This reference is for Processing 2.0+. If you have a previous version, use the reference included with your software. If you see any errors or have suggestions, please let us know. If you prefer a more technical reference, visit the Processing Javadoc.

Name | ### resetMatrix()
Examples |
    size(100, 100, P3D);
    noFill();
    box(80);
    printMatrix();
    // Prints:
    // 01.0000  00.0000  00.0000 -50.0000
    // 00.0000  01.0000  00.0000 -50.0000
    // 00.0000  00.0000  01.0000 -86.6025
    // 00.0000  00.0000  00.0000  01.0000

    resetMatrix();
    box(80);
    printMatrix();
    // Prints:
    // 1.0000  0.0000  0.0000  0.0000
    // 0.0000  1.0000  0.0000  0.0000
    // 0.0000  0.0000  1.0000  0.0000
    // 0.0000  0.0000  0.0000  1.0000
Description | Replaces the current matrix with the identity matrix. The equivalent function in OpenGL is glLoadIdentity().
Syntax |
    resetMatrix()
Returns | void
Related | pushMatrix() popMatrix() applyMatrix() printMatrix()

Updated on May 19, 2014 05:30:01pm PDT