[GlobalHeader]
	{
	missionname=2: CORE Kbot Base, Destroy It!;
	missiondescription=;
	planet=Green planet;
	missionhint=Ac02hint.txt;
	brief=ArmCampaign2;
	narration=arm02;
	glamour=arm02;
	lineofsight=1;
	mapping=1;
	tidalstrength=37;
	solarstrength=158;
	lavaworld=0;
	killmul=50;
	timemul=0;
	minwindspeed=400;
	maxwindspeed=2000;
	gravity=112;
	numplayers=2;
	size=4 x 5;
	memory=16 mb;
	useonlyunits=AC02.tdf;
	KillUnitType=CORLAB, 1;
	CommanderKilled=1;
	AllUnitsKilled=1;
	SCHEMACOUNT=3;
	[Schema 0]
		{
		Type=Easy;
		aiprofile=MISSIONS;
		SurfaceMetal=3;
		MohoMetal=50;
		HumanMetal=1000;
		ComputerMetal=100;
		HumanEnergy=1000;
		ComputerEnergy=100;
		MeteorWeapon=;
		MeteorRadius=0;
		MeteorDensity=0;
		MeteorDuration=0;
		MeteorInterval=0;
		[units]
			{
			[unit0]
				{
				Unitname=ARMCOM;
				Ident=;
				XPos=960;
				YPos=74;
				ZPos=355;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit1]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=944;
				YPos=74;
				ZPos=451;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit2]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1072;
				YPos=74;
				ZPos=419;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit3]
				{
				Unitname=CORLLT;
				Ident=;
				XPos=829;
				YPos=78;
				ZPos=1778;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit4]
				{
				Unitname=CORLAB;
				Ident=;
				XPos=1016;
				YPos=74;
				ZPos=1877;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 700,b CORAK,w 300,b CORAK 1,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b;
				}
			[unit5]
				{
				Unitname=CORMEX;
				Ident=;
				XPos=250;
				YPos=75;
				ZPos=1880;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit6]
				{
				Unitname=CORRAD;
				Ident=;
				XPos=1312;
				YPos=109;
				ZPos=1632;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit7]
				{
				Unitname=CORAK;
				Ident=;
				XPos=400;
				YPos=82;
				ZPos=1363;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 253 601,;
				}
			[unit8]
				{
				Unitname=CORAK;
				Ident=;
				XPos=112;
				YPos=76;
				ZPos=1203;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1823 1634,;
				}
			[unit9]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1612;
				YPos=84;
				ZPos=1435;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 253 601,;
				}
			[unit10]
				{
				Unitname=CORAK;
				Ident=;
				XPos=769;
				YPos=74;
				ZPos=1879;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 253 601,;
				}
			[unit11]
				{
				Unitname=CORAK;
				Ident=;
				XPos=850;
				YPos=74;
				ZPos=1895;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 263 601,;
				}
			[unit12]
				{
				Unitname=CORAK;
				Ident=;
				XPos=881;
				YPos=74;
				ZPos=1863;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 253 601,;
				}
			[unit13]
				{
				Unitname=CORAK;
				Ident=;
				XPos=881;
				YPos=74;
				ZPos=1927;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 253 601,;
				}
			[unit14]
				{
				Unitname=CORAK;
				Ident=;
				XPos=801;
				YPos=75;
				ZPos=1604;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1965 323,;
				}
			[unit15]
				{
				Unitname=CORAK;
				Ident=;
				XPos=849;
				YPos=75;
				ZPos=1636;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1965 323,;
				}
			[unit16]
				{
				Unitname=CORMEX;
				Ident=S;
				XPos=651;
				YPos=74;
				ZPos=1880;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit17]
				{
				Unitname=CORSOLAR;
				Ident=S;
				XPos=1222;
				YPos=75;
				ZPos=1911;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit18]
				{
				Unitname=CORESTOR;
				Ident=S;
				XPos=1390;
				YPos=74;
				ZPos=1951;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit19]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1506;
				YPos=74;
				ZPos=2000;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 155 1811;
				}
			[unit20]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1554;
				YPos=74;
				ZPos=2032;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 155 1811;
				}
			[unit21]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1570;
				YPos=74;
				ZPos=2000;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 155 1811;
				}
			[unit22]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1490;
				YPos=74;
				ZPos=2048;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 155 1810;
				}
			[unit23]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1918;
				YPos=107;
				ZPos=347;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1520 594;
				}
			[unit24]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1982;
				YPos=108;
				ZPos=395;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1520 595;
				}
			[unit25]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1950;
				YPos=113;
				ZPos=427;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 60,p 1520 596;
				}
			[unit26]
				{
				Unitname=CORLLT;
				Ident=S;
				XPos=384;
				YPos=129;
				ZPos=1568;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit27]
				{
				Unitname=CORSOLAR;
				Ident=S;
				XPos=803;
				YPos=74;
				ZPos=2014;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit28]
				{
				Unitname=CORSOLAR;
				Ident=S;
				XPos=931;
				YPos=74;
				ZPos=2014;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit29]
				{
				Unitname=CORAK;
				Ident=;
				XPos=208;
				YPos=74;
				ZPos=1814;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 3600;
				}
			[unit30]
				{
				Unitname=CORAK;
				Ident=;
				XPos=320;
				YPos=74;
				ZPos=1878;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 3600;
				}
			[unit31]
				{
				Unitname=CORAK;
				Ident=;
				XPos=176;
				YPos=74;
				ZPos=1939;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 3600;
				}
			[unit32]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1324;
				YPos=75;
				ZPos=1987;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 600,p 998 2012;
				}
			[unit33]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1308;
				YPos=74;
				ZPos=1907;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 998 2010;
				}
			[unit34]
				{
				Unitname=CORAK;
				Ident=;
				XPos=728;
				YPos=74;
				ZPos=2003;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 997 2009;
				}
			[unit35]
				{
				Unitname=CORTHUD;
				Ident=;
				XPos=736;
				YPos=76;
				ZPos=1397;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=wa;
				}
			[unit36]
				{
				Unitname=CORSTORM;
				Ident=;
				XPos=1041;
				YPos=75;
				ZPos=1738;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 745 1700;
				}
			[unit37]
				{
				Unitname=CORSOLAR;
				Ident=S;
				XPos=392;
				YPos=74;
				ZPos=1913;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit38]
				{
				Unitname=CORSOLAR;
				Ident=S;
				XPos=504;
				YPos=74;
				ZPos=1913;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit39]
				{
				Unitname=CORAK;
				Ident=;
				XPos=735;
				YPos=74;
				ZPos=1813;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1930 350,;
				}
			[unit40]
				{
				Unitname=CORAK;
				Ident=;
				XPos=932;
				YPos=74;
				ZPos=1829;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1930 350,;
				}
			[unit41]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1124;
				YPos=74;
				ZPos=1845;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1930 350,;
				}
			[unit42]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1124;
				YPos=74;
				ZPos=1925;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 253 601,;
				}
			[unit43]
				{
				Unitname=CORAK;
				Ident=;
				XPos=160;
				YPos=74;
				ZPos=1862;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1527 1986,;
				}
			[unit44]
				{
				Unitname=CORAK;
				Ident=;
				XPos=80;
				YPos=74;
				ZPos=1782;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1527 1986,;
				}
			[unit45]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1790;
				YPos=109;
				ZPos=306;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 120,p 1206 1351;
				}
			[unit46]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1918;
				YPos=112;
				ZPos=438;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 180,p 1206 1352;
				}
			[unit47]
				{
				Unitname=ARMHAM;
				Ident=S;
				XPos=1015;
				YPos=74;
				ZPos=496;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit48]
				{
				Unitname=ARMROCK;
				Ident=;
				XPos=871;
				YPos=74;
				ZPos=352;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit49]
				{
				Unitname=ARMROCK;
				Ident=S;
				XPos=1031;
				YPos=74;
				ZPos=336;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit50]
				{
				Unitname=CORSOLAR;
				Ident=S;
				XPos=646;
				YPos=74;
				ZPos=2009;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit51]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=848;
				YPos=74;
				ZPos=432;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit52]
				{
				Unitname=CORAK;
				Ident=;
				XPos=624;
				YPos=75;
				ZPos=1344;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=wa;
				}
			[unit53]
				{
				Unitname=CORRAD;
				Ident=;
				XPos=368;
				YPos=108;
				ZPos=1216;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit54]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=880;
				YPos=75;
				ZPos=496;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit55]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1072;
				YPos=74;
				ZPos=528;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			}
		[specials]
			{
			[special0]
				{
				specialwhat=StartPos1;
				XPos=984;
				ZPos=396;
				}
			}
		}
	[Schema 1]
		{
		Type=Medium;
		aiprofile=MISSIONS;
		SurfaceMetal=3;
		MohoMetal=50;
		HumanMetal=1000;
		ComputerMetal=100;
		HumanEnergy=1000;
		ComputerEnergy=100;
		MeteorWeapon=;
		MeteorRadius=0;
		MeteorDensity=0;
		MeteorDuration=0;
		MeteorInterval=0;
		[units]
			{
			[unit0]
				{
				Unitname=ARMCOM;
				Ident=;
				XPos=960;
				YPos=74;
				ZPos=355;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit1]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=944;
				YPos=74;
				ZPos=451;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit2]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1072;
				YPos=74;
				ZPos=419;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit3]
				{
				Unitname=CORLLT;
				Ident=;
				XPos=1232;
				YPos=110;
				ZPos=1568;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit4]
				{
				Unitname=CORLLT;
				Ident=;
				XPos=829;
				YPos=78;
				ZPos=1778;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit5]
				{
				Unitname=CORLAB;
				Ident=;
				XPos=1016;
				YPos=74;
				ZPos=1877;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 600,b CORAK 3,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b;
				}
			[unit6]
				{
				Unitname=CORMEX;
				Ident=;
				XPos=250;
				YPos=75;
				ZPos=1880;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit7]
				{
				Unitname=CORRAD;
				Ident=;
				XPos=1440;
				YPos=109;
				ZPos=1696;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit8]
				{
				Unitname=CORAK;
				Ident=;
				XPos=400;
				YPos=82;
				ZPos=1363;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 253 601,;
				}
			[unit9]
				{
				Unitname=CORAK;
				Ident=;
				XPos=112;
				YPos=76;
				ZPos=1203;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1823 1634,;
				}
			[unit10]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1612;
				YPos=84;
				ZPos=1435;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 253 601,;
				}
			[unit11]
				{
				Unitname=CORAK;
				Ident=;
				XPos=769;
				YPos=74;
				ZPos=1879;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 253 601,;
				}
			[unit12]
				{
				Unitname=CORAK;
				Ident=;
				XPos=850;
				YPos=74;
				ZPos=1895;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 263 601,;
				}
			[unit13]
				{
				Unitname=CORAK;
				Ident=;
				XPos=881;
				YPos=74;
				ZPos=1863;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 253 601,;
				}
			[unit14]
				{
				Unitname=CORAK;
				Ident=;
				XPos=881;
				YPos=74;
				ZPos=1927;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 253 601,;
				}
			[unit15]
				{
				Unitname=CORAK;
				Ident=;
				XPos=801;
				YPos=75;
				ZPos=1604;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1965 323,;
				}
			[unit16]
				{
				Unitname=CORAK;
				Ident=;
				XPos=849;
				YPos=75;
				ZPos=1636;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1965 323,;
				}
			[unit17]
				{
				Unitname=CORMEX;
				Ident=S;
				XPos=651;
				YPos=74;
				ZPos=1880;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit18]
				{
				Unitname=CORSOLAR;
				Ident=S;
				XPos=1222;
				YPos=75;
				ZPos=1911;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit19]
				{
				Unitname=CORESTOR;
				Ident=S;
				XPos=1390;
				YPos=74;
				ZPos=1951;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit20]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1506;
				YPos=74;
				ZPos=2000;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 155 1811;
				}
			[unit21]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1554;
				YPos=74;
				ZPos=2032;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 155 1811;
				}
			[unit22]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1570;
				YPos=74;
				ZPos=2000;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 155 1811;
				}
			[unit23]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1490;
				YPos=74;
				ZPos=2048;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 155 1810;
				}
			[unit24]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1918;
				YPos=107;
				ZPos=347;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1520 594;
				}
			[unit25]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1982;
				YPos=108;
				ZPos=395;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1520 595;
				}
			[unit26]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1950;
				YPos=113;
				ZPos=427;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 60,p 1520 596;
				}
			[unit27]
				{
				Unitname=CORLLT;
				Ident=S;
				XPos=384;
				YPos=129;
				ZPos=1568;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit28]
				{
				Unitname=CORSOLAR;
				Ident=S;
				XPos=803;
				YPos=74;
				ZPos=2014;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit29]
				{
				Unitname=CORSOLAR;
				Ident=S;
				XPos=931;
				YPos=74;
				ZPos=2014;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit30]
				{
				Unitname=CORAK;
				Ident=;
				XPos=208;
				YPos=74;
				ZPos=1814;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 3600;
				}
			[unit31]
				{
				Unitname=CORAK;
				Ident=;
				XPos=320;
				YPos=74;
				ZPos=1878;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 3600;
				}
			[unit32]
				{
				Unitname=CORAK;
				Ident=;
				XPos=176;
				YPos=74;
				ZPos=1939;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 3600;
				}
			[unit33]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1324;
				YPos=75;
				ZPos=1987;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 600,p 998 2012;
				}
			[unit34]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1308;
				YPos=74;
				ZPos=1907;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 998 2010;
				}
			[unit35]
				{
				Unitname=CORAK;
				Ident=;
				XPos=728;
				YPos=74;
				ZPos=2003;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 997 2009;
				}
			[unit36]
				{
				Unitname=CORTHUD;
				Ident=;
				XPos=620;
				YPos=75;
				ZPos=1338;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=wa;
				}
			[unit37]
				{
				Unitname=CORTHUD;
				Ident=;
				XPos=736;
				YPos=76;
				ZPos=1397;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=wa;
				}
			[unit38]
				{
				Unitname=CORSTORM;
				Ident=;
				XPos=1041;
				YPos=75;
				ZPos=1738;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 745 1700;
				}
			[unit39]
				{
				Unitname=CORSOLAR;
				Ident=S;
				XPos=392;
				YPos=74;
				ZPos=1913;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit40]
				{
				Unitname=CORSOLAR;
				Ident=S;
				XPos=504;
				YPos=74;
				ZPos=1913;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit41]
				{
				Unitname=CORAK;
				Ident=;
				XPos=735;
				YPos=74;
				ZPos=1813;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1930 350,;
				}
			[unit42]
				{
				Unitname=CORAK;
				Ident=;
				XPos=932;
				YPos=74;
				ZPos=1829;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1930 350,;
				}
			[unit43]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1124;
				YPos=74;
				ZPos=1845;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1930 350,;
				}
			[unit44]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1124;
				YPos=74;
				ZPos=1925;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 253 601,;
				}
			[unit45]
				{
				Unitname=CORAK;
				Ident=;
				XPos=160;
				YPos=74;
				ZPos=1862;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1527 1986,;
				}
			[unit46]
				{
				Unitname=CORAK;
				Ident=;
				XPos=80;
				YPos=74;
				ZPos=1782;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1527 1986,;
				}
			[unit47]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1790;
				YPos=109;
				ZPos=306;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 120,p 1206 1351;
				}
			[unit48]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1918;
				YPos=112;
				ZPos=438;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 180,p 1206 1352;
				}
			[unit49]
				{
				Unitname=ARMHAM;
				Ident=S;
				XPos=1015;
				YPos=74;
				ZPos=496;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit50]
				{
				Unitname=ARMROCK;
				Ident=S;
				XPos=871;
				YPos=74;
				ZPos=352;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit51]
				{
				Unitname=ARMROCK;
				Ident=S;
				XPos=1031;
				YPos=74;
				ZPos=336;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit52]
				{
				Unitname=CORSOLAR;
				Ident=S;
				XPos=646;
				YPos=74;
				ZPos=2009;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit53]
				{
				Unitname=CORRAD;
				Ident=;
				XPos=368;
				YPos=109;
				ZPos=1216;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			}
		[specials]
			{
			[special0]
				{
				specialwhat=StartPos1;
				XPos=984;
				ZPos=396;
				}
			}
		}
	[Schema 2]
		{
		Type=Hard;
		aiprofile=DEFAULT;
		SurfaceMetal=3;
		MohoMetal=50;
		HumanMetal=1000;
		ComputerMetal=100;
		HumanEnergy=1000;
		ComputerEnergy=100;
		MeteorWeapon=;
		MeteorRadius=0;
		MeteorDensity=0;
		MeteorDuration=0;
		MeteorInterval=0;
		[units]
			{
			[unit0]
				{
				Unitname=ARMCOM;
				Ident=;
				XPos=960;
				YPos=74;
				ZPos=355;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit1]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=944;
				YPos=74;
				ZPos=451;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit2]
				{
				Unitname=ARMPW;
				Ident=;
				XPos=1072;
				YPos=74;
				ZPos=419;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit3]
				{
				Unitname=CORLLT;
				Ident=;
				XPos=1328;
				YPos=110;
				ZPos=1599;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit4]
				{
				Unitname=CORLLT;
				Ident=;
				XPos=375;
				YPos=109;
				ZPos=1160;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit5]
				{
				Unitname=CORLLT;
				Ident=;
				XPos=829;
				YPos=78;
				ZPos=1778;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit6]
				{
				Unitname=CORLAB;
				Ident=;
				XPos=1016;
				YPos=74;
				ZPos=1877;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 600,b CORAK 3,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b;
				}
			[unit7]
				{
				Unitname=CORMEX;
				Ident=;
				XPos=250;
				YPos=75;
				ZPos=1880;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit8]
				{
				Unitname=CORRAD;
				Ident=;
				XPos=1452;
				YPos=109;
				ZPos=1679;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit9]
				{
				Unitname=CORAK;
				Ident=;
				XPos=400;
				YPos=82;
				ZPos=1363;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 253 601,;
				}
			[unit10]
				{
				Unitname=CORAK;
				Ident=;
				XPos=112;
				YPos=76;
				ZPos=1203;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1823 1634,;
				}
			[unit11]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1612;
				YPos=84;
				ZPos=1435;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 253 601,;
				}
			[unit12]
				{
				Unitname=CORAK;
				Ident=;
				XPos=769;
				YPos=74;
				ZPos=1879;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 253 601,;
				}
			[unit13]
				{
				Unitname=CORAK;
				Ident=;
				XPos=850;
				YPos=74;
				ZPos=1895;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 263 601,;
				}
			[unit14]
				{
				Unitname=CORAK;
				Ident=;
				XPos=881;
				YPos=74;
				ZPos=1863;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 253 601,;
				}
			[unit15]
				{
				Unitname=CORAK;
				Ident=;
				XPos=881;
				YPos=74;
				ZPos=1927;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 253 601,;
				}
			[unit16]
				{
				Unitname=CORSTORM;
				Ident=;
				XPos=1819;
				YPos=127;
				ZPos=1799;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1213 1505,;
				}
			[unit17]
				{
				Unitname=CORSTORM;
				Ident=;
				XPos=1771;
				YPos=125;
				ZPos=1767;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1213 1505,;
				}
			[unit18]
				{
				Unitname=CORAK;
				Ident=;
				XPos=801;
				YPos=75;
				ZPos=1604;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1965 323,;
				}
			[unit19]
				{
				Unitname=CORAK;
				Ident=;
				XPos=849;
				YPos=75;
				ZPos=1636;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1965 323,;
				}
			[unit20]
				{
				Unitname=CORMEX;
				Ident=S;
				XPos=651;
				YPos=74;
				ZPos=1880;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit21]
				{
				Unitname=CORSOLAR;
				Ident=S;
				XPos=1222;
				YPos=75;
				ZPos=1911;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit22]
				{
				Unitname=CORESTOR;
				Ident=S;
				XPos=1390;
				YPos=74;
				ZPos=1951;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit23]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1506;
				YPos=74;
				ZPos=2000;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 155 1811;
				}
			[unit24]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1554;
				YPos=74;
				ZPos=2032;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 155 1811;
				}
			[unit25]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1570;
				YPos=74;
				ZPos=2000;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 155 1811;
				}
			[unit26]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1490;
				YPos=74;
				ZPos=2048;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 155 1810;
				}
			[unit27]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1918;
				YPos=107;
				ZPos=347;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1520 594;
				}
			[unit28]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1982;
				YPos=108;
				ZPos=395;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1520 595;
				}
			[unit29]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1950;
				YPos=113;
				ZPos=427;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 60,p 1520 596;
				}
			[unit30]
				{
				Unitname=CORLLT;
				Ident=S;
				XPos=374;
				YPos=129;
				ZPos=1546;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit31]
				{
				Unitname=CORSOLAR;
				Ident=S;
				XPos=803;
				YPos=74;
				ZPos=2014;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit32]
				{
				Unitname=CORSOLAR;
				Ident=S;
				XPos=931;
				YPos=74;
				ZPos=2014;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit33]
				{
				Unitname=CORSOLAR;
				Ident=S;
				XPos=315;
				YPos=103;
				ZPos=1040;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				}
			[unit34]
				{
				Unitname=CORAK;
				Ident=;
				XPos=208;
				YPos=74;
				ZPos=1814;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 3600;
				}
			[unit35]
				{
				Unitname=CORAK;
				Ident=;
				XPos=320;
				YPos=74;
				ZPos=1878;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 3600;
				}
			[unit36]
				{
				Unitname=CORAK;
				Ident=;
				XPos=176;
				YPos=74;
				ZPos=1939;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 3600;
				}
			[unit37]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1324;
				YPos=75;
				ZPos=1987;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 600,p 998 2012;
				}
			[unit38]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1308;
				YPos=74;
				ZPos=1907;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 998 2010;
				}
			[unit39]
				{
				Unitname=CORAK;
				Ident=;
				XPos=728;
				YPos=74;
				ZPos=2003;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 997 2009;
				}
			[unit40]
				{
				Unitname=CORTHUD;
				Ident=;
				XPos=620;
				YPos=75;
				ZPos=1338;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=wa;
				}
			[unit41]
				{
				Unitname=CORTHUD;
				Ident=;
				XPos=736;
				YPos=76;
				ZPos=1397;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=wa;
				}
			[unit42]
				{
				Unitname=CORSTORM;
				Ident=;
				XPos=1041;
				YPos=75;
				ZPos=1738;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 745 1700;
				}
			[unit43]
				{
				Unitname=CORSOLAR;
				Ident=S;
				XPos=392;
				YPos=74;
				ZPos=1913;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit44]
				{
				Unitname=CORSOLAR;
				Ident=S;
				XPos=504;
				YPos=74;
				ZPos=1913;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit45]
				{
				Unitname=CORAK;
				Ident=;
				XPos=735;
				YPos=74;
				ZPos=1813;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1930 350,;
				}
			[unit46]
				{
				Unitname=CORAK;
				Ident=;
				XPos=932;
				YPos=74;
				ZPos=1829;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1930 350,;
				}
			[unit47]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1124;
				YPos=74;
				ZPos=1845;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1930 350,;
				}
			[unit48]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1124;
				YPos=74;
				ZPos=1925;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 253 601,;
				}
			[unit49]
				{
				Unitname=CORAK;
				Ident=;
				XPos=160;
				YPos=74;
				ZPos=1862;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1527 1986,;
				}
			[unit50]
				{
				Unitname=CORAK;
				Ident=;
				XPos=80;
				YPos=74;
				ZPos=1782;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=p 1527 1986,;
				}
			[unit51]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1790;
				YPos=109;
				ZPos=306;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 120,p 1206 1351;
				}
			[unit52]
				{
				Unitname=CORAK;
				Ident=;
				XPos=1918;
				YPos=112;
				ZPos=438;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				InitialMission=w 180,p 1206 1352;
				}
			[unit53]
				{
				Unitname=ARMHAM;
				Ident=S;
				XPos=1015;
				YPos=74;
				ZPos=496;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit54]
				{
				Unitname=ARMROCK;
				Ident=S;
				XPos=871;
				YPos=74;
				ZPos=352;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit55]
				{
				Unitname=ARMROCK;
				Ident=S;
				XPos=1031;
				YPos=74;
				ZPos=336;
				Player=1;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			[unit56]
				{
				Unitname=CORSOLAR;
				Ident=S;
				XPos=646;
				YPos=74;
				ZPos=2009;
				Player=2;
				HealthPercentage=100;
				Angle=0;
				Kills=0;
				CreationCountdown=0;
				}
			}
		[specials]
			{
			[special0]
				{
				specialwhat=StartPos1;
				XPos=984;
				ZPos=396;
				}
			}
		}
	}
