//--lux:mat:5--
//--lux:shader:5:0--
// KeyShot material file - KeyShot [64 bit] v6.0.264
#define shader 1 texture_bumpmap_normal {
"project" 4,
"filter" 0,
"wrap" on,
"bilinear" on,
"modulate" off,
"scale" 1,
"texture_index" 0,
"bias" 0,
"texture" "MT11160.lmt",
"default_normal" 0 0 0,
"bump_scale" 0.25,
"transform" 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1,
"transform_obj_to_uv" 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1,
"world_space" off,
"shift_u" 0,
"shift_v" 0,
"scale_u" 1,
"scale_v" 0.759301,
"angle" 0,
"contrast" 1,
"texture_depth" 1,
"dpi" 550,
"two_sided" off,
"sync" off,
"disabled" off,
"texture_face" 0,
}
#define shader 2 lux_moldtech_plastic {
"color" 0.0196078 0.0196078 0.0196078,
"alpha" 1,
"roughness" 0.23285,
"ior" 1.5,
"samples" 9,
}
#define shader 3 lux_bumpmap {
"bumpmap" 1,
"bumpmap" 1,
"shader" 2,
"shader" 2,
"bump_scale" 1,
}

#define material xXe6ba85e695a3e7bab9e79086 {
icon [encoded data, 41138 characters]
surface 3
id 382
}
