;שש
;W w w. Q u Y o u b b s. C o m     ԩȤ   ̳ Ⱥ:57 51 39 6 35
;ߩߩ
(@@useplugin @@InPutInteger @@InPutString @@useitemname @@MagSelfFunc @@OffLineMsg @@dealgold @@PlayReconnection @@Challenge @@Challenge_Fail @@Challenge_Win @@sendmsg @storage @getback @buy @sell @repair @s_repair @@offlinemsg @storage @getback @getnextpage @getPreviouspage @@InPutString @@BuHero @@CreateHero  @PlayDrink )


[@OpenSndaItemBox]
#act
SetSndaItemBox 1 2 8888 4 5 6 7 8 6666 9 10
SENDMSG 6 ʮФɹ

[@ItemBagButtonClick1]
#if
#act
OPENMERCHANTBIGDLG 89 166 1 4 20 -60 0

#say
<ImgEx:89:157:158:159:423:26/@exit>
<PlayImg:90:760:1:200:50:-150>
\ \ \ \  \  \  \ 
< >                                 <Ʒ/@storage>\ \  \ 
< >                                 <ȡƷ/@getback>\


[@storage]
\ \ \   
\ \ \ \ \ \           
\ \                              Ҫʲô?\ \ \ \ \ \


[@getback]
뿴Ŀ¼ʲô.<$QQ>\ \ \  
</@ItemBagButtonClick1>

[@ItemBagButtonClick2]
#if
#act
#CALL [\߻\֮.txt] @1
break

[@ItemBagButtonClick3]
#if
check [266] 0
#act
set [266] 1
FILTERGLOBALMSG 1
SENDMSG 6 رյƷʾϢɹ㲻ٽܵȵȽű͵ȫʾϢ.
messagebox \\ǰȫʾϢѾ<ر>\\<>ٴε˿أ
break
#elseact
set [266] 0
FILTERGLOBALMSG 0
SENDMSG 6 ƷʾϢɹܵȵȽű͵ȫʾϢ
messagebox \\ǰȫʾϢѾ<>\\<ر>ٴε˿
break







[@StorageOpenFail2]
#IF
#ACT
MESSAGEBOX ֿ޷,ȷϺ @ֿ @ȡ 
[@ֿ]
#IF
CHECKGAMEGOLD > 100
#ACT 
GAMEGOLD - 100
SETSTORAGEOPEN 20130801 20130802 20130803 20130804 2 20130806 20130807 20130808 1 20130810
;ֿ
MESSAGEBOX ֿѽ 
#ELSEACT
MESSAGEBOX Ԫ
;ֿδʱӸòֿȡƷƷʧܣҴQFűֶ
[@StorageOpenFail3] 
#IF
#ACT
MESSAGEBOX ֿ޷,ȷϺ @ֿ @ȡ
[@ֿ] 
#IF
CHECKGAMEGOLD > 100
#ACT
GAMEGOLD - 100 
SETSTORAGEOPEN 20130801 20130802 20130803 20130804 3 20130806 20130807 20130808 1 20130810
;ֿ
MESSAGEBOX ֿѽ
#ELSEACT 
MESSAGEBOX Ԫ

[@QueryMyShopFail]
#ACT
MESSAGEBOX 㻹ûи̵꣬Ƿ񴴽ĸ̵ꣿ\\ȷ̵ꡣ @̵ @ȡ

[@̵]
#if
#act
OPENMERCHANTBIGDLG 89 166 1 4 20 -60 0

#say
<ImgEx:89:157:158:159:423:26/@exit>
<PlayImg:90:760:1:200:50:-150>
\ \ \ \ \

< >        װá뿪ꡣ\
< >        ԰Ʒŵĵۣ\
< >        ϷеҿԲѯҪ۵Ʒ\
< >        Ҳ԰ѲõƷŵ̵Ĳֿ\
< >        ͻСꡱͿԽ뵽ĵ,\
< >        ҲԲѯûĵ̺Ʒ\
< >        ԺܷİѲֿƷͳ۵Ʒ໥תơ\
< >        Խа̯\ 

< >        <Ҫ(ϲĵ)/@@InputString1>\

[@InputString1]
#IF
CHECKMYSHOP
#ACT
MESSAGEBOX Ѿе
BREAK

#IF
CHECKSHOPNAME <$STR(S$1)>
#ACT
MESSAGEBOX <$STR(S$1)>Ѿڣѡһ
BREAK

#IF
#ACT
CREATEMYSHOP <$STR(S$1)>

[@CreateMyShopOK]
#if
#act
MESSAGEBOX ĵ̴ɹ

[@CreateMyShopFail]
#if
#act
MESSAGEBOX ĵ̴ʧ


[@PlayOffLine] 
#IF
EQUAL A104 <$USERNAME>
EQUAL A114 ս
#ACT
MOV A104 
MOV A114 
MOV G104 0
#IF
EQUAL A105 <$USERNAME>
EQUAL A115 ս
#ACT
MOV A105 
MOV A115 
MOV G105 0
#IF
EQUAL A106 <$USERNAME>
EQUAL A116 ս
#ACT
MOV A106 
MOV A116 
MOV G106 0
#ACT
DELNAMELIST ..\QuestDiary\Ϸ\1.txt
DELNAMELIST ..\QuestDiary\Ϸ\2.txt
DELNAMELIST ..\QuestDiary\Ϸ\3.txt
DELNAMELIST ..\QuestDiary\Ϸ\ս1.txt
DELNAMELIST ..\QuestDiary\Ϸ\ս2.txt
DELNAMELIST ..\QuestDiary\Ϸ\ս3.txt
#IF
EQUAL A101 <$USERNAME>
EQUAL A111 ս
#ACT
MOV A101 
MOV A111 
MOV G108 0
#if
EQUAL A101 <$USERNAME>
EQUAL A111 ս
#act
mov I11 2
goto @1
#if
EQUAL A121 <$USERNAME>
EQUAL A111 ս
#act
mov I11 1
goto @1

#IF
EQUAL A102 <$USERNAME>
EQUAL A112 ս
#ACT
MOV A102 
MOV A112 
MOV G109 0
#if
EQUAL A102 <$USERNAME>
EQUAL A112 ս
#act
mov I12 2
goto @2
#if
EQUAL A122 <$USERNAME>
EQUAL A112 ս
#act
mov I12 1
goto @2

#IF
EQUAL A103 <$USERNAME>
EQUAL A113 ս
#ACT
MOV A103 
MOV A113 
MOV G110 0
#if
EQUAL A103 <$USERNAME>
EQUAL A113 ս
#act
mov I13 2
goto @3
#if
EQUAL A123 <$USERNAME>
EQUAL A113 ս
#act
mov I13 1
goto @3
BREAK
#IF 
#ACT
MOVR P7 321 339
MOVR P8 323 340
MAPMOVE 3 <$STR(P7)> <$STR(P8)>
OFFLINEPLAY 72000 1 
BREAK

#IF
CHECKVAR GLOBAL  = <$USERNAME>
#ACT
SetOffTimer 23
HCALL <$GLOBAL()> @
SENDMSG 7 ˳ˣˣ

#IF
CHECKVAR GLOBAL  = <$USERNAME>
CHECKVAR GLOBAL Ƿ = 0
#ACT
SetOffTimer 25
CALCVAR GLOBAL  = 
CALCVAR GLOBAL Ԫ = 
Div N10 <$GLOBAL(Ԫ)> 2
GAMEGOLD + <$STR(N10)>
SENDMSG 7 ˳ˣˣ

;======================================================================================

[@MagicAttack]




[@Attack]
#IF
CHECKCURRTARGETRACE = 0
#ACT
#CALL [\BUFF\BUFF.txt]  @


#IF
NOT isonmap 
NOT isonmap ţ
NOT isonmap 
NOT isonmap î
NOT isonmap 
NOT isonmap 
NOT isonmap 
NOT isonmap δ
NOT isonmap 
NOT isonmap ϼ
NOT isonmap 繷
NOT isonmap 
NOT CHECKCURRTARGETRACE = 0
#ACT
#CALL [\Ȥ\и.txt] @и

#IF
NOT CHECKCURRTARGETRACE = 0
#ACT
#CALL [\BUFF\˺.txt]  @˺1

#IF
NOT CHECKCURRTARGETRACE = 0
#ACT
#CALL [\BUFF\.txt] @666


[@Struck]
#IF
CHECKCURRTARGETRACE = 0
#ACT
#CALL [\BUFF\ռѪ.txt]  @ռѪ666







[@Struck]


;======================================================================================

[@QueryingHumName]
\ \
ڲѯԺ󡣡\ \
<ر/@exit>\

[@QueryHumNameOK]
\ \
ѯɹƿʹ\ \
<ر/@exit>\

[@ChangeingHumName]
\ \
޸Ժ󡣡\ \
<ر/@exit>\

[@ChangeHumNameOK]
#ACT
gamegold - 100000
#SAY
\ \
޸ĳɹƣ<$USERNAME> ƣ<$USERNEWNAME>\ \
<ر/@exit>\

[@NameLengthFail]
\ \
ֳȲ30ַ\ \
<ر/@exit>\

[@HumNameFilter]
\ \
ִڷǷַ\ \
<ر/@exit>\

[@HumNameExists]
Ѿռãѡ\ \
<ر/@exit>\

[@ChangeHumNameFail]
\ \
ʧܣ\ \
<ر/@exit>\
[@ButtonClick3]
#if
#act
#CALL [\ť\Ϸ.txt] @Ϸ
[@ButtonClick2]
#if
#act
#CALL [\Ϸ\ʱ.txt] @ʱ


[@ButtonClick4]
#if
#act
#CALL [\ť\Ϸ.txt] @Ϸ

[@ButtonClick1]
#if
#act
#CALL [\߻\֮.txt] @1

[@ButtonClick5]
#if
#act
#CALL [\߻\սű.txt] @

[@ButtonClick6]
#if
#act
#CALL [\ť\ۺϷ.txt] @


[@ButtonClick15]
#if
#ACT
#CALL [\Ȥ\ֽű.txt] @
;======================================================================================

[@PlayLevelUp]
#IF
#ACT
#CALL [\Ϸ\Žű.txt] @
#CALL [\Ϸ\.txt] @



#IF
CHECKLEVELEX = 91
#ACT
Gmexecute ReleaseShutup Self
SendMsg 5 ˽ԣ
;======================================================================================
[@KillPlay]
#IF
CHECKITEMW һתսǧն
#ACT
HUMANHP + 2000000000



#IF
ISONMAP DL1
EQUAL A101 <$USERNAME>
#ACT
MOV I11 1
goto @1
BREAK
#IF
ISONMAP DL1
EQUAL A121 <$USERNAME>
#ACT
MOV I11 2
goto @1
BREAK

#IF
ISONMAP DL2
EQUAL A102 <$USERNAME>
#ACT
MOV I12 1
goto @2
BREAK
#IF
ISONMAP DL2
EQUAL A122 <$USERNAME>
#ACT
MOV I12 2
goto @2
BREAK

#IF
ISONMAP DL3
EQUAL A103 <$USERNAME>
#ACT
MOV I13 1
goto @3
BREAK
#IF
ISONMAP DL3
EQUAL A123 <$USERNAME>
#ACT
MOV I13 2
goto @3
BREAK

#IF
#ACT
CALCVAR HUMAN RWSR + 1
SAVEVAR HUMAN RWSR ..\QuestDiary\RWSRSave.txt
SendMsg 5 ɱ?





[@PlayDie]
#IF
CHECKTITLE ֮
KillByHum
CHECKCURRTARGETRACE = 0
#ACT
DEPRIVETITLE ֮
mov u15 0
SET [12] 0
SetIcon 7 114 -1
HCALL <$CURRRTARGETNAME> @񱩼Ǯ


#IF
KILLBYHUM
#ACT
CALCVAR HUMAN RWSW + 1
SAVEVAR HUMAN RWSW ..\QuestDiary\RWSWSave.txt
SENDMSG 1 ʾ:ҡ<$CURRRTARGETNAME>:%m(%x:%y)<$USERNAME>ɵˣ
#ELSEACT
SENDMSG 1 ʾ:<$CURRRTARGETNAME>:%m(%x:%y)<$USERNAME>ɵˣ



#if
#act
OPENMERCHANTBIGDLG 89 166 1 4 20 -60 0
#say
<ImgEx:89:157:158:159:423:26/@exit>
<PlayImg:90:760:1:200:50:-150>
\ \ \ \ \ \
< >            Уʱ̣ⷢ⣡\ \
< >            20WԪ<ԭظ/@jzjzjz1>\ \
< >             <سǸ/@jzjzjz2>\ \





[@jzjzjz1]
#if
#ACT
SHOWPROGRESSBARDLG 2 @ydff ھ鸴%d%... 0 
BREAK

[@jzjzjz2]
#if
#ACT
SHOWPROGRESSBARDLG 2 @hcfff ھ鸴%d%... 0 
BREAK




;=======================================================================
[@StdModeFunc40]
#IF
checkitem һǧֵ 1 
#ACT
GAMEGIRD + 1000
SENDMSG 6 1000ֵ㣬ǰĳֵΪ<$GAMEGIRD>!
BREAK


[@StdModeFunc693]
#IF
#ACT
GAMEGOLD + 1000000
SENDMSG 6 100ԪǰԪΪ<$GAMEGOLD>!
BREAK




[@StdModeFunc225]

#IF
RANDOM 2
#ACT
mapmove xd2
GuildNoticeMsg 191 0 {ҡ<$USERNAME>ʹ˴;|222:0}{|249:0}{ʯͼ|251:0}{.Ѱ|222:0}
break



#IF
RANDOM 2
#ACT
mapmove xd3
GuildNoticeMsg 191 0 {ҡ<$USERNAME>ʹ˴;|222:0}{|249:0}{ʯͼ|251:0}{.Ѱ|222:0}
break



#IF
RANDOM 2
#ACT
mapmove xd4
GuildNoticeMsg 191 0 {ҡ<$USERNAME>ʹ˴;|222:0}{|249:0}{ʯͼġ|251:0}{.Ѱ|222:0}
break


#IF
RANDOM 2
#ACT
mapmove xd5
GuildNoticeMsg 191 0 {ҡ<$USERNAME>ʹ˴;|222:0}{|249:0}{ʯͼ塻|251:0}{.Ѱ|222:0}
break

#IF
RANDOM 1
#ACT
mapmove xd1
GuildNoticeMsg 191 0 {ҡ<$USERNAME>|222:0}{|249:0}{ʯͼһ|251:0}{.Ѱ|222:0}
break








[@StdModeFunc101]
#IF
#ACT
GAMEGOLD	+	1
SENDMSG 6 1ԪǰԪΪ<$GAMEGOLD>!
BREAK
[@StdModeFunc102]
#IF
#ACT
GAMEGOLD	+	2
SENDMSG 6 2ԪǰԪΪ<$GAMEGOLD>!
BREAK
[@StdModeFunc103]
#IF
#ACT
GAMEGOLD	+	5
SENDMSG 6 5ԪǰԪΪ<$GAMEGOLD>!
BREAK
[@StdModeFunc104]
#IF
#ACT
GAMEGOLD	+	10
SENDMSG 6 10ԪǰԪΪ<$GAMEGOLD>!
BREAK
[@StdModeFunc105]
#IF
#ACT
GAMEGOLD	+	20
SENDMSG 6 20ԪǰԪΪ<$GAMEGOLD>!
BREAK
[@StdModeFunc106]
#IF
#ACT
GAMEGOLD	+	50
SENDMSG 6 50ԪǰԪΪ<$GAMEGOLD>!
BREAK
[@StdModeFunc107]
#IF
#ACT
GAMEGOLD	+	100
SENDMSG 6 100ԪǰԪΪ<$GAMEGOLD>!
BREAK
[@StdModeFunc108]
#IF
#ACT
GAMEGOLD	+	200
SENDMSG 6 200ԪǰԪΪ<$GAMEGOLD>!
BREAK
[@StdModeFunc109]
#IF
#ACT
GAMEGOLD	+	500
SENDMSG 6 10ԪǰԪΪ<$GAMEGOLD>!
BREAK
[@StdModeFunc110]
#IF
#ACT
GAMEGOLD	+	1000
SENDMSG 6 1000ԪǰԪΪ<$GAMEGOLD>!
BREAK
[@StdModeFunc111]
#IF
#ACT
GAMEGOLD	+	2000
SENDMSG 6 2000ԪǰԪΪ<$GAMEGOLD>!
BREAK
[@StdModeFunc112]
#IF
#ACT
GAMEGOLD	+	5000
SENDMSG 6 5000ԪǰԪΪ<$GAMEGOLD>!
BREAK
[@StdModeFunc113]
#IF
#ACT
GAMEGOLD	+	10000
SENDMSG 6 10000ԪǰԪΪ<$GAMEGOLD>!
BREAK
[@StdModeFunc114]
#IF
#ACT
GAMEGOLD	+	20000
SENDMSG 6 20000ԪǰԪΪ<$GAMEGOLD>!
BREAK
[@StdModeFunc115]
#IF
#ACT
GAMEGOLD	+	50000
SENDMSG 6 50000ԪǰԪΪ<$GAMEGOLD>!
BREAK
;====================================================================================================
[@StdModeFunc116]
#IF
CHECKLEVELEX < 54
#ACT
CHANGEEXP + 1000000
SENDMSG 7 ʾϲ100飡
#ELSEACT
GIVE () 1
messagebox ʧܣĵȼѳ53ʹôƷ
BREAK
[@StdModeFunc117]
#IF
CHECKLEVELEX < 54
#ACT
CHANGEEXP + 5000000
SENDMSG 7 ʾϲ500飡
#ELSEACT
GIVE (м) 1
messagebox ʧܣĵȼѳ53ʹôƷ
BREAK
[@StdModeFunc118]
#IF
CHECKLEVELEX < 54
#ACT
CHANGEEXP + 10000000
SENDMSG 7 ʾϲ1000飡
#ELSEACT
GIVE (߼) 1
messagebox ʧܣĵȼѳ53ʹôƷ
BREAK
[@StdModeFunc119]
#IF
CHECKLEVELEX < 54
#ACT
CHANGEEXP + 100000000
SENDMSG 7 ʾϲ1E飡
#ELSEACT
GIVE (ؼ) 1
messagebox ʧܣĵȼѳ53ʹôƷ
BREAK
[@StdModeFunc120]
#IF
#ACT
GAMEGOLD + 1000
GAMEGIRD + 1
BREAK
[@StdModeFunc121]
#IF
#ACT
GAMEGOLD + 2000
GAMEGIRD + 2
BREAK
[@StdModeFunc122]
#IF
#ACT
GAMEGOLD + 5000
GAMEGIRD + 5
BREAK
[@StdModeFunc123]
#IF
#ACT
GAMEGOLD + 100000
GAMEGIRD + 100

BREAK

[@ItemBagButtonClick1]


;====================================================================================================
[@StdModeFunc126]
#IF
#ACT
GIVE   1000000
SENDMSG 6 1000000ңǰĽΪ<$GOLDCOUNT>!
BREAK
[@StdModeFunc127]
#IF
CHECKITEMADDVALUE 1 3 < 7
#ACT
UPGRADEITEMEX 1 3 0 1 0
SENDMSG 6 ף.ȫ10߹ 
#ELSEACT
SendMsg 5 Ѿ+7ˣ޷ٴʹãȫ10߹
GIVE ף 1
BREAK
[@StdModeFunc128]
#IF
#ACT
ActRepairAll
SENDMSG 7 װѾȻһ£
BREAK
[@StdModeFunc129]
#IF
#ACT
CHANGEPKPOINT = 0
SENDMSG 7 ѾPKֵPKֵȻô࣬ͣ
BREAK
[@StdModeFunc131]
#IF
equal T25 
#ACT
MESSAGEBOX ö󣬷ʹá
#ELSEACT
MOVR N$ 321 339
MOVR N$ 323 340
MAPMOVE 3 <$STR(N$)> <$STR(N$)>
BREAK

;===========================================װ=================================================
[@TAKEON0]
#IF
#ACT
LINKPICKUPITEM
#IF
CHECKITEMADDVALUE 0 2 < 1
CHECKITEMADDVALUE 0 3 < 1
CHECKITEMADDVALUE 0 4 < 1
#ACT
goto @zjjft
#CALL [\ʰȡ\.txt] @·


[@zjjft]
#IF
checkitemW һתսǧ 1
#ACT
SetNewItemValue 0 5 = 10


[@TAKEON1]

#IF
CHECKITEMADDVALUE 1 2 < 1
CHECKITEMADDVALUE 1 3 < 1
CHECKITEMADDVALUE 1 4 < 1
#ACT
#CALL [\ʰȡ\.txt] @



#OR
CheckTakeonItem .)аeһ賤
CheckTakeonItem 须Ųһ
CheckTakeonItem ɱ¾ն
CheckTakeonItem һӢۡն
CheckTakeonItem ӡն
CheckTakeonItem ֮ǡն
CheckTakeonItem ¶¡ն
CheckTakeonItem һתսǧն
#ACT
#CALL [\Ϸ\Žű.txt] @





[@TAKEOFF1]
#OR
CheckTakeOffItem .)аeһ賤
CheckTakeOffItem 须Ųһ
CheckTakeOffItem ɱ¾ն
CheckTakeOffItem һӢۡն
CheckTakeOffItem ӡն
CheckTakeOffItem ֮ǡն
CheckTakeOffItem ¶¡ն
CheckTakeOffItem һתսǧն
#ACT
#CALL [\Ϸ\Žű.txt] @




[@TAKEON2]
#IF
#ACT
LINKPICKUPITEM
#IF
CHECKITEMADDVALUE 2 2 < 1
CHECKITEMADDVALUE 2 3 < 1
CHECKITEMADDVALUE 2 4 < 1
#ACT
#CALL [\ʰȡ\.txt] @ѫ
#IF
ISDUMMY
#ACT

BREAK

[@TAKEON3]
#IF
#ACT
LINKPICKUPITEM
#IF
CHECKITEMADDVALUE 3 2 < 1
CHECKITEMADDVALUE 3 3 < 1
CHECKITEMADDVALUE 3 4 < 1
#ACT
#CALL [\ʰȡ\.txt] @
BREAK

[@TAKEOFF3]



[@TAKEON4]
#IF
#ACT
LINKPICKUPITEM
#IF
CHECKITEMADDVALUE 4 2 < 1
CHECKITEMADDVALUE 4 3 < 1
CHECKITEMADDVALUE 4 4 < 1
#ACT
#CALL [\ʰȡ\.txt] @ͷ
#IF
ISDUMMY
#ACT

BREAK
[@TAKEON5]
#IF
#ACT
LINKPICKUPITEM
#IF
CHECKITEMADDVALUE 5 2 < 1
CHECKITEMADDVALUE 5 3 < 1
CHECKITEMADDVALUE 5 4 < 1
#ACT
#CALL [\ʰȡ\.txt] @


#OR
CheckTakeonItem lҺΡeұѪȾ߄
CheckTakeonItem ҪϚ˲֪˭
CheckTakeonItem лӲϪͷԽԽţ
CheckTakeonItem ɱ¾
CheckTakeonItem һӢۡ﹥
CheckTakeonItem ӡ﹥
CheckTakeonItem ֮ǡ﹥
CheckTakeonItem ¶¡﹥
CheckTakeonItem һתսǧ﹥
#ACT
#CALL [\Ϸ\Žű.txt] @


#OR
COMPARETEXT <$ARMRING_L> õ
COMPARETEXT <$ARMRING_L> õ
COMPARETEXT <$ARMRING_L> õ
COMPARETEXT <$ARMRING_L> õ
COMPARETEXT <$ARMRING_L> ռõ
COMPARETEXT <$ARMRING_L> õ
COMPARETEXT <$ARMRING_L> ɡõ
COMPARETEXT <$ARMRING_L> ɡõ
COMPARETEXT <$ARMRING_L> ɱõ
COMPARETEXT <$ARMRING_L> ֎֎֡e־³Ϯ
COMPARETEXT <$ARMRING_L> eΨ
COMPARETEXT <$ARMRING_L> ɱ¾õ
COMPARETEXT <$ARMRING_L> һӢۡõ
COMPARETEXT <$ARMRING_L> ӡõ
COMPARETEXT <$ARMRING_L> ֮ǡõ
COMPARETEXT <$ARMRING_L> ¶¡õ
COMPARETEXT <$ARMRING_L> һתսǧõ
#ACT
take شʯ 2
take ʯ 2
take ޸ˮ 2
take ϴ 2
take ף 2
TakeOffItem 5
messagebox ΥѾˣ



[@takeoff5]

#OR
CheckTakeOffItem lҺΡeұѪȾ߄
CheckTakeOffItem ҪϚ˲֪˭
CheckTakeOffItem лӲϪͷԽԽţ
CheckTakeOffItem ɱ¾
CheckTakeOffItem һӢۡ﹥
CheckTakeOffItem ӡ﹥
CheckTakeOffItem ֮ǡ﹥
CheckTakeOffItem ¶¡﹥
CheckTakeOffItem һתսǧ﹥
#ACT
#CALL [\Ϸ\Žű.txt] @





[@TAKEON6]
#IF
#ACT
LINKPICKUPITEM
#IF
CHECKITEMADDVALUE 6 2 < 1
CHECKITEMADDVALUE 6 3 < 1
CHECKITEMADDVALUE 6 4 < 1
#ACT
#CALL [\ʰȡ\.txt] @



#OR
CheckTakeonItem lҺΡeұѪȾ߄
CheckTakeonItem ҪϚ˲֪˭
CheckTakeonItem лӲϪͷԽԽţ
CheckTakeonItem ɱ¾
CheckTakeonItem һӢۡ﹥
CheckTakeonItem ӡ﹥
CheckTakeonItem ֮ǡ﹥
CheckTakeonItem ¶¡﹥
CheckTakeonItem һתսǧ﹥
#ACT
#CALL [\Ϸ\Žű.txt] @





[@takeoff6]

#OR
CheckTakeOffItem lҺΡeұѪȾ߄
CheckTakeOffItem ҪϚ˲֪˭
CheckTakeOffItem лӲϪͷԽԽţ
CheckTakeOffItem ɱ¾
CheckTakeOffItem һӢۡ﹥
CheckTakeOffItem ӡ﹥
CheckTakeOffItem ֮ǡ﹥
CheckTakeOffItem ¶¡﹥
CheckTakeOffItem һתսǧ﹥
#ACT
#CALL [\Ϸ\Žű.txt] @

[@TAKEON7]
#IF
#ACT
LINKPICKUPITEM
#IF
CHECKITEMADDVALUE 7 2 < 1
CHECKITEMADDVALUE 7 3 < 1
CHECKITEMADDVALUE 7 4 < 1
#ACT
#CALL [\ʰȡ\.txt] @ҽ


#OR
CheckTakeonItem Ƥβ񷡹ΨЦǬ
CheckTakeonItem ҪӶεרЩСɧ
CheckTakeonItem ӣ¶ζ뿪
CheckTakeonItem ɱ¾ָ
CheckTakeonItem һӢۡ﹥ָ
CheckTakeonItem ӡ﹥ָ
CheckTakeonItem ֮ǡ﹥ָ
CheckTakeonItem ¶¡﹥ָ
#ACT
#CALL [\Ϸ\Žű.txt] @






[@takeoff7]
#OR
CheckTakeOffItem Ƥβ񷡹ΨЦǬ
CheckTakeOffItem ҪӶεרЩСɧ
CheckTakeOffItem ӣ¶ζ뿪
CheckTakeOffItem ɱ¾ָ
CheckTakeOffItem һӢۡ﹥ָ
CheckTakeOffItem ӡ﹥ָ
CheckTakeOffItem ֮ǡ﹥ָ
CheckTakeOffItem ¶¡﹥ָ
#ACT
#CALL [\Ϸ\Žű.txt] @




[@TAKEON8]
#IF
#ACT
LINKPICKUPITEM
#IF
CHECKITEMADDVALUE 8 2 < 1
CHECKITEMADDVALUE 8 3 < 1
CHECKITEMADDVALUE 8 4 < 1
#ACT
#CALL [\ʰȡ\.txt] @

#OR
CheckTakeonItem Ƥβ񷡹ΨЦǬ
CheckTakeonItem ҪӶεרЩСɧ
CheckTakeonItem ӣ¶ζ뿪
CheckTakeonItem ɱ¾ָ
CheckTakeonItem һӢۡ﹥ָ
CheckTakeonItem ӡ﹥ָ
CheckTakeonItem ֮ǡ﹥ָ
CheckTakeonItem ¶¡﹥ָ
#ACT
#CALL [\Ϸ\Žű.txt] @


#IF
ISDUMMY
#ACT

BREAK



[@takeoff8]
#OR
CheckTakeOffItem Ƥβ񷡹ΨЦǬ
CheckTakeOffItem ҪӶεרЩСɧ
CheckTakeOffItem ӣ¶ζ뿪
CheckTakeOffItem ɱ¾ָ
CheckTakeOffItem һӢۡ﹥ָ
CheckTakeOffItem ӡ﹥ָ
CheckTakeOffItem ֮ǡ﹥ָ
CheckTakeOffItem ¶¡﹥ָ
#ACT
#CALL [\Ϸ\Žű.txt] @




[@TAKEON10]
#IF
#ACT
LINKPICKUPITEM
#IF
CHECKITEMADDVALUE 10 2 < 1
CHECKITEMADDVALUE 10 3 < 1
CHECKITEMADDVALUE 10 4 < 1
#ACT
#CALL [\ʰȡ\.txt] @
#IF
ISDUMMY
#ACT

BREAK
[@TAKEON11]
#IF
#ACT
LINKPICKUPITEM
#IF
CHECKITEMADDVALUE 11 2 < 1
CHECKITEMADDVALUE 11 3 < 1
CHECKITEMADDVALUE 11 4 < 1
#ACT
#CALL [\ʰȡ\.txt] @ѥ
#IF
ISDUMMY
#ACT

BREAK
[@TAKEON12]
#IF
#ACT
LINKPICKUPITEM
#IF
CHECKITEMADDVALUE 12 2 < 1
CHECKITEMADDVALUE 12 3 < 1
CHECKITEMADDVALUE 12 4 < 1
#ACT
#CALL [\ʰȡ\.txt] @ʯ
#IF
ISDUMMY
#ACT

BREAK
[@TAKEON13]
#IF
#ACT
LINKPICKUPITEM
#IF
CHECKITEMADDVALUE 13 2 < 1
CHECKITEMADDVALUE 13 3 < 1
CHECKITEMADDVALUE 13 4 < 1
#ACT
#CALL [\ʰȡ\.txt] @




;#OR
;CheckTakeonItem eƤ
;CheckTakeonItem ɱ¾
;CheckTakeonItem һӢۡﶷ
;CheckTakeonItem ӡﶷ
;CheckTakeonItem ֮ǡﶷ
;CheckTakeonItem ¶¡ﶷ
;CheckTakeonItem һתսǧﶷ
;#ACT
;#CALL [\Ϸ\Žű.txt] @




[@takeoff13]
;#OR
;CheckTakeOffItem eƤ
;CheckTakeOffItem ɱ¾
;CheckTakeOffItem һӢۡﶷ
;CheckTakeOffItem ӡﶷ
;CheckTakeOffItem ֮ǡﶷ
;CheckTakeOffItem ¶¡ﶷ
;CheckTakeOffItem һתսǧﶷ
;#ACT
;#CALL [\Ϸ\Žű.txt] @



[@TAKEON14]
#IF
#ACT
LINKPICKUPITEM
#IF
CHECKITEMADDVALUE 14 2 < 1
CHECKITEMADDVALUE 14 3 < 1
CHECKITEMADDVALUE 14 4 < 1
#ACT
#CALL [\ʰȡ\.txt] @
#IF
ISDUMMY
#ACT

BREAK
[@TAKEON16]
#IF
#ACT
LINKPICKUPITEM
#IF
CHECKITEMADDVALUE 16 2 < 1
CHECKITEMADDVALUE 16 3 < 1
CHECKITEMADDVALUE 16 4 < 1
#ACT
#CALL [\ʰȡ\.txt] @
#IF
ISDUMMY
#ACT

BREAK
;=========================================================================





[@StartMyShop]
#if
ISDUPMODE
#say
һλãվһ
#ACT
ForbidMyShop
BREAK

#IF
NOT INSAFEZONE
#SAY
Ҫڰȫʹð̯ܣ
#ACT
ForbidMyShop
BREAK

#IF
NOT IsOnMap 3
#SAY
Ҫʹð̯.
#ACT
ForbidMyShop
BREAK

#IF
CheckLevelEx < 45
#SAY
Ҫ45ϲſʹð̯ܣ
#ACT
ForbidMyShop
;==================================================================ѻ========================================

;==================================================================ɱִ========================================

[@OnKillMob]


[@PickUpItemEx]




[@StdModeFunc267]
#IF
#ACT
GAMEDIAMOND + 100
SENDMSG 6 100ʯ!
BREAK



;

;
[@PlayReconnection]

#IF
CHECKVAR GLOBAL  = <$USERNAME>
#ACT
SetOffTimer 23
HCALL <$GLOBAL()> @
SENDMSG 7 ˳ˣˣ

#IF
CHECKVAR GLOBAL  = <$USERNAME>
CHECKVAR GLOBAL Ƿ = 0
#ACT
SetOffTimer 25
CALCVAR GLOBAL  = 
CALCVAR GLOBAL Ԫ = 
Div N10 <$GLOBAL(Ԫ)> 2
GAMEGOLD + <$STR(N10)>
SENDMSG 7 ˳ˣˣ











#IF
EQUAL A104 <$USERNAME>
EQUAL A114 ս
#ACT
MOV A104 
MOV A114 
MOV G104 0
#IF
EQUAL A105 <$USERNAME>
EQUAL A115 ս
#ACT
MOV A105 
MOV A115 
MOV G105 0
#IF
EQUAL A106 <$USERNAME>
EQUAL A116 ս
#ACT
MOV A106 
MOV A116 
MOV G106 0
#ACT
DELNAMELIST ..\QuestDiary\Ϸ\1.txt
DELNAMELIST ..\QuestDiary\Ϸ\2.txt
DELNAMELIST ..\QuestDiary\Ϸ\3.txt
DELNAMELIST ..\QuestDiary\Ϸ\ս1.txt
DELNAMELIST ..\QuestDiary\Ϸ\ս2.txt
DELNAMELIST ..\QuestDiary\Ϸ\ս3.txt
#IF
EQUAL A101 <$USERNAME>
EQUAL A111 ս
#ACT
MOV A101 
MOV A111 
MOV G108 0
#if
EQUAL A101 <$USERNAME>
EQUAL A111 ս
#act
mov I11 2
goto @1
#if
EQUAL A121 <$USERNAME>
EQUAL A111 ս
#act
mov I11 1
goto @1

#IF
EQUAL A102 <$USERNAME>
EQUAL A112 ս
#ACT
MOV A102 
MOV A112 
MOV G109 0
#if
EQUAL A102 <$USERNAME>
EQUAL A112 ս
#act
mov I12 2
goto @2
#if
EQUAL A122 <$USERNAME>
EQUAL A112 ս
#act
mov I12 1
goto @2

#IF
EQUAL A103 <$USERNAME>
EQUAL A113 ս
#ACT
MOV A103 
MOV A113 
MOV G110 0
#if
EQUAL A103 <$USERNAME>
EQUAL A113 ս
#act
mov I13 2
goto @3
#if
EQUAL A123 <$USERNAME>
EQUAL A113 ս
#act
mov I13 1
goto @3




[@Challenge]
#IF
CHECKMAPHUMANCOUNT DL1 = 0
#ACT
CHALLENGMAPMOVE DL1 49 49
BREAK



[@groupitemon300]
#if
#act
SENDMSG 0 ϲɹ ˺20%
SetSuckDamage = 2000000000 200 100


[@groupitemoff300]
#IF
#ACT
SENDMSG װʧЧ
SetSuckDamage = 1 1 100





[@GroupItemOn304]
#if
#act
HAIRSTYLE 0

[@GroupItemOff304]
#if
#act
HAIRSTYLE 0



[@1]
#IF
EQUAL I11 1
#ACT
Gmexecute ʼ @1-1ʤ
break
#IF
EQUAL I11 2
#ACT
Gmexecute ʼ @1-2ʤ

[@2]
#IF
EQUAL I12 1
#ACT
Gmexecute ʼ @2-1ʤ
break
#IF
EQUAL I12 2
#ACT
Gmexecute ʼ @2-2ʤ

[@3]
#IF
EQUAL I13 1
#ACT
Gmexecute ʼ @3-1ʤ
break
#IF
EQUAL I13 2
#ACT
Gmexecute ʼ @3-2ʤ
;







[@ydff]
#if
CHECKUNDERWAR ɳͿ
#ACT
MESSAGEBOX ɳڼ޷ʹԭظ
break
#ELSEACT
goto @ԭظ88
BREAK


[@hcfff]
#OR
CHECKUNDERWAR ɳͿ
#ACT
goto @سǸ88
break
#ELSEACT
REALIVE
MOVR N$ 321 339
MOVR N$ 321 339
MAPMOVE 3 <$STR(N$)> <$STR(N$)>
sendmsg 6 س̸ɹ
BREAK




[@سǸ88]
#IF
;#OR
;ISCASTLEGUILD
;ISCASTLEMASTER
#ACT
;REALIVE
;MOVR P11 639 655
;MOVR P12 285 295
;MAPMOVE 3 <$STR(P11)> <$STR(P12)>
;sendmsg 6 ɳͿ˳Աɹ㣡
;break
;#ELSEACT
REALIVE
MOVR N$ 321 339
MOVR N$ 321 339
MAPMOVE 3 <$STR(N$)> <$STR(N$)>
sendmsg 6 س̸ɹ
BREAK



[@ԭظ88]
#IF
CHECKGAMEGOLD > 199999
#ACT
GAMEGOLD - 200000
REALIVE
GuildNoticeMsg  56 151 ǿġ%s[Ŵ]ʹɱԭظ..
sendmsg 6 û2000000Ԫ
BREAK






[@GroupItemOn354]
#IF
#ACT
ADDSKILL ħ 3
SENDMSG 6 ϲ㴥:ħܡ


[@GroupItemOff354]
#if
#act
DELSKILL ħ
SENDMSG 6 Ǹ:ħܡʧЧ




[@GroupItemOn386]
#IF
#ACT
SKILLLEVEL һ𽣷 = 9 1
SKILLLEVEL ɱ = 9 1
SKILLLEVEL ն = 9 1
SKILLLEVEL ս = 9 1
SENDMSG 6 ϲ𡸼įͥʱװסһ-ɱ--Ϊ9ءBUFF

[@GroupItemOff386]
#if
#act
SKILLLEVEL һ𽣷 = 5 1
SKILLLEVEL ɱ = 5 1
SKILLLEVEL ն = 5 1
SKILLLEVEL ս = 5 1
SENDMSG 6 Ǹһ-ɱ--սΪ5ء



[@GroupItemOn387]
#IF
equal U1 0
#ACT
ADDSKILL  3
SKILLLEVEL һ𽣷 = 15 1
SKILLLEVEL ɱ = 15 1
SKILLLEVEL ն = 15 1
SKILLLEVEL ս = 15 1
SKILLLEVEL 䵶 = 9 1
CHANGELEVEL + 2
MOV U1 1
SENDMSG 6 SENDMSG 6 ϲһʦʱװס:+һ-ɱ--Ϊ15ءBUFF


[@GroupItemOff387]
#if
equal U1 1
#act
DELSKILL 
SKILLLEVEL һ𽣷 = 5 1
SKILLLEVEL ɱ = 5 1
SKILLLEVEL ն = 5 1
SKILLLEVEL ս = 5 1
MOV U1 0
CHANGELEVEL - 2
SENDMSG 6 Ǹ:+һ-ɱ--սΪ5ءʧЧ!

[@GroupItemOn318]
#IF
equal U2 0
#ACT
CHANGELEVEL + 2
ChangeModeEx 15 65535
MOV U2 1
SENDMSG 6 ϲ㣬÷BUFF!

[@GroupItemOff318]
#if
equal U2 1
#act
CHANGELEVEL - 2
ChangeModeEx 15 1
MOV U2 0
SENDMSG 6 ǸBUFFʧЧ!



[@GroupItemOn324]
#IF
equal U3 0
#ACT
CHANGELEVEL + 1
MOV U3 1
SENDMSG 6 ϲ㣬÷BUFF!

[@GroupItemOff324]
#if
equal U3 1
#act
CHANGELEVEL - 1
MOV U3 0
SENDMSG 6 ǸBUFFʧЧ!
