local AL = _G.AtlasLoot.GetLocales("zhCN")

if not AL then return end

-- These localization strings are translated on Curseforge: https://www.curseforge.com/wow/addons/atlaslootclassic/localization
-- Crafting
AL["Apprentice"] = "学徒"
AL["Artisan"] = "大师级"
AL["Axes"] = "斧子"
AL["Enhancements"] = "增强"
AL["Expert"] = "中级"
AL["Fireworks"] = "烟花"
AL["Healing/Mana Potions"] = "治疗/法力药水"
AL["Journeyman"] = "见习"
AL["Maces"] = "锤"
AL["Pets"] = "宠物"
AL["Protection Potions"] = "防护药水"
AL["Secondary Professions"] = "二级专业"
AL["Swords"] = "剑"
