//--lux:mat:5--
//--lux:shader:5:0--
// KeyShot material file - KeyShot [64 bit] v6.0.264
#define shader 1 lux_granite {
"color" 0.75111 0.526329 0.364721,
"scale" 25,
"bump_height" 0.1,
"transform_obj_to_uv" 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1,
"sync" off,
}
#define shader 2 lux_plastic {
"diffuse" 0.000564477 0.084214 0.757924,
"diffuse" ! 1,
"alpha" 1,
"specular" 1 1 1,
"diffuse_transmission" 0 0 0,
"specular_transmission" 0 0 0,
"roughness" 0,
"fresnel" on,
"glossy_samples" 9,
"ior" 1.5,
}

#define material xXe7b1b3e889b2e88ab1e5b297 {
icon [encoded data, 64206 characters]
surface 2
id 545
}
