[UNITINFO]
	{
	UnitName=CORCS;
	Version=1;
	Side=CORE;
	Objectname=CORCS;
	Designation=COR-CS1;
	Name=Construction Ship;
	Description=Tech Level 1;
	FootprintX=4;
	FootprintZ=4;
	BuildCostEnergy=2375;
	BuildCostMetal=260;
	MaxDamage=1150;
	EnergyUse=0.1;
	BuildTime=5537;
	WorkerTime=125;
	BMcode=1;
	Builder=1;
	ThreeD=1;
	ZBuffer=1;
	NoAutoFire=0;
	SightDistance=220;
	RadarDistance=0;
	SoundCategory=CORE_CSHIP;
	EnergyStorage=50;
	MetalStorage=50;
	ExplodeAs=SMALL_UNITEX;
	SelfDestructAs=SMALL_UNIT;
	Category=CORE SHIP LEVEL1 CONSTR NOWEAPON NOTAIR NOTSUB CTRL_B;
	TEDClass=CNSTR;
	Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
	Corpse=corcs_dead;
	GermanName=Konstructions-Schiff;
	GermanDescription=Tech Level 1;
	UnitNumber=97;
	FrenchName=Navire de construction;
	Frenchdescription=Niveau Tech 1;
	mobilestandorders=1;
	StandingMoveOrder=1;
	canmove=1;
	canpatrol=1;
	canstop=1;
	canguard=1;
	MaxVelocity=2.1;
	BrakeRate=0.042;
	Acceleration=0.008;
	TurnRate=205;
	SteeringMode=1;
	ShootMe=1;
	Builddistance=60;
	CanReclamate=1;
	EnergyMake=7;
	MetalMake=0.3;
	DefaultMissionType=Standby;
	maneuverleashlength=640;
	MovementClass=BOATS4;
	MinWaterDepth=30;
	Floater=1;
	SonarDistance=0;
	}
