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Class | PVector
Name | ### random2D()
Examples |
    PVector v;

    void setup() {
      v = PVector.random2D();
      println(v);
      // May print something like:
      // [ -0.75006354, -0.6613658, 0.0 ] or
      // [ 0.13742635, 0.990512, 0.0 ] or
      // [ -0.9456181, -0.32527903, 0.0 ]
    }
Description | Returns a new 2D unit vector with a random direction. If you pass in this as an argument, it will use the PApplet's random number generator.
Syntax |
    .random2D()
    .random2D(parent)
    .random2D(target)
    .random2D(target, parent)
Parameters |
parent | PApplet: current PApplet instance
target | PVector: the target vector (if null, a new vector will be created)
Returns | PVector
Related | random3D()

Updated on May 19, 2014 05:30:03pm PDT