-- Portuguese localization file for ptBR.
local L = ElvUI[1].Libs.ACL:NewLocale("ElvUI", "ptBR")

L["# Displayed Auras"] = true
L["%s and then %s"] = "%s e depois %s"
L["24-Hour Time"] = "24 horas"
L["2D"] = "2D"
L["3D"] = "3D"
L["Above Chat"] = "Acima do Bate-papo"
L["Above"] = "Acima"
L["Absorbs"] = "Absorções"
L["Accept Invites"] = "Aceitar Convites"
L["Action Paging"] = "Paginação da Barra de Ação"
L["ActionBars"] = "Barras de Ações"
L["Actions"] = true
L["Add a Name or NPC ID to the list."] = true
L["Add a spell to the filter. Use spell ID if you don't want to match all auras which share the same name."] = true
L["Add a spell to the filter."] = "Adicionar um feitiço ao filtro."
L["Add an item or search syntax to the ignored list. Items matching the search syntax will be ignored."] = true
L["Add Currency ID"] = true
L["Add Item or Search Syntax"] = true
L["Add Name or NPC ID"] = true
L["Add Regular Filter"] = true
L["Add Special Filter"] = true
L["Add Spell ID or Name"] = true
L["Add SpellID"] = "Adicionar SpellID"
L["Additional Power Prediction Color"] = true
L["Additional Power Text"] = true
L["Additional spacing between each individual group."] = true
L["AddOn Manager"] = true
L["Adds an arrow infront of the chat lines to copy the entire line."] = true
L["Adjust the height of your right chat panel."] = true
L["Adjust the position of the threat bar to either the left or right datatext panels."] = "Ajustar a posição da barra de agro para os painéis de texto informativos da esquerda ou da direita."
L["Adjust the size of the minimap."] = "Ajustar o tamanho do minimapa."
L["Adjust the width of the bag frame."] = "Ajusta a largura do quadro das bolsas."
L["Adjust the width of the bank frame."] = "Ajusta a largura do quadro do banco."
L["Adjust the width of your right chat panel."] = true
L["AFK Mode"] = true
L["Alert Frames"] = "Alertas"
L["Alerts"] = true
L["Allied Races"] = true
L["Allow Masque to handle the skinning of this element."] = true
L["Allow newly learned spells to be automatically placed on an empty actionbar slot."] = true
L["Allowed Combat Repeat"] = true
L["Alpha channel is taken from the color option."] = true
L["Alpha Fading"] = true
L["Alpha"] = "Transparência"
L["Always Display"] = "Exibir sempre"
L["Always Hide"] = "Sempre Ocultar"
L["Always Show Player"] = true
L["Always Show Realm"] = true
L["Always Show"] = true
L["An X offset (in pixels) to be used when anchoring new frames."] = true
L["An Y offset (in pixels) to be used when anchoring new frames."] = true
L["Anchor Point"] = "Ponto de Fixação"
L["ANCHOR_CURSOR"] = true
L["ANCHOR_CURSOR_LEFT"] = true
L["ANCHOR_CURSOR_RIGHT"] = true
L["Announce Interrupts"] = "Anunciar Interrupções"
L["Announce when you interrupt a spell to the specified chat channel."] = "Anunciar quando interromper um feitiço para o canal de bate-papo especificado."
L["Anticipation"] = true
L["Any"] = true
L["Applies the font and font size settings throughout the entire user interface. Note: Some font size settings will be skipped due to them having a smaller font size by default."] = true
L["Applies the primary texture to all statusbars."] = true
L["Apply Font To All"] = true
L["Apply Texture To All"] = true
L["Apply this filter if a buff has remaining time greater than this. Set to zero to disable."] = true
L["Apply this filter if a buff has remaining time less than this. Set to zero to disable."] = true
L["Apply this filter if a debuff has remaining time greater than this. Set to zero to disable."] = true
L["Apply this filter if a debuff has remaining time less than this. Set to zero to disable."] = true
L["Archaeology Frame"] = "Arqueologia"
L["Are you sure you want to reset ActionBars settings?"] = true
L["Are you sure you want to reset Auras settings?"] = true
L["Are you sure you want to reset Bags settings?"] = true
L["Are you sure you want to reset Chat settings?"] = true
L["Are you sure you want to reset Cooldown settings?"] = true
L["Are you sure you want to reset DataBars settings?"] = true
L["Are you sure you want to reset DataTexts settings?"] = true
L["Are you sure you want to reset General settings?"] = true
L["Are you sure you want to reset NamePlates settings?"] = true
L["Are you sure you want to reset Tooltip settings?"] = true
L["Are you sure you want to reset UnitFrames settings?"] = true
L["Ascending or Descending order."] = true
L["Ascending"] = "Ascendente"
L["Assist Target"] = "Alvo do Assistente"
L["Assist"] = "Assistente"
L["At what point should the text be displayed. Set to -1 to disable."] = "Em qual ponto o texto deve ser mostrado. Defina como -1 para desabilitar."
L["Attach Text To"] = true
L["Attach To"] = "Anexar ao"
L["Attempt to create URL links inside the chat."] = "Tentar criar links URL dentro do bate-papo."
L["Attempt to lock the left and right chat frame positions. Disabling this option will allow you to move the main chat frame anywhere you wish."] = "Tentar bloquear a posição dos painéis do bate-papo esquerdo e direito. Desativar esta opção permitirá mover os painéis de bate-papo para qualquer lugar que desejar."
L["Attempt to support eyefinity/nvidia surround."] = true
L["Aura Bars"] = "Barras de Auras"
L["Aura Filters"] = true
L["Auto Add New Spells"] = true
L["Auto Greed/DE"] = "Escolher Ganância/Desencantar automaticamente"
L["Auto Hide"] = true
L["Auto Repair"] = "Reparar automaticamente"
L["Auto-Close Pet Battle Log"] = true
L["Auto-Hide"] = "Auto-Esconder"
L["Automatic"] = true
L["Automatically accept invites from guild/friends."] = "Aceitar convites de pessoas da lista de amigos ou guilda automaticamente"
L["Automatically hide the objetive frame during boss or arena fights."] = true
L["Automatically repair using the following method when visiting a merchant."] = "Reparar automaticamente usando o seguinte método ao visitar um vendedor."
L["Automatically select greed or disenchant (when available) on green quality items. This will only work if you are the max level."] = "Selecionar automaticamente ganância ou desencantar (quando disponível) em itens de qualidade verde. Funciona apenas se estiver no nível máximo."
L["Automatically vendor gray items when visiting a vendor."] = "Vender itens cinzentos automaticamente quando visitar um vendedor"
L["Backdrop color of transparent frames"] = "Cor de fundo de Painéis transparentes"
L["Backdrop Color"] = "Cor de fundo"
L["Backdrop Faded Color"] = "Cor de fundo desvanecida"
L["Backdrop Spacing"] = true
L["Backdrop"] = "Fundo"
L["Background Glow"] = true
L["Bad Color"] = true
L["Bad Scale"] = true
L["Bad Transition Color"] = true
L["Bad"] = "Mau"
L["Bag 1"] = true
L["Bag 2"] = true
L["Bag 3"] = true
L["Bag 4"] = true
L["Bag Assignment"] = true
L["Bag Sorting"] = true
L["Bag"] = true
L["Bag-Bar"] = "Barra das Bolsas"
L["Bags Only"] = true
L["Bags/Bank"] = true
L["Bank 1"] = true
L["Bank 2"] = true
L["Bank 3"] = true
L["Bank 4"] = true
L["Bank 5"] = true
L["Bank 6"] = true
L["Bank 7"] = true
L["Bank Only"] = true
L["Bar Direction"] = "Direção da Barra"
L["Bars will transition smoothly."] = "Barras terão transição suave."
L["Battleground Friendly"] = true
L["Battleground Texts"] = "Textos do Campo de Batalha"
L["Begin a new row or column after this many auras."] = "Começar uma nova coluna ou linha depois dessa quantia de auras."
L["Below Chat"] = "Abaixo do Bate-papo"
L["Below"] = "Abaixo"
L["BG Map"] = "Mapa do CB"
L["BG Score"] = "Placar do CB"
L["Blacklist Modifier"] = true
L["Blacklist"] = "Lista negra"
L["Blizzard Style"] = true
L["Blizzard"] = true
L["BlizzUI Improvements"] = true
L["Block Combat Click"] = true
L["Block Combat Hover"] = true
L["Block Mouseover Glow"] = true
L["Block Target Glow"] = true
L["Blocks all click events while in combat."] = true
L["Blocks datatext tooltip from showing in combat."] = true
L["BoE"] = true
L["Bonus Reward Position"] = true
L["Border Color"] = "Cor da borda"
L["Border Glow"] = true
L["Border"] = true
L["Borders"] = "Bordas"
L["Boss"] = true
L["Both"] = true
L["Bottom Left"] = true
L["Bottom Panel"] = "Painel Infeior"
L["Bottom Right"] = true
L["Bottom to Top"] = "De baixo para cima"
L["Bottom"] = true
L["BottomLeftMiniPanel"] = "Minimap BottomLeft (Inside)"
L["BottomMiniPanel"] = "Minimap Bottom (Inside)"
L["BottomRightMiniPanel"] = "Minimap BottomRight (Inside)"
L["BoU"] = true
L["Buff Indicator"] = "Indicador de Bônus"
L["Buffs"] = "Bônus"
L["Button Size (Bag)"] = "Tamanho do Botão (Bolsas)"
L["Button Size (Bank)"] = "Tamanho do Botão (Banco)"
L["Button Size"] = "Tamanho do botão"
L["Button Spacing"] = "Espaçamento do botão"
L["Buttons Per Row"] = "Botões por linha"
L["Buttons"] = "Botões"
L["By Type"] = "Por tipo"
L["Calendar Frame"] = "Calendário"
L["Camera Distance Scale"] = "Escala de distância da câmera"
L["Cart / Flag / Orb / Assassin Bounty"] = true
L["Cast Bar"] = true
L["Cast Color"] = true
L["Cast No Interrupt Color"] = true
L["Cast Time Format"] = true
L["Castbar"] = "Barra de lançamento"
L["Casting"] = true
L["Center"] = "Centro"
L["Change settings for the display of the location text that is on the minimap."] = "Alterar as configurações de exibição do texto de localização que está no minimapa."
L["Change the alpha level of the frame."] = "Mudar o nível de transparência do quadro."
L["Channel Time Format"] = true
L["Character Frame"] = "Personagem"
L["Charge Cooldown Text"] = true
L["Charge Draw Swipe"] = true
L["Chat Bubble Names"] = true
L["Chat Bubbles Style"] = "Estilo dos Balões de Fala"
L["Chat Bubbles"] = true
L["Chat EditBox Position"] = "Posição da caixa de edição do bate-papo"
L["Chat History"] = "Histórico do bate-papo"
L["Chat Output"] = true
L["Check these to only have the filter active in certain difficulties. If none are checked, it is active in all difficulties."] = true
L["CheckBox Skin"] = true
L["Choose Export Format"] = true
L["Choose UIPARENT to prevent it from hiding with the unitframe."] = true
L["Choose What To Export"] = true
L["Choose when you want the tooltip to show in combat. If a modifer is chosen, then you need to hold that down to show the tooltip."] = true
L["Choose when you want the tooltip to show. If a modifer is chosen, then you need to hold that down to show the tooltip."] = true
L["Clamp nameplates to the top of the screen when outside of view."] = true
L["Clamp Nameplates"] = true
L["Class Backdrop"] = "Fundo por classe"
L["Class Castbars"] = "Barras de Lançamento da Classe"
L["Class Color Mentions"] = true
L["Class Color Override"] = "Sobrescrever Cor da Classe"
L["Class Health"] = "Vida por Classe"
L["Class Power"] = "Poder por classe"
L["Class Resources"] = "Recursos de Classe"
L["Classification"] = true
L["Clear Filter"] = true
L["Clear Search On Close"] = true
L["Click Through"] = "Clicar através"
L["Clickable Height"] = true
L["Clickable Size"] = true
L["Clickable Width / Width"] = true
L["Coding:"] = "Codificação:"
L["Color all buffs that reduce the unit's incoming damage."] = "Colorir todos os bônus que reduzem o dano recebido pela unidade."
L["Color aurabar debuffs by type."] = "Colorir penalidades da barra de auras por tipo."
L["Color castbars by the class of player units."] = true
L["Color castbars by the reaction type of non-player units."] = true
L["Color Gradient"] = true
L["Color health by amount remaining."] = "Colorir a vida pela quantidade restante."
L["Color health by classcolor or reaction."] = "Colorir a vida pela cor da classe ou reação."
L["Color health by color selection."] = true
L["Color health by threat status."] = true
L["Color Keybind Text when Out of Range, instead of the button."] = true
L["Color Keybind Text"] = true
L["Color of the actionbutton when not usable."] = true
L["Color of the actionbutton when out of power (Mana, Rage, Focus, Holy Power)."] = "Cor do botão de ação quando sem poder (Mana, Raiva, Foco, Poder Sagrado)."
L["Color of the actionbutton when out of range."] = "Cor do botão de ação quando fora de alcance."
L["Color of the actionbutton when usable."] = true
L["Color Override"] = true
L["Color power by classcolor or reaction."] = "Colorir poder pela cor da classe ou reação."
L["Color power by color selection."] = true
L["Color power by threat status."] = true
L["Color some texts use."] = "Cores que alguns textos usam."
L["Color Tanked"] = true
L["Color the health backdrop by class or reaction."] = "Colorir o fundo da vida pela cor da classe ou reação."
L["Color the unit healthbar if there is a debuff that can be dispelled by you."] = "Colorir a barra de vida se existir uma penalidade que você possa dissipar."
L["Color Turtle Buffs"] = "Colorir bônus de Tartaruga"
L["Color when the text is about to expire"] = "Cor do texto quando está quase a expirar."
L["Color when the text is in the days format."] = "Cor do texto quando está em formato de dias."
L["Color when the text is in the hours format."] = "Cor do texto quando está em formato de horas."
L["Color when the text is in the minutes format."] = "Cor do texto quando está em formato de minutos."
L["Color when the text is in the seconds format."] = "Cor do texto quando está em formato de segundos."
L["Colored Icon"] = "Ícone Colorido"
L["Coloring (Specific)"] = "Coloração (Específica)"
L["Coloring"] = "Coloração"
L["Colors the border according to the Quality of the Item."] = true
L["Colors the border according to the type of items assigned to the bag."] = true
L["Colors"] = true
L["Combat Icon"] = true
L["Combat Override Key"] = true
L["CombatText Font"] = "Fonte do texto de Combate"
L["Combo Point"] = true
L["Comparison Font Size"] = true
L["Completely hide the voice buttons."] = true
L["Condensed"] = true
L["Configure Auras"] = "Configurar Auras"
L["Contribution"] = true
L["Control enemy nameplates toggling on or off when in combat."] = true
L["Control friendly nameplates toggling on or off when in combat."] = true
L["Controls how big of an area on the screen will accept clicks to target unit."] = true
L["Controls how many auras are displayed, this will also affect the size of the auras."] = true
L["Controls the amount of decimals used in values displayed on elements like NamePlates and UnitFrames."] = true
L["Controls the speed at which smoothed bars will be updated."] = true
L["Controls the width and how big of an area on the screen will accept clicks to target unit."] = true
L["Controls which nameplates will be displayed."] = true
L["Cooldown Text"] = "Texto do Tempo de Recarga"
L["Cooldowns"] = true
L["Copy Chat Lines"] = true
L["Copy From"] = "Copiar de"
L["Copy settings from another unit."] = true
L["Copy Settings From"] = true
L["Core |cfffe7b2cElvUI|r options."] = true
L["Count Font Size"] = "Tamanho da Fonte do Contador"
L["Count xOffset"] = true
L["Count yOffset"] = true
L["Create a filter, once created a filter can be set inside the buffs/debuffs section of each unit."] = "Criar um filtro, uma vez criado o filtro pode ser definido dentro da seção dos bônus/penalidades de cada unidade."
L["Create Custom Text"] = true
L["Create Filter"] = "Criar filtro"
L["Creature Type"] = true
L["Credits"] = "Créditos"
L["Crop Icons"] = true
L["Currency Format"] = "Formato de moeda"
L["Current - Max"] = "Atual - Máximo"
L["Current - Percent (Remaining)"] = true
L["Current - Percent"] = "Atual - Porcentagem"
L["Current - Remaining"] = true
L["Current / Max - Percent"] = true
L["Current / Max"] = "Atual / Máximo"
L["Current Level"] = true
L["Current Mount"] = true
L["Current"] = "Atual"
L["Cursor Anchor Offset X"] = true
L["Cursor Anchor Offset Y"] = true
L["Cursor Anchor Type"] = true
L["Cursor Anchor"] = true
L["Custom Backdrop"] = true
L["Custom Color"] = true
L["Custom Currencies"] = true
L["Custom Currency"] = true
L["Custom Dead Backdrop"] = true
L["Custom Faction Colors"] = true
L["Custom Power Prediction Color"] = true
L["Custom Texts"] = "Textos Personalizados"
L["Custom Texture"] = true
L["Custom Timestamp Color"] = true
L["Cutaway Bars"] = true
L["Darken Inactive"] = "Escurecer Inativos"
L["DataBars"] = true
L["Datatext Panel (Left)"] = "Painel de Textos Informativos (Esquerdo)"
L["Datatext Panel (Right)"] = "Painel de Textos Informativos (Direito)"
L["DataTexts"] = "Textos Informativos"
L["Days"] = "Dias"
L["Debuff Highlighting"] = "Destacar Penalidades"
L["Debuffs"] = "Penalidades"
L["Debug Tools"] = "Ferramentas de Depuração"
L["Decimal Length"] = true
L["Decimal Threshold"] = true
L["Decode Text"] = true
L["Default Color"] = true
L["Default Font"] = "Fonte Padrão"
L["Default Settings"] = true
L["Deficit"] = "Défice"
L["Defines how the group is sorted."] = "Define como o grupo é organizado"
L["Defines the sort order of the selected sort method."] = "Define a ordem de organização do método escolhido"
L["Delete a created filter, you cannot delete pre-existing filters, only custom ones."] = "Excluir um filtro criado, você não pode excluir filtros pré-existentes, apenas aqueles personalizados."
L["Delete Filter"] = "Apagar Filtro"
L["Desaturate Cooldowns"] = true
L["Desaturate Junk Items"] = true
L["Desaturate Voice Icons"] = true
L["Desaturated Icon"] = true
L["Descending"] = "Descendente"
L["Detach From Frame"] = "Destacar do Quadro"
L["Detached Width"] = "Largura quando Destacado"
L["Direction the bag sorting will use to allocate the items."] = "Direção que o organizador de bolsas irá usar para distribuir os itens."
L["Direction the bar moves on gains/losses"] = true
L["Direction the health bar moves when gaining/losing health."] = "Direção em que a barra da vida se move quando se ganha/perde vida."
L["Disable Bag Sort"] = true
L["Disable Bank Sort"] = true
L["Disable Debuff Highlight"] = true
L["Disable Tutorial Buttons"] = true
L["Disabled Blizzard Frames"] = true
L["Disabled Blizzard"] = true
L["Disables the focus and target of focus unitframes."] = true
L["Disables the player and pet unitframes."] = true
L["Disables the target and target of target unitframes."] = true
L["Disables the tutorial button found on some frames."] = true
L["Disconnected"] = "Desconectado"
L["Display a healer icon over known healers inside battlegrounds or arenas."] = "Mostra um ícone de Curandeiro sobre curandeiros conhecidosem campos de batalha ou arenas."
L["Display a panel across the bottom of the screen. This is for cosmetic only."] = "Mostra um painel na parte inferior da tela. Apenas para efeito cosmético."
L["Display a panel across the top of the screen. This is for cosmetic only."] = "Mostra um painel na parte superior da tela. Apenas para efeito cosmético."
L["Display a spark texture at the end of the castbar statusbar to help show the differance between castbar and backdrop."] = "Exibir uma textura de faísca no fim da Barra de Lançamento para ajudar a diferenciar a barra de lançamento e o fundo."
L["Display battleground messages in the middle of the screen."] = true
L["Display bind names on action buttons."] = "Exibir atalhos nos botões de ação."
L["Display Character Info"] = true
L["Display cooldown text on anything with the cooldown spiral."] = "Exibir texto do tempo de recarga para tudo que tenha espiral de recarga."
L["Display current mount the unit is riding."] = true
L["Display data panels below the chat, used for datatexts."] = "Mostra painéis abaixo do bate-papo, usados para textos informativos."
L["Display emotion icons in chat."] = "Exibir ícones emotivos no bate-papo."
L["Display Frames"] = "Exibir Quadros"
L["Display guild ranks if a unit is guilded."] = "Mostrar o Posto da guilda se a unidade possuir uma."
L["Display how many of a certain item you have in your possession."] = "Mostra quantos de certo item você possui."
L["Display icon on arena frame indicating the units talent specialization or the units faction if inside a battleground."] = "Exibir um ícone nos quadros de arena indicando a especialização de talentos das unidades ou a sua facção dentro dum Campo de Batalha"
L["Display In Main Tooltip"] = true
L["Display Inspect Info"] = true
L["Display Interrupt Source"] = true
L["Display Item Level"] = true
L["Display LFG Icons in group chat."] = true
L["Display macro names on action buttons."] = "Exibir nomes das macros nos botões de ação."
L["Display minimap panels below the minimap, used for datatexts."] = "Exibir painéis abaixo do minimapa, usados para textos informativos."
L["Display player titles."] = "Mostrar títulos dos jogadores."
L["Display Player"] = "Exibir Jogador"
L["Display Style"] = true
L["Display Target"] = "Mostrar Alvo"
L["Display Text"] = "Mostrar Texto"
L["Display the castbar icon inside the castbar."] = true
L["Display the castbar inside the information panel, the icon will be displayed outside the main unitframe."] = true
L["Display the hyperlink tooltip while hovering over a hyperlink."] = "Exibir a tooltip de um hyperlink quando pairar por cima deste."
L["Display the junk icon on all grey items that can be vendored."] = true
L["Display the name of the unit on the chat bubble. This will not work if backdrop is disabled or when you are in an instance."] = true
L["Display the New Item Glow"] = true
L["Display the npc ID when mousing over a npc tooltip."] = true
L["Display the scrap icon on items that can be scrapped."] = true
L["Display the spell or item ID when mousing over a spell or item tooltip."] = "Quando pairar o rato (mouse) sobre Itens ou Feitiços, mostra o ID destes na tooltip."
L["Display the target of your current cast. Useful for mouseover casts."] = "Mostra os alvos do seu lançamento atual. Útil para lançamentos mouseover."
L["Display the unit name who interrupted a spell on the castbar. You should increase the 'Time to Hold' to show properly."] = true
L["Display the unit role in the tooltip."] = true
L["Display the upgrade icon on items that WoW considers an upgrade for your character."] = true
L["Display tick marks on the castbar for channelled spells. This will adjust automatically for spells like Drain Soul and add additional ticks based on haste."] = "Exibir marcas na barra de lançamento para feitiços canalizados. Isto irá se ajustar automaticamente para feitiços como Drenar Alma e adicionará ticks baseado na Aceleração."
L["Displayed Currency"] = true
L["Displays a detailed report of every item sold when enabled."] = true
L["Displays item level on equippable items."] = true
L["Don't display auras that are longer than this duration (in seconds). Set to zero to disable."] = true
L["Don't display auras that are shorter than this duration (in seconds). Set to zero to disable."] = true
L["Donations:"] = "Doações:"
L["Down"] = "Baixo"
L["Dungeon & Raid Filter"] = true
L["Duration Font Size"] = true
L["Duration Reverse"] = "Duração Reversa"
L["Duration Text"] = true
L["Duration"] = "Duração"
L["Elite Icon"] = true
L["ELVUI_CREDITS"] = "Gostaria de agradecer especialmente às seguintes pessoas por me ajudarem a manter este addon, quer testando, codificando, ou através de doações. Em relação às doações, esta lista contém apenas o nome das pessoas que me contataram através de mensagem privada nos forums, se o seu nome está em falta e gostaria de o ver adicionado, por favor contate-me por mensagem privada."
L["Emotion Icons"] = "Ícones Emotivos"
L["Enable + Adjust Movers"] = true
L["Enable Custom Color"] = true
L["Enable the use of separate size options for the right chat panel."] = true
L["Enable/Disable the all-in-one bag."] = "Ativar/Desativar a Bolsa tudo-em-um."
L["Enable/Disable the Bag-Bar."] = "Ativar/Desativar a Barra das Bolsas."
L["Enable/Disable the loot frame."] = "Ativar/Desativar painel de saques."
L["Enable/Disable the loot roll frame."] = "Ativar/Desativar painel de disputa de saques"
L["Enable/Disable the minimap. |cffFF0000Warning: This will prevent you from seeing the minimap datatexts.|r"] = true
L["Enables the ElvUI Raid Control panel."] = true
L["Enabling this allows raid-wide sorting however you will not be able to distinguish between groups."] = true
L["Enabling this inverts the grouping order when the raid is not full, this will reverse the direction it starts from."] = true
L["Enabling this will check your health amount."] = true
L["Enabling this will check your power amount."] = true
L["Enchanting"] = true
L["Enemy Aura Type"] = "Tipo de Aura do Inimigo"
L["Enemy Combat Toggle"] = true
L["Enemy"] = "Inimigo"
L["ENEMY_NPC"] = "Enemy NPC"
L["ENEMY_PLAYER"] = "Enemy Player"
L["Engineering"] = true
L["Enhanced PVP Messages"] = true
L["Error decoding data. Import string may be corrupted!"] = true
L["Error exporting profile!"] = true
L["Exclude Name"] = true
L["Excluded names will not be class colored."] = true
L["Excluded Names"] = true
L["Expiring"] = "Expirando"
L["Export Now"] = true
L["Export Profile"] = true
L["Exported"] = true
L["Fade Chat"] = "Desvanecer o bate-papo"
L["Fade Out Delay"] = true
L["Fade Out"] = true
L["Fade Tabs No Backdrop"] = true
L["Fade the chat text when there is no activity."] = "Desvanece o texto do bate-papo quando não há atividade."
L["Fade Threshold"] = "Limiar para Desvanecer"
L["Fade Undocked Tabs"] = true
L["Fader"] = true
L["Fades the text on chat tabs that are docked in a panel where the backdrop is disabled."] = true
L["Fades the text on chat tabs that are not docked at the left or right chat panel."] = true
L["Fill"] = "Preencher"
L["Filled"] = "Preenchido"
L["Filter already exists!"] = true
L["Filter Priority"] = true
L["Filter Search"] = true
L["Filter Type"] = "Tipo de filtro"
L["Filters are not allowed to have commas in their name. Stripping commas from filter name."] = true
L["Filters Page"] = true
L["Flash"] = true
L["Fluid Position Buffs on Debuffs"] = true
L["Fluid Position Debuffs on Buffs"] = true
L["Flyout Direction"] = true
L["Focus"] = true
L["FocusTarget"] = true
L["Font Outline"] = "Contorno da Fonte"
L["Font"] = "Fonte"
L["Fonts"] = "Fontes"
L["Force Hide Blizzard Text"] = true
L["Force Off"] = "Forçado Desligado"
L["Force On"] = "Forçado Ligado"
L["Force Reaction Color"] = true
L["Force the frames to show, they will act as if they are the player frame."] = "Forçar os quadros para aparecerem, irão se comportar como se fossem o quadro do jogador."
L["Forces Debuff Highlight to be disabled for these frames"] = true
L["Forces Mouseover Glow to be disabled for these frames"] = true
L["Forces reaction color instead of class color on units controlled by players."] = true
L["Forces Target Glow to be disabled for these frames"] = true
L["Format"] = "Formato"
L["Frame Glow"] = true
L["Frame Level"] = true
L["Frame Orientation"] = true
L["Frame Strata"] = true
L["Frame"] = "Quadro"
L["Frequent Updates"] = "Atualizações frequentes"
L["Friend"] = true
L["Friendly Aura Type"] = "Tipo de Aura para Aliado"
L["Friendly Combat Toggle"] = true
L["Friendly"] = "Aliado"
L["FRIENDLY_NPC"] = "Friendly NPC"
L["FRIENDLY_PLAYER"] = "Friendly Player"
L["Full Overlay"] = true
L["Full"] = true
L["Gems"] = true
L["General Options"] = true
L["General"] = "Geral"
L["Global (Account Settings)"] = true
L["Global Fade Transparency"] = true
L["Global"] = true
L["Glow"] = "Brilhar"
L["GM Chat"] = true
L["Gold Format"] = true
L["Good Color"] = true
L["Good Scale"] = true
L["Good Transition Color"] = true
L["Good"] = "Bom"
L["Gossip Frame"] = "Fofocas"
L["Group By"] = "Agrupar por"
L["Group Spacing"] = true
L["Grouping & Sorting"] = true
L["Groups Per Row/Column"] = "Grupos por Linha/Coluna"
L["Growth direction from the first unitframe."] = "Direção de crescimento a partir do primeiro quado de unidade."
L["Growth Direction"] = "Direção de crescimento"
L["Growth X-Direction"] = true
L["Growth Y-Direction"] = true
L["Guardians"] = true
L["Guild Control Frame"] = "Controle da Guilda"
L["Guild Ranks"] = "Posto na Guilda"
L["Guild Registrar"] = "Registrar Guilda"
L["Header Font Size"] = true
L["Heal Absorbs"] = true
L["Heal Prediction"] = "Curas por vir"
L["Healer Icon"] = "Ícone de Curador"
L["Health Backdrop Multiplier"] = true
L["Health Backdrop"] = "Fundo da Vida"
L["Health Bar"] = true
L["Health Border"] = "Borda da Vida"
L["Health By Value"] = "Vida por Valor"
L["Health Color"] = true
L["Health Threshold"] = true
L["Health"] = "Vida"
L["Height Multiplier"] = "Multiplicador de Altura"
L["Height of the objective tracker. Increase size to be able to see more objectives."] = true
L["Height"] = "Altura"
L["Help Frame"] = "Ajuda"
L["Herbalism"] = true
L["Here you can add items or search terms that you want to be excluded from sorting. To remove an item just click on its name in the list."] = true
L["HH:MM Threshold"] = true
L["Hide At Max Level"] = true
L["Hide Below Max Level"] = true
L["Hide Both"] = "Esconder Ambos"
L["Hide Cooldown Bling"] = true
L["Hide Delay"] = true
L["Hide Error Text"] = "Esconder Texto de Erro"
L["Hide Frame"] = true
L["Hide In Combat"] = true
L["Hide In Vehicle"] = true
L["Hide Outside PvP"] = true
L["Hide specific sections in the datatext tooltip."] = true
L["Hide Spell Name"] = true
L["Hide Time"] = true
L["Hide tooltip while in combat."] = "Esconder tooltip em combate"
L["Hide Voice Buttons"] = true
L["Hide When Empty"] = true
L["Hide"] = "Esconder"
L["Hides the bling animation on buttons at the end of the global cooldown."] = true
L["Hides the red error text at the top of the screen while in combat."] = "Esconde o texto de erro vermelho do topo da tela quando em combate."
L["Horde / Alliance / Honor Info"] = true
L["Horizontal Spacing"] = "Espamento Horizontal"
L["Horizontal"] = "Horizontal"
L["Hostile NPCs"] = true
L["Hostile"] = true
L["Hours"] = "Horas"
L["Hover Highlight"] = true
L["Hover"] = true
L["How far away the portrait is from the camera."] = "Quão longe o retrato está da camera."
L["How long the cutaway health will take to fade out."] = true
L["How long the cutaway power will take to fade out."] = true
L["How many seconds the castbar should stay visible after the cast failed or was interrupted."] = true
L["How much time before the cutaway health starts to fade."] = true
L["How much time before the cutaway power starts to fade."] = true
L["Hyperlink Hover"] = "Pairar no hyperlink"
L["Icon Inside Castbar"] = true
L["Icon Position"] = true
L["Icon Size"] = true
L["Icon"] = "Ícone"
L["Icon: BOTTOM"] = "Ícone: ABAIXO"
L["Icon: BOTTOMLEFT"] = "Ícone: ABAIXO-ESQUERDA"
L["Icon: BOTTOMRIGHT"] = "Ícone: ABAIXO-DIREITA"
L["Icon: LEFT"] = "Ícone: ESQUERDA"
L["Icon: RIGHT"] = "Ícone: DIREITA"
L["Icon: TOP"] = "Ícone: ACIMA"
L["Icon: TOPLEFT"] = "Ícone: ACIMA-ESQUERDA"
L["Icon: TOPRIGHT"] = "Ícone: ACIMA-DIREITA"
L["Icons and Text (Short)"] = true
L["Icons and Text"] = "Texto e Ícones"
L["If enabled then it checks if auras are missing instead of being present on the unit."] = true
L["If enabled then it will require all auras to activate the filter. Otherwise it will only require any one of the auras to activate it."] = true
L["If enabled then it will require all cooldowns to activate the filter. Otherwise it will only require any one of the cooldowns to activate it."] = true
L["If enabled then the filter will only activate if the level of the unit is equal to or higher than this value."] = true
L["If enabled then the filter will only activate if the level of the unit is equal to or lower than this value."] = true
L["If enabled then the filter will only activate if the level of the unit matches this value."] = true
L["If enabled then the filter will only activate if the level of the unit matches your own."] = true
L["If enabled then the filter will only activate if the unit is casting interruptible spells."] = true
L["If enabled then the filter will only activate if the unit is casting not interruptible spells."] = true
L["If enabled then the filter will only activate if the unit is not casting or channeling one of the selected spells."] = true
L["If enabled then the filter will only activate when the unit is a player's pet."] = true
L["If enabled then the filter will only activate when the unit is in a Vehicle."] = true
L["If enabled then the filter will only activate when the unit is in combat."] = true
L["If enabled then the filter will only activate when the unit is not in a Vehicle."] = true
L["If enabled then the filter will only activate when the unit is not tap denied."] = true
L["If enabled then the filter will only activate when the unit is not targeting you."] = true
L["If enabled then the filter will only activate when the unit is out of combat."] = true
L["If enabled then the filter will only activate when the unit is tap denied."] = true
L["If enabled then the filter will only activate when the unit is targeting you."] = true
L["If enabled then the filter will only activate when you are focusing the unit."] = true
L["If enabled then the filter will only activate when you are in a Vehicle."] = true
L["If enabled then the filter will only activate when you are in combat."] = true
L["If enabled then the filter will only activate when you are not focusing the unit."] = true
L["If enabled then the filter will only activate when you are not in a Vehicle."] = true
L["If enabled then the filter will only activate when you are not targeting the unit."] = true
L["If enabled then the filter will only activate when you are out of combat."] = true
L["If enabled then the filter will only activate when you are resting at an Inn."] = true
L["If enabled then the filter will only activate when you are targeting the unit."] = true
L["If enabled, then this currency will be displayed in the main Currencies datatext tooltip."] = true
L["If not set to 0 then override the size of the aura icon to this."] = "Se não definido 0 então sobrescreve o tamanho da aura para este."
L["If not set to true then the server time will be displayed instead."] = "Se não definido como verdade, então a hora do servidor será exibida."
L["If the aura is listed with a number then you need to use that to remove it from the list."] = true
L["If this is enabled then the reaction check will use your reputation with the faction the unit belongs to."] = true
L["If this list is empty, and if 'Interruptible' is checked, then the filter will activate on any type of cast that can be interrupted."] = true
L["If this threshold is used then the health of the unit needs to be higher than this value in order for the filter to activate. Set to 0 to disable."] = true
L["If this threshold is used then the health of the unit needs to be lower than this value in order for the filter to activate. Set to 0 to disable."] = true
L["If this threshold is used then the power of the unit needs to be higher than this value in order for the filter to activate. Set to 0 to disable."] = true
L["If this threshold is used then the power of the unit needs to be lower than this value in order for the filter to activate. Set to 0 to disable."] = true
L["If you have a lot of 3D Portraits active then it will likely have a big impact on your FPS. Disable some portraits if you experience FPS issues."] = true
L["If you have an icon or aurabar that you don't want to display simply hold down shift and right click the icon for it to disapear."] = true
L["If you have any plugins supporting this feature installed you can find them in the selection dropdown to the right."] = true
L["If you unlock actionbars then trying to move a spell might instantly cast it if you cast spells on key press instead of key release."] = true
L["Ignore mouse events."] = "Ignorar eventos do rato (mouse)."
L["Ignore UI Scale Popup"] = true
L["Ignored Items and Search Syntax (Global)"] = true
L["Ignored Items and Search Syntax (Profile)"] = true
L["Import Now"] = true
L["Import Profile"] = true
L["Importing"] = true
L["Index"] = "Índice"
L["Indicate whether buffs you cast yourself should be separated before or after."] = "Indica se os buffs que lança em si próprio devem ser separados antes ou depois."
L["InfoPanel Border"] = true
L["Information Panel"] = true
L["Inherit Global Fade"] = true
L["Inherit the global fade, mousing over, targetting, setting focus, losing health, entering combat will set the remove transparency. Otherwise it will use the transparency level in the general actionbar settings for global fade alpha."] = true
L["Inset"] = "Margem"
L["Inside Information Panel"] = true
L["Install"] = "Instalação"
L["Instance Difficulty"] = true
L["Instance Type"] = true
L["Interactive NPCs"] = true
L["Interruptable"] = "Interrompível"
L["Interruptible"] = true
L["Invert Colors"] = true
L["Invert foreground and background colors."] = true
L["Invert Grouping Order"] = "Inverter a Ordem de Agrupamento"
L["Is Casting Anything"] = true
L["Is Channeling Anything"] = true
L["Is Focused"] = true
L["Is PvP Talents"] = true
L["Is Targeted"] = true
L["Is Targeting Player"] = true
L["Island Party Pose"] = true
L["Item Count Font"] = true
L["Item Count"] = "Contador de Item"
L["Item Level Threshold"] = true
L["Item Level"] = true
L["Item Upgrade"] = "Aprimorar Item"
L["JustifyH"] = "JustificarH"
L["Key Down"] = "Tecla pressionada"
L["Key Modifiers"] = true
L["Keybind Mode"] = "Modo de Teclas de Atalho"
L["Keybind Text Position"] = true
L["Keybind Text X-Offset"] = true
L["Keybind Text Y-Offset"] = true
L["Keybind Text"] = "Texto das Teclas de Atalho"
L["Keyword Alert"] = "Alerta de palavra-chave"
L["Keywords"] = "Palavras-chave"
L["Latency"] = "Latência"
L["Leatherworking"] = true
L["Left Alt"] = true
L["Left Control"] = true
L["Left Only"] = "Somente Esquerda"
L["Left Shift"] = true
L["Left to Right"] = true
L["left"] = "esquerda"
L["Left"] = "Esquerda"
L["LeftChatDataPanel"] = "Bate-papo esquerdo."
L["LeftMiniPanel"] = "Minimapa - esquerda"
L["LEVEL_BOSS"] = "Set level to -1 for boss units or set to 0 to disable."
L["LF Guild Frame"] = "Localizador de Guildas"
L["LFG Icons"] = true
L["LFG Queue"] = true
L["Limit the number of rows or columns."] = "Limitar o número de linhas ou colunas."
L["List of words to color in chat if found in a message. If you wish to add multiple words you must seperate the word with a comma. To search for your current name you can use %MYNAME%.\n\nExample:\n%MYNAME%, ElvUI, RBGs, Tank"] = "Lista de palavras a colorir se encontrada numa mensagem. Se desejar adicionar multiplas palavras deverá separa-las com uma vírgula. Para procurar pelo seu nome actual pode usar %MYNAME%.\n\nExemplo:\n%MYNAME%, ElvUI, RBGs, Tank"
L["Load Distance"] = true
L["Local Time"] = "Hora Local"
L["Location Text"] = "Texto de Localização"
L["Lock Positions"] = "Travar Posições"
L["Log Taints"] = "Capturar Problemas"
L["Log the main chat frames history. So when you reloadui or log in and out you see the history from your last session."] = "Armazenar o histórico dos quadros principais do bate-papo. Para que possa ver o histórico de sua última sessão ao relogar ou conectar e desconectar."
L["Login Message"] = "Mensagem de Entrada"
L["Loot Frames"] = "Saques"
L["Loot Roll"] = "Disputa de Saques"
L["Loot"] = "Saque"
L["Losing Threat"] = true
L["Low Health Threshold"] = "Limiar de Vida Baixa"
L["Low Threat"] = true
L["Low Threshold"] = "Baixo Limiar"
L["Lower numbers mean a higher priority. Filters are processed in order from 1 to 100."] = true
L["Macro Text"] = "Texto das Macros"
L["Mail Frame"] = "Correio"
L["Main backdrop color of the UI."] = "Cor básica para fundo da interface."
L["Main border color of the UI."] = true
L["Main statusbar texture."] = "Textura princiapal da barra de estado."
L["Main Tanks / Main Assist"] = "Tanque Principal / Assistente Princial"
L["Make textures transparent."] = "Deixar as texturas transparentes."
L["Make the unitframe glow yellow when it is below this percent of health, it will glow red when the health value is half of this value."] = true
L["Make the world map smaller."] = true
L["Map Opacity When Moving"] = true
L["Maps"] = true
L["Masque Support"] = true
L["Match Frame Width"] = "Igualar comprimento do quadro"
L["Match if Name or NPC ID is NOT in the list."] = true
L["Match Player Level"] = true
L["Match this trigger if the talent is not selected"] = true
L["Max Alpha"] = true
L["Max amount of overflow allowed to extend past the end of the health bar."] = true
L["Max Bars"] = true
L["Max Overflow"] = true
L["Max Wraps"] = "Enrolamentos Máximos"
L["Maximum Duration"] = true
L["Maximum Level"] = true
L["Maximum Time Left"] = true
L["Media"] = "Mídia"
L["Merchant Frame"] = "Comerciante"
L["Method to sort by."] = true
L["Middle Click - Set Focus"] = "Clique Meio - Defenir foco"
L["Middle clicking the unit frame will cause your focus to match the unit."] = "Clicar com o botão do meio no quadro da unidade fará o foco ser defenido para esta unidade."
L["middle"] = "meio"
L["Middle"] = true
L["Min Alpha"] = true
L["Minimap Buttons"] = true
L["Minimap Mouseover"] = "Passar com o rato(mouse) sobre o minimapa"
L["Minimap Panels"] = "Painéis do Minimapa"
L["Minimum Duration"] = true
L["Minimum Level"] = true
L["Minimum Time Left"] = true
L["Mining"] = true
L["Minions"] = true
L["Minus"] = true
L["Minutes"] = "Minutos"
L["Mirror Timers"] = true
L["Misc Frames"] = "Diversos"
L["Miscellaneous"] = true
L["Missing Talent Alert"] = true
L["Missing"] = true
L["MM:SS Threshold"] = true
L["Model Rotation"] = "Girar o Modelo"
L["Module Control"] = true
L["Module Copy"] = true
L["Module Reset"] = true
L["Money Format"] = true
L["Mouse Over"] = "Com o Rato (Mouse) por cima"
L["Mouseover Glow"] = true
L["Mouseover Highlight"] = true
L["Mouseover"] = "Mouseover"
L["Movers"] = true
L["Multi-Monitor Support"] = true
L["Multiply the backdrops height or width by this value. This is usefull if you wish to have more than one bar behind a backdrop."] = "Multiplicar a altura ou comprimento do fundo por este valor. Muito útil se desejar ter mais que uma barra por trás de um fundo."
L["Must be in group with the player if he isn't on the same server as you."] = "É necessário estar em grupo com o jogador se ele não é do mesmo reino que você."
L["Name Color"] = true
L["Name Font"] = "Fonte de Nomes"
L["Name Only"] = true
L["Name Visibility"] = true
L["Name"] = "Nome"
L["Name: Current / Max - Percent"] = true
L["Name: Current / Max"] = true
L["Name: Percent"] = true
L["NamePlate Style Filters"] = true
L["Nameplate"] = true
L["NamePlates"] = "Placas de Identificação"
L["Nameplate at Base"] = true
L["Negative Match"] = true
L["Neutral"] = "Neutro"
L["Never Hide"] = "Nunca Esconder"
L["No Alert In Combat"] = true
L["No Sorting"] = "Não organizado"
L["Non-Interruptable"] = "Não interrompível"
L["Non-Raid Frame"] = "Quadro Não Raide"
L["Non-Target Alpha"] = true
L["Not Casting Anything"] = true
L["Not Channeling Anything"] = true
L["Not Focused"] = true
L["Not Targeted"] = true
L["Not Targeting Player"] = true
L["Not Usable"] = true
L["Not valid spell id"] = "Identificação (id) do feitiço não é valida"
L["NPC IDs"] = true
L["NPC"] = true
L["Num Rows"] = "Número de linhas"
L["Number of Groups"] = "Número de Grupos"
L["Number of messages you scroll for each step."] = true
L["Number of repeat characters while in combat before the chat editbox is automatically closed."] = true
L["Number of time in seconds to scroll down to the bottom of the chat window if you are not scrolled down completely."] = "Tempo, em segundos, para rolar o bate-papo até ao fim caso nao tenha rolado completamente."
L["Objective Frame Height"] = true
L["Off Cooldown"] = true
L["Off Tank Bad Transtion"] = true
L["Off Tank Good Transtion"] = true
L["Off Tank"] = true
L["Offset of the powerbar to the healthbar, set to 0 to disable."] = "A distância entre barra de poder e a barra de vida, definir 0 para desactivar."
L["Offset position for text."] = "Deslocamento da posição do texto"
L["Offset"] = "Distância"
L["On Cooldown"] = true
L["On screen positions for different elements."] = true
L["Only load nameplates for units within this range."] = true
L["Only Match SpellID"] = true
L["Only Show Target"] = true
L["Open Ticket"] = true
L["Order Hall Command Bar"] = true
L["Orderhall"] = true
L["Other Filter"] = true
L["Other's First"] = "De outros primeiro"
L["Others"] = "Outros"
L["Out of Power"] = "Sem Poder"
L["Out of Range"] = "Fora de Alcance"
L["Over Absorbs"] = true
L["Over Heal Absorbs"] = true
L["Over Health Threshold"] = true
L["Over Power Threshold"] = true
L["Overlap Horizontal"] = true
L["Overlap Vertical"] = true
L["Overlay"] = "Sobrepor"
L["Overnuking"] = true
L["Override any custom visibility setting in certain situations, EX: Only show groups 1 and 2 inside a 10 man instance."] = "Sobrescrever qualquer visibilidade personalizada em certas situações, Ex: Mostrar apenas grupo 1 e 2 dentro de uma instância de 10 pessoas."
L["Override the default class color setting."] = "Sobrescreve a configuração de cor de classe padrão."
L["Owners Name"] = true
L["Panel Backdrop"] = "Fundo do Painel"
L["Panel Height"] = "Altura do Painel"
L["Panel Texture (Left)"] = "Textura do Painel (Esquerdo)"
L["Panel Texture (Right)"] = "Textura do Painel (Direito)"
L["Panel Transparency"] = "Transparência do Painel"
L["Panel Width (Bags)"] = "Largura do Painel (Bolsas)"
L["Panel Width (Bank)"] = "Largura do Painel (Banco)"
L["Panel Width"] = "Comprimento do Painel"
L["Panels"] = "Painéis"
L["Parchment Remover"] = true
L["Parent"] = true
L["Party / Raid"] = true
L["Party Only"] = true
L["Party Pets"] = "Ajudantes do Grupo"
L["Party PVP"] = true
L["Party Targets"] = "Alvos do Grupo"
L["Party"] = true
L["Per Row"] = "Por Linha"
L["Percent"] = "Porcentagem"
L["Percentage amount for horizontal overlap of Nameplates."] = true
L["Percentage amount for vertical overlap of Nameplates."] = true
L["Personal"] = "Pessoal"
L["Pet Battle"] = "Batalha de Mascote"
L["Pet Name"] = true
L["Pet"] = true
L["Petition Frame"] = "Petição"
L["Pets"] = true
L["PetTarget"] = true
L["Phase Indicator"] = true
L["Pin Voice Buttons"] = true
L["Player Frame Aura Bars"] = true
L["Player Health"] = true
L["Player in Combat"] = true
L["Player in Vehicle"] = true
L["Player is Resting"] = true
L["Player Out of Combat"] = true
L["Player Out of Vehicle"] = true
L["Player Power"] = true
L["Player Target"] = true
L["Player Titles"] = "Títulos dos Jogadores"
L["Player"] = "Player"
L["Plugin"] = true
L["Portrait"] = "Retrato"
L["Position Buffs on Debuffs"] = true
L["Position Debuffs on Buffs"] = true
L["Position of bonus quest reward frame relative to the objective tracker."] = true
L["Position of the Chat EditBox, if datatexts are disabled this will be forced to be above chat."] = "A posição da caixa de edição do bate-papo, será forçada para cima do bate-papo se os textos informativos estiverem desativados."
L["Position other Nameplates at the base, rather than overhead."] = true
L["Position the Model horizontally."] = true
L["Position the Model vertically."] = true
L["Position"] = "Posição"
L["Power Color"] = true
L["Power Prediction Color"] = true
L["Power Prediction"] = true
L["Power text will be hidden on NPC targets, in addition the name text will be repositioned to the power texts anchor point."] = "Em PNJs o texto de poder não será mostrado, em adição o texto de nome será reposicionado para o ponto de fixação do texto de poder."
L["Power Threshold"] = true
L["Power"] = "Poder"
L["Powers"] = "Poderes"
L["Prevent the same messages from displaying in chat more than once within this set amount of seconds, set to zero to disable."] = "Prevenir que as mesmas mensagens sejam exibidas no bate-papo mais que uma vez dentro desta quantidade de segundos, definir 0 para desativar."
L["Primary Texture"] = "Textura principal"
L["Priority"] = "prioridade"
L["Private (Character Settings)"] = true
L["Profession Bags"] = true
L["Profile imported successfully!"] = true
L["Profile Name"] = true
L["Profile Specific"] = true
L["Profile"] = true
L["Progress Bar"] = true
L["Puts coordinates on the world map."] = true
L["PvP & Prestige Icon"] = true
L["PvP Classification Indicator"] = true
L["PvP Frames"] = "JxJ"
L["PvP Indicator"] = true
L["PvP Text"] = true
L["PVP Trinket"] = "Berloque de JXJ"
L["Quest Boss"] = true
L["Quest Choice"] = true
L["Quest Frames"] = "Missões"
L["Quest Icon"] = true
L["Quest Starter"] = true
L["Quick Join Messages"] = true
L["Raid Difficulty"] = true
L["Raid Frame"] = "Quadro de Raide"
L["Raid Icon"] = "Icone de Raide"
L["Raid Only"] = true
L["Raid"] = true
L["Raid-Wide Sorting"] = true
L["Raid40 Frames"] = true
L["RaidDebuff Indicator"] = "Indicador das Penalidades da Raide"
L["Range"] = true
L["Rapidly update the health, uses more memory and cpu. Only recommended for healing."] = "Atualizar rapidamente a vida, usa mais memória e CPU. Apenas recomendado para curandeiros."
L["Rare Elite"] = true
L["Reaction Castbars"] = true
L["Reaction Colors"] = true
L["Reaction Type"] = true
L["Reactions"] = "Reações"
L["Ready Check Icon"] = true
L["Remaining / Max"] = true
L["Remaining"] = "Restante"
L["Remove a Name or NPC ID from the list."] = true
L["Remove a spell from the filter. Use the spell ID if you see the ID as part of the spell name in the filter."] = true
L["Remove a spell from the filter."] = "Remover um feitiço do filtro."
L["Remove Backdrop"] = "Remover Fundo"
L["Remove Name or NPC ID"] = true
L["Remove Spell ID or Name"] = true
L["Remove Spell"] = true
L["Remove SpellID"] = "Remover SpellID"
L["Replace Blizzard Fonts"] = true
L["Replace Blizzard's Alternative Power Bar"] = true
L["Replace Blizzard's Voice Overlay."] = true
L["Replaces the default Blizzard fonts on various panels and frames with the fonts chosen in the Media section of the ElvUI Options. NOTE: Any font that inherits from the fonts ElvUI usually replaces will be affected as well if you disable this. Enabled by default."] = true
L["Reposition Window"] = true
L["Require All"] = true
L["Require holding the Alt key down to move cursor or cycle through messages in the editbox."] = true
L["Reset all frames to their original positions."] = "Restaurar todos os quadros para as posições originais"
L["Reset Anchors"] = "Restaurar Fixadores"
L["Reset Aura Filters"] = true
L["Reset CVars"] = true
L["Reset filter priority to the default state."] = true
L["Reset Filter"] = true
L["Reset Nameplate CVars to the ElvUI recommended defaults."] = true
L["Reset Priority"] = true
L["Reset the size and position of this frame."] = true
L["Reset Zoom"] = true
L["Rest Icon"] = "ìcone de descansar"
L["Restore Bar"] = "Restaurar Barra"
L["Restore Defaults"] = "Restaurar ao Padrão"
L["Restore the actionbars default settings"] = "Restaurar as configurações padrões das barras de ações"
L["Resurrect Icon"] = true
L["Return filter to its default state."] = true
L["Reverse Bag Slots"] = true
L["Reverse Fill Direction"] = true
L["Reverse Fill"] = true
L["Reverse Toggle will enable Cooldown Text on this module when the global setting is disabled and disable them when the global setting is enabled."] = true
L["Reverse Toggle"] = true
L["Right Alt"] = true
L["Right Control"] = true
L["Right Only"] = "Somente Direita"
L["Right Panel Height"] = true
L["Right Panel Width"] = true
L["Right Shift"] = true
L["Right to Left"] = true
L["right"] = "direita"
L["Right"] = "Direita"
L["RightChatDataPanel"] = "Bate-papo direito"
L["RightClick Self-Cast"] = true
L["RightMiniPanel"] = "Minimapa - direita"
L["RL Icon"] = true
L["Role Icon"] = "Ícone do papel"
L["Run the installation process."] = "Execute o processo de instalação."
L["Scale"] = true
L["Scroll Interval"] = "Intervalo de Rolar"
L["Scroll Messages"] = true
L["Search for a spell name inside of a filter."] = true
L["Search Syntax"] = true
L["Secondary Texture"] = "Textura secundária"
L["Seconds remaining on the aura duration before the bar starts moving. Set to 0 to disable."] = true
L["Seconds"] = "Segundos"
L["Securely Tanking"] = true
L["Select a profile to copy from/to."] = true
L["Select a unit to copy settings from."] = "Selecione uma unidade para que se copiem as definições!"
L["Select Filter"] = "Seleccionar filtros"
L["Select Spell"] = "Seleccionar feitiço"
L["Select the display method of the portrait."] = "Seleciona o método de exibição do retrato."
L["Selection Health"] = true
L["Selection Power"] = true
L["Selection"] = true
L["Sell Interval"] = true
L["Send ADDON_ACTION_BLOCKED errors to the Lua Error frame. These errors are less important in most cases and will not effect your game performance. Also a lot of these errors cannot be fixed. Please only report these errors if you notice a Defect in gameplay."] = "Mandar os erros de AÇÃO do ADDON BLOQUEADA para o quadro de erros de Lua. Estes erros são, na maioria das vezes, pouco importantes e não irão afetar o seu desempenho de jogo. Muitos destes erros nao podem ser reparados. Por favor denuncie estes erros apenas se notar problemas no desempenho do jogo."
L["Sends your current profile to your target."] = "Envia seu perfil atual para seu alvo."
L["Sends your filter settings to your target."] = "Envia as configurações de filtro para seu alvo."
L["Separate Panel Sizes"] = true
L["Seperate"] = "Separar"
L["Set Settings to Default"] = true
L["Set the alpha level of nameplates that are not the target nameplate. Works only in combat."] = true
L["Set the filter type. Blacklist will hide any auras in the list and show all others. Whitelist will show any auras in the filter and hide all others."] = true
L["Set the font outline."] = "Definir o contorno de fonte."
L["Set the font size for everything in UI. Note: This doesn't effect somethings that have their own seperate options (UnitFrame Font, Datatext Font, ect..)"] = "Define o tamanho da fonte para toda a Interface. Nota: Isto nao afeta coisas que tenham suas prórpias opções de fonte (Quadros de Unidade, Textos Informativos, etc..)"
L["Set the font size for unitframes."] = "Define o tamanho da fonte para o quadro de unidades."
L["Set the order that the group will sort."] = "Define a ordem em que o grupo vai se organizar."
L["Set the orientation of the UnitFrame."] = true
L["Set the priority order of the spell, please note that prioritys are only used for the raid debuff module, not the standard buff/debuff module. If you want to disable set to zero."] = "Define a ordem prioritária dos feitiços, por favor note que prioridades só são usadas o modo de Penalidades de Raide, não para o modo normal de bônus/penalidades."
L["Set the size of the individual auras."] = "Definir o tamanho das auras individuais."
L["Set the size of your bag buttons."] = "Define o tamanho dos botões das Bolsas"
L["Set the type of auras to show when a unit is a foe."] = "Define o tipo de auras a serem mostradas quando a unidade é um inimigo."
L["Set the type of auras to show when a unit is friendly."] = "Define o tipo de auras a serem mostradas quando a unidade é aliada."
L["Set to either stack nameplates vertically or allow them to overlap."] = true
L["Sets the font instance's horizontal text alignment style."] = "Define o estilo de alinhamento horizontal da instância da fonte."
L["Setup on-screen display of information bars."] = true
L["Share Current Profile"] = "Compartilhar Perfil Atual"
L["Share Filters"] = "Compartilhar Filtros"
L["Short (Whole Numbers)"] = true
L["Short Channels"] = "Abreviar os Canáis"
L["Shortcut to 'Filters' section of the config."] = true
L["Shortcut to global filters."] = true
L["Shortcuts"] = true
L["Shorten the channel names in chat."] = "Abreviar o nome dos canáis no bate-papo."
L["Should tooltip be anchored to mouse cursor"] = true
L["Show Absorb Amount"] = true
L["Show an alert frame if you have unspend talent points."] = true
L["Show an incoming heal prediction bar on the unitframe. Also display a slightly different colored bar for incoming overheals."] = "Mostra a barra de predicção de cura no quadro de unidade. Também exibe uma barra com uma cor ligeiramente diferente para a predicção de sobrecura."
L["Show Assigned Color"] = true
L["Show Aura From Other Players"] = "Mostrar Auras de outros Jogadores"
L["Show Auras"] = "Mostrar Auras"
L["Show Badge"] = true
L["Show Bind on Equip/Use Text"] = true
L["Show Both"] = "Mostrar Ambos"
L["Show clickable Quick Join messages inside of the chat."] = true
L["Show Coins"] = true
L["Show Dispellable Debuffs"] = true
L["Show Empty Buttons"] = true
L["Show For DPS"] = true
L["Show For Healers"] = true
L["Show For Tanks"] = true
L["Show Icon"] = true
L["Show In Combat"] = true
L["Show Interrupt Source in Class Color"] = true
L["Show Junk Icon"] = true
L["Show New Item Glow"] = true
L["Show Over Absorbs"] = true
L["Show PvP Badge Indicator if available"] = true
L["Show Quality Color"] = true
L["Show Scrap Icon"] = true
L["Show the castbar icon desaturated if a spell is not interruptible."] = true
L["Show Title"] = true
L["Show Upgrade Icon"] = true
L["Show When Not Active"] = "Mostrar Quando Não Ativo"
L["Show With Target"] = true
L["Show/Hide Test Frame"] = true
L["Shows a swipe animation when a spell is recharging but still has charges left."] = true
L["Shows item level of each item, enchants, and gems on the character page."] = true
L["Shows item level of each item, enchants, and gems when inspecting another player."] = true
L["Side Arrows"] = true
L["Size and Positions"] = true
L["Size of the indicator icon."] = "Tamanho do ícone indicador."
L["Size Override"] = "Sobrescrever Tamanho"
L["Size"] = "Tamanho"
L["Skin Backdrop (No Borders)"] = true
L["Skin Backdrop"] = "Redesenhar o Fundo"
L["Skin the blizzard chat bubbles."] = "Redesenhar os balões de conversação da Blizzard"
L["Skins"] = "Aparências"
L["Small Panels"] = true
L["Smaller World Map Scale"] = true
L["Smaller World Map"] = true
L["Smart Aura Position"] = true
L["Smart Raid Filter"] = "Filtro de Raide inteligente"
L["Smart"] = true
L["Smooth Bars"] = "Barras suaves"
L["Smooth"] = true
L["Smoothing Amount"] = true
L["Socket Frame"] = "Engaste"
L["Sort By"] = true
L["Sort Direction"] = "Direção de organização"
L["Sort Inverted"] = "Oganizar Invertido"
L["Sort Method"] = "Método de organização"
L["Spaced"] = "Espaçado"
L["Spacing"] = true
L["Spam Interval"] = "Intervalo de Spam"
L["Spark"] = "Faísca"
L["Spec Icon"] = "Ícone de Especialização"
L["Spell/Item IDs"] = "IDs de Feitiços/Itens"
L["Split"] = true
L["Stable"] = "Estábulo"
L["Stack Counter"] = true
L["Stack Text Position"] = true
L["Stack Text X-Offset"] = true
L["Stack Text Y-Offset"] = true
L["Stack Threshold"] = true
L["Start Near Center"] = "Começar perto do Centro"
L["Status Bar"] = true
L["Statusbar Fill Orientation"] = true
L["StatusBar Texture"] = "Textura da barra de estado"
L["Sticky Chat"] = "Lembrar Canal"
L["Strata and Level"] = true
L["Style Filter"] = true
L["Style"] = "Estilo"
L["Summon Icon"] = true
L["Swap to Alt Power"] = true
L["Tab Font Outline"] = "Contorno da fonte da Guia"
L["Tab Font Size"] = "Tamanho da fonte da Guia"
L["Tab Font"] = "Fonte da Guia"
L["Tab Panel Transparency"] = "Transparência do painel da Guia"
L["Tab Panel"] = "Painel da Guia"
L["Tabard Frame"] = "Tabardo"
L["Table"] = true
L["Tagged NPC"] = true
L["Talent to match"] = true
L["Talking Head Backdrop"] = true
L["Talking Head Scale"] = true
L["TalkingHead"] = true
L["Tank Frames"] = "Quadro do Tanques"
L["Tank Target"] = "Alvo do Tanque"
L["Tank"] = "Tanque"
L["Tapped"] = "Reservado"
L["Target Indicator Color"] = true
L["Target Info"] = true
L["Target On Mouse-Down"] = "Selecionar ao Pressionar o Mouse"
L["Target units on mouse down rather than mouse up. \n\n|cffFF0000Warning: If you are using the addon 'Clique' you may have to adjust your clique settings when changing this."] = "Seleciona unidades ao pressionar o mouse em ves de ao soltar. \n\n|cffFF0000Atenção: Se você estiver usando o addon 'Clique' poderá ter que ajustá-lo quando alterar essa opção."
L["Target"] = true
L["Target, Quest, Combat"] = true
L["Target/Low Health Indicator"] = true
L["Targeted Glow"] = true
L["Targeting"] = true
L["TargetTarget"] = true
L["TargetTargetTarget"] = true
L["Testing:"] = "Testar:"
L["Text Color"] = "Cor do Texto"
L["Text Font Size"] = true
L["Text Format"] = "Formato de texto"
L["Text Position"] = "Posição do Texto"
L["Text Threshold"] = "Limiar do Texto"
L["Text Toggle On NPC"] = "Texto ligado no PNJ"
L["Text xOffset"] = "Distãncia X do Texto"
L["Text yOffset"] = "Distância Y do Texto"
L["Text"] = "Texto"
L["Texture"] = true
L["Textured Icon"] = "Ícone Texturizado"
L["Textures"] = "Texturas"
L["The amount of buttons to display per row."] = "Quantidade de botões a serem exibidos por linha."
L["The amount of buttons to display."] = "Quantidade de botões a serem exibidos"
L["The button you must hold down in order to drag an ability to another action button."] = "Botão que deve ser pressionado para permitir o arrastar uma habilidade para outro botão de acção"
L["The debuff needs to reach this amount of stacks before it is shown. Set to 0 to always show the debuff."] = true
L["The direction that the bag frames be (Horizontal or Vertical)."] = "Direcção em que os quadros das bolsas são (Horizontal ou Vertical)."
L["The direction that the bag frames will grow from the anchor."] = "Direcção para qual as barras crescerão a partir do seu Fixador."
L["The direction the auras will grow and then the direction they will grow after they reach the wrap after limit."] = true
L["The display format of the currency icons that get displayed below the main bag. (You have to be watching a currency for this to display)"] = "O formato de exibição dos ícones de moeda exibidos abaixo da bolsa principal. (Para isto ser exibido é necessário que selecione 'Mostrar na Mochila' na moeda desejada na aba Moeda dentro do Quadro do Personagem)."
L["The display format of the money text that is shown at the top of the main bag."] = true
L["The display format of the money text that is shown in the gold datatext and its tooltip."] = true
L["The first button anchors itself to this point on the bar."] = "O primeiro botão fixa-se a este ponto da barra"
L["The following macro must be true in order for the group to be shown, in addition to any filter that may already be set."] = "A macro seguinte tem de ser verdadeira para que o grupo seja mostrado, em adição a qualquer outro filtro que possa já estar definido."
L["The font that appears on the text above players heads. |cffFF0000WARNING: This requires a game restart or re-log for this change to take effect.|r"] = "A fonte do texto que aparece sobre a cabeça dos jogadores. |cffFF0000ATENÇÃO: Para esta alteração fazer efeito é necessário que o jogo seja reiniciado ou relogado.|r"
L["The font that combat text will use. |cffFF0000WARNING: This requires a game restart or re-log for this change to take effect.|r"] = "Fonte que o texto de combate usará. |cffFF0000AVISO: Para que as mudanças sejam efetuadas é necessário reiniciar ou relogar o jogo."
L["The font that the core of the UI will use."] = "Fonte que o núcleo da interface usará."
L["The font that the unitframes will use."] = "A fonte que os quadros de unidades usarão."
L["The frame is not shown unless you mouse over the frame."] = "A não ser que passe com o rato (mouse) por cima do quadro, este não será mostrado."
L["The initial group will start near the center and grow out."] = "O grupo inicial começara perto do centro e crescerá para fora."
L["The minimum item level required for it to be shown."] = true
L["The name you have selected is already in use by another element."] = "O nome que escolheu já está a ser usado noutro elemento."
L["The object you want to attach to."] = "O objeto ao qual você quer anexar."
L["The Portrait will overlay the Healthbar. This will be automatically happen if the Frame Orientation is set to Middle."] = true
L["The size of the action buttons."] = "Tamanho dos botões de ação."
L["The size of the individual buttons on the bag frame."] = "O tamanho individual de botões dentro do quadro das bolsas."
L["The size of the individual buttons on the bank frame."] = "O tamanho individual de botões dentro do quadro do banco."
L["The spacing between buttons."] = "Espaçamento entre botões."
L["The spacing between the backdrop and the buttons."] = true
L["The texture that will be used mainly for statusbars."] = "Textura que será usada principalmente para a barras de estado."
L["The Thin Border Theme option will change the overall apperance of your UI. Using Thin Border Theme is a slight performance increase over the traditional layout."] = true
L["The unit prefixes you want to use when values are shortened in ElvUI. This is mostly used on UnitFrames."] = true
L["These filters don't use a list of spells like the regular filters. Instead they use the WoW API and some code logic to determine if an aura should be allowed or blocked."] = true
L["These filters use a list of spells to determine if an aura should be allowed or blocked. The content of these filters can be modified in the 'Filters' section of the config."] = true
L["Thin Border Theme"] = true
L["Thin Borders"] = true
L["This allows you to create a new datatext which will track the currency with the supplied currency ID. The datatext can be added to a panel immediately after creation."] = true
L["This dictates the size of the icon when it is not attached to the castbar."] = true
L["This feature will allow you to transfer settings to other characters."] = "Este recurso permite enviar sus configurações a outros personagens."
L["This is for Customized Icons in your Interface/Icons folder."] = true
L["This opens the UnitFrames Color settings. These settings affect all unitframes."] = true
L["This option allows the overlay to span the whole health, including the background."] = true
L["This option controls the Blizzard setting for whether or not the Nameplates should be shown."] = true
L["This option will force hide Blizzard's cooldown text if it's enabled at [Interface > ActionBars > Show Numbers on Cooldown]."] = true
L["This section will allow you to copy settings to a select module from or to a different profile."] = true
L["This section will help reset specfic settings back to default."] = true
L["This selects the Chat Frame to use as the output of ElvUI messages."] = true
L["This setting controls the size of text in item comparison tooltips."] = true
L["This setting will be updated upon changing stances."] = "Essa configuração atualizará ao trocar posturas."
L["This texture will get used on objects like chat windows and dropdown menus."] = "Esta textura será usada em objetos como janelas de bate-papo e menus de suspensão."
L["This will override the global cooldown settings."] = true
L["This will pin the voice buttons to the chat's tab panel. Unchecking it will create a voice button panel with a mover."] = true
L["This will prevent the UI Scale Popup from being shown when changing the game window size."] = true
L["This will reset the contents of this filter back to default. Any spell you have added to this filter will be removed."] = true
L["Threat Display Mode"] = "Modo de Exebição de Ameaça"
L["Threat Health"] = true
L["Threat Power"] = true
L["Threat"] = "Agro"
L["Threshold (in minutes) before text is shown in the HH:MM format. Set to -1 to never change to this format."] = true
L["Threshold (in seconds) before text is shown in the MM:SS format. Set to -1 to never change to this format."] = true
L["Threshold before text goes into decimal form. Set to -1 to disable decimals."] = true
L["Threshold before text turns red and is in decimal form. Set to -1 for it to never turn red"] = "Limiar antes do texto se tornar vermelho e em forma décimal. Definir -1 para nunca se tornar vermelho"
L["Threshold before the icon will fade out and back in. Set to -1 to disable."] = true
L["Ticks"] = "Ticks"
L["Tiers"] = true
L["Time Remaining Reverse"] = "Tempo Remanescente Reverso"
L["Time Remaining"] = "Tempo Remanescente"
L["Time To Hold"] = true
L["Time xOffset"] = true
L["Time yOffset"] = true
L["Time"] = "Tempo"
L["Timestamp Color"] = true
L["Title will only appear if Name Only is enabled or triggered in a Style Filter."] = true
L["Toggle 24-hour mode for the time datatext."] = "Ativar formato 24 horas para o texto informativo de hora"
L["Toggle Anchors"] = "Mostrar/Ocultar Fixadores"
L["Toggle Off While In Combat"] = true
L["Toggle On While In Combat"] = true
L["Toggle showing of the left and right chat panels."] = "Mostrar/Ocultar os painéis de conversação da esquerda e direita."
L["Toggle the chat tab panel backdrop."] = "Mostrar/ocultar o fundo da guia do bate-papo."
L["Toggle Tutorials"] = "Ativar Tutoriais"
L["Toggles the display of the actionbars backdrop."] = "Mostra/Oculta o fundo das barras de acção"
L["Tooltip Font Settings"] = true
L["Top Arrow"] = true
L["Top Left"] = true
L["Top Panel"] = "Painel Superior"
L["Top Right"] = true
L["Top to Bottom"] = "De cima para baixo"
L["Top"] = true
L["TopLeftMiniPanel"] = "Minimap TopLeft (Inside)"
L["TopMiniPanel"] = "Minimap Top (Inside)"
L["TopRightMiniPanel"] = "Minimap TopRight (Inside)"
L["Totems"] = true
L["Trainer Frame"] = "Instrutores"
L["Transparency level when not in combat, no target exists, full health, not casting, and no focus target exists."] = true
L["Transparent"] = "Transparente"
L["Triggers"] = true
L["Trivial"] = true
L["Turtle Color"] = "Cor para Tartaruga"
L["Under Health Threshold"] = true
L["Under Power Threshold"] = true
L["Unfriendly"] = true
L["Uniform Threshold"] = true
L["Unit Conditions"] = true
L["Unit in Combat"] = true
L["Unit in Vehicle"] = true
L["Unit is Not Tap Denied"] = true
L["Unit is Pet"] = true
L["Unit is Tap Denied"] = true
L["Unit Out of Combat"] = true
L["Unit Out of Vehicle"] = true
L["Unit Prefix Style"] = true
L["Unit Target"] = true
L["Unit Type"] = true
L["UnitFrames"] = "Quadro de Unidades"
L["Unlock various elements of the UI to be repositioned."] = "Destravar vários elementos da interface para serem reposicionados."
L["Up"] = "Acima"
L["URL Links"] = "Links URL"
L["Usable"] = true
L["Use Alt Key"] = true
L["Use Atlas Textures if there is one available."] = true
L["Use Atlas Textures"] = true
L["Use BattleTag instead of Real ID names in chat. Chat History will always use BattleTag."] = true
L["Use Blizzard Cleanup"] = true
L["Use Blizzards method of cleaning up bags instead of the ElvUI sorting."] = true
L["Use class color for the names of players when they are mentioned."] = true
L["Use Class Color"] = true
L["Use coin icons instead of colored text."] = true
L["Use Custom Level"] = true
L["Use Custom Strata"] = true
L["Use Dead Backdrop"] = true
L["Use Default"] = "usar Padrão"
L["Use drag and drop to rearrange filter priority or right click to remove a filter."] = true
L["Use Health Texture on Background"] = true
L["Use Portrait"] = true
L["Use Position Override"] = true
L["Use Real ID BattleTag"] = true
L["Use Shift+LeftClick to toggle between friendly or enemy or normal state. Normal state will allow the filter to be checked on all units. Friendly state is for friendly units only and enemy state is for enemy units."] = true
L["Use Static Position"] = true
L["Use Tanked Color when a nameplate is being effectively tanked by another tank."] = true
L["Use the custom backdrop color instead of a multiple of the main color."] = "Usar a cor de fundo da vida personalizada em vez de um multiplo da cor de vida principal."
L["Use the profile specific filter 'Buff Indicator (Profile)' instead of the global filter 'Buff Indicator'."] = true
L["Use thin borders on certain unitframe elements."] = true
L["Use this backdrop color for units that are dead or ghosts."] = true
L["Use Threat Color"] = true
L["Use Tooltip"] = true
L["Used as RaidDebuff Indicator"] = true
L["Value Color"] = "Cor dos Valores"
L["Value must be a number"] = "O valor tem de ser um número"
L["Vehicle Exit"] = true
L["Vehicle Seat Indicator Size"] = true
L["Vehicle"] = true
L["Vendor Gray Detailed Report"] = true
L["Version"] = "Versão"
L["Vertical Fill Direction"] = true
L["Vertical Spacing"] = "Espaçamento Vertical"
L["Vertical"] = "Vertical"
L["Visibility State"] = "Estado de Visibilidade"
L["Visibility"] = "Visibilidade"
L["Warboard"] = "Mural do Chamado ao Heroísmo"
L["What point to anchor to the frame you set to attach to."] = "Qual é o ponto a fixar ao quadro que você definiu para ser anexado."
L["What to attach the buff anchor frame to."] = "Ao que anexar o quadro fixador dos Bônus."
L["What to attach the debuff anchor frame to."] = "Ao que anexar o quadro fixador das Penalidades."
L["When enabled it will only show spells that were added to the filter using a spell ID and not a name."] = true
L["When enabled it will use the Anchor Point setting to determine growth direction, otherwise it will be determined by where the bar is positioned."] = true
L["When enabled the nameplate will stay visible in a locked position."] = true
L["When in a raid group display if anyone in your raid is targeting the current tooltip unit."] = "Exibe se alguém em sua raide tem como alvo a unidade da tooltip."
L["When inside a battleground display personal scoreboard information on the main datatext bars."] = "Exibir informação do placar pessoal nos textos informativos principais quando dentro de um Campo de Batalha"
L["When opening the Chat Editbox to type a message having this option set means it will retain the last channel you spoke in. If this option is turned off opening the Chat Editbox should always default to the SAY channel."] = "Ter esta opção ativada significa que sempre que escrever algo será usado o último canal no qual escreveu. Se a opção estiver desativada escreverá sempre no canal padrão DIZER"
L["When true, the header includes the player when not in a raid."] = "Quando verdade, o cabeçalho inclui o jogador quando não está em Raide."
L["When using Static Position, this option also requires the target to be attackable."] = true
L["When you go AFK display the AFK screen."] = true
L["Whisper Alert"] = "Alerta de Sussurro"
L["Whitelist"] = "Lista Branca"
L["Width Multiplier"] = "Multiplicador de Comprimento"
L["Width"] = "Comprimento"
L["Will attempt to sell another item in set interval after previous one was sold."] = true
L["Will show Buffs in the Debuff position when there are no Debuffs active, or vice versa."] = true
L["Word Wrap"] = true
L["World Map Coordinates"] = true
L["WoW Token:"] = true
L["Wrap After"] = "Enrolar depois"
L["X-Offset"] = true
L["xOffset"] = "Distância X"
L["Y-Offset"] = true
L["yOffset"] = "Distância Y"
L["You are going to copy settings for |cffD3CF00\"%s\"|r from your current |cff4beb2c\"%s\"|r profile to |cff4beb2c\"%s\"|r profile. Are you sure?"] = true
L["You are going to copy settings for |cffD3CF00\"%s\"|r from |cff4beb2c\"%s\"|r profile to your current |cff4beb2c\"%s\"|r profile. Are you sure?"] = true
L["You cannot copy settings from the same unit."] = "Você não pode copiar as configurações da mesma unidade."
L["You do not need to use 'Is Casting Anything' or 'Is Channeling Anything' for these spells to trigger."] = true
L["You may not remove a spell from a default filter that is not customly added. Setting spell to false instead."] = "Você não pode remover um feitiço de um filtro padrão que não seja um feitiço personalizado. Em vez disso definindo feitiço para falso."
L["You must be targeting a player."] = "É necessário ter um jogador como alvo."
L["You need to hold this modifier down in order to blacklist an aura by right-clicking the icon. Set to None to disable the blacklist functionality."] = true
L["You still have ElvUI_Config installed.  ElvUI_Config has been renamed to ElvUI_OptionsUI, please remove it."] = true
L["Your Auras First"] = "Suas auras primeiro"
L["Zone Ability"] = true

----------------------------------
L['blockCastByPlayers'] = "[Block] Cast By Players"
L['blockDispellable'] = "[Block] Dispellable"
L['blockNoDuration'] = "[Block] No Duration"
L['blockNonPersonal'] = "[Block] Non Personal"
L['blockNotDispellable'] = "[Block] Not Dispellable"
L['Boss'] = true
L['CastByNPC'] = "Cast By NPC"
L['CastByPlayers'] = "Cast By Players"
L['CastByUnit'] = "Cast By Unit"
L['Dispellable'] = true
L['nonPersonal'] = "Non Personal"
L['notCastByUnit'] = "Not Cast By Unit"
L['notDispellable'] = "Not Dispellable"
L['Personal'] = true
----------------------------------

L["ACTIONBARS_DESC"] = "Modify the actionbar settings."
L["AURAS_DESC"] = "Configurar os ícones das auras que aparecem perto do minimapa."
L["BAGS_DESC"] = "Ajustar definições das bolsas para a ElvUI."
L["CHAT_DESC"] = "Adjustar definições do bate-papo para o ElvUI."
L["COOLDOWN_DESC"] = "Adjust Cooldown Settings."
L["DATATEXT_DESC"] = "Configurar a exibição no ecrã (monitor) dos textos de informação."
L["ELVUI_DESC"] = "A ElvUI é um Addon completo de substituição da interface original do World of Warcraft."
L["NAMEPLATE_DESC"] = "Modificar as definições das Placas de Identificação."
L["PANEL_DESC"] = "Ajustar o tamanho dos painéis da esquerda e direita, isto irá afetar suas bolsas e bate-papo."
L["SKINS_DESC"] = "Ajustar definições de Aparências."
L["TOGGLESKIN_DESC"] = "Ativa/Desativa a aparência deste quadro."
L["TOOLTIP_DESC"] = "Opções de configuração para a Tooltip."
L["UNITFRAME_DESC"] = "Modify the unitframe settings."
L["SEARCH_SYNTAX_DESC"] = [=[With the new addition of LibItemSearch, you now have access to much more advanced item searches. The following is a documentation of the search syntax. See the full explanation at: https://github.com/Jaliborc/LibItemSearch-1.2/wiki/Search-Syntax.

Specific Searching:
    • q:[quality] or quality:[quality]. For instance, q:epic will find all epic items.
    • l:[level], lvl:[level] or level:[level]. For example, l:30 will find all items with level 30.
    • t:[search], type:[search] or slot:[search]. For instance, t:weapon will find all weapons.
    • n:[name] or name:[name]. For instance, typing n:muffins will find all items with names containing "muffins".
    • s:[set] or set:[set]. For example, s:fire will find all items in equipment sets you have with names that start with fire.
    • r:[level], reg:[level], rl:[level], regl:[level] or reqlvl:[level]. For example, reqlvl:30 will find all items that require level 30.
    • tt:[search], tip:[search] or tooltip:[search]. For instance, tt:binds will find all items that can be bound to account, on equip, or on pickup.


Search Operators:
    • ! : Negates a search. For example, !q:epic will find all items that are NOT epic.
    • | : Joins two searches. Typing q:epic | t:weapon will find all items that are either epic OR weapons.
    • & : Intersects two searches. For instance, q:epic & t:weapon will find all items that are epic AND weapons
    • >, <, <=, => : Performs comparisons on numerical searches. For example, typing lvl: >30 will find all items with level HIGHER than 30.


The following search keywords can also be used:
    • soulbound, bound, bop : Bind on pickup items.
    • bou : Bind on use items.
    • boe : Bind on equip items.
    • boa : Bind on account items.
    • quest : Quest bound items.
    • reagent, crafting : Profession reagents.
    • keystone : Mythic Keystone.
    • followers : Follower items.
    • champions : Champion equipment.]=]

L["TEXT_FORMAT_DESC"] = [=[Fornece uma sting para mudar o formato do texto.

Examples:
[namecolor][name] [difficultycolor][smartlevel] [shortclassification]
[healthcolor][health:current-max]
[powercolor][power:current]

Formatos de Vida / Poder:
'current' - Quantidade Actual
'percent' - Quantidade de Percentagem
'current-max' - Quantidade actual seguida pela quantidade máxima, será exibida apenas a máxima se a actual for igual à máxima
'current-percent' - Quantidade actual seguida pela quantidade em percentagem, será exibida apenas a máxima se a actual for igual à máxima
'current-max-percent' - Quantidade actual, quantidade máxima seguida por quantidade em percentagem, será exibida apenas a máxima se a actual for igual à máxima
'deficit' - Exibir o valor em falta, nao será exibido nada se não houver nada em falta

Formato de Nomes:
'name:short' - Nome restringido a 10 caracteres
'name:medium' - Nome restringido a 15 caracteres
'name:long' - Nome restringido a 20 caracteres

Para desactivar deixe o espaço em branco, se precisar de mais informações visite o site http://www.tukui.org]=]

L[ [=[This works like a macro, you can run different situations to get the actionbar to page differently.
Example: '[combat] 2;']=] ] = [=[Isto funciona como uma macro, você pode executar várias situações para que a barra de ação pagine de forma diferente.
Exemplo: '[combat] 2;']=]

L[ [=[This works like a macro, you can run different situations to get the actionbar to show/hide differently.
Example: '[combat] show;hide']=] ] = [=[Isto funciona como uma macro, você pode executar várias situações para mostrar/ocultar a barra de ação de forma diferente.
Exemplo: '[combat] show;hide']=]

L[ [=[Specify a filename located inside the World of Warcraft directory. Textures folder that you wish to have set as a panel background.

Please Note:
-The image size recommended is 256x128
-You must do a complete game restart after adding a file to the folder.
-The file type must be tga format.

Example: Interface\AddOns\ElvUI\Media\Textures\Copy

Or for most users it would be easier to simply put a tga file into your WoW folder, then type the name of the file here.]=] ] = [=[Especificar o nome de um ficheiro (arquivo) localizado na diretório do WoW. Ficheiros de textura que deseje ter como fundo dos painéis.

Atenção:
-O tamanho de imagem recomendado é 256x128
-Deve reiniciar o jogo completamente depois de adicionar um ficheiro à pasta.
-O ficheiro tem de ser em formato tga.

Example: Interface\AddOns\ElvUI\Media\Textures\Copy

Para a maioria dos usuários seria mais fácil simplesmente copiar o ficheiro tga na pasta do WoW e depois escrever o nome dele aqui.]=]

-- Global Strings
L["ACHIEVEMENTS"] = "Conquistas";
L["ADVENTURE_MAP_TITLE"] = "Mapa de Patrulha";
L["AFK"] = "Ausente";
L["ALL"] = "Tudo";
L["ALT_KEY_TEXT"] = "ALT";
L["ARENA"] = "Arena";
L["AUCTIONS"] = "Leilões";
L["AZERITE_RESPEC_TITLE"] = "Reforjador de Azerita";
L["BAGSLOT"] = "Bolsa";
L["BAG_FILTER_CONSUMABLES"] = "Consumíveis";
L["BAG_FILTER_EQUIPMENT"] = "Equipamento";
L["BAG_FILTER_TRADE_GOODS"] = "Mercadorias";
L["BARBERSHOP"] = "Barbearia";
L["BATTLEFIELDS"] = "Campos de Batalha";
L["BINDING_HEADER_RAID_TARGET"] = "Marcadores de Alvo";
L["BINDING_HEADER_VOICE_CHAT"] = "Voz";
L["BLACK_MARKET_AUCTION_HOUSE"] = "Casa de Leilões do Mercado Negro";
L["BLOCK"] = "Bloquear";
L["BUFFOPTIONS_LABEL"] = "Bônus e penalidades";
L["CHALLENGE_MODE"] = "Modo Desafio";
L["CHANNELS"] = "Canais";
L["CHAT_MSG_EMOTE"] = "Expressão";
L["CHI_POWER"] = "Chi";
L["CLASS"] = "Classe";
L["COLLECTIONS"] = "Coleções";
L["COLOR"] = "Cor";
L["COLORS"] = "Cores";
L["COMBAT"] = "Combate";
L["COMBO_POINTS"] = "|4Ponto:Pontos; de Combo";
L["COMMUNITIES"] = "Comunidades";
L["CTRL_KEY_TEXT"] = "CTRL";
L["CURRENCY"] = "Moeda";
L["CUSTOM"] = "Personalizado";
L["DAMAGER"] = "Dano";
L["DEATH_RECAP_TITLE"] = "Recapitular morte";
L["DEFAULT"] = "Padrão";
L["DELETE"] = "Excluir";
L["DISABLE"] = "Desativar";
L["DND"] = "Ocupado";
L["DRESSUP_FRAME"] = "Provador";
L["DUNGEON_DIFFICULTY"] = "Dificuldade da masmorra";
L["DUNGEONS"] = "Masmorras";
L["ELITE"] = "Elite";
L["ENCOUNTER_JOURNAL"] = "Almanaque de Masmorras";
L["ENCOUNTER_JOURNAL_SECTION_FLAG10"] = "Efeito de doença";
L["ENCOUNTER_JOURNAL_SECTION_FLAG7"] = "Efeito de magia";
L["ENCOUNTER_JOURNAL_SECTION_FLAG8"] = "Efeito de maldição";
L["ENCOUNTER_JOURNAL_SECTION_FLAG9"] = "Efeito de veneno";
L["ENEMY"] = "Inimigo";
L["ENERGY"] = "Energia";
L["FACTION_STANDING_LABEL1"] = "Odiado";
L["FACTION_STANDING_LABEL2"] = "Hostil";
L["FACTION_STANDING_LABEL3"] = "Ignorado";
L["FACTION_STANDING_LABEL4"] = "Tolerado";
L["FACTION_STANDING_LABEL5"] = "Respeitado";
L["FACTION_STANDING_LABEL6"] = "Honrado";
L["FACTION_STANDING_LABEL7"] = "Reverenciado";
L["FACTION_STANDING_LABEL8"] = "Exaltado";
L["FILTERS"] = "Filtros";
L["FLIGHT_MAP"] = "Mapa de voo";
L["FOCUS"] = "Concentração";
L["FONT_SIZE"] = "Tamanho da fonte";
L["FRIEND"] = "Amigo";
L["FRIENDS"] = "Amigos";
L["FURY"] = "Fúria";
L["GARRISON_CURRENT_LEVEL"] = "Tipo %d";
L["GARRISON_LANDING_PAGE_TITLE"] = "Relatório da Guarnição";
L["GARRISON_LOCATION_TOOLTIP"] = "Guarnição";
L["GUILD"] = "Guilda";
L["GUILD_BANK"] = "Banco da guilda";
L["HEALER"] = "Cura";
L["HEALTH"] = "Vida";
L["HIDE"] = "Ocultar";
L["HOLY_POWER"] = "Poder Sagrado";
L["HONOR"] = "Honra";
L["INSANITY"] = "Insanidade";
L["INSCRIPTION"] = "Escrivania";
L["INSPECT"] = "Inspecionar";
L["INTERFACE_OPTIONS"] = "Opções de interface";
L["ISLANDS_HEADER"] = "Expedições Insulares";
L["ITEM_BIND_QUEST"] = "Item de missão";
L["ITEM_QUALITY3_DESC"] = "Raro";
L["ITEM_QUALITY6_DESC"] = "Artefato";
L["ITEMS"] = "Itens";
L["KEY_BINDINGS"] = "Teclas de atalho";
L["LANGUAGE"] = "Idioma";
L["LEVEL"] = "Nível";
L["LFG_TITLE"] = "Procurando grupo";
L["LOCK_ACTIONBAR_TEXT"] = "Travar barra de ações";
L["LOSS_OF_CONTROL"] = "Alertas de perda de controle";
L["LUNAR_POWER"] = "Poder Astral";
L["MACROS"] = "Macros";
L["MAELSTROM"] = "Voragem";
L["MAIL_LABEL"] = "Correio";
L["MANA"] = "Mana";
L["RAGE"] = "Raiva";
L["MAP_FADE_TEXT"] = "Desvanecer mapa ao andar";
L["MINIMAP_LABEL"] = "Minimapa";
L["NAME"] = "Nome";
L["NONE"] = "Nenhum";
L["NPC_NAMES_DROPDOWN_ALL"] = "Todos os PNJs";
L["NPC_NAMES_DROPDOWN_TRACKED"] = "PNJs de missões";
L["OBJECTIVES_TRACKER_LABEL"] = "Objetivos";
L["OBLITERUM_FORGE_TITLE"] = "Forja de Obliterum";
L["OPACITY"] = "Opacidade";
L["OPTION_TOOLTIP_ACTION_BUTTON_USE_KEY_DOWN"] = "As ações dos botões serão executadas quando a tecla for pressionada, em vez de quando for solta.";
L["OPTION_TOOLTIP_TIMESTAMPS"] = "Selecione o formato dos carimbos de hora para mensagens de bate-papo.";
L["PAIN"] = "Dor";
L["PARTY"] = "Grupo";
L["PET"] = "Ajudante";
L["PICKUP_ACTION_KEY_TEXT"] = "Botão de ação de saquear";
L["PLAYER"] = "Jogador";
L["PLAYER_DIFFICULTY1"] = "Normal";
L["POWER_TYPE_ARCANE_CHARGES"] = "Cargas Arcanas";
L["PROFESSIONS_COOKING"] = "Culinária";
L["PROFESSIONS_FISHING"] = "Pesca";
L["RAID"] = "Raide";
L["RAID_CONTROL"] = "Controle de raides";
L["RAID_INFO_WORLD_BOSS"] = "Chefe de mundo:";
L["RAID_TARGET_1"] = "Estrela";
L["RAID_TARGET_2"] = "Círculo";
L["RAID_TARGET_3"] = "Diamante";
L["RAID_TARGET_4"] = "Triângulo";
L["RAID_TARGET_5"] = "Lua";
L["RAID_TARGET_6"] = "Quadrado";
L["RAID_TARGET_7"] = "Xis";
L["RAID_TARGET_8"] = "Caveira";
L["REPUTATION"] = "Reputação";
L["REVERSE_NEW_LOOT_TEXT"] = "Saquear para a Bolsa mais à Esquerda";
L["ROLE"] = "Função";
L["RUNES"] = "Runas";
L["RUNIC_POWER"] = "Poder rúnico";
L["SAY"] = "Dizer";
L["SCENARIOS"] = "Cenários";
L["SCRAP_BUTTON"] = "Sucatear";
L["SHIFT_KEY_TEXT"] = "SHIFT";
L["SHORT"] = "Pequeno";
L["SHOW"] = "Exibir";
L["SOUL_SHARDS"] = "|4Fragmento:Fragmentos; de Alma";
L["SPEED"] = "Velocidade";
L["SPELLBOOK"] = "Grimório";
L["TALENT"] = "Talento";
L["TANK"] = "Tanque";
L["TARGET"] = "Alvo";
L["TIMEMANAGER_TITLE"] = "Relógio";
L["TIMESTAMPS_LABEL"] = "Registro de hora no bate-papo";
L["TRADE"] = "Negociar";
L["TRADESKILLS"] = "Perícias profissionais";
L["TRANSMOGRIFY"] = "Transmogrificar";
L["UI_SCALE"] = "Escala da Interface";
L["UNIT_NAME_PLAYER_TITLE"] = "Títulos";
L["UNIT_NAMEPLATES_AUTOMODE"] = "Sempre mostrar placas de nomes";
L["UNIT_NAMEPLATES_SHOW_ENEMY_MINIONS"] = "Lacaios";
L["UNIT_NAMEPLATES_SHOW_ENEMY_MINUS"] = "Inferiores";
L["UNIT_NAMEPLATES_TYPES"] = "Tipo de movimento de placas de identificação";
L["UNIT_NAMEPLATES_TYPE_1"] = "Placas de identificação sobrepostas";
L["UNIT_NAMEPLATES_TYPE_2"] = "Placas de identificação empilhadas";
L["VOID_STORAGE"] = "Cofre Etéreo";
L["WORLD_MAP"] = "Mapa";
L["XPBAR_LABEL"] = "Barra de EXP";
