﻿# for Emacs: -*- coding: utf-8 -*-
#
# User-defined key sequences for WinCompose
# by Sam Hocevar <sam@hocevar.net>
#

# Key sequences have the following form:
#
# <Multi_key> <key>… : "resulting text"
#
# All key names must be enclosed in <angle brackets>.
# The first key must be <Multi_key>.
# The remaining keys can be single characters, like <a>, <B>, <7>,
# <.>, <@>, or from the following list:
#
#     Up, Down, Left, Right (the arrow keys), space, exclam, quotedbl,
#     numbersign, dollar, percent, ampersand, apostrophe, parenleft,
#     parenright, asterisk, plus, comma, minus, period, slash, colon,
#     semicolon, less, equal, greater, at, bracketleft, backslash,
#     bracketright, asciicircum, underscore, grave, braceleft, bar,
#     braceright, asciitilde.
#
# For more definitions, see the files in %DataDir%.

<Multi_key> <h> <w> : "Hello, world!"

# Konami code
# <Multi_key> <Multi_key> <Up> <Up> <Down> <Down> <Left> <Right> <Left> <Right> <b> <a> : "ᕙ༼ຈل͜ຈ༽ᕗ" # Mighty Donger

# Russian Ruble sign
# <Multi_key> <P> <minus> : "₽"    U20bd # RUBLE SIGN
# <Multi_key> <p> <minus> : "₽"    U20bd # RUBLE SIGN

# Minus sign
# <Multi_key> <minus> <minus> <equal> : "−"    U2212 # MINUS SIGN

# Various tests
# <Multi_key> <t> <f> : "(ﾉಥ益ಥ）ﾉ彡┻━┻"  # Table flip like a boss
# <Multi_key> <l> <f> : "( ͡° ͜ʖ ͡°)"        # Lenny face
# <Multi_key> <s> <f> : "¯\\_(ツ)_/¯"     # Shrug face

