
				YPos=92;
				ZPos=529;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit48]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1999;
				YPos=85;
				ZPos=529;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit49]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=2079;
				YPos=85;
				ZPos=513;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit50]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1425;
				YPos=85;
				ZPos=513;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit51]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1537;
				YPos=84;
				ZPos=529;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit52]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1329;
				YPos=95;
				ZPos=529;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit53]
				{
				Unitname=ARMFIDO;
				Ident=;
				XPos=1586;
				YPos=95;
				ZPos=353;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit54]
				{
				Unitname=ARMFIDO;
				Ident=;
				XPos=1666;
				YPos=85;
				ZPos=353;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit55]
				{
				Unitname=ARMSPID;
				Ident=;
				XPos=1530;
				YPos=90;
				ZPos=473;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit56]
				{
				Unitname=ARMSPID;
				Ident=;
				XPos=1929;
				YPos=85;
				ZPos=489;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit57]
				{
				Unitname=CORSOLAR;
				Ident=;
				XPos=1872;
				YPos=85;
				ZPos=2304;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit58]
				{
				Unitname=CORSOLAR;
				Ident=;
				XPos=1872;
				YPos=85;
				ZPos=2416;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit59]
				{
				Unitname=CORMEX;
				Ident=;
				XPos=1146;
				YPos=85;
				ZPos=2512;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit60]
				{
				Unitname=CORSTORM;
				Ident=;
				XPos=1702;
				YPos=131;
				ZPos=3047;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit61]
				{
				Unitname=CORSTORM;
				Ident=;
				XPos=1814;
				YPos=140;
				ZPos=2999;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit62]
				{
				Unitname=CORSTORM;
				Ident=;
				XPos=1926;
				YPos=131;
				ZPos=2983;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit63]
				{
				Unitname=CORSTORM;
				Ident=;
				XPos=2022;
				YPos=127;
				ZPos=2983;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit64]
				{
				Unitname=CORSTORM;
				Ident=;
				XPos=2143;
				YPos=129;
				ZPos=2999;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit65]
				{
				Unitname=CORREAP;
				Ident=;
				XPos=1452;
				YPos=137;
				ZPos=3362;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit66]
				{
				Unitname=CORREAP;
				Ident=;
				XPos=1468;
				YPos=140;
				ZPos=3218;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit67]
				{
				Unitname=CORRAID;
				Ident=;
				XPos=2260;
				YPos=129;
				ZPos=3130;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit68]
				{
				Unitname=CORRAID;
				Ident=;
				XPos=2308;
				YPos=129;
				ZPos=3290;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit69]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1596;
				YPos=143;
				ZPos=3210;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit70]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1596;
				YPos=141;
				ZPos=3306;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit71]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1628;
				YPos=136;
				ZPos=3386;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit72]
				{
				Unitname=CORAK;
				Ident=;
				XPos=2192;
				YPos=126;
				ZPos=3488;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit73]
				{
				Unitname=CORAK;
				Ident=;
				XPos=2128;
				YPos=126;
				ZPos=3568;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit74]
				{
				Unitname=CORAK;
				Ident=;
				XPos=2080;
				YPos=127;
				ZPos=3600;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit75]
				{
				Unitname=CORFAV;
				Ident=;
				XPos=1730;
				YPos=140;
				ZPos=2937;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit76]
				{
				Unitname=CORFAV;
				Ident=;
				XPos=1856;
				YPos=131;
				ZPos=2864;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit77]
				{
				Unitname=CORFAV;
				Ident=;
				XPos=1952;
				YPos=129;
				ZPos=2864;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit78]
				{
				Unitname=CORCAN;
				Ident=;
				XPos=1741;
				YPos=127;
				ZPos=3131;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit79]
				{
				Unitname=CORCAN;
				Ident=;
				XPos=2189;
				YPos=129;
				ZPos=3051;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit80]
				{
				Unitname=ARMACK;
				Ident=;
				XPos=1645;
				YPos=85;
				ZPos=290;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit81]
				{
				Unitname=ARMESTOR;
				Ident=;
				XPos=1179;
				YPos=85;
				ZPos=2378;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit82]
				{
				Unitname=ARMESTOR;
				Ident=;
				XPos=1067;
				YPos=85;
				ZPos=2362;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit83]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1919;
				YPos=126;
				ZPos=3209;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit84]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1983;
				YPos=126;
				ZPos=3209;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit85]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1951;
				YPos=126;
				ZPos=3177;
				Player=1;
				HealthPercentage=76;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit86]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=2031;
				YPos=126;
				ZPos=3177;
				Player=1;
				HealthPercentage=72;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit87]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=2031;
				YPos=126;
				ZPos=3241;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit88]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1999;
				YPos=126;
				ZPos=3289;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit89]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1951;
				YPos=126;
				ZPos=3257;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit90]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1903;
				YPos=126;
				ZPos=3289;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit91]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1951;
				YPos=126;
				ZPos=3321;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit92]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=2015;
				YPos=126;
				ZPos=3369;
				Player=1;
				HealthPercentage=72;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit93]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=2063;
				YPos=126;
				ZPos=3337;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit94]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=2095;
				YPos=126;
				ZPos=3289;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit95]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=2095;
				YPos=126;
				ZPos=3241;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit96]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1999;
				YPos=126;
				ZPos=3145;
				Player=1;
				HealthPercentage=91;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit97]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1871;
				YPos=126;
				ZPos=3177;
				Player=1;
				HealthPercentage=86;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit98]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1871;
				YPos=126;
				ZPos=3273;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit99]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1903;
				YPos=126;
				ZPos=3369;
				Player=1;
				HealthPercentage=82;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit100]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1983;
				YPos=126;
				ZPos=3417;
				Player=1;
				HealthPercentage=83;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit101]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=2095;
				YPos=126;
				ZPos=3369;
				Player=1;
				HealthPercentage=58;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit102]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=2095;
				YPos=126;
				ZPos=3177;
				Player=1;
				HealthPercentage=83;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit103]
				{
				Unitname=CORCK;
				Ident=;
				XPos=2271;
				YPos=132;
				ZPos=3481;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1786 2934;
				}
			[unit104]
				{
				Unitname=ARMARAD;
				Ident=;
				XPos=1623;
				YPos=85;
				ZPos=676;
				Player=1;
				HealthPercentage=100;
				Angle=180;
				Kills=0;
				CreationCountdown=0;
				}
			[unit105]
				{
				Unitname=CORCAN;
				Ident=;
				XPos=1872;
				YPos=126;
				ZPos=3488;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit106]
				{
				Unitname=CORCAN;
				Ident=;
				XPos=2064;
				YPos=126;
				ZPos=3488;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit107]
				{
				Unitname=CORCAN;
				Ident=;
				XPos=2256;
				YPos=127;
				ZPos=3360;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit108]
				{
				Unitname=CORLLT;
				Ident=;
				XPos=1488;
				YPos=85;
				ZPos=2208;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit109]
				{
				Unitname=CORLLT;
				Ident=;
				XPos=1008;
				YPos=85;
				ZPos=2480;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			}
		[specials]
			{
			[special0]
				{
				specialwhat=StartPos1;
				XPos=1980;
				ZPos=3265;
				}
			}
		}
	}
