//--lux:mat:5--
//--lux:shader:5:0--
// KeyShot material file - KeyShot [64 bit] v6.0.264
#define shader 1 lux_mesh_light {
"power" 100,
"color" 0.735416 0.503941 0.306892,
"lumen" 0,
"apply to front of geometry" on,
"apply to back of geometry" on,
"visible to the eye" on,
"visible in reflections" on,
"visible in shadows" on,
"visible in caustics" off,
"samples" 9,
"attribute" "color=Flourescent Warm",
}

#define material xXe799bee793a6e69a96e889b2e58cbae59f9f {
icon [encoded data, 14724 characters]
surface 1
id 117
}
