// permits dependencies upon heroes
[HERO]
DependencyOr=Hamg,Hblm,Hmkg,Hpal,Obla,Ofar,Oshd,Otch,Edem,Ekee,Emoo,Ewar,Ucrl,Udea,Udre,Ulic,Npbm,Nbrn,Nngs,Nplh,Nbst,Nalc,Ntin,Nfir

[nwad]
Art=ReplaceableTextures\CommandButtons\BTNSentryWard.blp

// skeletal archer
[nska]
Art=ReplaceableTextures\CommandButtons\BTNSkeletonArcher.blp
Missileart=Abilities\Weapons\Arrow\ArrowMissile.mdl
Missilearc=0.15
Missilespeed=900

// skeleton
[nske]
Art=ReplaceableTextures\CommandButtons\BTNSkeletonWarrior.blp

// skeletal archer (summoned)
[nsca]
Art=ReplaceableTextures\CommandButtons\BTNSkeletonArcher.blp
Missileart=Abilities\Weapons\Arrow\ArrowMissile.mdl
Missilearc=0.15
Missilespeed=900

// skeleton (summoned)
[nsce]
Art=ReplaceableTextures\CommandButtons\BTNSkeletonWarrior.blp

// giant skeleton
[nskg]
Art=ReplaceableTextures\CommandButtons\BTNSkeletonWarrior.blp

// skeletal marksman
[nskm]
Art=ReplaceableTextures\CommandButtons\BTNSkeletonArcher.blp
Missileart=Abilities\Weapons\Arrow\ArrowMissile.mdl
Missilearc=0.15
Missilespeed=900

// burning archer
[nskf]
Buttonpos=0,0
Art=ReplaceableTextures\CommandButtons\BTNSkeletonArcher.blp
Missileart=Abilities\Weapons\Arrow\ArrowMissile.mdl
Missilearc=0.15
Missilespeed=900
MissileHoming=1

// wind serpent 1
[nws1]
Art=ReplaceableTextures\CommandButtons\BTNDragonHawk.blp
Buttonpos=1,0
Missileart=Abilities\Weapons\DragonHawkMissile\DragonHawkMissile.mdl
Missilearc=0.15
Missilespeed=1100
MissileHoming=1
Attachmentanimprops=medium

// wind serpent 2
[nws2]
Art=ReplaceableTextures\CommandButtons\BTNDragonHawk.blp
Buttonpos=1,0
Missileart=Abilities\Weapons\DragonHawkMissile\DragonHawkMissile.mdl
Missilearc=0.15
Missilespeed=1100
MissileHoming=1
Attachmentanimprops=medium

// bandit 1
[nban]
Art=ReplaceableTextures\CommandButtons\BTNBandit.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// brigand
[nbrg]
Art=ReplaceableTextures\CommandButtons\BTNBanditSpearThrower.blp
Missileart=Abilities\Weapons\Banditmissile\Banditmissile.mdl
Missilearc=0.15
Missilespeed=900
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// bandit 2
[nrog]
Art=ReplaceableTextures\CommandButtons\BTNBandit.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// bandit 3
[nenf]
Art=ReplaceableTextures\CommandButtons\BTNBandit.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// bandit lord
[nbld]
Art=ReplaceableTextures\CommandButtons\BTNBanditLord.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// assassin
[nass]
Art=ReplaceableTextures\CommandButtons\BTNBanditSpearThrower.blp
Missileart=Abilities\Weapons\Banditmissile\Banditmissile.mdl
Missilearc=0.15
Missilespeed=900
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// black dragon whelp
[nbdr]
Art=ReplaceableTextures\CommandButtons\BTNBlackDragon.blp
Missileart=Abilities\Weapons\RedDragonBreath\RedDragonMissile.mdl
Missilearc=0.00
Missilespeed=900
Attachmentanimprops=medium

// black drake
[nbdk]
Art=ReplaceableTextures\CommandButtons\BTNBlackDragon.blp
Missileart=Abilities\Weapons\FireballMissile\FireballMissile.mdl
Missilearc=0.00
Missilespeed=900
Attachmentanimprops=medium

// black dragon
[nbwm]
Attachmentanimprops=medium
Missileart=Abilities\Weapons\RedDragonBreath\RedDragonMissile.mdl
Missilearc=0.00
Art=ReplaceableTextures\CommandButtons\BTNBlackDragon.blp

// blue dragon whelp
[nadw]
Attachmentanimprops=medium
Art=ReplaceableTextures\CommandButtons\BTNAzureDragon.blp
Missileart=Abilities\Weapons\FrostWyrmMissile\FrostWyrmMissile.mdl
Missilearc=0.1
Missilespeed=800

// blue drake
[nadk]
Attachmentanimprops=medium
Art=ReplaceableTextures\CommandButtons\BTNAzureDragon.blp
Missileart=Abilities\Weapons\FrostWyrmMissile\FrostWyrmMissile.mdl
Missilearc=0.1
Missilespeed=800

// blue dragon
[nadr]
Attachmentanimprops=medium
Art=ReplaceableTextures\CommandButtons\BTNAzureDragon.blp
Missileart=Abilities\Weapons\FrostWyrmMissile\FrostWyrmMissile.mdl
Missilearc=0.1
Missilespeed=800

// bronze dragon whelp
[nbzw]
Attachmentanimprops=medium
Missileart=Abilities\Weapons\ChimaeraLightningMissile\ChimaeraLightningMissile.mdl
Missilearc=0.00
Missilespeed=1500
Art=ReplaceableTextures\CommandButtons\BTNBronzeDragon.blp

// bronze drake
[nbzk]
Attachmentanimprops=medium
Missileart=Abilities\Weapons\ChimaeraLightningMissile\ChimaeraLightningMissile.mdl
Missilearc=0.00
Missilespeed=1500
Art=ReplaceableTextures\CommandButtons\BTNBronzeDragon.blp

// bronze dragon
[nbzd]
Attachmentanimprops=medium
Missileart=Abilities\Weapons\ChimaeraLightningMissile\ChimaeraLightningMissile.mdl
Missilearc=0.00
Missilespeed=1500
Art=ReplaceableTextures\CommandButtons\BTNBronzeDragon.blp

// green dragon whelp
[ngrw]
Attachmentanimprops=medium
Art=ReplaceableTextures\CommandButtons\BTNGreenDragon.blp
Missileart=Abilities\Weapons\GreenDragonMissile\GreenDragonMissile.mdl
Missilearc=0.00
Missilespeed=1500

// green drake
[ngdk]
Attachmentanimprops=medium
Art=ReplaceableTextures\CommandButtons\BTNGreenDragon.blp
Missileart=Abilities\Weapons\GreenDragonMissile\GreenDragonMissile.mdl
Missilearc=0.00
Missilespeed=1500

// green dragon
[ngrd]
Attachmentanimprops=medium
Art=ReplaceableTextures\CommandButtons\BTNGreenDragon.blp
Missileart=Abilities\Weapons\GreenDragonMissile\GreenDragonMissile.mdl
Missilearc=0.00
Missilespeed=1500

// red dragon whelp
[nrdk]
Art=ReplaceableTextures\CommandButtons\BTNRedDragon.blp
Missileart=Abilities\Weapons\FireBallMissile\FireBallMissile.mdl
Missilearc=0.00
Missilespeed=900
Attachmentanimprops=medium

// red drake
[nrdr]
Art=ReplaceableTextures\CommandButtons\BTNRedDragon.blp
Missileart=Abilities\Weapons\RedDragonBreath\RedDragonMissile.mdl
Missilearc=0.00
Missilespeed=900
Attachmentanimprops=medium

// red dragon
[nrwm]
Art=ReplaceableTextures\CommandButtons\BTNRedDragon.blp
Attachmentanimprops=medium
Missileart=Abilities\Weapons\RedDragonBreath\RedDragonMissile.mdl
Missilearc=0.00
Missilespeed=900

// black dragon roost
[ndrk]
Art=ReplaceableTextures\CommandButtons\BTNBlackDragonRoost.blp
Sellunits=nbdr,nbdk,nbwm

// blue dragon roost
[ndru]
Art=ReplaceableTextures\CommandButtons\BTNBlueDragonRoost.blp
Sellunits=nadw,nadk,nadr

// bronze dragon roost
[ndrz]
Art=ReplaceableTextures\CommandButtons\BTNDragonRoost.blp
Sellunits=nbzw,nbzk,nbzd

// green dragon roost
[ndrg]
Art=ReplaceableTextures\CommandButtons\BTNGreenDragonRoost.blp
Sellunits=ngrw,ngdk,ngrd

// red dragon roost
[ndrr]
Art=ReplaceableTextures\CommandButtons\BTNDragonRoost.blp
Sellunits=nrdk,nrdr,nrwm

// centaur archer
[ncea]
Art=ReplaceableTextures\CommandButtons\BTNCentaurArcher.blp
Buttonpos=0,0
Missileart=Abilities\Weapons\Arrow\ArrowMissile.mdl
Missilearc=0.15
Missilespeed=900
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl
Attachmentanimprops=medium

// centaur impaler
[ncim]
Art=ReplaceableTextures\CommandButtons\BTNCentaurArcher.blp
Buttonpos=0,0
Missileart=Abilities\Weapons\Arrow\ArrowMissile.mdl
Missilearc=0.15
Missilespeed=900
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl
Attachmentanimprops=medium

// centaur outrunner
[ncen]
Art=ReplaceableTextures\CommandButtons\BTNcentaur.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl
Attachmentanimprops=medium

// centaur drudge
[ncer]
Art=ReplaceableTextures\CommandButtons\BTNcentaur.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl
Attachmentanimprops=medium

// centaur sorceror
[ncks]
Art=ReplaceableTextures\CommandButtons\BTNCentaurKhan.blp
Missileart=Abilities\Weapons\FireballMissile\FireballMissile.mdl
Missilearc=0.15
Missilespeed=900
MissileHoming=1
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl
Attachmentanimprops=medium

// centaur khan
[ncnk]
Art=ReplaceableTextures\CommandButtons\BTNCentaurKhan.blp
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl
Attachmentanimprops=medium

// Dark Troll High Priest
[ndth]
Art=ReplaceableTextures\CommandButtons\BTNDarkTrollShadowPriest.blp
Missileart=Abilities\Weapons\FireballMissile\FireballMissile.mdl
Missilearc=0.15
Missilespeed=900
MissileHoming=1
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// Dark Troll Shadow Priest
[ndtp]
Art=ReplaceableTextures\CommandButtons\BTNDarkTrollShadowPriest.blp
Missileart=Abilities\Weapons\FireballMissile\FireballMissile.mdl
Missilearc=0.15
Missilespeed=900
MissileHoming=1
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// Dark troll
[ndtr]
Art=ReplaceableTextures\CommandButtons\BTNDarkTroll.blp
Missileart=Abilities\Weapons\Axe\AxeMissile.mdl
Missilearc=0.15
Missilespeed=1200
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// dark troll berserker
[ndtb]
Art=ReplaceableTextures\CommandButtons\BTNDarkTroll.blp
Missileart=Abilities\Weapons\Axe\AxeMissile.mdl
Missilearc=0.15
Missilespeed=1200
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// dark troll trapper
[ndtt]
Art=ReplaceableTextures\CommandButtons\BTNDarkTrollTrapper.blp
Missileart=Abilities\Weapons\Axe\AxeMissile.mdl
Missilearc=0.15
Missilespeed=1200
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// dark troll warlord
[ndtw]
Art=ReplaceableTextures\CommandButtons\BTNDarkTrollTrapper.blp
Missileart=Abilities\Weapons\Axe\AxeMissile.mdl
Missilearc=0.15
Missilespeed=1200
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// berserk elemental
[nelb]
Art=ReplaceableTextures\CommandButtons\BTNSummonWaterElemental.blp
Missileart=Abilities\Weapons\WaterElementalMissile\WaterElementalMissile.mdl
Missilearc=0.15
Missilespeed=1300
Attachmentanimprops=medium

// enraged elemental
[nele]
Art=ReplaceableTextures\CommandButtons\BTNSummonWaterElemental.blp
Missileart=Abilities\Weapons\WaterElementalMissile\WaterElementalMissile.mdl
Missilearc=0.15
Missilespeed=1300
Attachmentanimprops=medium

[nenc]
Art=ReplaceableTextures\CommandButtons\BTNCorruptedEnt.blp
Attachmentanimprops=medium

[nenp]
Art=ReplaceableTextures\CommandButtons\BTNCorruptedEnt.blp
Attachmentanimprops=medium

[nepl]
Art=ReplaceableTextures\CommandButtons\BTNCorruptedEnt.blp
Attachmentanimprops=medium

// fel stalker
[nfel]
Art=ReplaceableTextures\CommandButtons\BTNFelHound.blp
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl
Attachmentanimprops=medium

// Forest Troll High Priest
[nfsh]
Art=ReplaceableTextures\CommandButtons\BTNForestTrollShadowPriest.blp
Missileart=Abilities\Weapons\FireballMissile\FireballMissile.mdl
Missilearc=0.15
Missilespeed=900
MissileHoming=1
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl

// Forest Troll Shadow Priest
[nfsp]
Buttonpos=0,0
Art=ReplaceableTextures\CommandButtons\BTNForestTrollShadowPriest.blp
Missileart=Abilities\Weapons\FireballMissile\FireballMissile.mdl
Missilearc=0.15
Missilespeed=900
MissileHoming=1
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// forest troll 1
[nftr]
Art=ReplaceableTextures\CommandButtons\BTNForestTroll.blp
Missileart=Abilities\Weapons\Axe\AxeMissile.mdl
Missilearc=0.15
Missilespeed=1200
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// forest troll berserker
[nftb]
Buttonpos=1,0
Art=ReplaceableTextures\CommandButtons\BTNForestTroll.blp
Missileart=Abilities\Weapons\Axe\AxeMissile.mdl
Missilearc=0.15
Missilespeed=1200
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// forest troll 3
[nftt]
Art=ReplaceableTextures\CommandButtons\BTNForestTrollTrapper.blp
Missileart=Abilities\Weapons\Axe\AxeMissile.mdl
Missilearc=0.15
Missilespeed=1200
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// forest troll king
[nftk]
Art=ReplaceableTextures\CommandButtons\BTNForestTroll.blp
Missileart=Abilities\Weapons\Axe\AxeMissile.mdl
Missilearc=0.15
Missilespeed=1200
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl

[nnom]
// Goblin Laboratory
[ngad]
Art=ReplaceableTextures\CommandButtons\BTNAmmoDump.blp
Sellunits=ngsp,nzep,ngir

// goblin merchant
[ngme]
Art=ReplaceableTextures\CommandButtons\BTNMerchant.blp
Sellitems=stwp,bspd,dust,tret,prvt,cnob,stel,pnvl,shea,spro,pinv

// goblin shipyard
[nshp]
Art=ReplaceableTextures\CommandButtons\BTNGoblinShipyard.blp
Sellunits=nbot

// rock golem 1
[ngrk]
Buttonpos=2,0
Attachmentanimprops=large
Art=ReplaceableTextures\CommandButtons\BTNRockGolem.blp

// rock golem 2
[ngst]
Attachmentanimprops=large
Missileart=Abilities\Weapons\AncientProtectorMissile\AncientProtectorMissile.mdl
Missilearc=0.0
Missilespeed=1000
Art=ReplaceableTextures\CommandButtons\BTNRockGolem.blp

// rock golem 3
[nggr]
Attachmentanimprops=large
Missileart=Abilities\Weapons\AncientProtectorMissile\AncientProtectorMissile.mdl
Missilearc=0.0
Missilespeed=1000
Art=ReplaceableTextures\CommandButtons\BTNRockGolem.blp

// battle golem
[narg]
Attachmentanimprops=large
Art=ReplaceableTextures\CommandButtons\BTNArmorGolem.blp

// war golem
[nwrg]
Attachmentanimprops=large
Art=ReplaceableTextures\CommandButtons\BTNArmorGolem.blp

// siege golem
[nsgg]
Attachmentanimprops=large
Art=ReplaceableTextures\CommandButtons\BTNArmorGolem.blp

// goblin shredder
[ngir]
Attachmentanimprops=medium
Art=ReplaceableTextures\CommandButtons\BTNJunkGolem.blp

// Furbolg level 4
[nfrl]
Art=ReplaceableTextures\CommandButtons\BTNFurbolg.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl
Attachmentanimprops=medium

// Furbolg Tracker level 6
[nfrb]
Art=ReplaceableTextures\CommandButtons\BTNFurbolgTracker.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl
Attachmentanimprops=medium

// Furbolg Champion level 7
[nfrg]
Art=ReplaceableTextures\CommandButtons\BTNFurbolg.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl
Attachmentanimprops=medium

// Furbolg Ursa Warrior level 8
[nfra]
Art=ReplaceableTextures\CommandButtons\BTNFurbolgElder.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl
Attachmentanimprops=medium

// Furbolg Shaman level 4
[nfrs]
Art=ReplaceableTextures\CommandButtons\BTNFurbolgShaman.blp
Buttonpos=0,0
Missileart=Abilities\Weapons\FarseerMissile\FarseerMissile.mdl
Missilearc=0.15
Missilespeed=1200
MissileHoming=1
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl
Attachmentanimprops=medium

// Furbolg Elder Shaman level 7
[nfre]
Art=ReplaceableTextures\CommandButtons\BTNFurbolgShaman.blp
Buttonpos=0,0
Missileart=Abilities\Weapons\LichMissile\LichMissile.mdl
Missilearc=0.15
Missilespeed=1200
MissileHoming=1
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl
Attachmentanimprops=medium

// ghost
[ngh1]
Art=ReplaceableTextures\CommandButtons\BTNGhost.blp
Missileart=Abilities\Weapons\BansheeMissile\BansheeMissile.mdl
Missilearc=0.00
Missilespeed=900
MissileHoming=1

// wraith
[ngh2]
Art=ReplaceableTextures\CommandButtons\BTNGhost.blp
Missileart=Abilities\Weapons\BansheeMissile\BansheeMissile.mdl
Missilearc=0.00
Missilespeed=900
MissileHoming=1

// gnoll poacher
[ngna]
Art=ReplaceableTextures\CommandButtons\BTNGnollArcher.blp
Buttonpos=0,0
Missileart=Abilities\Weapons\Arrow\ArrowMissile.mdl
Missilearc=0.15
Missilespeed=1500
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// gnoll assassin
[ngns]
Art=ReplaceableTextures\CommandButtons\BTNGnollArcher.blp
Buttonpos=0,0
Missileart=Abilities\Weapons\PoisonArrow\PoisonArrowMissile.mdl
Missilearc=0.15
Missilespeed=1500
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// gnoll 1
[ngno]
Art=ReplaceableTextures\CommandButtons\BTNGnoll.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// gnoll brute
[ngnb]
Buttonpos=0,0
Art=ReplaceableTextures\CommandButtons\BTNGnoll.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// gnoll warden
[ngnw]
Buttonpos=1,0
Art=ReplaceableTextures\CommandButtons\BTNGnollWarden.blp
Missileart=Abilities\Weapons\FarseerMissile\FarseerMissile.mdl
Missilearc=0.15
Missilespeed=1200
MissileHoming=1
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// gnoll overseer
[ngnv]
Buttonpos=3,0
Art=ReplaceableTextures\CommandButtons\BTNGnollKing.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// Gold Mine
[ngol]
Art=ReplaceableTextures\CommandButtons\BTNGoldMine.blp

// goblin sapper
[ngsp]
Art=ReplaceableTextures\CommandButtons\BTNGoblinSapper.blp
Buttonpos=0,0

// harpy scout
[nhar]
Buttonpos=1,0
Art=ReplaceableTextures\CommandButtons\BTNHarpy.blp
Missileart=Abilities\Weapons\HarpyMissile\HarpyMissile.mdl
Missilearc=0.15
Missilespeed=1500

// harpy rogue
[nhrr]
Buttonpos=1,0
Art=ReplaceableTextures\CommandButtons\BTNHarpy.blp
Missileart=Abilities\Weapons\HarpyMissile\HarpyMissile.mdl
Missilearc=0.15
Missilespeed=1500

// harpy wind witch
[nhrw]
Buttonpos=2,0
Art=ReplaceableTextures\CommandButtons\BTNHarpyWitch.blp
Missileart=Abilities\Weapons\FarseerMissile\FarseerMissile.mdl
Missilearc=0.15
Missilespeed=1200
MissileHoming=1
Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl

// harpy hag
[nhrh]
Art=ReplaceableTextures\CommandButtons\BTNHarpyWitch.blp
Missileart=Abilities\Weapons\FarseerMissile\FarseerMissile.mdl
Missilearc=0.15
Missilespeed=1200
MissileHoming=1
Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl

// harpy queen
[nhrq]
Art=ReplaceableTextures\CommandButtons\BTNHarpyQueen.blp
Missileart=Abilities\Weapons\GargoyleMissile\GargoyleMissile.mdl
Missilearc=0.0
Missilespeed=1000
MissileHoming=1
Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl

// fallen priest
[nhfp]
Art=ReplaceableTextures\CommandButtons\BTNAcolyte.blp
Missileart=Abilities\Weapons\NecromancerMissile\NecromancerMissile.mdl
Missilearc=0.00
Missilespeed=900
MissileHoming=1
Specialart=Objects\Spawnmodels\Undead\UndeadLargeDeathExplode\UndeadLargeDeathExplode.mdl

// deceiver
[nhdc]
Art=ReplaceableTextures\CommandButtons\BTNAcolyte.blp
Missileart=Abilities\Weapons\NecromancerMissile\NecromancerMissile.mdl
Missilearc=0.00
Missilespeed=900
MissileHoming=1
Specialart=Objects\Spawnmodels\Undead\UndeadLargeDeathExplode\UndeadLargeDeathExplode.mdl

// heretic
[nhhr]
Art=ReplaceableTextures\CommandButtons\BTNAcolyte.blp
Missileart=Abilities\Weapons\NecromancerMissile\NecromancerMissile.mdl
Missilearc=0.00
Missilespeed=900
MissileHoming=1
Specialart=Objects\Spawnmodels\Undead\UndeadLargeDeathExplode\UndeadLargeDeathExplode.mdl

// ice troll
[nitr]
Art=ReplaceableTextures\CommandButtons\BTNIceTroll.blp
Missileart=Abilities\Weapons\Axe\AxeMissile.mdl
Missilearc=0.15
Missilespeed=1200
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// ice troll berserker
[nits]
Buttonpos=1,0
Art=ReplaceableTextures\CommandButtons\BTNIceTrollBeserker.blp
Missileart=Abilities\Weapons\Axe\AxeMissile.mdl
Missilearc=0.15
Missilespeed=1200
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// ice troll trapper
[nitt]
Buttonpos=0,0
Art=ReplaceableTextures\CommandButtons\BTNICeTroll.blp
Missileart=Abilities\Weapons\Axe\AxeMissile.mdl
Missilearc=0.15
Missilespeed=1200
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// ice troll warlord
[nitw]
Art=ReplaceableTextures\CommandButtons\BTNICeTroll.blp
Missileart=Abilities\Weapons\Axe\AxeMissile.mdl
Missilearc=0.15
Missilespeed=1200
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// ice troll high priest
[nith]
Art=ReplaceableTextures\CommandButtons\BTNIceTrollShaman.blp
Missileart=Abilities\Weapons\LichMissile\LichMissile.mdl
Missilearc=0.15
Missilespeed=900
MissileHoming=1
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// ice troll priest
[nitp]
Art=ReplaceableTextures\CommandButtons\BTNIceTrollShadowPriest.blp
Missileart=Abilities\Weapons\LichMissile\LichMissile.mdl
Missilearc=0.15
Missilespeed=900
MissileHoming=1
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// kobold
[nkob]
Art=ReplaceableTextures\CommandButtons\BTNKobold.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// kobold geomancer
[nkog]
Buttonpos=2,0
Art=ReplaceableTextures\CommandButtons\BTNKoboldGeomancer.blp
Missileart=Abilities\Weapons\FireBallMissile\FireBallMissile.mdl
Missilearc=0.15
Missilespeed=900
MissileHoming=1
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// kobold taskmaster
[nkol]
Art=ReplaceableTextures\CommandButtons\BTNKobold.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// kobold tunneler
[nkot]
Art=ReplaceableTextures\CommandButtons\BTNKobold.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// lightning lizard
[nltl]
Art=ReplaceableTextures\CommandButtons\BTNThunderLizard.blp
Missileart=Abilities\Weapons\ChimaeraLightningMissile\ChimaeraLightningMissile.mdl
Missilearc=0.00
Missilespeed=1500
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl
Attachmentanimprops=large

// monster lure
[nlur]
Art=ReplaceableTextures\CommandButtons\BTNMonsterLure.blp

// thunder lizard
[nthl]
Art=ReplaceableTextures\CommandButtons\BTNThunderLizard.blp
Missileart=Abilities\Weapons\ChimaeraLightningMissile\ChimaeraLightningMissile.mdl
Missilearc=0.00
Missilespeed=1500
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl
Attachmentanimprops=large

// storm wyrm
[nstw]
Art=ReplaceableTextures\CommandButtons\BTNThunderLizard.blp
Missileart=Abilities\Weapons\ChimaeraLightningMissile\ChimaeraLightningMissile.mdl
Missilearc=0.00
Missilespeed=1500
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl
Attachmentanimprops=large

// murloc flesheater
[nmfs]
Buttonpos=0,0
Art=ReplaceableTextures\CommandButtons\BTNMurlocFlesheater.blp
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// murloc mutant
[nmmu]
Art=ReplaceableTextures\CommandButtons\BTNMurlocMutant.blp
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// murloc plaguebearer
[nmpg]
Art=ReplaceableTextures\CommandButtons\BTNMurlocMutant.blp
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// murloc tiderunner
[nmrl]
Art=ReplaceableTextures\CommandButtons\BTNMurloc.blp
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// murloc huntsman
[nmrr]
Art=ReplaceableTextures\CommandButtons\BTNMurloc.blp
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// murloc nightcrawler
[nmrm]
Art=ReplaceableTextures\CommandButtons\BTNMurlocNightCrawler.blp
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// owlbear
[nowb]
Buttonpos=1,0
Art=ReplaceableTextures\CommandButtons\BTNOwlBear.blp
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl

// enraged owlbear
[nowe]
Art=ReplaceableTextures\CommandButtons\BTNOwlBear.blp
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl

// berserk owlbear
[nowk]
Art=ReplaceableTextures\CommandButtons\BTNOwlBear.blp
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl

// razormane scout
[nrzs]
Art=ReplaceableTextures\CommandButtons\BTNRazorback.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// razormane brute
[nrzb]
Art=ReplaceableTextures\CommandButtons\BTNRazorback.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// razormane medicine man
[nrzm]
Buttonpos=3,0
Art=ReplaceableTextures\CommandButtons\BTNRazorManeChief.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// razormane chieftain
[nrzg]
Art=ReplaceableTextures\CommandButtons\BTNRazorManeChief.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl


// quillboar
[nrzt]
Art=ReplaceableTextures\CommandButtons\BTNRazorback.blp
Missileart=Abilities\Weapons\BristleBackMissile\BristleBackMissile.mdl
Missilearc=0.15
Missilespeed=1500
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// quillboar hunter
[nqbh]
Art=ReplaceableTextures\CommandButtons\BTNRazorback.blp
Missileart=Abilities\Weapons\BristleBackMissile\BristleBackMissile.mdl
Missilearc=0.15
Missilespeed=1500
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

[nspd]
Art=ReplaceableTextures\CommandButtons\BTNNerubian.blp
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl
Attachmentanimprops=medium

[nnwa]
Buttonpos=0,0
Art=ReplaceableTextures\CommandButtons\BTNNerubian.blp
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl
Attachmentanimprops=medium

[nnwl]
Buttonpos=2,0
Art=ReplaceableTextures\CommandButtons\BTNNerubianQueen.blp
Missileart=Abilities\Weapons\CryptFiendMissile\CryptFiendMissile.mdl
Missilearc=0.15
Missilespeed=500
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl
Attachmentanimprops=medium

[nnws]
Art=ReplaceableTextures\CommandButtons\BTNnerubianSpiderLord.blp
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl
Attachmentanimprops=medium

[nnwr]
Art=ReplaceableTextures\CommandButtons\BTNnerubianSpiderLord.blp
Missileart=Abilities\Weapons\CryptFiendMissile\CryptFiendMissile.mdl
Missilearc=0.15
Missilespeed=500
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl
Attachmentanimprops=medium

[nnwq]
Art=ReplaceableTextures\CommandButtons\BTNNerubianQueen.blp
Missileart=Abilities\Weapons\CryptFiendMissile\CryptFiendMissile.mdl
Missilearc=0.15
Missilespeed=500
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl
Attachmentanimprops=medium

// Mercenary Camp Lord Summer
[nmer]
Art=ReplaceableTextures\CommandButtons\BTNMercenaryCamp.blp
Sellunits=nftb,nfsp,nogm,ngrk

// Lord Fall
[nmr2]
Art=ReplaceableTextures\CommandButtons\BTNMercenaryCamp.blp
Sellunits=ngnb,ngnw,nomg,ngrk

// Lord Winter
[nmr3]
Art=ReplaceableTextures\CommandButtons\BTNMercenaryCamp.blp
Sellunits=ngnv,nits,nitt,ngrk

// Barrens
[nmr4]
Art=ReplaceableTextures\CommandButtons\BTNMercenaryCamp.blp
Sellunits=ncen,nhrr,nrzm,nhrw

// Ashenvale
[nmr5]
Art=ReplaceableTextures\CommandButtons\BTNMercenaryCamp.blp
Sellunits=nsts,nfrs,nthl

// Felwood
[nmr6]
Art=ReplaceableTextures\CommandButtons\BTNMercenaryCamp.blp
Sellunits=nmfs,nslf,nstl

// Northrend
[nmr7]
Art=ReplaceableTextures\CommandButtons\BTNMercenaryCamp.blp
Sellunits=nnwa,nits,nrvs,nnwl

// Cityscape
[nmr8]
Art=ReplaceableTextures\CommandButtons\BTNMercenaryCamp.blp
Sellunits=nrog,nass,nkog,nfsh

// Dalaran
[nmr9]
Art=ReplaceableTextures\CommandButtons\BTNMercenaryCamp.blp
Sellunits=nrog,nass,nkog,nfsh

// Village (fall)
[nmr0]
Art=ReplaceableTextures\CommandButtons\BTNMercenaryCamp.blp
Sellunits=nkob,nmrr,nass,nkog

// Dungeon
[nmra]
Art=ReplaceableTextures\CommandButtons\BTNMercenaryCamp.blp
Sellunits=nskf,nkog,nowb

// Underground
[nmrb]
Art=ReplaceableTextures\CommandButtons\BTNMercenaryCamp.blp
Sellunits=nskf,nkog,nowb

// Sunken Ruins
[nmrc]
Art=ReplaceableTextures\CommandButtons\BTNMercenaryCamp.blp
Sellunits=nmsn,nlsn,nlds,ntrt

// Icecrown Glacier
[nmrd]
Art=ReplaceableTextures\CommandButtons\BTNMercenaryCamp.blp
Sellunits=nanm,nbdm,nmgw,nfps

// outland
[nmre]
Art=ReplaceableTextures\CommandButtons\BTNMercenaryCamp.blp
Sellunits=npfl,ndrm,nvdw,ndrd

// black citadel
[nmrf]
Art=ReplaceableTextures\CommandButtons\BTNMercenaryCamp.blp
Sellunits=npfl,ndrm,nvdw,ndrd


// Tavern
[ntav]
Art=ReplaceableTextures\CommandButtons\BTNTavern.blp
Sellunits=Nalc,Ntin,Nfir,Nngs,Nbrn,Npbm,Nplh,Nbst

// Fountain of Power
[nmoo]
Art=ReplaceableTextures\CommandButtons\BTNFountainOfLife.blp

// fountain of health
[nfoh]
Art=ReplaceableTextures\CommandButtons\BTNFountainOfLife.blp

// Marketplace
[nmrk]
Art=ReplaceableTextures\CommandButtons\BTNBlackMarket.blp


// ogre 1
[nogr]
Attachmentanimprops=medium
Art=ReplaceableTextures\CommandButtons\BTNOgre.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl

// ogre 2
[nogm]
Buttonpos=3,0
Attachmentanimprops=medium
Art=ReplaceableTextures\CommandButtons\BTNOgre.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl

// ogre lord
[nogl]
Attachmentanimprops=medium
Art=ReplaceableTextures\CommandButtons\BTNOgreLord.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl

// ogre magi
[nomg]
Attachmentanimprops=medium
Art=ReplaceableTextures\CommandButtons\BTNOgreMagi.blp
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl

// fire revenant
[nrvf]
Art=ReplaceableTextures\CommandButtons\BTNRevenant.blp
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// frost revenant
[nrvs]
Buttonpos=3,0
Art=ReplaceableTextures\CommandButtons\BTNRevenant.blp
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// lightning revenant
[nrvl]
Art=ReplaceableTextures\CommandButtons\BTNRevenant.blp
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// ice revenant
[nrvi]
Art=ReplaceableTextures\CommandButtons\BTNRevenant.blp
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// death revenant
[nrvd]
Art=ReplaceableTextures\CommandButtons\BTNRevenant.blp
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// sludge minion
[nslm]
Art=ReplaceableTextures\CommandButtons\BTNSludgeCreature.blp
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

//sludge flinger
[nslf]
Buttonpos=1,0
Art=ReplaceableTextures\CommandButtons\BTNSludgeCreature.blp
Missileart=Abilities\Weapons\SludgeMissile\SludgeMissile.mdl
Missilearc=0.15
Missilespeed=900
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// sludge monstrosity
[nsln]
Art=ReplaceableTextures\CommandButtons\BTNSludgeCreature.blp
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// salamander hatchling
[nslh]
Art=ReplaceableTextures\CommandButtons\BTNThunderLizardSalamander.blp
Missileart=Abilities\Weapons\FireBallMissile\FireBallMissile.mdl
Missilearc=0.15
Missilespeed=900
Attachmentanimprops=large
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// salamander
[nslr]
Art=ReplaceableTextures\CommandButtons\BTNThunderLizardSalamander.blp
Missileart=Abilities\Weapons\FireBallMissile\FireBallMissile.mdl
Missilearc=0.15
Missilespeed=900
Attachmentanimprops=large
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// salamander vizier
[nslv]
Art=ReplaceableTextures\CommandButtons\BTNThunderLizardVizier.blp
Missileart=Abilities\Weapons\FireBallMissile\FireBallMissile.mdl
Missilearc=0.15
Missilespeed=900
Attachmentanimprops=large
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// salamander lord
[nsll]
Art=ReplaceableTextures\CommandButtons\BTNThunderLizardSalamander.blp
Missileart=Abilities\Weapons\RedDragonBreath\RedDragonMissile.mdl
Missilearc=0.15
Missilespeed=900
Attachmentanimprops=large
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// satyr Trickster
[nsat]
Art=ReplaceableTextures\CommandButtons\BTNSatyrTrickster.blp
Missileart=Abilities\Weapons\NecromancerMissile\NecromancerMissile.mdl
Missilearc=0.15
Missilespeed=1500
MissileHoming=1
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// satyr shadowdancer
[nsts]
Art=ReplaceableTextures\CommandButtons\BTNSatyrTrickster.blp
Missileart=Abilities\Weapons\BlackKeeperMissile\BlackKeeperMissile.mdl
Missilearc=0.15
Missilespeed=1500
MissileHoming=1
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// satyr hellcaller
[nsth]
Art=ReplaceableTextures\CommandButtons\BTNSatyr.blp
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl
Attachmentanimprops=large

// satyr soulstealer
[nstl]
Buttonpos=2,0
Art=ReplaceableTextures\CommandButtons\BTNSatyr.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// satyr
[nsty]
Art=ReplaceableTextures\CommandButtons\BTNSatyr.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// black spider
[nspb]
Art=ReplaceableTextures\CommandButtons\BTNSpiderBlack.blp
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// spider
[nspr]
Art=ReplaceableTextures\CommandButtons\BTNSpider.blp
Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl

// giant spider
[nsgt]
Art=ReplaceableTextures\CommandButtons\BTNSpider.blp
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// spitting spider
[nssp]
Art=ReplaceableTextures\CommandButtons\BTNSpiderBlue.blp
Missileart=Abilities\Weapons\ChimaeraAcidMissile\ChimaeraAcidMissile.mdl
Missilearc=0.15
Missilespeed=1200
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// brood mother
[nsbm]
Art=ReplaceableTextures\CommandButtons\BTNSpiderBlue.blp
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// green spider
[nspg]
Art=ReplaceableTextures\CommandButtons\BTNSpiderGreen.blp
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// sasquatch
[nsqt]
Art=ReplaceableTextures\CommandButtons\BTNSasquatch.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// elder sasquatch
[nsqe]
Art=ReplaceableTextures\CommandButtons\BTNSasquatchShaman.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// sasquatch oracle
[nsqo]
Art=ReplaceableTextures\CommandButtons\BTNSasquatch.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// ancient sasquatch
[nsqa]
Art=ReplaceableTextures\CommandButtons\BTNSasquatch.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// dog
[ndog]
Art=ReplaceableTextures\CommandButtons\BTNWolf.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// pig critter
[npig]
Art=ReplaceableTextures\CommandButtons\BTNPig.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// stag critter
[nder]
Art=ReplaceableTextures\CommandButtons\BTNStag.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

[nsea]
Art=ReplaceableTextures\CommandButtons\BTNSeal.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

[nshe]
Art=ReplaceableTextures\CommandButtons\BTNSheep.blp
RandomSoundLabel=SheepRandomSounds
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

[nshf]
Art=ReplaceableTextures\CommandButtons\BTNSheep.blp
RandomSoundLabel=SheepRandomSounds

[nsha]
Art=ReplaceableTextures\CommandButtons\BTNSheep.blp
RandomSoundLabel=SheepRandomSounds
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

[nshw]
Art=ReplaceableTextures\CommandButtons\BTNSheep.blp
RandomSoundLabel=SheepRandomSounds
Animprops=swim
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// vulture
[nvul]
Art=ReplaceableTextures\CommandButtons\BTNVulture.blp

// male villager
[nvil]
Art=ReplaceableTextures\CommandButtons\BTNVillagerMan.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// kid villager
[nvlk]
Art=ReplaceableTextures\CommandButtons\BTNVillagerKid.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// female villager
[nvlw]
Art=ReplaceableTextures\CommandButtons\BTNVillagerWoman.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// wendigo
[nwen]
Art=ReplaceableTextures\CommandButtons\BTNWendigo.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl
Attachmentanimprops=medium

// timber wolf
[nwlt]
Art=ReplaceableTextures\CommandButtons\BTNTimberWolf.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// giant wolf
[nwlg]
Art=ReplaceableTextures\CommandButtons\BTNTimberWolf.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// dire wolf
[nwld]
Art=ReplaceableTextures\CommandButtons\BTNDireWolf.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// white wolf
[nwwf]
Art=ReplaceableTextures\CommandButtons\BTNTimberWolf.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// giant white wolf
[nwwg]
Art=ReplaceableTextures\CommandButtons\BTNTimberWolf.blp
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl

// white dire wolf
[nwwd]
Art=ReplaceableTextures\CommandButtons\BTNTimberWolf.blp
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl

// elder wendigo
[nwnr]
Art=ReplaceableTextures\CommandButtons\BTNWendigo.blp
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl
Attachmentanimprops=medium

// ancient wendigo
[nwna]
Art=ReplaceableTextures\CommandButtons\BTNWendigo.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl
Attachmentanimprops=medium

// wendigo shaman
[nwns]
Art=ReplaceableTextures\CommandButtons\BTNWendigo.blp
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl
Attachmentanimprops=medium

// rogue wizard
[nwzr]
Art=ReplaceableTextures\CommandButtons\BTNBanditMage.blp
Missileart=Abilities\Weapons\LichMissile\LichMissile.mdl
Missilearc=0.15
Missilespeed=900
MissileHoming=1
Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl
Attachmentanimprops=medium

// renegade wizard
[nwzg]
Art=ReplaceableTextures\CommandButtons\BTNBanditMage.blp
Missileart=Abilities\Weapons\FarseerMissile\FarseerMissile.mdl
Missilearc=0.15
Missilespeed=1200
MissileHoming=1
Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl
Attachmentanimprops=medium

// apprentice wizard
[nwiz]
Art=ReplaceableTextures\CommandButtons\BTNBanditMage.blp
Missileart=Abilities\Weapons\PriestMissile\PriestMissile.mdl
Missilearc=0.15
Missilespeed=1200
MissileHoming=1
Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl

// dark wizard
[nwzd]
Art=ReplaceableTextures\CommandButtons\BTNBanditMage.blp
Missileart=Abilities\Weapons\FireBallMissile\FireBallMissile.mdl
Missilearc=0.15
Missilespeed=900
MissileHoming=1
Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl
Attachmentanimprops=medium

[nzep]
Art=ReplaceableTextures\CommandButtons\BTNGoblinZeppelin.blp
Buttonpos=0,0
MovementSoundLabel=GoblinZeppelinMovement
LoopingSoundFadeIn=512
LoopingSoundFadeOut=512
Attachmentanimprops=large

[ninf]
Art=ReplaceableTextures\CommandButtons\BTNInfernal.blp
Attachmentanimprops=large

[nbal]
Art=ReplaceableTextures\CommandButtons\BTNDoomGuard.blp
Missileart=Abilities\Weapons\DemonHunterMissile\DemonHunterMissile.mdl
Missilearc=0.0
Missilespeed=900
MissileHoming=1
Attachmentanimprops=medium
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

//summoned doomguard
[nba2]
Art=ReplaceableTextures\CommandButtons\BTNDoomGuard.blp
Missileart=Abilities\Weapons\DemonHunterMissile\DemonHunterMissile.mdl
Missilearc=0.0
Missilespeed=900
MissileHoming=1
Attachmentanimprops=medium
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

[nglm]
Art=ReplaceableTextures\CommandButtons\BTNGoblinLandMine.blp

[nwgt]
Art=ReplaceableTextures\CommandButtons\BTNWaygate.blp

[ncnt]
Art=ReplaceableTextures\CommandButtons\BTNGenericCreepBuilding.blp

[nct1]
Art=ReplaceableTextures\CommandButtons\BTNGenericCreepBuilding.blp

[nct2]
Art=ReplaceableTextures\CommandButtons\BTNGenericCreepBuilding.blp

[ntnt]
Art=ReplaceableTextures\CommandButtons\BTNTaurenHut.blp

[ntt2]
Art=ReplaceableTextures\CommandButtons\BTNTaurenHut.blp

[ngnh]
Art=ReplaceableTextures\CommandButtons\BTNGenericCreepBuilding.blp

[ngt2]
Art=ReplaceableTextures\CommandButtons\BTNGenericCreepBuilding.blp

[nten]
Art=ReplaceableTextures\CommandButtons\BTNGenericCreepBuilding.blp

[ntn2]
Art=ReplaceableTextures\CommandButtons\BTNGenericCreepBuilding.blp

[nfh0]
Art=ReplaceableTextures\CommandButtons\BTNGenericCreepBuilding.blp

[nfh1]
Art=ReplaceableTextures\CommandButtons\BTNGenericCreepBuilding.blp

[nfr1]
Art=ReplaceableTextures\CommandButtons\BTNGenericCreepBuilding.blp

[nfr2]
Art=ReplaceableTextures\CommandButtons\BTNGenericCreepBuilding.blp

[nth0]
Art=ReplaceableTextures\CommandButtons\BTNGenericCreepBuilding.blp

[nth1]
Art=ReplaceableTextures\CommandButtons\BTNGenericCreepBuilding.blp

[ncb0]
Art=ReplaceableTextures\CommandButtons\BTNGenericHumanBuilding.blp
Attachmentanimprops=large

[ncb1]
Art=ReplaceableTextures\CommandButtons\BTNGenericHumanBuilding.blp
Attachmentanimprops=large

[ncb2]
Art=ReplaceableTextures\CommandButtons\BTNGenericHumanBuilding.blp
Attachmentanimprops=large

[ncb3]
Art=ReplaceableTextures\CommandButtons\BTNGenericHumanBuilding.blp
Attachmentanimprops=large

[ncb4]
Art=ReplaceableTextures\CommandButtons\BTNGenericHumanBuilding.blp
Attachmentanimprops=large

[ncb5]
Art=ReplaceableTextures\CommandButtons\BTNGenericHumanBuilding.blp
Attachmentanimprops=large

[ncb6]
Art=ReplaceableTextures\CommandButtons\BTNGenericHumanBuilding.blp
Attachmentanimprops=large

[ncb7]
Art=ReplaceableTextures\CommandButtons\BTNGenericHumanBuilding.blp
Attachmentanimprops=large

[ncb8]
Art=ReplaceableTextures\CommandButtons\BTNGenericHumanBuilding.blp
Attachmentanimprops=large

[ncb9]
Art=ReplaceableTextures\CommandButtons\BTNGenericHumanBuilding.blp
Attachmentanimprops=large

[ncba]
Art=ReplaceableTextures\CommandButtons\BTNGenericHumanBuilding.blp
Attachmentanimprops=large

[ncbb]
Art=ReplaceableTextures\CommandButtons\BTNGenericHumanBuilding.blp
Attachmentanimprops=large

[ncbc]
Art=ReplaceableTextures\CommandButtons\BTNGenericHumanBuilding.blp
Attachmentanimprops=large

[ncbd]
Art=ReplaceableTextures\CommandButtons\BTNGenericHumanBuilding.blp
Attachmentanimprops=large

[ncbe]
Art=ReplaceableTextures\CommandButtons\BTNGenericHumanBuilding.blp
Attachmentanimprops=large

[ncbf]
Art=ReplaceableTextures\CommandButtons\BTNGenericHumanBuilding.blp
Attachmentanimprops=large

[nmh0]
Art=ReplaceableTextures\CommandButtons\BTNGenericCreepBuilding.blp

[nmh1]
Art=ReplaceableTextures\CommandButtons\BTNGenericCreepBuilding.blp

// nerubian ziggurat
[nnzg]
Art=ReplaceableTextures\CommandButtons\BTNNerubianZiggurat.blp

// circle of power
[ncop]
Art=ReplaceableTextures\CommandButtons\BTNCOP.blp

[ncp2]
Art=ReplaceableTextures\CommandButtons\BTNCOP.blp

[ncp3]
Art=ReplaceableTextures\CommandButtons\BTNCOP.blp

// harpy nest
[nhns]
Art=ReplaceableTextures\CommandButtons\BTNGenericCreepBuilding.blp

// owl
[nowl]
Art=ReplaceableTextures\CommandButtons\BTNScout.blp

// owl 2
[now2]
Art=ReplaceableTextures\CommandButtons\BTNScout.blp

// owl 3
[now3]
Art=ReplaceableTextures\CommandButtons\BTNScout.blp

// spirit pig
[nspp]
Art=ReplaceableTextures\CommandButtons\BTNRazorback.blp

// Pandaren Brewmaster
[Npbm]
Art=ReplaceableTextures\CommandButtons\BTNPandarenBrewmaster.blp
Requirescount=3
Requires=TALT
Requires1=TWN2,TALT
Requires2=TWN3,TALT
Missileart=Abilities\Weapons\BrewmasterMissile\BrewmasterMissile.mdl
Missilearc=0.15
Missilespeed=900
Buttonpos=2,1
Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl
Attachmentanimprops=large
ScoreScreenIcon=UI\Glues\ScoreScreen\scorescreen-hero-pandarenbrewmaster.blp

// fire
[npn1]
Art=ReplaceableTextures\CommandButtons\BTNFireBrewmaster.blp
Attachmentanimprops=medium

// storm
[npn2]
Art=ReplaceableTextures\CommandButtons\BTNStormBrewmaster.blp
Missileart=Abilities\Weapons\FarseerMissile\FarseerMissile.mdl
Missilearc=0.15
Missilespeed=1200
MissileHoming=1
Attachmentanimprops=medium

// earth
[npn3]
Art=ReplaceableTextures\CommandButtons\BTNEarthBrewmaster.blp
Attachmentanimprops=medium

// Alchemist
[Nalc]
Art=ReplaceableTextures\CommandButtons\BTNHeroAlchemist.blp
Requirescount=3
Requires=TALT
Requires1=TWN2,TALT
Requires2=TWN3,TALT
Missileart=Abilities\Weapons\BrewmasterMissile\BrewmasterMissile.mdl
Missilearc=0.15
Missilespeed=900
Buttonpos=3,2
Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl
Attachmentanimprops=large
DependencyOr=Nalm,Nal2,Nal3
// do NOT put a similar DependencyOr on Nalm
ScoreScreenIcon=UI\Glues\ScoreScreen\scorescreen-hero-alchemist.blp

// Alchemist
[Nalm]
Art=ReplaceableTextures\CommandButtons\BTNHeroAlchemist.blp
Requirescount=3
Requires=TALT
Requires1=TWN2,TALT
Requires2=TWN3,TALT
Missileart=Abilities\Weapons\BrewmasterMissile\BrewmasterMissile.mdl
Missilearc=0.15
Missilespeed=900
Buttonpos=3,2
Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl
Attachmentanimprops=large
ScoreScreenIcon=UI\Glues\ScoreScreen\scorescreen-hero-alchemist.blp

// Alchemist
[Nal2]
Art=ReplaceableTextures\CommandButtons\BTNHeroAlchemist.blp
Requirescount=3
Requires=TALT
Requires1=TWN2,TALT
Requires2=TWN3,TALT
Missileart=Abilities\Weapons\BrewmasterMissile\BrewmasterMissile.mdl
Missilearc=0.15
Missilespeed=900
Buttonpos=3,2
Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl
Attachmentanimprops=large
ScoreScreenIcon=UI\Glues\ScoreScreen\scorescreen-hero-alchemist.blp

// Alchemist
[Nal3]
Art=ReplaceableTextures\CommandButtons\BTNHeroAlchemist.blp
Requirescount=3
Requires=TALT
Requires1=TWN2,TALT
Requires2=TWN3,TALT
Missileart=Abilities\Weapons\BrewmasterMissile\BrewmasterMissile.mdl
Missilearc=0.15
Missilespeed=900
Buttonpos=3,2
Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl
Attachmentanimprops=large
ScoreScreenIcon=UI\Glues\ScoreScreen\scorescreen-hero-alchemist.blp

// Tinker
[Ntin]
Art=ReplaceableTextures\CommandButtons\BTNHeroTinker.blp
Requirescount=3
Requires=TALT
Requires1=TWN2,TALT
Requires2=TWN3,TALT
Missileart=Abilities\Weapons\BrewmasterMissile\BrewmasterMissile.mdl
Missilearc=0.15
Missilespeed=900
Buttonpos=2,2
Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl
Attachmentanimprops=large
ScoreScreenIcon=UI\Glues\ScoreScreen\scorescreen-hero-tinker.blp

// Tinker -- Robo Goblin
[Nrob]
Art=ReplaceableTextures\CommandButtons\BTNHeroTinker.blp
Requirescount=3
Requires=TALT
Requires1=TWN2,TALT
Requires2=TWN3,TALT
Missileart=Abilities\Weapons\BrewmasterMissile\BrewmasterMissile.mdl
Missilearc=0.15
Missilespeed=900
Buttonpos=2,2
Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl
Attachmentanimprops=large
Attachmentlinkprops=alternate
Boneprops=alternate
ScoreScreenIcon=UI\Glues\ScoreScreen\scorescreen-hero-tinker.blp

// clockwerk goblin 
[ncgb]
Art=ReplaceableTextures\CommandButtons\BTNClockWerkGoblin.blp
Attachmentanimprops=medium

// clockwerk goblin 
[ncg1]
Art=ReplaceableTextures\CommandButtons\BTNClockWerkGoblin.blp
Attachmentanimprops=medium

// clockwerk goblin 
[ncg2]
Art=ReplaceableTextures\CommandButtons\BTNClockWerkGoblin.blp
Attachmentanimprops=medium

// clockwerk goblin 
[ncg3]
Art=ReplaceableTextures\CommandButtons\BTNClockWerkGoblin.blp
Attachmentanimprops=medium

// pocket factory (level 1)
[nfac]
Art=ReplaceableTextures\CommandButtons\BTNPocketFactory.blp
Attachmentanimprops=medium

// pocket factory (level 2)
[nfa1]
Art=ReplaceableTextures\CommandButtons\BTNPocketFactory.blp
Attachmentanimprops=medium

// pocket factory (level 3)
[nfa2]
Art=ReplaceableTextures\CommandButtons\BTNPocketFactory.blp
Attachmentanimprops=medium



// Dark Ranger
[Nbrn]
Art=ReplaceableTextures\CommandButtons\BTNBansheeRanger.blp
Requirescount=3
Requires=TALT
Requires1=TWN2,TALT
Requires2=TWN3,TALT
Buttonpos=1,1
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl
Missileart=Abilities\Weapons\Arrow\ArrowMissile.mdl
Missilearc=0.15
Missilespeed=900
ScoreScreenIcon=UI\Glues\ScoreScreen\scorescreen-hero-bansheeranger.blp

[ndr1]
Art=ReplaceableTextures\CommandButtons\BTNSkeletonWarrior.blp

[ndr2]
Art=ReplaceableTextures\CommandButtons\BTNSkeletonWarrior.blp

[ndr3]
Art=ReplaceableTextures\CommandButtons\BTNSkeletonWarrior.blp

// Skink critter
[nskk]
Art=ReplaceableTextures\CommandButtons\BTNSkink.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// crab critter
[ncrb]
Art=ReplaceableTextures\CommandButtons\BTNSpinyCrab.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// Chicken critter
[nech]
Art=ReplaceableTextures\CommandButtons\BTNCritterChicken.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// Frog critter
[nfro]
Art=ReplaceableTextures\CommandButtons\BTNHex.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// Rabbit critter
[necr]
Art=ReplaceableTextures\CommandButtons\BTNCritterRabbit.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// Raccoon critter
[nrac]
Art=ReplaceableTextures\CommandButtons\BTNRacoon.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl


// hermit crab critter
[nhmc]
Art=ReplaceableTextures\CommandButtons\BTNHermitCrab.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// albatross critter
[nalb]
Art=ReplaceableTextures\CommandButtons\BTNAlbatross.blp
Buttonpos=0,0

// sea turtle hatchling
[ntrh]
Art=ReplaceableTextures\CommandButtons\BTNSeaTurtleGreen.blp
Buttonpos=0,0
Missileart=Abilities\Weapons\WaterElementalMissile\WaterElementalMissile.mdl
Missilearc=0.15
Missilespeed=1300
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl
Attachmentanimprops=large

// sea turtle
[ntrs]
Art=ReplaceableTextures\CommandButtons\BTNSeaTurtleGreen.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl
Attachmentanimprops=large

// giant sea turtle
[ntrt]
Buttonpos=0,0
Art=ReplaceableTextures\CommandButtons\BTNSeaTurtleGreen.blp
Missileart=Abilities\Weapons\WaterElementalMissile\WaterElementalMissile.mdl
Missilearc=0.15
Missilespeed=1300
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl
Attachmentanimprops=large

// gargantuan sea turtle
[ntrg]
Art=ReplaceableTextures\CommandButtons\BTNSeaTurtleGreen.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl
Attachmentanimprops=large

// dragon turtle
[ntrd]
Art=ReplaceableTextures\CommandButtons\BTNSeaTurtleRed.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl
Attachmentanimprops=large

// hydra
[nhyd]
Art=ReplaceableTextures\CommandButtons\BTNGreenHydra.blp
Buttonpos=0,0
Missileart=Abilities\Weapons\ChimaeraAcidMissile\ChimaeraAcidMissile.mdl
Missilearc=0.0
Missilespeed=900
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl
Attachmentanimprops=large

// hydra hatchling
[nhyh]
Art=ReplaceableTextures\CommandButtons\BTNGreenHydra.blp
Buttonpos=0,0
Missileart=Abilities\Weapons\ChimaeraAcidMissile\ChimaeraAcidMissile.mdl
Missilearc=0.0
Missilespeed=900
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl
Attachmentanimprops=medium

// elder hydra
[nehy]
Art=ReplaceableTextures\CommandButtons\BTNGreenHydra.blp
Buttonpos=0,0
Missileart=Abilities\Weapons\ChimaeraAcidMissile\ChimaeraAcidMissile.mdl
Missilearc=0.0
Missilespeed=900
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl
Attachmentanimprops=large

// ancient hydra
[nahy]
Art=ReplaceableTextures\CommandButtons\BTNGreenHydra.blp
Buttonpos=0,0
Missileart=Abilities\Weapons\ChimaeraAcidMissile\ChimaeraAcidMissile.mdl
Missilearc=0.0
Missilespeed=900
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl
Attachmentanimprops=large

// lobstrokk prawn
[nlpr]
Art=ReplaceableTextures\CommandButtons\BTNLobstrokkRed.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl
Attachmentanimprops=medium

[nlps]
Art=ReplaceableTextures\CommandButtons\BTNLobstrokkRed.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl
Attachmentanimprops=medium

// lobstrokk snarecaster
[nltc]
Buttonpos=2,0
Art=ReplaceableTextures\CommandButtons\BTNLobstrokkGreen.blp
Buttonpos=0,0
Missileart=Abilities\Weapons\MakuraMissile\MakuraMissile.mdl
Missilearc=0.0
Missilespeed=900
Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl
Attachmentanimprops=medium

// lobstrokk pool dweller
[nlpd]
Art=ReplaceableTextures\CommandButtons\BTNLobstrokkRed.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl
Attachmentanimprops=medium

// lobstrokk deep seer
[nlds]
Art=ReplaceableTextures\CommandButtons\BTNLobstrokkGreen.blp
Buttonpos=3,0
Missileart=Abilities\Weapons\MakuraMissile\MakuraMissile.mdl
Missilearc=0.0
Missilespeed=900
Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl
Attachmentanimprops=medium

// lobstrokk snapper
[nlsn]
Buttonpos=1,0
Art=ReplaceableTextures\CommandButtons\BTNLobstrokkRed.blp
Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl
Attachmentanimprops=medium

// lobstrokk tidal lord
[nlkl]
Art=ReplaceableTextures\CommandButtons\BTNLobstrokkBlue.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl
Attachmentanimprops=large

// mur'gul cliffrunner
[nmcf]
Art=ReplaceableTextures\CommandButtons\BTNMurgulTideWarrior.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl

// mur'gul blood-gill
[nmbg]
Art=ReplaceableTextures\CommandButtons\BTNMurgulBloodGill.blp
Buttonpos=0,0
Missileart=Abilities\Weapons\MurgulMagicMissile\MurgulMagicMissile.mdl
Missilearc=0.00
Missilespeed=900
MissileHoming=1
Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl

// mur'gul tidewarrior
[nmtw]
Art=ReplaceableTextures\CommandButtons\BTNMurgulTideWarrior.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl

// mur'gul snarecaster
[nmsn]
Art=ReplaceableTextures\CommandButtons\BTNMurgulShadowCaster.blp
Buttonpos=2,0
Missileart=Abilities\Weapons\MurgulMagicMissile\MurgulMagicMissile.mdl
Missilearc=0.00
Missilespeed=900
MissileHoming=1
Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl

// mur'gul reaver
[nmrv]
Art=ReplaceableTextures\CommandButtons\BTNMurgulBloodGill.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl

// mur'gul shadowcaster
[nmsc]
Art=ReplaceableTextures\CommandButtons\BTNMurgulShadowCaster.blp
Buttonpos=0,0
Missileart=Abilities\Weapons\MurgulMagicMissile\MurgulMagicMissile.mdl
Missilearc=0.00
Missilespeed=900
MissileHoming=1
Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl

// spider crab
[nscb]
Art=ReplaceableTextures\CommandButtons\BTNSpiderCrab.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// revenant of the tides
[ntrv]
Art=ReplaceableTextures\CommandButtons\BTNRevenant.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl

// revenant of the seas
[nsrv]
Art=ReplaceableTextures\CommandButtons\BTNRevenant.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl

// revenant of the depths
[ndrv]
Art=ReplaceableTextures\CommandButtons\BTNRevenant.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl

// deeplord revenant
[nlrv]
Art=ReplaceableTextures\CommandButtons\BTNDeepLordRevenant.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl

// reef elemental
[nrel]
Art=ReplaceableTextures\CommandButtons\BTNSeaElemental.blp
Missileart=Abilities\Weapons\SeaElementalMissile\SeaElementalMissile.mdl
Missilearc=0.15
Missilespeed=1300
Attachmentanimprops=medium

// sea elemental
[nsel]
Art=ReplaceableTextures\CommandButtons\BTNSeaElemental.blp
Missileart=Abilities\Weapons\SeaElementalMissile\SeaElementalMissile.mdl
Missilearc=0.15
Missilespeed=1300
Attachmentanimprops=medium

// sea giant
[nsgn]
Art=ReplaceableTextures\CommandButtons\BTNSeaGiant.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl
Attachmentanimprops=large

// sea giant hunter
[nsgh]
Art=ReplaceableTextures\CommandButtons\BTNSeaGiantGreen.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl
Attachmentanimprops=large

// sea giant behemoth
[nsgb]
Art=ReplaceableTextures\CommandButtons\BTNSeaGiant.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl
Attachmentanimprops=large

// skeletal orc
[nsko]
Art=ReplaceableTextures\CommandButtons\BTNSkeletalOrc.blp
Buttonpos=0,0

// skeletal orc grunt
[nsog]
Art=ReplaceableTextures\CommandButtons\BTNSkeletalOrcGrunt.blp
Buttonpos=0,0

// skeletal orc champion
[nsoc]
Art=ReplaceableTextures\CommandButtons\BTNSkeletalOrcChampion.blp
Buttonpos=0,0

// stormreaver apprentice
[nsra]
Art=ReplaceableTextures\CommandButtons\BTNOrcWarlock.blp
Buttonpos=0,0
Missileart=Abilities\Weapons\NecromancerMissile\NecromancerMissile.mdl
Missilearc=0.00
Missilespeed=900
MissileHoming=1
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// stormreaver hermit
[nsrh]
Art=ReplaceableTextures\CommandButtons\BTNOrcWarlock.blp
Buttonpos=0,0
Missileart=Abilities\Weapons\NecromancerMissile\NecromancerMissile.mdl
Missilearc=0.00
Missilespeed=900
MissileHoming=1
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// stormreaver necrolyte
[nsrn]
Art=ReplaceableTextures\CommandButtons\BTNOrcWarlock.blp
Buttonpos=0,0
Missileart=Abilities\Weapons\NecromancerMissile\NecromancerMissile.mdl
Missilearc=0.00
Missilespeed=900
MissileHoming=1
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// stormreaver warlock
[nsrw]
Art=ReplaceableTextures\CommandButtons\BTNOrcWarlock.blp
Buttonpos=0,0
Missileart=Abilities\Weapons\NecromancerMissile\NecromancerMissile.mdl
Missilearc=0.00
Missilespeed=900
MissileHoming=1
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

[nbot]
Art=ReplaceableTextures\CommandButtons\BTNTransport.blp
Buttonpos=0,0
Attachmentanimprops=large

// Pandaren level 5
[nfrp]
Art=ReplaceableTextures\CommandButtons\BTNFurbolgPanda.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl
Attachmentanimprops=medium

// Naga Sea Witch
[Nngs]
Art=ReplaceableTextures\CommandButtons\BTNNagaSeaWitch.blp
Requirescount=3
Requires=TALT
Requires1=TWN2,TALT
Requires2=TWN3,TALT
Buttonpos=0,1
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl
Missileart=Abilities\Weapons\NagaArrowMissile\NagaArrowMissile.mdl
Missilearc=0.08
Missilespeed=1200
ScoreScreenIcon=UI\Glues\ScoreScreen\scorescreen-hero-seawitch.blp

// Firelord
[Nfir]
Art=ReplaceableTextures\CommandButtons\BTNHeroAvatarOfFlame.blp
Requirescount=3
Requires=TALT
Requires1=TWN2,TALT
Requires2=TWN3,TALT
Buttonpos=3,1
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl
Missileart=Abilities\Weapons\LordofFlameMissile\LordofFlameMissile.mdl
Missilearc=0.08
MissileHoming=1
Missilespeed=1200
ScoreScreenIcon=UI\Glues\ScoreScreen\scorescreen-hero-avatarofflame.blp

//lava spawn 1
[nlv1]
Art=ReplaceableTextures\CommandButtons\BTNLavaSpawn.blp
Missileart=Abilities\Weapons\LavaSpawnMissile\LavaSpawnMissile.mdl
Missilearc=0.15
MissileHoming=1
Missilespeed=1000
Attachmentanimprops=medium

//lava spawn 2
[nlv2]
Art=ReplaceableTextures\CommandButtons\BTNLavaSpawn.blp
Missileart=Abilities\Weapons\LavaSpawnMissile\LavaSpawnMissile.mdl
Missilearc=0.15
MissileHoming=1
Missilespeed=1000
Attachmentanimprops=medium

//lava spawn 3
[nlv3]
Art=ReplaceableTextures\CommandButtons\BTNLavaSpawn.blp
Missileart=Abilities\Weapons\LavaSpawnMissile\LavaSpawnMissile.mdl
Missilearc=0.15
MissileHoming=1
Missilespeed=1000
Attachmentanimprops=medium



// neutral hireable pit lord
[Nplh]
Art=ReplaceableTextures\CommandButtons\BTNPitLord.blp
Buttonpos=0,2
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl
Attachmentanimprops=large
Requirescount=3
Requires=TALT
Requires1=TWN2,TALT
Requires2=TWN3,TALT
ScoreScreenIcon=UI\Glues\ScoreScreen\scorescreen-hero-pitlord.blp


// Beastmaster
[Nbst]
Art=ReplaceableTextures\CommandButtons\BTNBeastMaster.blp
Buttonpos=1,2
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl
Attachmentanimprops=large
Requirescount=3
Requires=TALT
Requires1=TWN2,TALT
Requires2=TWN3,TALT
ScoreScreenIcon=UI\Glues\ScoreScreen\scorescreen-hero-beastmaster.blp

// grizzly bears
[ngz1]
Art=ReplaceableTextures\CommandButtons\BTNGrizzlyBear.blp
Attachmentanimprops=medium

[ngz2]
Art=ReplaceableTextures\CommandButtons\BTNGrizzlyBear.blp
Attachmentanimprops=medium

[ngz3]
Art=ReplaceableTextures\CommandButtons\BTNGrizzlyBear.blp
Attachmentanimprops=medium

// war eagles
[nwe1]
Art=ReplaceableTextures\CommandButtons\BTNWarEagle.blp
Missileart=Abilities\Weapons\ChimaeraLightningMissile\ChimaeraLightningMissile.mdl
Missilearc=0.00
Missilespeed=1500

[nwe2]
Art=ReplaceableTextures\CommandButtons\BTNWarEagle.blp
Missileart=Abilities\Weapons\ChimaeraLightningMissile\ChimaeraLightningMissile.mdl
Missilearc=0.00
Missilespeed=1500

[nwe3]
Art=ReplaceableTextures\CommandButtons\BTNWarEagle.blp
Missileart=Abilities\Weapons\ChimaeraLightningMissile\ChimaeraLightningMissile.mdl
Missilearc=0.00
Missilespeed=1500

// quillbeasts
[nqb1]
Art=ReplaceableTextures\CommandButtons\BTNQuillBeast.blp
Missileart=Abilities\Weapons\BristleBackMissile\BristleBackMissile.mdl
Missilearc=0.15
Missilespeed=1500
Attachmentanimprops=medium

[nqb2]
Art=ReplaceableTextures\CommandButtons\BTNQuillBeast.blp
Missileart=Abilities\Weapons\BristleBackMissile\BristleBackMissile.mdl
Missilearc=0.15
Missilespeed=1500
Attachmentanimprops=medium

[nqb3]
Art=ReplaceableTextures\CommandButtons\BTNQuillBeast.blp
Missileart=Abilities\Weapons\BristleBackMissile\BristleBackMissile.mdl
Missilearc=0.15
Missilespeed=1500
Attachmentanimprops=medium

[ntor]
Art=ReplaceableTextures\CommandButtons\BTNTornado.blp

[nsc2]
Art=ReplaceableTextures\CommandButtons\BTNSpiderCrab.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

[nsc3]
Art=ReplaceableTextures\CommandButtons\BTNSpiderCrab.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl




//#RESTNOBETA


// mammoth
[nmam]
Art=ReplaceableTextures\CommandButtons\BTNMammoth.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl
Attachmentanimprops=large

// icetusk mammoth
[nmit]
Art=ReplaceableTextures\CommandButtons\BTNMammoth.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl
Attachmentanimprops=large

// dire mammoth
[nmdr]
Art=ReplaceableTextures\CommandButtons\BTNBlackMammoth.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl
Attachmentanimprops=large

// forgotten one
[nfgo]
Art=ReplaceableTextures\CommandButtons\BTNForgottenOne.blp
Buttonpos=0,0
Missileart=Abilities\Weapons\FireBallMissile\FireBallMissile.mdl
Missilearc=0.15
Missilespeed=900
MissileHoming=1
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl
Attachmentanimprops=large

[nfgt]
Art=ReplaceableTextures\CommandButtons\BTNTentacle.blp
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// tuskarr fighter
[ntkf]
Art=ReplaceableTextures\CommandButtons\BTNTuskaarBrown.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// tuskarr spearman
[ntka]
Art=ReplaceableTextures\CommandButtons\BTNTuskaarGold.blp
Buttonpos=0,0
Missileart=abilities\weapons\TuskarSpear\TuskarSpear.mdl
Missilearc=0.15
Missilespeed=1200
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// tuskarr warrior
[ntkw]
Art=ReplaceableTextures\CommandButtons\BTNTuskaarBrown.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// tuskarr trapper
[ntkt]
Art=ReplaceableTextures\CommandButtons\BTNTuskaarGold.blp
Buttonpos=1,0
Missileart=abilities\weapons\TuskarSpear\TuskarSpear.mdl
Missilearc=0.15
Missilespeed=1200
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// tuskarr chieftain
[ntkc]
Art=ReplaceableTextures\CommandButtons\BTNTuskaarBlack.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl

// tuskarr healer
[ntkh]
Art=ReplaceableTextures\CommandButtons\BTNTuskaarBrown.blp
Buttonpos=0,0
Missileart=Abilities\Weapons\PriestMissile\PriestMissile.mdl
Missilearc=0.15
Missilespeed=1200
MissileHoming=1
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// tuskarr sorceror
[ntks]
Art=ReplaceableTextures\CommandButtons\BTNTuskaarBrown.blp
Buttonpos=0,0
Missileart=abilities\weapons\TuskarSpear\TuskarSpear.mdl
Missilearc=0.15
Missilespeed=1200
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// blue dragonspawn meddler
[nbdm]
Art=ReplaceableTextures\CommandButtons\BTNBlueDragonSpawn.blp
Buttonpos=1,0
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// blue dragonspawn warrior
[nbdw]
Art=ReplaceableTextures\CommandButtons\BTNBlueDragonSpawn.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// blue dragonspawn overseer
[nbdo]
Art=ReplaceableTextures\CommandButtons\BTNpurpleDragonSpawn.blp
Buttonpos=0,0
Attachmentanimprops=medium
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// blue dragonspawn apprentice
[nbda]
Art=ReplaceableTextures\CommandButtons\BTNGreenDragonSpawn.blp
Buttonpos=0,0
Missileart=Abilities\Weapons\LichMissile\LichMissile.mdl
Missilearc=0.0
Missilespeed=900
MissileHoming=1
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// blue dragonspawn sorceror
[nbds]
Art=ReplaceableTextures\CommandButtons\BTNGreenDragonSpawn.blp
Buttonpos=0,0
Missileart=Abilities\Weapons\LichMissile\LichMissile.mdl
Missilearc=0.0
Missilespeed=900
MissileHoming=1
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// magnataur warrior
[nmgw]
Art=ReplaceableTextures\CommandButtons\BTNMagnataur.blp
Buttonpos=3,0
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl
Attachmentanimprops=large

// magnataur reaver
[nmgr]
Art=ReplaceableTextures\CommandButtons\BTNMagnataurBrown.blp
Buttonpos=0,0
Missileart=Abilities\Weapons\LichMissile\LichMissile.mdl
Missilearc=0.10
Missilespeed=1000
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl
Attachmentanimprops=large

// magnataur destroyer
[nmgd]
Art=ReplaceableTextures\CommandButtons\BTNBlueMagnataur.blp
Buttonpos=0,0
Missileart=Abilities\Weapons\LichMissile\LichMissile.mdl
Missilearc=0.10
Missilespeed=1000
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl
Attachmentanimprops=large

// crystal arachnathid
[nanc]
DependencyOr=nbnc
Art=ReplaceableTextures\CommandButtons\BTNArachnathidGreen.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// barbed arachnathid
[nanb]
DependencyOr=nbnb
Art=ReplaceableTextures\CommandButtons\BTNArachnathid.blp
Buttonpos=0,0
Missileart=Abilities\Weapons\HarpyMissile\HarpyMissile.mdl
Missilearc=0.15
Missilespeed=1500
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// barbed arachnathid (merc)
[nanm]
DependencyOr=nbnb
Art=ReplaceableTextures\CommandButtons\BTNArachnathid.blp
Buttonpos=0,0
Missileart=Abilities\Weapons\HarpyMissile\HarpyMissile.mdl
Missilearc=0.15
Missilespeed=1500
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl


[nbnb]
Art=ReplaceableTextures\CommandButtons\BTNArachnathid.blp
Buttonpos=0,0
Missileart=Abilities\Weapons\HarpyMissile\HarpyMissile.mdl
Missilearc=0.15
Missilespeed=1500
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// warrior arachnathid
[nanw]
DependencyOr=nbnw
Art=ReplaceableTextures\CommandButtons\BTNArachnathidGreen.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl


// earth-borer arachnathid
[nane]
DependencyOr=nbne
Art=ReplaceableTextures\CommandButtons\BTNArachnathid.blp
Buttonpos=0,0
Missileart=Abilities\Weapons\HarpyMissile\HarpyMissile.mdl
Missilearc=0.15
Missilespeed=1500
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// overlord arachnathid
[nano]
DependencyOr=nbno
Art=ReplaceableTextures\CommandButtons\BTNArachnathidpurple.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// faceless one trickster
[nfor]
Art=ReplaceableTextures\CommandButtons\BTNFacelessOne.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// faceless one terror
[nfot]
Art=ReplaceableTextures\CommandButtons\BTNFacelessOne.blp
Buttonpos=0,0
Missileart=Abilities\Weapons\NecromancerMissile\NecromancerMissile.mdl
Missilearc=0.00
Missilespeed=900
MissileHoming=1
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// faceless one deathbringer
[nfod]
Art=ReplaceableTextures\CommandButtons\BTNFacelessOne.blp
Buttonpos=0,0
Missileart=Abilities\Weapons\NecromancerMissile\NecromancerMissile.mdl
Missilearc=0.00
Missilespeed=900
MissileHoming=1
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// unbroken darkhunter
[nubk]
Art=ReplaceableTextures\CommandButtons\BTNUnbroken.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl
Attachmentanimprops=large

// unbroken rager
[nubr]
Art=ReplaceableTextures\CommandButtons\BTNUnbroken.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl
Attachmentanimprops=large

// unbroken darkweaver
[nubw]
Art=ReplaceableTextures\CommandButtons\BTNUnbroken.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl
Attachmentanimprops=large

// polar bear
[nplb]
Art=ReplaceableTextures\CommandButtons\BTNFrostBear.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl
Attachmentanimprops=medium

// giant polar bear
[nplg]
Art=ReplaceableTextures\CommandButtons\BTNFrostBear.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl
Attachmentanimprops=large

// watery minion cliffrunner
[ncfs]
Art=ReplaceableTextures\CommandButtons\BTNMurgulTideWarrior.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl

// watery minion tidewarrior
[ntws]
Art=ReplaceableTextures\CommandButtons\BTNMurgulTideWarrior.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl

// watery minion snarecaster
[nsns]
Art=ReplaceableTextures\CommandButtons\BTNMurgulShadowCaster.blp
Buttonpos=0,0
Missileart=Abilities\Weapons\MurgulMagicMissile\MurgulMagicMissile.mdl
Missilearc=0.00
Missilespeed=900
MissileHoming=1
Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl

// polar furbolg
[nfpl]
Art=ReplaceableTextures\CommandButtons\BTNPolarFurbolg.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl
Attachmentanimprops=medium

// polar furbolg champion
[nfpc]
Art=ReplaceableTextures\CommandButtons\BTNPolarFurbolg.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl
Attachmentanimprops=medium

// Polar Furbolg Elder Shaman level 8
[nfpe]
Art=ReplaceableTextures\CommandButtons\BTNPolarFurbolgShaman.blp
Buttonpos=0,0
Missileart=Abilities\Weapons\LichMissile\LichMissile.mdl
Missilearc=0.15
Missilespeed=1200
MissileHoming=1
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl
Attachmentanimprops=medium

// Polar Furbolg Shaman level 5
[nfps]
Art=ReplaceableTextures\CommandButtons\BTNPolarFurbolgShaman.blp
Buttonpos=2,0
Missileart=Abilities\Weapons\FarseerMissile\FarseerMissile.mdl
Missilearc=0.15
Missilespeed=1200
MissileHoming=1
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl
Attachmentanimprops=medium

// Polar Furbolg Ursa Warrior level 9
[nfpu]
Art=ReplaceableTextures\CommandButtons\BTNPolarFurbolgElder.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl
Attachmentanimprops=medium

// Polar Furbolg Tracker level 6
[nfpt]
Art=ReplaceableTextures\CommandButtons\BTNPolarFurbolgTracker.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl
Attachmentanimprops=medium

// infected granary
[ngni]
Art=ReplaceableTextures\CommandButtons\BTNGenericHumanBuilding.blp

// grain warehouse
[ngwr]
Art=ReplaceableTextures\CommandButtons\BTNGenericHumanBuilding.blp

// wyvern cage 1
[nwc1]
Art=ReplaceableTextures\CommandButtons\BTNCage.blp

// wyvern cage 2
[nwc2]
Art=ReplaceableTextures\CommandButtons\BTNCage.blp

// magic vault
[nmgv]
Art=ReplaceableTextures\CommandButtons\BTNMagicVault.blp

// treasure box
[nitb]
Art=ReplaceableTextures\CommandButtons\BTNIcyTreasureBox.blp


// Outland dragon roost
[ndro]
Art=ReplaceableTextures\CommandButtons\BTNBlackDragonRoost.blp
Sellunits=nnht,nndk,nndr

// penguin critter
[npng]
Art=ReplaceableTextures\CommandButtons\BTNPenguin.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

[npnw]
Art=ReplaceableTextures\CommandButtons\BTNPenguin.blp
Animprops=swim
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// rat critter
[nrat]
Art=ReplaceableTextures\CommandButtons\BTNYouDirtyRat!.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

// snowy owl critter
[nsno]
Art=ReplaceableTextures\CommandButtons\BTNSnowOwl.blp
Buttonpos=0,0

// felboar critter
[nfbr]
Art=ReplaceableTextures\CommandButtons\BTNFelBoar.blp
Buttonpos=0,0

// dune worm critter
[ndwm]
Art=ReplaceableTextures\CommandButtons\BTNDuneWorm.blp
Buttonpos=0,0

[nvk2]
Art=ReplaceableTextures\CommandButtons\BTNVillagerKid2.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

[nvl2]
Art=ReplaceableTextures\CommandButtons\BTNVillagerMan1.blp
Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl

[nzom]
Art=ReplaceableTextures\CommandButtons\BTNZombie.blp
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

//fel beast
[npfl]
Buttonpos=0,0
Art=ReplaceableTextures\CommandButtons\BTNPurpleFelhound.blp
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

//fel ravager
[npfm]
Art=ReplaceableTextures\CommandButtons\BTNPurpleFelhound.blp
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl


// succubus/demonness
[ndqn]
Art=ReplaceableTextures\CommandButtons\BTNDemoness.blp
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

[ndqv]
Art=ReplaceableTextures\CommandButtons\BTNBlueDemoness.blp
Missileart=Abilities\Weapons\NecromancerMissile\NecromancerMissile.mdl
Missilearc=0.00
Missilespeed=900
MissileHoming=1
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

[ndqt]
Art=ReplaceableTextures\CommandButtons\BTNDemoness.blp
Missileart=Abilities\Weapons\NecromancerMissile\NecromancerMissile.mdl
Missilearc=0.00
Missilespeed=900
MissileHoming=1
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

[ndqp]
Art=ReplaceableTextures\CommandButtons\BTNBlueDemoness.blp
Missileart=Abilities\Weapons\NecromancerMissile\NecromancerMissile.mdl
Missilearc=0.00
Missilespeed=900
MissileHoming=1
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

[ndqs]
Art=ReplaceableTextures\CommandButtons\BTNBlueDemoness.blp
Missileart=Abilities\Weapons\NecromancerMissile\NecromancerMissile.mdl
Missilearc=0.00
Missilespeed=900
MissileHoming=1
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

// mur'gul huts
[nmg0]
Art=ReplaceableTextures\CommandButtons\BTNGenericCreepBuilding.blp

[nmg1]
Art=ReplaceableTextures\CommandButtons\BTNGenericCreepBuilding.blp

// felguard
[nfgu]
Art=ReplaceableTextures\CommandButtons\BTNFelGuard.blp
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl

[nfgb]
Art=ReplaceableTextures\CommandButtons\BTNFelGuard.blp
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl
Attachmentanimprops=medium

[nfov]
Art=ReplaceableTextures\CommandButtons\BTNFelGuardBlue.blp
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl
Attachmentanimprops=large

// infernal contraption
[ninc]
Art=ReplaceableTextures\CommandButtons\BTNInfernalCannon.blp
Missileart=Abilities\Weapons\RedDragonBreath\RedDragonMissile.mdl
Missilearc=0.08
Missilespeed=700
Attachmentanimprops=large

[ninm]
Art=ReplaceableTextures\CommandButtons\BTNInfernalCannon.blp
Missileart=Abilities\Weapons\RedDragonBreath\RedDragonMissile.mdl
Missilearc=0.08
Missilespeed=700
Attachmentanimprops=large

[nina]
Art=ReplaceableTextures\CommandButtons\BTNInfernalFlameCannon.blp
Missileart=Abilities\Weapons\RedDragonBreath\RedDragonMissile.mdl
Missilearc=0.08
Missilespeed=700
Attachmentanimprops=large

[ndrf]
Art=ReplaceableTextures\CommandButtons\BTNDranai.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl

[ndrp]
Art=ReplaceableTextures\CommandButtons\BTNDranai.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl

[ndrw]
Art=ReplaceableTextures\CommandButtons\BTNDranai.blp
Buttonpos=0,0
Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl

[ndrd]
Art=ReplaceableTextures\CommandButtons\BTNDranai.blp
Buttonpos=3,0
Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl

[ndrt]
Art=ReplaceableTextures\CommandButtons\BTNDranai.blp
Buttonpos=2,0
Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl

[ndrn]
Art=ReplaceableTextures\CommandButtons\BTNDranai.blp
Buttonpos=2,0
Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl

[ndrm]
Art=ReplaceableTextures\CommandButtons\BTNDranaiMage.blp
Buttonpos=1,0
Missileart=Abilities\Weapons\FarseerMissile\FarseerMissile.mdl
Missilearc=0.15
Missilespeed=1200
MissileHoming=1
Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl

[ndrh]
Art=ReplaceableTextures\CommandButtons\BTNDranaiMage.blp
Buttonpos=0,0
Missileart=Abilities\Weapons\FarseerMissile\FarseerMissile.mdl
Missilearc=0.15
Missilespeed=1200
MissileHoming=1
Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl

[ndrs]
Art=ReplaceableTextures\CommandButtons\BTNDranaiMage.blp
Buttonpos=0,0
Missileart=Abilities\Weapons\FarseerMissile\FarseerMissile.mdl
Missilearc=0.15
Missilespeed=1200
MissileHoming=1
Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl



// lesser voidwalker
[nvdl]
Art=ReplaceableTextures\CommandButtons\BTNVoidWalker.blp
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl
Missileart=Abilities\Weapons\VoidWalkerMissile\VoidWalkerMissile.mdl
Missilearc=0.0
Missilespeed=900
MissileHoming=1

// voidwalker
[nvdw]
Buttonpos=2,0
Art=ReplaceableTextures\CommandButtons\BTNVoidWalker.blp
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl
Missileart=Abilities\Weapons\VoidWalkerMissile\VoidWalkerMissile.mdl
Missilearc=0.0
Missilespeed=900
MissileHoming=1
Attachmentanimprops=medium

//greater voidwalker
[nvdg]
Buttonpos=3,0
Art=ReplaceableTextures\CommandButtons\BTNVoidWalker.blp
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl
Missileart=Abilities\Weapons\VoidWalkerMissile\VoidWalkerMissile.mdl
Missilearc=0.0
Missilespeed=900
MissileHoming=1
Attachmentanimprops=large

[nvde]
Art=ReplaceableTextures\CommandButtons\BTNVoidWalker.blp
Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl
Missileart=Abilities\Weapons\VoidWalkerMissile\VoidWalkerMissile.mdl
Missilearc=0.0
Missilespeed=900
MissileHoming=1
Attachmentanimprops=large

// nether dragon hatchling
[nnht]
Art=ReplaceableTextures\CommandButtons\BTNNetherDragon.blp
Attachmentanimprops=medium
Missileart=Abilities\Weapons\AvengerMissile\AvengerMissile.mdl
Missilearc=0.0
Missilespeed=900
MissileHoming=1


// nether drake
[nndk]
Art=ReplaceableTextures\CommandButtons\BTNNetherDragon.blp
Attachmentanimprops=medium
Missileart=Abilities\Weapons\AvengerMissile\AvengerMissile.mdl
Missilearc=0.0
Missilespeed=900
MissileHoming=1

// nether dragon
[nndr]
Art=ReplaceableTextures\CommandButtons\BTNNetherDragon.blp
Attachmentanimprops=medium
Missileart=Abilities\Weapons\AvengerMissile\AvengerMissile.mdl
Missilearc=0.0
Missilespeed=900
MissileHoming=1

// eredar sorceror
[ners]
Art=ReplaceableTextures\CommandButtons\BTNEredarWarlockPurple.blp
Missileart=Abilities\Weapons\DemonHunterMissile\DemonHunterMissile.mdl
Missilearc=0.0
Missilespeed=900
MissileHoming=1
Attachmentanimprops=medium

[nerd]
Art=ReplaceableTextures\CommandButtons\BTNEredarWarlockPurple.blp
Missileart=Abilities\Weapons\DemonHunterMissile\DemonHunterMissile.mdl
Missilearc=0.0
Missilespeed=900
MissileHoming=1
Attachmentanimprops=medium

[nerw]
Art=ReplaceableTextures\CommandButtons\BTNEredarWarlockPurple.blp
Missileart=Abilities\Weapons\DemonHunterMissile\DemonHunterMissile.mdl
Missilearc=0.0
Missilespeed=900
MissileHoming=1
Attachmentanimprops=medium

[nogo]
Art=ReplaceableTextures\CommandButtons\BTNOneHeadedOgre.blp
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl
Attachmentanimprops=large

[nogn]
Art=ReplaceableTextures\CommandButtons\BTNOneHeadedOgre.blp
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl
Attachmentanimprops=large

[noga]
Art=ReplaceableTextures\CommandButtons\BTNArmoredOge.blp
Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl
Attachmentanimprops=large

[ndh0]
Art=ReplaceableTextures\CommandButtons\BTNDranaiHut.blp

[ndh1]
Art=ReplaceableTextures\CommandButtons\BTNDranaiHut.blp

[ndch]
Art=ReplaceableTextures\CommandButtons\BTNDranaiChiefHut.blp

[njgb]
Art=ReplaceableTextures\CommandButtons\BTNJungleBeast.blp
Attachmentanimprops=large

[njga]
Art=ReplaceableTextures\CommandButtons\BTNJungleBeast.blp
Attachmentanimprops=medium

[njg1]
Art=ReplaceableTextures\CommandButtons\BTNJungleBeast.blp
Attachmentanimprops=medium
