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Class | PVector
Name | ### random3D()
Examples |
    PVector v;

    void setup() {
      v = PVector.random3D();
      println(v);
      // May print something like:
      // [ 0.61554617, -0.51195765, 0.599168 ] or
      // [ -0.4695841, -0.14366731, -0.8711202 ] or
      // [ 0.6091097, -0.22805278, -0.7595902 ]
    }
Description | Returns a new 3D unit vector with a random direction. If you pass in this as an argument, it will use the PApplet's random number generator.
Syntax |
    .random3D()
    .random3D(parent)
    .random3D(target)
    .random3D(target, parent)
Parameters |
parent | PApplet: current PApplet instance
target | PVector: the target vector (if null, a new vector will be created)
Returns | PVector
Related | random2D()

Updated on May 19, 2014 05:30:03pm PDT