#include "keyboard_pad_handler.h"

#include <QApplication>
#include <QThread>

inline std::string sstr(const QString& _in) { return _in.toStdString(); }
constexpr auto qstr = QString::fromStdString;

bool keyboard_pad_handler::Init()
{
	std::chrono::steady_clock::time_point now = std::chrono::steady_clock::now();
	m_last_mouse_move_left  = now;
	m_last_mouse_move_right = now;
	m_last_mouse_move_up    = now;
	m_last_mouse_move_down  = now;
	return true;
}

keyboard_pad_handler::keyboard_pad_handler() : PadHandlerBase(pad_handler::keyboard), QObject()
{
	init_configs();

	// set capabilities
	b_has_config = true;
}

void keyboard_pad_handler::init_config(pad_config* cfg, const std::string& name)
{
	// Set this profile's save location
	cfg->cfg_name = name;

	// Set default button mapping
	cfg->ls_left.def  = GetKeyName(Qt::Key_A);
	cfg->ls_down.def  = GetKeyName(Qt::Key_S);
	cfg->ls_right.def = GetKeyName(Qt::Key_D);
	cfg->ls_up.def    = GetKeyName(Qt::Key_W);
	cfg->rs_left.def  = GetKeyName(Qt::Key_Home);
	cfg->rs_down.def  = GetKeyName(Qt::Key_PageDown);
	cfg->rs_right.def = GetKeyName(Qt::Key_End);
	cfg->rs_up.def    = GetKeyName(Qt::Key_PageUp);
	cfg->start.def    = GetKeyName(Qt::Key_Return);
	cfg->select.def   = GetKeyName(Qt::Key_Space);
	cfg->ps.def       = GetKeyName(Qt::Key_Backspace);
	cfg->square.def   = GetKeyName(Qt::Key_Z);
	cfg->cross.def    = GetKeyName(Qt::Key_X);
	cfg->circle.def   = GetKeyName(Qt::Key_C);
	cfg->triangle.def = GetKeyName(Qt::Key_V);
	cfg->left.def     = GetKeyName(Qt::Key_Left);
	cfg->down.def     = GetKeyName(Qt::Key_Down);
	cfg->right.def    = GetKeyName(Qt::Key_Right);
	cfg->up.def       = GetKeyName(Qt::Key_Up);
	cfg->r1.def       = GetKeyName(Qt::Key_E);
	cfg->r2.def       = GetKeyName(Qt::Key_T);
	cfg->r3.def       = GetKeyName(Qt::Key_G);
	cfg->l1.def       = GetKeyName(Qt::Key_Q);
	cfg->l2.def       = GetKeyName(Qt::Key_R);
	cfg->l3.def       = GetKeyName(Qt::Key_F);

	// apply defaults
	cfg->from_default();
}

void keyboard_pad_handler::Key(const u32 code, bool pressed, u16 value)
{
	value = Clamp0To255(value);

	for (auto pad : bindings)
	{
		for (Button& button : pad->m_buttons)
		{
			if (button.m_keyCode != code)
				continue;

			button.m_pressed = pressed;
			button.m_value = pressed ? value : 0;
		}

		for (int i = 0; i < static_cast<int>(pad->m_sticks.size()); i++)
		{
			bool is_max = pad->m_sticks[i].m_keyCodeMax == code;
			bool is_min = pad->m_sticks[i].m_keyCodeMin == code;

			u16 normalized_value = std::max(u16(1), static_cast<u16>(std::floor((double)value / 2.0)));

			if (is_max)
				m_stick_max[i] = pressed ? 128 + normalized_value : 128;

			if (is_min)
				m_stick_min[i] = pressed ? normalized_value : 0;

			if (is_max || is_min)
			{
				m_stick_val[i] = m_stick_max[i] - m_stick_min[i];

				const f32 stick_lerp_factor = (i < 2) ? m_l_stick_lerp_factor : m_r_stick_lerp_factor;

				// to get the fastest response time possible we don't wanna use any lerp with factor 1
				if (stick_lerp_factor >= 1.0f)
				{
					pad->m_sticks[i].m_value = m_stick_val[i];
				}
			}
		}
	}
}

int keyboard_pad_handler::GetModifierCode(QKeyEvent* e)
{
	switch (e->key())
	{
	case Qt::Key_Control:
	case Qt::Key_Alt:
	case Qt::Key_AltGr:
	case Qt::Key_Shift:
	case Qt::Key_Meta:
	case Qt::Key_NumLock:
		return 0;
	default:
		break;
	}

	if (e->modifiers() == Qt::ControlModifier)
		return Qt::ControlModifier;
	else if (e->modifiers() == Qt::AltModifier)
		return Qt::AltModifier;
	else if (e->modifiers() == Qt::MetaModifier)
		return Qt::MetaModifier;
	else if (e->modifiers() == Qt::ShiftModifier)
		return Qt::ShiftModifier;
	else if (e->modifiers() == Qt::KeypadModifier)
		return Qt::KeypadModifier;

	return 0;
}

bool keyboard_pad_handler::eventFilter(QObject* target, QEvent* ev)
{
	// !m_target is for future proofing when gsrender isn't automatically initialized on load.
	// !m_target->isVisible() is a hack since currently a guiless application will STILL inititialize a gsrender (providing a valid target)
	if (!m_target || !m_target->isVisible()|| target == m_target)
	{
		switch (ev->type())
		{
		case QEvent::KeyPress:
			keyPressEvent(static_cast<QKeyEvent*>(ev));
			break;
		case QEvent::KeyRelease:
			keyReleaseEvent(static_cast<QKeyEvent*>(ev));
			break;
		case QEvent::MouseButtonPress:
			mousePressEvent(static_cast<QMouseEvent*>(ev));
			break;
		case QEvent::MouseButtonRelease:
			mouseReleaseEvent(static_cast<QMouseEvent*>(ev));
			break;
		case QEvent::MouseMove:
			mouseMoveEvent(static_cast<QMouseEvent*>(ev));
			break;
		default:
			break;
		}
	}
	return false;
}

/* Sets the target window for the event handler, and also installs an event filter on the target. */
void keyboard_pad_handler::SetTargetWindow(QWindow* target)
{
	if (target != nullptr)
	{
		m_target = target;
		target->installEventFilter(this);
	}
	else
	{
		QApplication::instance()->installEventFilter(this);
		// If this is hit, it probably means that some refactoring occurs because currently a gsframe is created in Load.
		// We still want events so filter from application instead since target is null.
		LOG_ERROR(GENERAL, "Trying to set pad handler to a null target window.");
	}
}

void keyboard_pad_handler::processKeyEvent(QKeyEvent* event, bool pressed)
{
	if (event->isAutoRepeat())
	{
		event->ignore();
		return;
	}

	auto handleKey = [this, pressed, event]()
	{
		const QString name = qstr(GetKeyName(event));
		QStringList list = GetKeyNames(event);
		if (list.isEmpty())
			return;

		bool is_num_key = list.contains("Num");
		if (is_num_key)
			list.removeAll("Num");

		// TODO: Edge case: switching numlock keeps numpad keys pressed due to now different modifier

		// Handle every possible key combination, for example: ctrl+A -> {ctrl, A, ctrl+A}
		for (const auto& keyname : list)
		{
			// skip the 'original keys' when handling numpad keys
			if (is_num_key && !keyname.contains("Num"))
				continue;
			// skip held modifiers when handling another key
			if (keyname != name && list.count() > 1 && (keyname == "Alt" || keyname == "AltGr" || keyname == "Ctrl" || keyname == "Meta" || keyname == "Shift"))
				continue;
			Key(GetKeyCode(keyname), pressed);
		}
	};

	// We need to ignore keys when using rpcs3 keyboard shortcuts
	int key = event->key();
	switch (key)
	{
	case Qt::Key_Escape:
		break;
	case Qt::Key_L:
	case Qt::Key_Return:
		if (event->modifiers() != Qt::AltModifier)
			handleKey();
		break;
	case Qt::Key_P:
	case Qt::Key_S:
	case Qt::Key_R:
	case Qt::Key_E:
		if (event->modifiers() != Qt::ControlModifier)
			handleKey();
		break;
	default:
		handleKey();
		break;
	}
	event->ignore();
}

void keyboard_pad_handler::keyPressEvent(QKeyEvent* event)
{
	if (event->modifiers() & Qt::AltModifier)
	{
		switch (event->key())
		{
		case Qt::Key_I:
			m_deadzone_y = std::min(m_deadzone_y + 1, 255);
			LOG_SUCCESS(GENERAL, "mouse move adjustment: deadzone y = %d", m_deadzone_y);
			event->ignore();
			return;
		case Qt::Key_U:
			m_deadzone_y = std::max(0, m_deadzone_y - 1);
			LOG_SUCCESS(GENERAL, "mouse move adjustment: deadzone y = %d", m_deadzone_y);
			event->ignore();
			return;
		case Qt::Key_Y:
			m_deadzone_x = std::min(m_deadzone_x + 1, 255);
			LOG_SUCCESS(GENERAL, "mouse move adjustment: deadzone x = %d", m_deadzone_x);
			event->ignore();
			return;
		case Qt::Key_T:
			m_deadzone_x = std::max(0, m_deadzone_x - 1);
			LOG_SUCCESS(GENERAL, "mouse move adjustment: deadzone x = %d", m_deadzone_x);
			event->ignore();
			return;
		case Qt::Key_K:
			m_multi_y = std::min(m_multi_y + 0.1, 5.0);
			LOG_SUCCESS(GENERAL, "mouse move adjustment: multiplier y = %d", (int)(m_multi_y * 100));
			event->ignore();
			return;
		case Qt::Key_J:
			m_multi_y = std::max(0.0, m_multi_y - 0.1);
			LOG_SUCCESS(GENERAL, "mouse move adjustment: multiplier y = %d", (int)(m_multi_y * 100));
			event->ignore();
			return;
		case Qt::Key_H:
			m_multi_x = std::min(m_multi_x + 0.1, 5.0);
			LOG_SUCCESS(GENERAL, "mouse move adjustment: multiplier x = %d", (int)(m_multi_x * 100));
			event->ignore();
			return;
		case Qt::Key_G:
			m_multi_x = std::max(0.0, m_multi_x - 0.1);
			LOG_SUCCESS(GENERAL, "mouse move adjustment: multiplier x = %d", (int)(m_multi_x * 100));
			event->ignore();
			return;
		default:
			break;
		}
	}
	processKeyEvent(event, true);
}

void keyboard_pad_handler::keyReleaseEvent(QKeyEvent* event)
{
	processKeyEvent(event, false);
}

void keyboard_pad_handler::mousePressEvent(QMouseEvent* event)
{
	Key(event->button(), true);
	event->ignore();
}

void keyboard_pad_handler::mouseReleaseEvent(QMouseEvent* event)
{
	Key(event->button(), false, 0);
	event->ignore();
}

void keyboard_pad_handler::mouseMoveEvent(QMouseEvent* event)
{
	static int movement_x = 0;
	static int movement_y = 0;
	static int last_pos_x = 0;
	static int last_pos_y = 0;

	if (m_target && m_target->visibility() == QWindow::Visibility::FullScreen && m_target->isActive())
	{
		// get the screen dimensions 
		const QSize screen = m_target->size();

		// get the center of the screen in global coordinates 
		QPoint p_center = m_target->geometry().topLeft() + QPoint(screen.width() / 2, screen.height() / 2);

		// reset the mouse to the center for consistent results since edge movement won't be registered 
		QCursor::setPos(m_target->screen(), p_center);

		// convert the center into screen coordinates 
		p_center = m_target->mapFromGlobal(p_center);

		// get the delta of the mouse position to the screen center 
		const QPoint p_delta = event->pos() - p_center;

		movement_x = p_delta.x();
		movement_y = p_delta.y();
	}
	else
	{
		movement_x = event->x() - last_pos_x;
		movement_y = event->y() - last_pos_y;

		last_pos_x = event->x();
		last_pos_y = event->y();
	}

	movement_x = m_multi_x * (double)movement_x;
	movement_y = m_multi_y * (double)movement_y;

	if (movement_x < 0)
	{
		Key(mouse::move_right, false);
		Key(mouse::move_left, true, std::min(m_deadzone_x + std::abs(movement_x), 255));
		m_last_mouse_move_left = std::chrono::steady_clock::now();
	}
	else if (movement_x > 0)
	{
		Key(mouse::move_left, false);
		Key(mouse::move_right, true, std::min(m_deadzone_x + movement_x, 255));
		m_last_mouse_move_right = std::chrono::steady_clock::now();
	}

	// in Qt mouse up is equivalent to movement_y < 0
	if (movement_y < 0)
	{
		Key(mouse::move_down, false);
		Key(mouse::move_up, true, std::min(m_deadzone_y + std::abs(movement_y), 255));
		m_last_mouse_move_up = std::chrono::steady_clock::now();
	}
	else if (movement_y > 0)
	{
		Key(mouse::move_up, false);
		Key(mouse::move_down, true, std::min(m_deadzone_y + movement_y, 255));
		m_last_mouse_move_down = std::chrono::steady_clock::now();
	}

	event->ignore();
}

std::vector<std::string> keyboard_pad_handler::ListDevices()
{
	std::vector<std::string> list_devices;
	list_devices.push_back("Keyboard");
	return list_devices;
}

std::string keyboard_pad_handler::GetMouseName(const QMouseEvent* event)
{
	return GetMouseName(event->button());
}

std::string keyboard_pad_handler::GetMouseName(u32 button)
{
	auto it = mouse_list.find(button);
	if (it != mouse_list.end())
		return it->second;
	return "FAIL";
}

QStringList keyboard_pad_handler::GetKeyNames(const QKeyEvent* keyEvent)
{
	QStringList list;

	if (keyEvent->modifiers() & Qt::ShiftModifier)
	{
		list.append("Shift");
		list.append(QKeySequence(keyEvent->key() | Qt::ShiftModifier).toString(QKeySequence::NativeText));
	}
	if (keyEvent->modifiers() & Qt::AltModifier)
	{
		list.append("Alt");
		list.append(QKeySequence(keyEvent->key() | Qt::AltModifier).toString(QKeySequence::NativeText));
	}
	if (keyEvent->modifiers() & Qt::ControlModifier)
	{
		list.append("Ctrl");
		list.append(QKeySequence(keyEvent->key() | Qt::ControlModifier).toString(QKeySequence::NativeText));
	}
	if (keyEvent->modifiers() & Qt::MetaModifier)
	{
		list.append("Meta");
		list.append(QKeySequence(keyEvent->key() | Qt::MetaModifier).toString(QKeySequence::NativeText));
	}
	if (keyEvent->modifiers() & Qt::KeypadModifier)
	{
		list.append("Num"); // helper object, not used as actual key
		list.append(QKeySequence(keyEvent->key() | Qt::KeypadModifier).toString(QKeySequence::NativeText));
	}

	switch (keyEvent->key())
	{
	case Qt::Key_Alt:
		list.append("Alt");
		break;
	case Qt::Key_AltGr:
		list.append("AltGr");
		break;
	case Qt::Key_Shift:
		list.append("Shift");
		break;
	case Qt::Key_Control:
		list.append("Ctrl");
		break;
	case Qt::Key_Meta:
		list.append("Meta");
		break;
	default:
		list.append(QKeySequence(keyEvent->key()).toString(QKeySequence::NativeText));
		break;
	}

	list.removeDuplicates();
	return list;
}

std::string keyboard_pad_handler::GetKeyName(const QKeyEvent* keyEvent)
{
	switch (keyEvent->key())
	{
	case Qt::Key_Alt:
		return "Alt";
	case Qt::Key_AltGr:
		return "AltGr";
	case Qt::Key_Shift:
		return "Shift";
	case Qt::Key_Control:
		return "Ctrl";
	case Qt::Key_Meta:
		return "Meta";
	case Qt::Key_NumLock:
		return sstr(QKeySequence(keyEvent->key()).toString(QKeySequence::NativeText));
	default:
		break;
	}
	return sstr(QKeySequence(keyEvent->key() | keyEvent->modifiers()).toString(QKeySequence::NativeText));
}

std::string keyboard_pad_handler::GetKeyName(const u32& keyCode)
{
	return sstr(QKeySequence(keyCode).toString(QKeySequence::NativeText));
}

u32 keyboard_pad_handler::GetKeyCode(const std::string& keyName)
{
	return GetKeyCode(qstr(keyName));
}

u32 keyboard_pad_handler::GetKeyCode(const QString& keyName)
{
	if (keyName.isEmpty())
		return 0;
	else if (keyName == "Alt")
		return Qt::Key_Alt;
	else if (keyName == "AltGr")
		return Qt::Key_AltGr;
	else if (keyName == "Shift")
		return Qt::Key_Shift;
	else if (keyName == "Ctrl")
		return Qt::Key_Control;
	else if (keyName == "Meta")
		return Qt::Key_Meta;

	QKeySequence seq(keyName);
	u32 keyCode = 0;

	if (seq.count() == 1)
		keyCode = seq[0];
	else
		LOG_NOTICE(GENERAL, "GetKeyCode(%s): seq.count() = %d", sstr(keyName), seq.count());

	return keyCode;
}

bool keyboard_pad_handler::bindPadToDevice(std::shared_ptr<Pad> pad, const std::string& device)
{
	if (device != "Keyboard")
		return false;

	int index = static_cast<int>(bindings.size());
	m_pad_configs[index].load();
	pad_config* p_profile = &m_pad_configs[index];
	if (p_profile == nullptr)
		return false;

	m_deadzone_x = p_profile->mouse_deadzone_x;
	m_deadzone_y = p_profile->mouse_deadzone_y;
	m_multi_x = (double)p_profile->mouse_acceleration_x / 100.0;
	m_multi_y = (double)p_profile->mouse_acceleration_y / 100.0;
	m_l_stick_lerp_factor = p_profile->l_stick_lerp_factor / 100.0f;
	m_r_stick_lerp_factor = p_profile->r_stick_lerp_factor / 100.0f;

	auto find_key = [&](const cfg::string& name)
	{
		int key = FindKeyCode(mouse_list, name, false);
		if (key < 0)
			key = GetKeyCode(name);
		if (key < 0)
			key = 0;
		return key;
	};

	//Fixed assign change, default is both sensor and press off
	pad->Init
	(
		CELL_PAD_STATUS_DISCONNECTED,
		CELL_PAD_CAPABILITY_PS3_CONFORMITY | CELL_PAD_CAPABILITY_PRESS_MODE | CELL_PAD_CAPABILITY_HP_ANALOG_STICK | CELL_PAD_CAPABILITY_ACTUATOR | CELL_PAD_CAPABILITY_SENSOR_MODE,
		CELL_PAD_DEV_TYPE_STANDARD,
		p_profile->device_class_type
	);

	pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(p_profile->left),     CELL_PAD_CTRL_LEFT);
	pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(p_profile->down),     CELL_PAD_CTRL_DOWN);
	pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(p_profile->right),    CELL_PAD_CTRL_RIGHT);
	pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(p_profile->up),       CELL_PAD_CTRL_UP);
	pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(p_profile->start),    CELL_PAD_CTRL_START);
	pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(p_profile->r3),       CELL_PAD_CTRL_R3);
	pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(p_profile->l3),       CELL_PAD_CTRL_L3);
	pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(p_profile->select),   CELL_PAD_CTRL_SELECT);
	pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(p_profile->ps),       0x100/*CELL_PAD_CTRL_PS*/);// TODO: PS button support
	//pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, 0,                             0x0); // Reserved (and currently not in use by rpcs3 at all)
	pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(p_profile->square),   CELL_PAD_CTRL_SQUARE);
	pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(p_profile->cross),    CELL_PAD_CTRL_CROSS);
	pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(p_profile->circle),   CELL_PAD_CTRL_CIRCLE);
	pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(p_profile->triangle), CELL_PAD_CTRL_TRIANGLE);
	pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(p_profile->r1),       CELL_PAD_CTRL_R1);
	pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(p_profile->l1),       CELL_PAD_CTRL_L1);
	pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(p_profile->r2),       CELL_PAD_CTRL_R2);
	pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(p_profile->l2),       CELL_PAD_CTRL_L2);

	pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_X,  find_key(p_profile->ls_left), find_key(p_profile->ls_right));
	pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_Y,  find_key(p_profile->ls_up),   find_key(p_profile->ls_down));
	pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_X, find_key(p_profile->rs_left), find_key(p_profile->rs_right));
	pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_Y, find_key(p_profile->rs_up),   find_key(p_profile->rs_down));

	pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_X, 512);
	pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_Y, 399);
	pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_Z, 512);
	pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_G, 512);

	pad->m_vibrateMotors.emplace_back(true, 0);
	pad->m_vibrateMotors.emplace_back(false, 0);

	bindings.push_back(pad);

	return true;
}

void keyboard_pad_handler::ThreadProc()
{
	for (int i = 0; i < bindings.size(); i++)
	{
		if (last_connection_status[i] == false)
		{
			bindings[i]->m_port_status |= CELL_PAD_STATUS_CONNECTED;
			bindings[i]->m_port_status |= CELL_PAD_STATUS_ASSIGN_CHANGES;
			last_connection_status[i] = true;
			connected_devices++;
		}
		else
		{
			static std::chrono::steady_clock::time_point now = std::chrono::steady_clock::now();
			now = std::chrono::steady_clock::now();

			const double elapsed_left = std::chrono::duration_cast<std::chrono::microseconds>(now - m_last_mouse_move_left).count() / 1000.0;
			const double elapsed_right = std::chrono::duration_cast<std::chrono::microseconds>(now - m_last_mouse_move_right).count() / 1000.0;
			const double elapsed_up = std::chrono::duration_cast<std::chrono::microseconds>(now - m_last_mouse_move_up).count() / 1000.0;
			const double elapsed_down = std::chrono::duration_cast<std::chrono::microseconds>(now - m_last_mouse_move_down).count() / 1000.0;
			const double elapsed_stick = std::chrono::duration_cast<std::chrono::microseconds>(now - m_stick_time).count() / 1000.0;

			const double mouse_interval = 30.0;
			const double stick_interval = 10.0;

			// roughly 1-2 frames to process the next mouse move
			if (elapsed_left > mouse_interval)
			{
				Key(mouse::move_left, false);
				m_last_mouse_move_left = now;
			}
			if (elapsed_right > mouse_interval)
			{
				Key(mouse::move_right, false);
				m_last_mouse_move_right = now;
			}
			if (elapsed_up > mouse_interval)
			{
				Key(mouse::move_up, false);
				m_last_mouse_move_up = now;
			}
			if (elapsed_down > mouse_interval)
			{
				Key(mouse::move_down, false);
				m_last_mouse_move_down = now;
			}

			if (elapsed_stick > stick_interval)
			{
				for (int j = 0; j < static_cast<int>(bindings[i]->m_sticks.size()); j++)
				{
					const f32 stick_lerp_factor = (j < 2) ? m_l_stick_lerp_factor : m_r_stick_lerp_factor;

					// we already applied the following values on keypress if we used factor 1
					if (stick_lerp_factor < 1.0f)
					{
						const f32 v0 = (f32)bindings[i]->m_sticks[j].m_value;
						const f32 v1 = (f32)m_stick_val[j];

						// linear interpolation from the current stick value v0 to the desired stick value v1
						f32 res = lerp(v0, v1, stick_lerp_factor);

						// round to the correct direction to prevent sticky sticks on small factors
						res = (v0 <= v1) ? std::ceil(res) : std::floor(res);

						bindings[i]->m_sticks[j].m_value = (u16)res;
					}
				}

				m_stick_time = now;
			}
		}
	}
}
