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			</script><div class="MainContent"><br><table border="0" cellspacing="0" cellpadding="0"><tr><td colspan="2"><a name="B"></a><a href="all-index-Symbols.html" onclick="javascript:loadClassListFrame('index-list.html');"> Symbols </a>&nbsp;&nbsp;<a href="all-index-A.html" onclick="javascript:loadClassListFrame('index-list.html');">A</a>&nbsp;&nbsp;<font color="black" size="10px" style="bold">B</font>&nbsp;&nbsp;<a href="all-index-C.html" onclick="javascript:loadClassListFrame('index-list.html');">C</a>&nbsp;&nbsp;<a href="all-index-D.html" onclick="javascript:loadClassListFrame('index-list.html');">D</a>&nbsp;&nbsp;<a href="all-index-E.html" onclick="javascript:loadClassListFrame('index-list.html');">E</a>&nbsp;&nbsp;<a href="all-index-F.html" onclick="javascript:loadClassListFrame('index-list.html');">F</a>&nbsp;&nbsp;<a href="all-index-G.html" onclick="javascript:loadClassListFrame('index-list.html');">G</a>&nbsp;&nbsp;<a href="all-index-H.html" onclick="javascript:loadClassListFrame('index-list.html');">H</a>&nbsp;&nbsp;<a href="all-index-I.html" onclick="javascript:loadClassListFrame('index-list.html');">I</a>&nbsp;&nbsp;<a href="all-index-J.html" onclick="javascript:loadClassListFrame('index-list.html');">J</a>&nbsp;&nbsp;<a href="all-index-K.html" onclick="javascript:loadClassListFrame('index-list.html');">K</a>&nbsp;&nbsp;<a href="all-index-L.html" onclick="javascript:loadClassListFrame('index-list.html');">L</a>&nbsp;&nbsp;<a href="all-index-M.html" onclick="javascript:loadClassListFrame('index-list.html');">M</a>&nbsp;&nbsp;<a href="all-index-N.html" onclick="javascript:loadClassListFrame('index-list.html');">N</a>&nbsp;&nbsp;<a href="all-index-O.html" onclick="javascript:loadClassListFrame('index-list.html');">O</a>&nbsp;&nbsp;<a href="all-index-P.html" onclick="javascript:loadClassListFrame('index-list.html');">P</a>&nbsp;&nbsp;<a href="all-index-Q.html" onclick="javascript:loadClassListFrame('index-list.html');">Q</a>&nbsp;&nbsp;<a href="all-index-R.html" onclick="javascript:loadClassListFrame('index-list.html');">R</a>&nbsp;&nbsp;<a href="all-index-S.html" onclick="javascript:loadClassListFrame('index-list.html');">S</a>&nbsp;&nbsp;<a href="all-index-T.html" onclick="javascript:loadClassListFrame('index-list.html');">T</a>&nbsp;&nbsp;<a href="all-index-U.html" onclick="javascript:loadClassListFrame('index-list.html');">U</a>&nbsp;&nbsp;<a href="all-index-V.html" onclick="javascript:loadClassListFrame('index-list.html');">V</a>&nbsp;&nbsp;<a href="all-index-W.html" onclick="javascript:loadClassListFrame('index-list.html');">W</a>&nbsp;&nbsp;<a href="all-index-X.html" onclick="javascript:loadClassListFrame('index-list.html');">X</a>&nbsp;&nbsp;<a href="all-index-Y.html" onclick="javascript:loadClassListFrame('index-list.html');">Y</a>&nbsp;&nbsp;<a href="all-index-Z.html" onclick="javascript:loadClassListFrame('index-list.html');">Z</a>&nbsp;&nbsp;</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/motion/BezierSegment.html#b" onclick="javascript:loadClassListFrame('fl/motion/class-list.html');">b</a> &mdash; Property, class fl.motion.<a href="fl/motion/BezierSegment.html" onclick="javascript:loadClassListFrame('fl/motion/class-list.html');">BezierSegment</a></td></tr><tr><td width="20"></td><td>The second point of the Bezier curve.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/geom/Matrix.html#b" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">b</a> &mdash; Property, class flash.geom.<a href="flash/geom/Matrix.html" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">Matrix</a></td></tr><tr><td width="20"></td><td>The value that affects the positioning of pixels
     along the y axis when rotating or skewing an image.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/ui/Keyboard.html#B" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">B</a> &mdash; Constant Static Property, class flash.ui.<a href="flash/ui/Keyboard.html" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">Keyboard</a></td></tr><tr><td width="20"></td><td>Constant associated with the key code value for the B key (66).</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/motion/easing/Back.html" onclick="javascript:loadClassListFrame('fl/motion/easing/class-list.html');">Back</a> &mdash; class, package <a href="fl/motion/easing/package-detail.html" onclick="javascript:loadClassListFrame('fl/motion/easing/class-list.html');">fl.motion.easing</a></td></tr><tr><td width="20"></td><td>The Back class defines three easing functions to implement 
  motion with ActionScript animations.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/transitions/easing/Back.html" onclick="javascript:loadClassListFrame('fl/transitions/easing/class-list.html');">Back</a> &mdash; class, package <a href="fl/transitions/easing/package-detail.html" onclick="javascript:loadClassListFrame('fl/transitions/easing/class-list.html');">fl.transitions.easing</a></td></tr><tr><td width="20"></td><td>The Back class defines three easing functions to implement 
 motion with ActionScript animations.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/FLVPlayback.html#backButton" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">backButton</a> &mdash; Property, class fl.video.<a href="fl/video/FLVPlayback.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">FLVPlayback</a></td></tr><tr><td width="20"></td><td>BackButton playback control.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/controls/ColorPicker.html#style:background" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">background</a> &mdash; Style, class fl.controls.<a href="fl/controls/ColorPicker.html" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">ColorPicker</a><tr><td width="20"></td><td>The class that provides the background of the palette that appears in the ColorPicker component.</td></tr></td></tr><tr><td width="20"></td><td></td></tr><tr><td class="idxrow" colspan="2"><a href="flash/text/TextField.html#background" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">background</a> &mdash; Property, class flash.text.<a href="flash/text/TextField.html" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">TextField</a></td></tr><tr><td width="20"></td><td>Specifies whether the text field has a background fill.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/text/TextField.html#backgroundColor" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">backgroundColor</a> &mdash; Property, class flash.text.<a href="flash/text/TextField.html" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">TextField</a></td></tr><tr><td width="20"></td><td>The color of the text field background.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/controls/ColorPicker.html#style:backgroundPadding" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">backgroundPadding</a> &mdash; Style, class fl.controls.<a href="fl/controls/ColorPicker.html" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">ColorPicker</a><tr><td width="20"></td><td>The padding that appears around the group of color swatches, in pixels.</td></tr></td></tr><tr><td width="20"></td><td></td></tr><tr><td class="idxrow" colspan="2"><a href="flash/ui/Keyboard.html#BACKQUOTE" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">BACKQUOTE</a> &mdash; Constant Static Property, class flash.ui.<a href="flash/ui/Keyboard.html" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">Keyboard</a></td></tr><tr><td width="20"></td><td>Constant associated with the key code value for the ` key (192).</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/ui/Keyboard.html#BACKSLASH" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">BACKSLASH</a> &mdash; Constant Static Property, class flash.ui.<a href="flash/ui/Keyboard.html" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">Keyboard</a></td></tr><tr><td width="20"></td><td>Constant associated with the key code value for the \ key (220).</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/ui/Keyboard.html#BACKSPACE" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">BACKSPACE</a> &mdash; Constant Static Property, class flash.ui.<a href="flash/ui/Keyboard.html" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">Keyboard</a></td></tr><tr><td width="20"></td><td>Constant associated with the key code value for the Backspace key (8).</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/media/Camera.html#bandwidth" onclick="javascript:loadClassListFrame('flash/media/class-list.html');">bandwidth</a> &mdash; Property, class flash.media.<a href="flash/media/Camera.html" onclick="javascript:loadClassListFrame('flash/media/class-list.html');">Camera</a></td></tr><tr><td width="20"></td><td>The maximum amount of bandwidth the current outgoing video feed can use, in bytes.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/controls/ProgressBar.html#style:barPadding" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">barPadding</a> &mdash; Style, class fl.controls.<a href="fl/controls/ProgressBar.html" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">ProgressBar</a><tr><td width="20"></td><td>The padding that separates the progress bar indicator from the track, in pixels.</td></tr></td></tr><tr><td width="20"></td><td></td></tr><tr><td class="idxrow" colspan="2"><a href="fl/controls/ProgressBar.html#style:barSkin" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">barSkin</a> &mdash; Style, class fl.controls.<a href="fl/controls/ProgressBar.html" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">ProgressBar</a><tr><td width="20"></td><td>Name of the class to use as the determinate progress bar.</td></tr></td></tr><tr><td width="20"></td><td></td></tr><tr><td class="idxrow" colspan="2"><a href="fl/controls/BaseButton.html" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">BaseButton</a> &mdash; class, package <a href="fl/controls/package-detail.html" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">fl.controls</a></td></tr><tr><td width="20"></td><td>The BaseButton class is the base class for all button components, defining 
     properties and methods that are common to all buttons.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/controls/BaseButton.html#BaseButton()" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">BaseButton</a>() &mdash; Constructor, class fl.controls.<a href="fl/controls/BaseButton.html" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">BaseButton</a></td></tr><tr><td width="20"></td><td>Creates a new BaseButton instance.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/text/engine/TextBlock.html#baselineFontDescription" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">baselineFontDescription</a> &mdash; Property, class flash.text.engine.<a href="flash/text/engine/TextBlock.html" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">TextBlock</a></td></tr><tr><td width="20"></td><td>The font used to determine the baselines for all the lines created from the block, independent of their content.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/text/engine/TextBlock.html#baselineFontSize" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">baselineFontSize</a> &mdash; Property, class flash.text.engine.<a href="flash/text/engine/TextBlock.html" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">TextBlock</a></td></tr><tr><td width="20"></td><td>The font size used to calculate the baselines for the lines created from the block.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/text/engine/ElementFormat.html#baselineShift" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">baselineShift</a> &mdash; Property, class flash.text.engine.<a href="flash/text/engine/ElementFormat.html" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">ElementFormat</a></td></tr><tr><td width="20"></td><td>Indicates the baseline shift for the element in pixels.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/text/engine/TextBlock.html#baselineZero" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">baselineZero</a> &mdash; Property, class flash.text.engine.<a href="flash/text/engine/TextBlock.html" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">TextBlock</a></td></tr><tr><td width="20"></td><td>Specifies which baseline is at y=0 for lines created from this block.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/containers/BaseScrollPane.html" onclick="javascript:loadClassListFrame('fl/containers/class-list.html');">BaseScrollPane</a> &mdash; class, package <a href="fl/containers/package-detail.html" onclick="javascript:loadClassListFrame('fl/containers/class-list.html');">fl.containers</a></td></tr><tr><td width="20"></td><td>The BaseScrollPane class handles basic scroll pane functionality including events, styling, 
  drawing the mask and background, the layout of scroll bars, and the handling of scroll positions.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/containers/BaseScrollPane.html#BaseScrollPane()" onclick="javascript:loadClassListFrame('fl/containers/class-list.html');">BaseScrollPane</a>() &mdash; Constructor, class fl.containers.<a href="fl/containers/BaseScrollPane.html" onclick="javascript:loadClassListFrame('fl/containers/class-list.html');">BaseScrollPane</a></td></tr><tr><td width="20"></td><td>Creates a new BaseScrollPane component instance.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/events/NativeWindowBoundsEvent.html#beforeBounds" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">beforeBounds</a> &mdash; Property, class flash.events.<a href="flash/events/NativeWindowBoundsEvent.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">NativeWindowBoundsEvent</a></td></tr><tr><td width="20"></td><td>The bounds of the window before the change.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/events/NativeWindowDisplayStateEvent.html#beforeDisplayState" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">beforeDisplayState</a> &mdash; Property, class flash.events.<a href="flash/events/NativeWindowDisplayStateEvent.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">NativeWindowDisplayStateEvent</a></td></tr><tr><td width="20"></td><td>The display state of the NativeWindow before the change.</td></tr><tr><td class="idxrow" colspan="2"><a href="air/update/ApplicationUpdater.html#event:beforeInstall" onclick="javascript:loadClassListFrame('air/update/class-list.html');">beforeInstall</a> &mdash; Event, class air.update.<a href="air/update/ApplicationUpdater.html" onclick="javascript:loadClassListFrame('air/update/class-list.html');">ApplicationUpdater</a></td></tr><tr><td width="20"></td><td>Dispatched just before installing the update, after the installUpdate() method
  was called.</td></tr><tr><td class="idxrow" colspan="2"><a href="air/update/ApplicationUpdaterUI.html#event:beforeInstall" onclick="javascript:loadClassListFrame('air/update/class-list.html');">beforeInstall</a> &mdash; Event, class air.update.<a href="air/update/ApplicationUpdaterUI.html" onclick="javascript:loadClassListFrame('air/update/class-list.html');">ApplicationUpdaterUI</a></td></tr><tr><td width="20"></td><td>Dispatched just before installing the update, after the installUpdate() method
  was called.</td></tr><tr><td class="idxrow" colspan="2"><a href="air/update/events/UpdateEvent.html#BEFORE_INSTALL" onclick="javascript:loadClassListFrame('air/update/events/class-list.html');">BEFORE_INSTALL</a> &mdash; Constant Static Property, class air.update.events.<a href="air/update/events/UpdateEvent.html" onclick="javascript:loadClassListFrame('air/update/events/class-list.html');">UpdateEvent</a></td></tr><tr><td width="20"></td><td>The UpdateEvent.BEFORE_INSTALL constant defines the value of the  
   type property of the event object for a beforeInstall event.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/transitions/Tween.html#begin" onclick="javascript:loadClassListFrame('fl/transitions/class-list.html');">begin</a> &mdash; Property, class fl.transitions.<a href="fl/transitions/Tween.html" onclick="javascript:loadClassListFrame('fl/transitions/class-list.html');">Tween</a></td></tr><tr><td width="20"></td><td>The initial value of the target object's designated property before the tween starts.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/data/SQLConnection.html#event:begin" onclick="javascript:loadClassListFrame('flash/data/class-list.html');">begin</a> &mdash; Event, class flash.data.<a href="flash/data/SQLConnection.html" onclick="javascript:loadClassListFrame('flash/data/class-list.html');">SQLConnection</a></td></tr><tr><td width="20"></td><td>Dispatched when a begin() method call's operation
 completes successfully.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/data/SQLConnection.html#begin()" onclick="javascript:loadClassListFrame('flash/data/class-list.html');">begin</a>(option:<a href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>, responder:<a href="flash/net/Responder.html" onclick="javascript:loadClassListFrame('flash/net./class-list.html');">flash.net:Responder</a>) &mdash; method,  class flash.data.<a href="flash/data/SQLConnection.html" onclick="javascript:loadClassListFrame('flash/data/class-list.html');">SQLConnection</a></td></tr><tr><td width="20"></td><td>Begins a transaction within which all SQL statements executed against
     the connection's database or databases are grouped.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/errors/SQLErrorOperation.html#BEGIN" onclick="javascript:loadClassListFrame('flash/errors/class-list.html');">BEGIN</a> &mdash; Constant Static Property, class flash.errors.<a href="flash/errors/SQLErrorOperation.html" onclick="javascript:loadClassListFrame('flash/errors/class-list.html');">SQLErrorOperation</a></td></tr><tr><td width="20"></td><td>Indicates that the SQLConnection.begin() method was called.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/events/SQLEvent.html#BEGIN" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">BEGIN</a> &mdash; Constant Static Property, class flash.events.<a href="flash/events/SQLEvent.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">SQLEvent</a></td></tr><tr><td width="20"></td><td>The SQLEvent.BEGIN constant defines the value of the
  type property of a begin event object.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/Graphics.html#beginBitmapFill()" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">beginBitmapFill</a>(bitmap:<a href="flash/display/BitmapData.html" onclick="javascript:loadClassListFrame('flash/display./class-list.html');">flash.display:BitmapData</a>, matrix:<a href="flash/geom/Matrix.html" onclick="javascript:loadClassListFrame('flash/geom./class-list.html');">flash.geom:Matrix</a>, repeat:<a href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>, smooth:<a href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>) &mdash; method,  class flash.display.<a href="flash/display/Graphics.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">Graphics</a></td></tr><tr><td width="20"></td><td>Fills a drawing area with a bitmap image.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/Graphics.html#beginFill()" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">beginFill</a>(color:<a href="uint.html" onclick="javascript:loadClassListFrame('./class-list.html');">uint</a>, alpha:<a href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>) &mdash; method,  class flash.display.<a href="flash/display/Graphics.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">Graphics</a></td></tr><tr><td width="20"></td><td>Specifies a simple one-color fill that subsequent calls to other 
  Graphics methods (such as lineTo() or drawCircle()) use when drawing.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/Graphics.html#beginGradientFill()" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">beginGradientFill</a>(type:<a href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>, colors:<a href="Array.html" onclick="javascript:loadClassListFrame('./class-list.html');">Array</a>, alphas:<a href="Array.html" onclick="javascript:loadClassListFrame('./class-list.html');">Array</a>, ratios:<a href="Array.html" onclick="javascript:loadClassListFrame('./class-list.html');">Array</a>, matrix:<a href="flash/geom/Matrix.html" onclick="javascript:loadClassListFrame('flash/geom./class-list.html');">flash.geom:Matrix</a>, spreadMethod:<a href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>, interpolationMethod:<a href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>, focalPointRatio:<a href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>) &mdash; method,  class flash.display.<a href="flash/display/Graphics.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">Graphics</a></td></tr><tr><td width="20"></td><td>Specifies a gradient fill used by subsequent calls to other 
  Graphics methods (such as lineTo() or drawCircle()) for the object.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/Graphics.html#beginShaderFill()" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">beginShaderFill</a>(shader:<a href="flash/display/Shader.html" onclick="javascript:loadClassListFrame('flash/display./class-list.html');">flash.display:Shader</a>, matrix:<a href="flash/geom/Matrix.html" onclick="javascript:loadClassListFrame('flash/geom./class-list.html');">flash.geom:Matrix</a>) &mdash; method,  class flash.display.<a href="flash/display/Graphics.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">Graphics</a></td></tr><tr><td width="20"></td><td>Specifies a shader fill used by subsequent calls to other Graphics methods
  (such as lineTo() or drawCircle()) for the object.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/StageQuality.html#BEST" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BEST</a> &mdash; Constant Static Property, class flash.display.<a href="flash/display/StageQuality.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">StageQuality</a></td></tr><tr><td width="20"></td><td>Specifies very high rendering quality: graphics are anti-aliased using a 4 x 4 pixel 
grid and bitmaps are always smoothed.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/security/RevocationCheckSettings.html#BEST_EFFORT" onclick="javascript:loadClassListFrame('flash/security/class-list.html');">BEST_EFFORT</a> &mdash; Constant Static Property, class flash.security.<a href="flash/security/RevocationCheckSettings.html" onclick="javascript:loadClassListFrame('flash/security/class-list.html');">RevocationCheckSettings</a></td></tr><tr><td width="20"></td><td>Check certificate revocation, if revocation information is available and the revocation status 
  can be obtained.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/JointStyle.html#BEVEL" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BEVEL</a> &mdash; Constant Static Property, class flash.display.<a href="flash/display/JointStyle.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">JointStyle</a></td></tr><tr><td width="20"></td><td>Specifies beveled joints in the joints parameter of the
 flash.display.Graphics.lineStyle() method.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/filters/BevelFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">BevelFilter</a> &mdash; final class, package <a href="flash/filters/package-detail.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">flash.filters</a></td></tr><tr><td width="20"></td><td>The BevelFilter class lets you add a bevel effect to display objects.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/filters/BevelFilter.html#BevelFilter()" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">BevelFilter</a>(distance:<a href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, angle:<a href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, highlightColor:<a href="uint.html" onclick="javascript:loadClassListFrame('./class-list.html');">uint</a>, highlightAlpha:<a href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, shadowColor:<a href="uint.html" onclick="javascript:loadClassListFrame('./class-list.html');">uint</a>, shadowAlpha:<a href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, blurX:<a href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, blurY:<a href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, strength:<a href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, quality:<a href="int.html" onclick="javascript:loadClassListFrame('./class-list.html');">int</a>, type:<a href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>, knockout:<a href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>) &mdash; Constructor, class flash.filters.<a href="flash/filters/BevelFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">BevelFilter</a></td></tr><tr><td width="20"></td><td>Initializes a new BevelFilter instance with the specified parameters.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/motion/BezierEase.html" onclick="javascript:loadClassListFrame('fl/motion/class-list.html');">BezierEase</a> &mdash; class, package <a href="fl/motion/package-detail.html" onclick="javascript:loadClassListFrame('fl/motion/class-list.html');">fl.motion</a></td></tr><tr><td width="20"></td><td>The BezierEase class provides precise easing control for a motion tween between two keyframes.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/motion/BezierEase.html#BezierEase()" onclick="javascript:loadClassListFrame('fl/motion/class-list.html');">BezierEase</a>(xml:<a href="XML.html" onclick="javascript:loadClassListFrame('./class-list.html');">XML</a>) &mdash; Constructor, class fl.motion.<a href="fl/motion/BezierEase.html" onclick="javascript:loadClassListFrame('fl/motion/class-list.html');">BezierEase</a></td></tr><tr><td width="20"></td><td>Constructor for BezierEase instances.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/motion/BezierSegment.html" onclick="javascript:loadClassListFrame('fl/motion/class-list.html');">BezierSegment</a> &mdash; class, package <a href="fl/motion/package-detail.html" onclick="javascript:loadClassListFrame('fl/motion/class-list.html');">fl.motion</a></td></tr><tr><td width="20"></td><td>A Bezier segment consists of four Point objects that define a single cubic Bezier curve.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/motion/BezierSegment.html#BezierSegment()" onclick="javascript:loadClassListFrame('fl/motion/class-list.html');">BezierSegment</a>(a:<a href="flash/geom/Point.html" onclick="javascript:loadClassListFrame('flash/geom./class-list.html');">flash.geom:Point</a>, b:<a href="flash/geom/Point.html" onclick="javascript:loadClassListFrame('flash/geom./class-list.html');">flash.geom:Point</a>, c:<a href="flash/geom/Point.html" onclick="javascript:loadClassListFrame('flash/geom./class-list.html');">flash.geom:Point</a>, d:<a href="flash/geom/Point.html" onclick="javascript:loadClassListFrame('flash/geom./class-list.html');">flash.geom:Point</a>) &mdash; Constructor, class fl.motion.<a href="fl/motion/BezierSegment.html" onclick="javascript:loadClassListFrame('fl/motion/class-list.html');">BezierSegment</a></td></tr><tr><td width="20"></td><td>Constructor for BezierSegment instances.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/filters/ConvolutionFilter.html#bias" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">bias</a> &mdash; Property, class flash.filters.<a href="flash/filters/ConvolutionFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">ConvolutionFilter</a></td></tr><tr><td width="20"></td><td>The amount of bias to add to the result of the matrix transformation.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/text/engine/TextBlock.html#bidiLevel" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">bidiLevel</a> &mdash; Property, class flash.text.engine.<a href="flash/text/engine/TextBlock.html" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">TextBlock</a></td></tr><tr><td width="20"></td><td>Specifies the default bidirectional embedding level of the text in the text block.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/utils/Endian.html#BIG_ENDIAN" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">BIG_ENDIAN</a> &mdash; Constant Static Property, class flash.utils.<a href="flash/utils/Endian.html" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">Endian</a></td></tr><tr><td width="20"></td><td>Indicates the most significant byte of the multibyte number appears first in the sequence of bytes.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/data/SQLCollationType.html#BINARY" onclick="javascript:loadClassListFrame('flash/data/class-list.html');">BINARY</a> &mdash; Constant Static Property, class flash.data.<a href="flash/data/SQLCollationType.html" onclick="javascript:loadClassListFrame('flash/data/class-list.html');">SQLCollationType</a></td></tr><tr><td width="20"></td><td>Indicates that the column is defined to use the BINARY collation sequence.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/net/URLLoaderDataFormat.html#BINARY" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">BINARY</a> &mdash; Constant Static Property, class flash.net.<a href="flash/net/URLLoaderDataFormat.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">URLLoaderDataFormat</a></td></tr><tr><td width="20"></td><td>Specifies that downloaded data is received as raw binary data.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/Bitmap.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">Bitmap</a> &mdash; class, package <a href="flash/display/package-detail.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">flash.display</a></td></tr><tr><td width="20"></td><td>The Bitmap class represents display objects that represent bitmap images.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/Bitmap.html#Bitmap()" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">Bitmap</a>(bitmapData:<a href="flash/display/BitmapData.html" onclick="javascript:loadClassListFrame('flash/display./class-list.html');">flash.display:BitmapData</a>, pixelSnapping:<a href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>, smoothing:<a href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>) &mdash; Constructor, class flash.display.<a href="flash/display/Bitmap.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">Bitmap</a></td></tr><tr><td width="20"></td><td>Initializes a Bitmap object to refer to the specified BitmapData object.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/Bitmap.html#bitmapData" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">bitmapData</a> &mdash; Property, class flash.display.<a href="flash/display/Bitmap.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">Bitmap</a></td></tr><tr><td width="20"></td><td>The BitmapData object being referenced.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/GraphicsBitmapFill.html#bitmapData" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">bitmapData</a> &mdash; Property, class flash.display.<a href="flash/display/GraphicsBitmapFill.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">GraphicsBitmapFill</a></td></tr><tr><td width="20"></td><td>A transparent or opaque bitmap image.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/events/ShaderEvent.html#bitmapData" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">bitmapData</a> &mdash; Property, class flash.events.<a href="flash/events/ShaderEvent.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">ShaderEvent</a></td></tr><tr><td width="20"></td><td>The BitmapData object that was passed to the ShaderJob.start() method.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/BitmapData.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BitmapData</a> &mdash; class, package <a href="flash/display/package-detail.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">flash.display</a></td></tr><tr><td width="20"></td><td>The BitmapData class lets you work with the data (pixels) of a Bitmap object
 bitmap image.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/BitmapData.html#BitmapData()" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BitmapData</a>(width:<a href="int.html" onclick="javascript:loadClassListFrame('./class-list.html');">int</a>, height:<a href="int.html" onclick="javascript:loadClassListFrame('./class-list.html');">int</a>, transparent:<a href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>, fillColor:<a href="uint.html" onclick="javascript:loadClassListFrame('./class-list.html');">uint</a>) &mdash; Constructor, class flash.display.<a href="flash/display/BitmapData.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BitmapData</a></td></tr><tr><td width="20"></td><td>Creates a  BitmapData object with a specified width and height.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/BitmapDataChannel.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BitmapDataChannel</a> &mdash; final class, package <a href="flash/display/package-detail.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">flash.display</a></td></tr><tr><td width="20"></td><td>The BitmapDataChannel class is an enumeration of constant values that indicate which channel to 
use: red, blue, green, or alpha transparency.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/filters/BitmapFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">BitmapFilter</a> &mdash; class, package <a href="flash/filters/package-detail.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">flash.filters</a></td></tr><tr><td width="20"></td><td>The BitmapFilter class is the base class for all image filter effects.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/filters/BitmapFilterQuality.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">BitmapFilterQuality</a> &mdash; final class, package <a href="flash/filters/package-detail.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">flash.filters</a></td></tr><tr><td width="20"></td><td>The BitmapFilterQuality class contains values to set the rendering quality of a BitmapFilter object.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/filters/BitmapFilterType.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">BitmapFilterType</a> &mdash; final class, package <a href="flash/filters/package-detail.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">flash.filters</a></td></tr><tr><td width="20"></td><td>The BitmapFilterType class contains values to set the type of a BitmapFilter.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/desktop/ClipboardFormats.html#BITMAP_FORMAT" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">BITMAP_FORMAT</a> &mdash; Constant Static Property, class flash.desktop.<a href="flash/desktop/ClipboardFormats.html" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">ClipboardFormats</a></td></tr><tr><td width="20"></td><td>Image data (AIR only).</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/desktop/DockIcon.html#bitmaps" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">bitmaps</a> &mdash; Property, class flash.desktop.<a href="flash/desktop/DockIcon.html" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">DockIcon</a></td></tr><tr><td width="20"></td><td>The icon image as an array of BitmapData objects of different sizes.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/desktop/Icon.html#bitmaps" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">bitmaps</a> &mdash; Property, class flash.desktop.<a href="flash/desktop/Icon.html" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">Icon</a></td></tr><tr><td width="20"></td><td>The icon image as an array of BitmapData objects of different sizes.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/desktop/InteractiveIcon.html#bitmaps" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">bitmaps</a> &mdash; Property, class flash.desktop.<a href="flash/desktop/InteractiveIcon.html" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">InteractiveIcon</a></td></tr><tr><td width="20"></td><td>The icon image as an array of BitmapData objects of different sizes.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/desktop/SystemTrayIcon.html#bitmaps" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">bitmaps</a> &mdash; Property, class flash.desktop.<a href="flash/desktop/SystemTrayIcon.html" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">SystemTrayIcon</a></td></tr><tr><td width="20"></td><td>The icon image as an array of BitmapData objects of different sizes.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/FLVPlayback.html#bitrate" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">bitrate</a> &mdash; Property, class fl.video.<a href="fl/video/FLVPlayback.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">FLVPlayback</a></td></tr><tr><td width="20"></td><td>A number that specifies the bits per second at which to transfer the FLV file.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/INCManager.html#bitrate" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">bitrate</a> &mdash; Property, interface fl.video.<a href="fl/video/INCManager.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">INCManager</a></td></tr><tr><td width="20"></td><td>The bandwidth, in bits per second, used to switch between multiple
         streams.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/NCManager.html#bitrate" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">bitrate</a> &mdash; Property, class fl.video.<a href="fl/video/NCManager.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">NCManager</a></td></tr><tr><td width="20"></td><td>When streaming from Flash Media Server (FMS), the bitrate property
   returns the value calculated from autodetection,
   not the value set through the bitrate() property.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/motion/KeyframeBase.html#blank" onclick="javascript:loadClassListFrame('fl/motion/class-list.html');">blank</a> &mdash; Property, class fl.motion.<a href="fl/motion/KeyframeBase.html" onclick="javascript:loadClassListFrame('fl/motion/class-list.html');">KeyframeBase</a></td></tr><tr><td width="20"></td><td>Indicates that the target object should not be displayed on this keyframe.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/motion/KeyframeBase.html#blendMode" onclick="javascript:loadClassListFrame('fl/motion/class-list.html');">blendMode</a> &mdash; Property, class fl.motion.<a href="fl/motion/KeyframeBase.html" onclick="javascript:loadClassListFrame('fl/motion/class-list.html');">KeyframeBase</a></td></tr><tr><td width="20"></td><td>A value from the BlendMode class that specifies how Flash Player 
     mixes the display object's colors with graphics underneath it.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/DisplayObject.html#blendMode" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">blendMode</a> &mdash; Property, class flash.display.<a href="flash/display/DisplayObject.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">DisplayObject</a></td></tr><tr><td width="20"></td><td>A value from the BlendMode class that specifies which blend mode to use.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/BlendMode.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BlendMode</a> &mdash; final class, package <a href="flash/display/package-detail.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">flash.display</a></td></tr><tr><td width="20"></td><td>A class that provides constant values for visual blend mode effects.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/DisplayObject.html#blendShader" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">blendShader</a> &mdash; Property, class flash.display.<a href="flash/display/DisplayObject.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">DisplayObject</a></td></tr><tr><td width="20"></td><td>Sets a shader that is used for blending the foreground and background.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/transitions/Blinds.html" onclick="javascript:loadClassListFrame('fl/transitions/class-list.html');">Blinds</a> &mdash; class, package <a href="fl/transitions/package-detail.html" onclick="javascript:loadClassListFrame('fl/transitions/class-list.html');">fl.transitions</a></td></tr><tr><td width="20"></td><td>The Blinds class reveals the movie clip object by using appearing or disappearing rectangles.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/text/TextFormat.html#blockIndent" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">blockIndent</a> &mdash; Property, class flash.text.<a href="flash/text/TextFormat.html" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">TextFormat</a></td></tr><tr><td width="20"></td><td>Indicates the block indentation in pixels.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/BitmapDataChannel.html#BLUE" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BLUE</a> &mdash; Constant Static Property, class flash.display.<a href="flash/display/BitmapDataChannel.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BitmapDataChannel</a></td></tr><tr><td width="20"></td><td>The blue channel.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/geom/ColorTransform.html#blueMultiplier" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">blueMultiplier</a> &mdash; Property, class flash.geom.<a href="flash/geom/ColorTransform.html" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">ColorTransform</a></td></tr><tr><td width="20"></td><td>A decimal value that is multiplied with the blue channel value.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/geom/ColorTransform.html#blueOffset" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">blueOffset</a> &mdash; Property, class flash.geom.<a href="flash/geom/ColorTransform.html" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">ColorTransform</a></td></tr><tr><td width="20"></td><td>A number from -255 to 255 that is added to the blue channel value after it has 
  been multiplied by the blueMultiplier value.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/filters/BlurFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">BlurFilter</a> &mdash; final class, package <a href="flash/filters/package-detail.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">flash.filters</a></td></tr><tr><td width="20"></td><td>The BlurFilter class lets you apply a blur visual effect to display objects.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/filters/BlurFilter.html#BlurFilter()" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">BlurFilter</a>(blurX:<a href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, blurY:<a href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, quality:<a href="int.html" onclick="javascript:loadClassListFrame('./class-list.html');">int</a>) &mdash; Constructor, class flash.filters.<a href="flash/filters/BlurFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">BlurFilter</a></td></tr><tr><td width="20"></td><td>Initializes the filter with the specified parameters.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/filters/BevelFilter.html#blurX" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">blurX</a> &mdash; Property, class flash.filters.<a href="flash/filters/BevelFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">BevelFilter</a></td></tr><tr><td width="20"></td><td>The amount of horizontal blur, in pixels.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/filters/BlurFilter.html#blurX" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">blurX</a> &mdash; Property, class flash.filters.<a href="flash/filters/BlurFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">BlurFilter</a></td></tr><tr><td width="20"></td><td>The amount of horizontal blur.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/filters/DropShadowFilter.html#blurX" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">blurX</a> &mdash; Property, class flash.filters.<a href="flash/filters/DropShadowFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">DropShadowFilter</a></td></tr><tr><td width="20"></td><td>The amount of horizontal blur.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/filters/GlowFilter.html#blurX" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">blurX</a> &mdash; Property, class flash.filters.<a href="flash/filters/GlowFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">GlowFilter</a></td></tr><tr><td width="20"></td><td>The amount of horizontal blur.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/filters/GradientBevelFilter.html#blurX" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">blurX</a> &mdash; Property, class flash.filters.<a href="flash/filters/GradientBevelFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">GradientBevelFilter</a></td></tr><tr><td width="20"></td><td>The amount of horizontal blur.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/filters/GradientGlowFilter.html#blurX" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">blurX</a> &mdash; Property, class flash.filters.<a href="flash/filters/GradientGlowFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">GradientGlowFilter</a></td></tr><tr><td width="20"></td><td>The amount of horizontal blur.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/filters/BevelFilter.html#blurY" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">blurY</a> &mdash; Property, class flash.filters.<a href="flash/filters/BevelFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">BevelFilter</a></td></tr><tr><td width="20"></td><td>The amount of vertical blur, in pixels.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/filters/BlurFilter.html#blurY" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">blurY</a> &mdash; Property, class flash.filters.<a href="flash/filters/BlurFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">BlurFilter</a></td></tr><tr><td width="20"></td><td>The amount of vertical blur.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/filters/DropShadowFilter.html#blurY" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">blurY</a> &mdash; Property, class flash.filters.<a href="flash/filters/DropShadowFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">DropShadowFilter</a></td></tr><tr><td width="20"></td><td>The amount of vertical blur.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/filters/GlowFilter.html#blurY" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">blurY</a> &mdash; Property, class flash.filters.<a href="flash/filters/GlowFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">GlowFilter</a></td></tr><tr><td width="20"></td><td>The amount of vertical blur.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/filters/GradientBevelFilter.html#blurY" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">blurY</a> &mdash; Property, class flash.filters.<a href="flash/filters/GradientBevelFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">GradientBevelFilter</a></td></tr><tr><td width="20"></td><td>The amount of vertical blur.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/filters/GradientGlowFilter.html#blurY" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">blurY</a> &mdash; Property, class flash.filters.<a href="flash/filters/GradientGlowFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">GradientGlowFilter</a></td></tr><tr><td width="20"></td><td>The amount of vertical blur.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/text/TextFormat.html#bold" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">bold</a> &mdash; Property, class flash.text.<a href="flash/text/TextFormat.html" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">TextFormat</a></td></tr><tr><td width="20"></td><td>Specifies whether the text is boldface.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/text/FontStyle.html#BOLD" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">BOLD</a> &mdash; Constant Static Property, class flash.text.<a href="flash/text/FontStyle.html" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">FontStyle</a></td></tr><tr><td width="20"></td><td>Defines the bold style of a font for the fontStyle parameter in the setAdvancedAntiAliasingTable() method.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/text/engine/FontWeight.html#BOLD" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">BOLD</a> &mdash; Constant Static Property, class flash.text.engine.<a href="flash/text/engine/FontWeight.html" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">FontWeight</a></td></tr><tr><td width="20"></td><td>Used to indicate bold font weight.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/text/FontStyle.html#BOLD_ITALIC" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">BOLD_ITALIC</a> &mdash; Constant Static Property, class flash.text.<a href="flash/text/FontStyle.html" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">FontStyle</a></td></tr><tr><td width="20"></td><td>Defines the combined bold and italic style of a font for the fontStyle parameter in the setAdvancedAntiAliasingTable() method.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/ik/IKJoint.html#bone" onclick="javascript:loadClassListFrame('fl/ik/class-list.html');">bone</a> &mdash; Property, class fl.ik.<a href="fl/ik/IKJoint.html" onclick="javascript:loadClassListFrame('fl/ik/class-list.html');">IKJoint</a></td></tr><tr><td width="20"></td><td>The head bone associated with the IKJoint object.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/ShaderParameterType.html#BOOL" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BOOL</a> &mdash; Constant Static Property, class flash.display.<a href="flash/display/ShaderParameterType.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">ShaderParameterType</a></td></tr><tr><td width="20"></td><td>Indicates that the shader parameter is defined as a 
   bool value, equivalent to a single Boolean instance 
   in ActionScript.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/ShaderParameterType.html#BOOL2" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BOOL2</a> &mdash; Constant Static Property, class flash.display.<a href="flash/display/ShaderParameterType.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">ShaderParameterType</a></td></tr><tr><td width="20"></td><td>Indicates that the shader parameter is defined as a 
   bool2 value, equivalent to an Array of two Boolean instances 
   in ActionScript.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/ShaderParameterType.html#BOOL3" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BOOL3</a> &mdash; Constant Static Property, class flash.display.<a href="flash/display/ShaderParameterType.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">ShaderParameterType</a></td></tr><tr><td width="20"></td><td>Indicates that the shader parameter is defined as a 
   bool3 value, equivalent to an Array of three Boolean instances 
   in ActionScript.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/ShaderParameterType.html#BOOL4" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BOOL4</a> &mdash; Constant Static Property, class flash.display.<a href="flash/display/ShaderParameterType.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">ShaderParameterType</a></td></tr><tr><td width="20"></td><td>Indicates that the shader parameter is defined as a 
   bool4 value, equivalent to an Array of four Boolean instances 
   in ActionScript.</td></tr><tr><td class="idxrow" colspan="2"><a href="./Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a> &mdash; final class, <a href="package-detail.html" onclick="javascript:loadClassListFrame('class-list.html');">Top Level</a></td></tr><tr><td width="20"></td><td>A Boolean object is a data type that can have one of two values, either true or false,  
used for logical operations.</td></tr><tr><td class="idxrow" colspan="2"><a href="./package.html#Boolean()" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>(expression:<a href="Object.html" onclick="javascript:loadClassListFrame('./class-list.html');">Object</a>) &mdash; Package Function, <a href="package.html" onclick="loadClassListFrame('class-list.html')">Top Level</a></td></tr><tr><td width="20"></td><td>Converts the expression parameter to a Boolean value and returns the value.</td></tr><tr><td class="idxrow" colspan="2"><a href="./Boolean.html#Boolean()" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>(expression:<a href="Object.html" onclick="javascript:loadClassListFrame('./class-list.html');">Object</a>) &mdash; Constructor, class <a href="Boolean.html" onclick="javascript:loadClassListFrame('class-list.html');">Boolean</a></td></tr><tr><td width="20"></td><td>Creates a Boolean object with the specified value.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/text/TextField.html#border" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">border</a> &mdash; Property, class flash.text.<a href="flash/text/TextField.html" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">TextField</a></td></tr><tr><td width="20"></td><td>Specifies whether the text field has a border.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/text/TextField.html#borderColor" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">borderColor</a> &mdash; Property, class flash.text.<a href="flash/text/TextField.html" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">TextField</a></td></tr><tr><td width="20"></td><td>The color of the text field border.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/geom/Rectangle.html#bottom" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">bottom</a> &mdash; Property, class flash.geom.<a href="flash/geom/Rectangle.html" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">Rectangle</a></td></tr><tr><td width="20"></td><td>The sum of the y and 
 height properties.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/controls/ButtonLabelPlacement.html#BOTTOM" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">BOTTOM</a> &mdash; Constant Static Property, class fl.controls.<a href="fl/controls/ButtonLabelPlacement.html" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">ButtonLabelPlacement</a></td></tr><tr><td width="20"></td><td>The label appears below the icon.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/VideoAlign.html#BOTTOM" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">BOTTOM</a> &mdash; Constant Static Property, class fl.video.<a href="fl/video/VideoAlign.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">VideoAlign</a></td></tr><tr><td width="20"></td><td>Specifies that the video is aligned at the bottom.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/FocusDirection.html#BOTTOM" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BOTTOM</a> &mdash; Constant Static Property, class flash.display.<a href="flash/display/FocusDirection.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">FocusDirection</a></td></tr><tr><td width="20"></td><td>Indicates that focus should be given to the object at the end of the reading order.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/NativeWindowResize.html#BOTTOM" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BOTTOM</a> &mdash; Constant Static Property, class flash.display.<a href="flash/display/NativeWindowResize.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">NativeWindowResize</a></td></tr><tr><td width="20"></td><td>The bottom edge of the window.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/StageAlign.html#BOTTOM" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BOTTOM</a> &mdash; Constant Static Property, class flash.display.<a href="flash/display/StageAlign.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">StageAlign</a></td></tr><tr><td width="20"></td><td>Specifies that the Stage is aligned at the bottom.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/filters/ShaderFilter.html#bottomExtension" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">bottomExtension</a> &mdash; Property, class flash.filters.<a href="flash/filters/ShaderFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">ShaderFilter</a></td></tr><tr><td width="20"></td><td>The growth in pixels on the bottom side of the target object.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/VideoAlign.html#BOTTOM_LEFT" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">BOTTOM_LEFT</a> &mdash; Constant Static Property, class fl.video.<a href="fl/video/VideoAlign.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">VideoAlign</a></td></tr><tr><td width="20"></td><td>Specifies that the video is aligned in the bottom-left corner.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/NativeWindowResize.html#BOTTOM_LEFT" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BOTTOM_LEFT</a> &mdash; Constant Static Property, class flash.display.<a href="flash/display/NativeWindowResize.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">NativeWindowResize</a></td></tr><tr><td width="20"></td><td>The bottom-left corner of the window.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/StageAlign.html#BOTTOM_LEFT" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BOTTOM_LEFT</a> &mdash; Constant Static Property, class flash.display.<a href="flash/display/StageAlign.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">StageAlign</a></td></tr><tr><td width="20"></td><td>Specifies that the Stage is aligned in the bottom-left corner.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/geom/Rectangle.html#bottomRight" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">bottomRight</a> &mdash; Property, class flash.geom.<a href="flash/geom/Rectangle.html" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">Rectangle</a></td></tr><tr><td width="20"></td><td>The location of the Rectangle object's bottom-right corner, determined by the values of the right and 
 bottom properties.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/VideoAlign.html#BOTTOM_RIGHT" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">BOTTOM_RIGHT</a> &mdash; Constant Static Property, class fl.video.<a href="fl/video/VideoAlign.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">VideoAlign</a></td></tr><tr><td width="20"></td><td>Specifies that the video is aligned in the bottom-right corner.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/NativeWindowResize.html#BOTTOM_RIGHT" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BOTTOM_RIGHT</a> &mdash; Constant Static Property, class flash.display.<a href="flash/display/NativeWindowResize.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">NativeWindowResize</a></td></tr><tr><td width="20"></td><td>The bottom-right corner of the window.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/StageAlign.html#BOTTOM_RIGHT" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BOTTOM_RIGHT</a> &mdash; Constant Static Property, class flash.display.<a href="flash/display/StageAlign.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">StageAlign</a></td></tr><tr><td width="20"></td><td>Specifies that the Stage is aligned in the bottom-right corner.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/text/TextField.html#bottomScrollV" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">bottomScrollV</a> &mdash; Property, class flash.text.<a href="flash/text/TextField.html" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">TextField</a></td></tr><tr><td width="20"></td><td>An integer (1-based index) that indicates the bottommost line that is currently visible in
  the specified text field.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/desktop/DockIcon.html#bounce()" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">bounce</a>(priority:<a href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>) &mdash; method,  class flash.desktop.<a href="flash/desktop/DockIcon.html" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">DockIcon</a></td></tr><tr><td width="20"></td><td>Notifies the user that an event has occurred that may require attention.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/motion/easing/Bounce.html" onclick="javascript:loadClassListFrame('fl/motion/easing/class-list.html');">Bounce</a> &mdash; class, package <a href="fl/motion/easing/package-detail.html" onclick="javascript:loadClassListFrame('fl/motion/easing/class-list.html');">fl.motion.easing</a></td></tr><tr><td width="20"></td><td>The Bounce class defines three easing functions to implement 
  bouncing motion with ActionScript animation, similar to a ball
  falling and bouncing on a floor with several decaying rebounds.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/transitions/easing/Bounce.html" onclick="javascript:loadClassListFrame('fl/transitions/easing/class-list.html');">Bounce</a> &mdash; class, package <a href="fl/transitions/easing/package-detail.html" onclick="javascript:loadClassListFrame('fl/transitions/easing/class-list.html');">fl.transitions.easing</a></td></tr><tr><td width="20"></td><td>The Bounce class defines three easing functions to implement 
 bouncing motion with ActionScript animation, similar to a ball
 falling and bouncing on a floor with several decaying rebounds.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/NativeWindow.html#bounds" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">bounds</a> &mdash; Property, class flash.display.<a href="flash/display/NativeWindow.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">NativeWindow</a></td></tr><tr><td width="20"></td><td>The size and location of this window.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/Screen.html#bounds" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">bounds</a> &mdash; Property, class flash.display.<a href="flash/display/Screen.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">Screen</a></td></tr><tr><td width="20"></td><td>The bounds of this screen.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/text/engine/TextLineMirrorRegion.html#bounds" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">bounds</a> &mdash; Property, class flash.text.engine.<a href="flash/text/engine/TextLineMirrorRegion.html" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">TextLineMirrorRegion</a></td></tr><tr><td width="20"></td><td>The bounds of the mirror region, relative to the text line.</td></tr><tr><td class="idxrow" colspan="2"><a href="statements.html#break">break</a> &mdash; Statement</td></tr><tr><td width="20"></td><td>Appears within a loop (<code>for</code>, <code>for..in</code>, <code>for each..in</code>, <code>do..while</code>, or <code>while</code>) or within a block of statements associated with a particular case within a <code>switch</code> statement.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/text/engine/ElementFormat.html#breakOpportunity" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">breakOpportunity</a> &mdash; Property, class flash.text.engine.<a href="flash/text/engine/ElementFormat.html" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">ElementFormat</a></td></tr><tr><td width="20"></td><td>The line break opportunity applied to this text.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/text/engine/BreakOpportunity.html" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">BreakOpportunity</a> &mdash; final class, package <a href="flash/text/engine/package-detail.html" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">flash.text.engine</a></td></tr><tr><td width="20"></td><td>The BreakOpportunity class is an enumeration of constant values that you can use to set the breakOpportunity property 
of the ElementFormat class.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/motion/AdjustColor.html#brightness" onclick="javascript:loadClassListFrame('fl/motion/class-list.html');">brightness</a> &mdash; Property, class fl.motion.<a href="fl/motion/AdjustColor.html" onclick="javascript:loadClassListFrame('fl/motion/class-list.html');">AdjustColor</a></td></tr><tr><td width="20"></td><td>Sets the brightness of the AdjustColor filter.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/motion/Color.html#brightness" onclick="javascript:loadClassListFrame('fl/motion/class-list.html');">brightness</a> &mdash; Property, class fl.motion.<a href="fl/motion/Color.html" onclick="javascript:loadClassListFrame('fl/motion/class-list.html');">Color</a></td></tr><tr><td width="20"></td><td>The percentage of brightness, as a decimal between -1 and 1.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/FLVPlayback.html#bringVideoPlayerToFront()" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">bringVideoPlayerToFront</a>(index:<a href="uint.html" onclick="javascript:loadClassListFrame('./class-list.html');">uint</a>) &mdash; method,  class fl.video.<a href="fl/video/FLVPlayback.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">FLVPlayback</a></td></tr><tr><td width="20"></td><td>Brings a video player to the front of the stack of video players.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/net/FileReference.html#browse()" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">browse</a>(typeFilter:<a href="Array.html" onclick="javascript:loadClassListFrame('./class-list.html');">Array</a>) &mdash; method,  class flash.net.<a href="flash/net/FileReference.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">FileReference</a></td></tr><tr><td width="20"></td><td>Displays a file-browsing dialog box that lets the
    user select a file to upload.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/net/FileReferenceList.html#browse()" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">browse</a>(typeFilter:<a href="Array.html" onclick="javascript:loadClassListFrame('./class-list.html');">Array</a>) &mdash; method,  class flash.net.<a href="flash/net/FileReferenceList.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">FileReferenceList</a></td></tr><tr><td width="20"></td><td>Displays a file-browsing dialog box that lets the
  user select one or more local files to upload.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/filesystem/File.html#browseForDirectory()" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">browseForDirectory</a>(title:<a href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>) &mdash; method,  class flash.filesystem.<a href="flash/filesystem/File.html" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">File</a></td></tr><tr><td width="20"></td><td>Displays a directory chooser dialog box, in which the user can select a directory.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/filesystem/File.html#browseForOpen()" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">browseForOpen</a>(title:<a href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>, typeFilter:<a href="Array.html" onclick="javascript:loadClassListFrame('./class-list.html');">Array</a>) &mdash; method,  class flash.filesystem.<a href="flash/filesystem/File.html" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">File</a></td></tr><tr><td width="20"></td><td>Displays the Open File dialog box, in which the user can select a file to open.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/filesystem/File.html#browseForOpenMultiple()" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">browseForOpenMultiple</a>(title:<a href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>, typeFilter:<a href="Array.html" onclick="javascript:loadClassListFrame('./class-list.html');">Array</a>) &mdash; method,  class flash.filesystem.<a href="flash/filesystem/File.html" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">File</a></td></tr><tr><td width="20"></td><td>Displays the Open File dialog box, in which the user can select one or more files to open.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/filesystem/File.html#browseForSave()" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">browseForSave</a>(title:<a href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>) &mdash; method,  class flash.filesystem.<a href="flash/filesystem/File.html" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">File</a></td></tr><tr><td width="20"></td><td>Displays the Save File dialog box, in which the user can select a file destination.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/events/BrowserInvokeEvent.html#BROWSER_INVOKE" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">BROWSER_INVOKE</a> &mdash; Constant Static Property, class flash.events.<a href="flash/events/BrowserInvokeEvent.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">BrowserInvokeEvent</a></td></tr><tr><td width="20"></td><td>The BrowserInvokeEvent.INVOKE constant defines the value of the type 
   property of a BrowserInvokeEvent object.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/events/BrowserInvokeEvent.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">BrowserInvokeEvent</a> &mdash; class, package <a href="flash/events/package-detail.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">flash.events</a></td></tr><tr><td width="20"></td><td>The NativeApplication object of an AIR application dispatches a browserInvoke event when the
  application is invoked as the result of a SWF file in the browser using the browser
  invocation feature.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/events/BrowserInvokeEvent.html#BrowserInvokeEvent()" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">BrowserInvokeEvent</a>(type:<a href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>, bubbles:<a href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>, cancelable:<a href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>, arguments:<a href="Array.html" onclick="javascript:loadClassListFrame('./class-list.html');">Array</a>, sandboxType:<a href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>, securityDomain:<a href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>, isHTTPS:<a href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>, isUserEvent:<a href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>) &mdash; Constructor, class flash.events.<a href="flash/events/BrowserInvokeEvent.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">BrowserInvokeEvent</a></td></tr><tr><td width="20"></td><td>The constructor function for the BrowserInvokeEvent class.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/events/Event.html#bubbles" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">bubbles</a> &mdash; Property, class flash.events.<a href="flash/events/Event.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">Event</a></td></tr><tr><td width="20"></td><td>Indicates whether an event is a bubbling event.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/events/EventPhase.html#BUBBLING_PHASE" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">BUBBLING_PHASE</a> &mdash; Constant Static Property, class flash.events.<a href="flash/events/EventPhase.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">EventPhase</a></td></tr><tr><td width="20"></td><td>The bubbling phase, which is the third phase of the event flow.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/FLVPlayback.html#buffering" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">buffering</a> &mdash; Property, class fl.video.<a href="fl/video/FLVPlayback.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">FLVPlayback</a></td></tr><tr><td width="20"></td><td>A Boolean value that is true if the video is in a buffering state.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/VideoState.html#BUFFERING" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">BUFFERING</a> &mdash; Constant Static Property, class fl.video.<a href="fl/video/VideoState.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">VideoState</a></td></tr><tr><td width="20"></td><td>The video player is in the buffering state.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/FLVPlayback.html#bufferingBar" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">bufferingBar</a> &mdash; Property, class fl.video.<a href="fl/video/FLVPlayback.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">FLVPlayback</a></td></tr><tr><td width="20"></td><td>Buffering bar control.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/FLVPlayback.html#bufferingBarHidesAndDisablesOthers" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">bufferingBarHidesAndDisablesOthers</a> &mdash; Property, class fl.video.<a href="fl/video/FLVPlayback.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">FLVPlayback</a></td></tr><tr><td width="20"></td><td>If set to true, hides the SeekBar control and disables the 
   Play, Pause, PlayPause, BackButton and ForwardButton controls while the 
   FLV file is in the buffering state.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/FLVPlayback.html#event:bufferingStateEntered" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">bufferingStateEntered</a> &mdash; Event, class fl.video.<a href="fl/video/FLVPlayback.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">FLVPlayback</a></td></tr><tr><td width="20"></td><td>Dispatched when the FLVPlayback instance enters the buffering state.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/VideoEvent.html#BUFFERING_STATE_ENTERED" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">BUFFERING_STATE_ENTERED</a> &mdash; Constant Static Property, class fl.video.<a href="fl/video/VideoEvent.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">VideoEvent</a></td></tr><tr><td width="20"></td><td>Defines the value of the type property of a bufferingStateEntered 
   event object.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/net/NetStream.html#bufferLength" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">bufferLength</a> &mdash; Property, class flash.net.<a href="flash/net/NetStream.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">NetStream</a></td></tr><tr><td width="20"></td><td>The number of seconds of data currently in the buffer.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/FLVPlayback.html#bufferTime" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">bufferTime</a> &mdash; Property, class fl.video.<a href="fl/video/FLVPlayback.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">FLVPlayback</a></td></tr><tr><td width="20"></td><td>A number that specifies the number of seconds to buffer in memory before 
   beginning to play a video stream.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/VideoPlayer.html#bufferTime" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">bufferTime</a> &mdash; Property, class fl.video.<a href="fl/video/VideoPlayer.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">VideoPlayer</a></td></tr><tr><td width="20"></td><td>A number that specifies the number of seconds to buffer in memory before 
   beginning to play a video stream.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/media/SoundLoaderContext.html#bufferTime" onclick="javascript:loadClassListFrame('flash/media/class-list.html');">bufferTime</a> &mdash; Property, class flash.media.<a href="flash/media/SoundLoaderContext.html" onclick="javascript:loadClassListFrame('flash/media/class-list.html');">SoundLoaderContext</a></td></tr><tr><td width="20"></td><td>The number of milliseconds to preload a streaming sound into a buffer
  before the sound starts to stream.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/media/SoundMixer.html#bufferTime" onclick="javascript:loadClassListFrame('flash/media/class-list.html');">bufferTime</a> &mdash; Static Property, class flash.media.<a href="flash/media/SoundMixer.html" onclick="javascript:loadClassListFrame('flash/media/class-list.html');">SoundMixer</a></td></tr><tr><td width="20"></td><td>The number of seconds to preload an embedded streaming sound into a buffer before it starts 
     to stream.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/net/NetStream.html#bufferTime" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">bufferTime</a> &mdash; Property, class flash.net.<a href="flash/net/NetStream.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">NetStream</a></td></tr><tr><td width="20"></td><td>Specifies how long to buffer messages before starting to display the stream.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/ui/ContextMenu.html#builtInItems" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">builtInItems</a> &mdash; Property, class flash.ui.<a href="flash/ui/ContextMenu.html" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">ContextMenu</a></td></tr><tr><td width="20"></td><td>An object that has the following properties of the ContextMenuBuiltInItems class: forwardAndBack, loop,
  play, print, quality,
  rewind, save, and zoom.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/text/TextFormat.html#bullet" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">bullet</a> &mdash; Property, class flash.text.<a href="flash/text/TextFormat.html" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">TextFormat</a></td></tr><tr><td width="20"></td><td>Indicates that the text is part of a bulleted list.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/controls/Button.html" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">Button</a> &mdash; class, package <a href="fl/controls/package-detail.html" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">fl.controls</a></td></tr><tr><td width="20"></td><td>The Button component represents a commonly used rectangular button.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/controls/Button.html#Button()" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">Button</a>() &mdash; Constructor, class fl.controls.<a href="fl/controls/Button.html" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">Button</a></td></tr><tr><td width="20"></td><td>Creates a new Button component instance.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/ui/MouseCursor.html#BUTTON" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">BUTTON</a> &mdash; Constant Static Property, class flash.ui.<a href="flash/ui/MouseCursor.html" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">MouseCursor</a></td></tr><tr><td width="20"></td><td>Used to specify that the button pressing hand cursor should be used.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/accessibility/ButtonAccImpl.html" onclick="javascript:loadClassListFrame('fl/accessibility/class-list.html');">ButtonAccImpl</a> &mdash; class, package <a href="fl/accessibility/package-detail.html" onclick="javascript:loadClassListFrame('fl/accessibility/class-list.html');">fl.accessibility</a></td></tr><tr><td width="20"></td><td>The ButtonAccImpl class, also called the Button Accessibility Implementation class, 
   enables communication between a Button component and a screen reader.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/controls/BaseButton.html#event:buttonDown" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">buttonDown</a> &mdash; Event, class fl.controls.<a href="fl/controls/BaseButton.html" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">BaseButton</a></td></tr><tr><td width="20"></td><td>Dispatched when the user presses the Button component.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/events/MouseEvent.html#buttonDown" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">buttonDown</a> &mdash; Property, class flash.events.<a href="flash/events/MouseEvent.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">MouseEvent</a></td></tr><tr><td width="20"></td><td>Indicates whether the primary mouse button is pressed (true) or not (false).</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/events/ComponentEvent.html#BUTTON_DOWN" onclick="javascript:loadClassListFrame('fl/events/class-list.html');">BUTTON_DOWN</a> &mdash; Constant Static Property, class fl.events.<a href="fl/events/ComponentEvent.html" onclick="javascript:loadClassListFrame('fl/events/class-list.html');">ComponentEvent</a></td></tr><tr><td width="20"></td><td>Defines the value of the type property of a buttonDown
         event object.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/controls/ButtonLabelPlacement.html" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">ButtonLabelPlacement</a> &mdash; class, package <a href="fl/controls/package-detail.html" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">fl.controls</a></td></tr><tr><td width="20"></td><td>The ButtonLabelPlacement class defines constants for the 
     values of the labelPlacement property of a Button, 
  CheckBox, or RadioButton component.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/Sprite.html#buttonMode" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">buttonMode</a> &mdash; Property, class flash.display.<a href="flash/display/Sprite.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">Sprite</a></td></tr><tr><td width="20"></td><td>Specifies the button mode of this sprite.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/controls/ComboBox.html#style:buttonWidth" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">buttonWidth</a> &mdash; Style, class fl.controls.<a href="fl/controls/ComboBox.html" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">ComboBox</a><tr><td width="20"></td><td>The space that separates the right edge of the component from the text representing the selected item, in pixels.</td></tr></td></tr><tr><td width="20"></td><td></td></tr><tr><td class="idxrow" colspan="2"><a href="flash/events/ShaderEvent.html#byteArray" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">byteArray</a> &mdash; Property, class flash.events.<a href="flash/events/ShaderEvent.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">ShaderEvent</a></td></tr><tr><td width="20"></td><td>The ByteArray object that was passed to the ShaderJob.start() method.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/utils/ByteArray.html" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">ByteArray</a> &mdash; class, package <a href="flash/utils/package-detail.html" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">flash.utils</a></td></tr><tr><td width="20"></td><td>The ByteArray class provides methods and properties to optimize reading, writing,
 and working with binary data.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/utils/ByteArray.html#ByteArray()" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">ByteArray</a>() &mdash; Constructor, class flash.utils.<a href="flash/utils/ByteArray.html" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">ByteArray</a></td></tr><tr><td width="20"></td><td>Creates a ByteArray instance representing a packed array of bytes, so that you can use the methods and properties in this class to optimize your data storage and stream.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/Shader.html#byteCode" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">byteCode</a> &mdash; Property, class flash.display.<a href="flash/display/Shader.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">Shader</a></td></tr><tr><td width="20"></td><td>The raw shader bytecode for this Shader instance.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/net/NetStreamInfo.html#byteCount" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">byteCount</a> &mdash; Property, class flash.net.<a href="flash/net/NetStreamInfo.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">NetStreamInfo</a></td></tr><tr><td width="20"></td><td>Specifies the total number of bytes that have arrived into the queue, regardless of how many have been played or flushed.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/LoaderInfo.html#bytes" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">bytes</a> &mdash; Property, class flash.display.<a href="flash/display/LoaderInfo.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">LoaderInfo</a></td></tr><tr><td width="20"></td><td>The bytes associated with a LoaderInfo object.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/filesystem/FileStream.html#bytesAvailable" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">bytesAvailable</a> &mdash; Property, class flash.filesystem.<a href="flash/filesystem/FileStream.html" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">FileStream</a></td></tr><tr><td width="20"></td><td>Returns the number of bytes of data available for reading
  in the input buffer.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/net/Socket.html#bytesAvailable" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">bytesAvailable</a> &mdash; Property, class flash.net.<a href="flash/net/Socket.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">Socket</a></td></tr><tr><td width="20"></td><td>The number of bytes of data available for reading in the input buffer.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/net/URLStream.html#bytesAvailable" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">bytesAvailable</a> &mdash; Property, class flash.net.<a href="flash/net/URLStream.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">URLStream</a></td></tr><tr><td width="20"></td><td>Returns the number of bytes of data available for reading
     in the input buffer.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/utils/ByteArray.html#bytesAvailable" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">bytesAvailable</a> &mdash; Property, class flash.utils.<a href="flash/utils/ByteArray.html" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">ByteArray</a></td></tr><tr><td width="20"></td><td>The number of bytes of data available for reading
  from the current position in the byte array to the
  end of the array.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/utils/IDataInput.html#bytesAvailable" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">bytesAvailable</a> &mdash; Property, interface flash.utils.<a href="flash/utils/IDataInput.html" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">IDataInput</a></td></tr><tr><td width="20"></td><td>Returns the number of bytes of data available for reading
  in the input buffer.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/containers/ScrollPane.html#bytesLoaded" onclick="javascript:loadClassListFrame('fl/containers/class-list.html');">bytesLoaded</a> &mdash; Property, class fl.containers.<a href="fl/containers/ScrollPane.html" onclick="javascript:loadClassListFrame('fl/containers/class-list.html');">ScrollPane</a></td></tr><tr><td width="20"></td><td>Gets the count of bytes of content that have been loaded.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/containers/UILoader.html#bytesLoaded" onclick="javascript:loadClassListFrame('fl/containers/class-list.html');">bytesLoaded</a> &mdash; Property, class fl.containers.<a href="fl/containers/UILoader.html" onclick="javascript:loadClassListFrame('fl/containers/class-list.html');">UILoader</a></td></tr><tr><td width="20"></td><td>Gets the count of bytes of content that have been loaded.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/FLVPlayback.html#bytesLoaded" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">bytesLoaded</a> &mdash; Property, class fl.video.<a href="fl/video/FLVPlayback.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">FLVPlayback</a></td></tr><tr><td width="20"></td><td>A number that indicates the extent of downloading, in number of bytes, for an 
   HTTP download.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/VideoPlayer.html#bytesLoaded" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">bytesLoaded</a> &mdash; Property, class fl.video.<a href="fl/video/VideoPlayer.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">VideoPlayer</a></td></tr><tr><td width="20"></td><td>A number that indicates the extent of downloading, in number of bytes, for an 
   HTTP download.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/LoaderInfo.html#bytesLoaded" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">bytesLoaded</a> &mdash; Property, class flash.display.<a href="flash/display/LoaderInfo.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">LoaderInfo</a></td></tr><tr><td width="20"></td><td>The number of bytes that are loaded for the media.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/events/ProgressEvent.html#bytesLoaded" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">bytesLoaded</a> &mdash; Property, class flash.events.<a href="flash/events/ProgressEvent.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">ProgressEvent</a></td></tr><tr><td width="20"></td><td>The number of items or bytes loaded when the listener processes the event.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/media/Sound.html#bytesLoaded" onclick="javascript:loadClassListFrame('flash/media/class-list.html');">bytesLoaded</a> &mdash; Property, class flash.media.<a href="flash/media/Sound.html" onclick="javascript:loadClassListFrame('flash/media/class-list.html');">Sound</a></td></tr><tr><td width="20"></td><td>Returns the currently available number of bytes in this sound object.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/net/NetStream.html#bytesLoaded" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">bytesLoaded</a> &mdash; Property, class flash.net.<a href="flash/net/NetStream.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">NetStream</a></td></tr><tr><td width="20"></td><td>The number of bytes of data that have been loaded into the application.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/net/URLLoader.html#bytesLoaded" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">bytesLoaded</a> &mdash; Property, class flash.net.<a href="flash/net/URLLoader.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">URLLoader</a></td></tr><tr><td width="20"></td><td>Indicates the number of bytes that have been loaded thus far
  during the load operation.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/events/OutputProgressEvent.html#bytesPending" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">bytesPending</a> &mdash; Property, class flash.events.<a href="flash/events/OutputProgressEvent.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">OutputProgressEvent</a></td></tr><tr><td width="20"></td><td>The number of bytes not yet written when the listener processes the event.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/containers/ScrollPane.html#bytesTotal" onclick="javascript:loadClassListFrame('fl/containers/class-list.html');">bytesTotal</a> &mdash; Property, class fl.containers.<a href="fl/containers/ScrollPane.html" onclick="javascript:loadClassListFrame('fl/containers/class-list.html');">ScrollPane</a></td></tr><tr><td width="20"></td><td>Gets the count of bytes of content to be loaded.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/containers/UILoader.html#bytesTotal" onclick="javascript:loadClassListFrame('fl/containers/class-list.html');">bytesTotal</a> &mdash; Property, class fl.containers.<a href="fl/containers/UILoader.html" onclick="javascript:loadClassListFrame('fl/containers/class-list.html');">UILoader</a></td></tr><tr><td width="20"></td><td>Gets the count of bytes of content to be loaded.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/FLVPlayback.html#bytesTotal" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">bytesTotal</a> &mdash; Property, class fl.video.<a href="fl/video/FLVPlayback.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">FLVPlayback</a></td></tr><tr><td width="20"></td><td>A number that specifies the total number of bytes downloaded for an HTTP download.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/VideoPlayer.html#bytesTotal" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">bytesTotal</a> &mdash; Property, class fl.video.<a href="fl/video/VideoPlayer.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">VideoPlayer</a></td></tr><tr><td width="20"></td><td>A number that specifies the total number of bytes downloaded for an HTTP download.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/LoaderInfo.html#bytesTotal" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">bytesTotal</a> &mdash; Property, class flash.display.<a href="flash/display/LoaderInfo.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">LoaderInfo</a></td></tr><tr><td width="20"></td><td>The number of compressed bytes in the entire media file.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/events/OutputProgressEvent.html#bytesTotal" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">bytesTotal</a> &mdash; Property, class flash.events.<a href="flash/events/OutputProgressEvent.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">OutputProgressEvent</a></td></tr><tr><td width="20"></td><td>The total number of bytes written so far, plus the number of pending bytes to be written.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/events/ProgressEvent.html#bytesTotal" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">bytesTotal</a> &mdash; Property, class flash.events.<a href="flash/events/ProgressEvent.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">ProgressEvent</a></td></tr><tr><td width="20"></td><td>The total number of items or bytes that will be loaded if the loading process succeeds.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/media/Sound.html#bytesTotal" onclick="javascript:loadClassListFrame('flash/media/class-list.html');">bytesTotal</a> &mdash; Property, class flash.media.<a href="flash/media/Sound.html" onclick="javascript:loadClassListFrame('flash/media/class-list.html');">Sound</a></td></tr><tr><td width="20"></td><td>Returns the total number of bytes in this sound object.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/net/NetStream.html#bytesTotal" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">bytesTotal</a> &mdash; Property, class flash.net.<a href="flash/net/NetStream.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">NetStream</a></td></tr><tr><td width="20"></td><td>The total size in bytes of the file being loaded into the application.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/net/URLLoader.html#bytesTotal" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">bytesTotal</a> &mdash; Property, class flash.net.<a href="flash/net/URLLoader.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">URLLoader</a></td></tr><tr><td width="20"></td><td>Indicates the total number of bytes in the downloaded data.</td></tr><tr><td colspan="2" style="padding-bottom:20px"></td></tr><tr><td colspan="2"><a href="all-index-Symbols.html" onclick="javascript:loadClassListFrame('index-list.html');"> Symbols </a>&nbsp;&nbsp;<a href="all-index-A.html" onclick="javascript:loadClassListFrame('index-list.html');">A</a>&nbsp;&nbsp;<font color="black" size="10px" style="bold">B</font>&nbsp;&nbsp;<a href="all-index-C.html" onclick="javascript:loadClassListFrame('index-list.html');">C</a>&nbsp;&nbsp;<a href="all-index-D.html" onclick="javascript:loadClassListFrame('index-list.html');">D</a>&nbsp;&nbsp;<a href="all-index-E.html" onclick="javascript:loadClassListFrame('index-list.html');">E</a>&nbsp;&nbsp;<a href="all-index-F.html" onclick="javascript:loadClassListFrame('index-list.html');">F</a>&nbsp;&nbsp;<a href="all-index-G.html" onclick="javascript:loadClassListFrame('index-list.html');">G</a>&nbsp;&nbsp;<a href="all-index-H.html" onclick="javascript:loadClassListFrame('index-list.html');">H</a>&nbsp;&nbsp;<a href="all-index-I.html" onclick="javascript:loadClassListFrame('index-list.html');">I</a>&nbsp;&nbsp;<a href="all-index-J.html" onclick="javascript:loadClassListFrame('index-list.html');">J</a>&nbsp;&nbsp;<a href="all-index-K.html" onclick="javascript:loadClassListFrame('index-list.html');">K</a>&nbsp;&nbsp;<a href="all-index-L.html" onclick="javascript:loadClassListFrame('index-list.html');">L</a>&nbsp;&nbsp;<a href="all-index-M.html" onclick="javascript:loadClassListFrame('index-list.html');">M</a>&nbsp;&nbsp;<a href="all-index-N.html" onclick="javascript:loadClassListFrame('index-list.html');">N</a>&nbsp;&nbsp;<a href="all-index-O.html" onclick="javascript:loadClassListFrame('index-list.html');">O</a>&nbsp;&nbsp;<a href="all-index-P.html" onclick="javascript:loadClassListFrame('index-list.html');">P</a>&nbsp;&nbsp;<a href="all-index-Q.html" onclick="javascript:loadClassListFrame('index-list.html');">Q</a>&nbsp;&nbsp;<a href="all-index-R.html" onclick="javascript:loadClassListFrame('index-list.html');">R</a>&nbsp;&nbsp;<a href="all-index-S.html" onclick="javascript:loadClassListFrame('index-list.html');">S</a>&nbsp;&nbsp;<a href="all-index-T.html" onclick="javascript:loadClassListFrame('index-list.html');">T</a>&nbsp;&nbsp;<a href="all-index-U.html" onclick="javascript:loadClassListFrame('index-list.html');">U</a>&nbsp;&nbsp;<a href="all-index-V.html" onclick="javascript:loadClassListFrame('index-list.html');">V</a>&nbsp;&nbsp;<a href="all-index-W.html" onclick="javascript:loadClassListFrame('index-list.html');">W</a>&nbsp;&nbsp;<a href="all-index-X.html" onclick="javascript:loadClassListFrame('index-list.html');">X</a>&nbsp;&nbsp;<a href="all-index-Y.html" onclick="javascript:loadClassListFrame('index-list.html');">Y</a>&nbsp;&nbsp;<a href="all-index-Z.html" onclick="javascript:loadClassListFrame('index-list.html');">Z</a>&nbsp;&nbsp;</td></tr></table><p></p><center class="copyright"> &copy; 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