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	</script><table class="titleTable" cellpadding="0" cellspacing="0" id="titleTable" style="display:none"><tr><td class="titleTableTitle" align="left">ActionScript 3.0 Language and Components Reference</td><td class="titleTableSearch" align="center"><form class="searchForm" method="get" action="search.html" onsubmit="submitValue();"><input class="hidden" name="loc" value="" type="hidden"><input class="hidden" name="termPrefix" value="" type="hidden"><input class="hidden" name="term" value="" type="hidden"><input class="hidden" name="area" value="" type="hidden"><input id="search-livedocs" name="search_text" value="" title="" type="text"> <input type="button" name="action" value="Search" onclick="submitValue()"></form></td><td class="titleTableTopNav" align="right"><a href="../../Flash/10.0_Welcome/index.html">Home</a>&nbsp;|&nbsp;<a href="package-summary.html" onclick="loadClassListFrame('all-classes.html')">All Packages</a>&nbsp;|&nbsp;<a href="class-summary.html" onclick="loadClassListFrame('all-classes.html')">All Classes</a>&nbsp;|&nbsp;<a href="language-elements.html">Language Elements</a>&nbsp;| <a href="appendixes.html">Appendixes</a>&nbsp;|&nbsp;<a href="conventions.html">Conventions</a>&nbsp;|&nbsp;<a id="framesLink1" href="index.html?all-index-P.html&amp;index-list.html">Frames</a><a id="noFramesLink1" style="display:none" href="" onclick="parent.location=document.location"> No Frames </a></td><td class="titleTableLogo" align="right" rowspan="3"><img src="images/logo.jpg" class="logoImage" alt=" Adobe Logo " title=" Adobe Logo "></td></tr><tr class="titleTableRow2"><td class="titleTableSubTitle" id="subTitle" align="left">P&nbsp;Index</td><td class="titleTableSubNav" id="subNav" align="right" colspan="2"></td></tr><tr class="titleTableRow3"><td colspan="3">&nbsp;</td></tr></table><script language="javascript" type="text/javascript" xml:space="preserve">
                
                    
                

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			</script><div class="MainContent"><br><table border="0" cellspacing="0" cellpadding="0"><tr><td colspan="2"><a name="P"></a><a href="all-index-Symbols.html" onclick="javascript:loadClassListFrame('index-list.html');"> Symbols </a>&nbsp;&nbsp;<a href="all-index-A.html" onclick="javascript:loadClassListFrame('index-list.html');">A</a>&nbsp;&nbsp;<a href="all-index-B.html" onclick="javascript:loadClassListFrame('index-list.html');">B</a>&nbsp;&nbsp;<a href="all-index-C.html" onclick="javascript:loadClassListFrame('index-list.html');">C</a>&nbsp;&nbsp;<a href="all-index-D.html" onclick="javascript:loadClassListFrame('index-list.html');">D</a>&nbsp;&nbsp;<a href="all-index-E.html" onclick="javascript:loadClassListFrame('index-list.html');">E</a>&nbsp;&nbsp;<a href="all-index-F.html" onclick="javascript:loadClassListFrame('index-list.html');">F</a>&nbsp;&nbsp;<a href="all-index-G.html" onclick="javascript:loadClassListFrame('index-list.html');">G</a>&nbsp;&nbsp;<a href="all-index-H.html" onclick="javascript:loadClassListFrame('index-list.html');">H</a>&nbsp;&nbsp;<a href="all-index-I.html" onclick="javascript:loadClassListFrame('index-list.html');">I</a>&nbsp;&nbsp;<a href="all-index-J.html" onclick="javascript:loadClassListFrame('index-list.html');">J</a>&nbsp;&nbsp;<a href="all-index-K.html" onclick="javascript:loadClassListFrame('index-list.html');">K</a>&nbsp;&nbsp;<a href="all-index-L.html" onclick="javascript:loadClassListFrame('index-list.html');">L</a>&nbsp;&nbsp;<a href="all-index-M.html" onclick="javascript:loadClassListFrame('index-list.html');">M</a>&nbsp;&nbsp;<a href="all-index-N.html" onclick="javascript:loadClassListFrame('index-list.html');">N</a>&nbsp;&nbsp;<a href="all-index-O.html" onclick="javascript:loadClassListFrame('index-list.html');">O</a>&nbsp;&nbsp;<font color="black" size="10px" style="bold">P</font>&nbsp;&nbsp;<a href="all-index-Q.html" onclick="javascript:loadClassListFrame('index-list.html');">Q</a>&nbsp;&nbsp;<a href="all-index-R.html" onclick="javascript:loadClassListFrame('index-list.html');">R</a>&nbsp;&nbsp;<a href="all-index-S.html" onclick="javascript:loadClassListFrame('index-list.html');">S</a>&nbsp;&nbsp;<a href="all-index-T.html" onclick="javascript:loadClassListFrame('index-list.html');">T</a>&nbsp;&nbsp;<a href="all-index-U.html" onclick="javascript:loadClassListFrame('index-list.html');">U</a>&nbsp;&nbsp;<a href="all-index-V.html" onclick="javascript:loadClassListFrame('index-list.html');">V</a>&nbsp;&nbsp;<a href="all-index-W.html" onclick="javascript:loadClassListFrame('index-list.html');">W</a>&nbsp;&nbsp;<a href="all-index-X.html" onclick="javascript:loadClassListFrame('index-list.html');">X</a>&nbsp;&nbsp;<a href="all-index-Y.html" onclick="javascript:loadClassListFrame('index-list.html');">Y</a>&nbsp;&nbsp;<a href="all-index-Z.html" onclick="javascript:loadClassListFrame('index-list.html');">Z</a>&nbsp;&nbsp;</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/ui/Keyboard.html#P" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">P</a> &mdash; Constant Static Property, class flash.ui.<a href="flash/ui/Keyboard.html" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">Keyboard</a></td></tr><tr><td width="20"></td><td>Constant associated with the key code value for the P key (80).</td></tr><tr><td class="idxrow" colspan="2"><a href="statements.html#package">package</a> &mdash; Statement</td></tr><tr><td width="20"></td><td>Allows you to organize your code into discrete groups that can be imported by other scripts.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/SpreadMethod.html#PAD" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">PAD</a> &mdash; Constant Static Property, class flash.display.<a href="flash/display/SpreadMethod.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">SpreadMethod</a></td></tr><tr><td width="20"></td><td>Specifies that the gradient use the pad spread method.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/ui/Keyboard.html#PAGE_DOWN" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">PAGE_DOWN</a> &mdash; Constant Static Property, class flash.ui.<a href="flash/ui/Keyboard.html" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">Keyboard</a></td></tr><tr><td width="20"></td><td>Constant associated with the key code value for the Page Down key (34).</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/printing/PrintJob.html#pageHeight" onclick="javascript:loadClassListFrame('flash/printing/class-list.html');">pageHeight</a> &mdash; Property, class flash.printing.<a href="flash/printing/PrintJob.html" onclick="javascript:loadClassListFrame('flash/printing/class-list.html');">PrintJob</a></td></tr><tr><td width="20"></td><td>The height of the actual printable area on the page, in points.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/controls/ScrollBar.html#pageScrollSize" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">pageScrollSize</a> &mdash; Property, class fl.controls.<a href="fl/controls/ScrollBar.html" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">ScrollBar</a></td></tr><tr><td width="20"></td><td>Gets or sets a value that represents the increment by which the page is scrolled
   when the scroll bar track is pressed.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/controls/ScrollBar.html#pageSize" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">pageSize</a> &mdash; Property, class fl.controls.<a href="fl/controls/ScrollBar.html" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">ScrollBar</a></td></tr><tr><td width="20"></td><td>Gets or sets the number of lines that a page contains.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/data/SQLConnection.html#pageSize" onclick="javascript:loadClassListFrame('flash/data/class-list.html');">pageSize</a> &mdash; Property, class flash.data.<a href="flash/data/SQLConnection.html" onclick="javascript:loadClassListFrame('flash/data/class-list.html');">SQLConnection</a></td></tr><tr><td width="20"></td><td>Indicates the database page size (in bytes) that was specified when the current database
  was originally created (the value that was specified for the pageSize
  parameter in the open() or openAsync() call that created the
  database).</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/ui/Keyboard.html#PAGE_UP" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">PAGE_UP</a> &mdash; Constant Static Property, class flash.ui.<a href="flash/ui/Keyboard.html" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">Keyboard</a></td></tr><tr><td width="20"></td><td>Constant associated with the key code value for the Page Up key (33).</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/printing/PrintJob.html#pageWidth" onclick="javascript:loadClassListFrame('flash/printing/class-list.html');">pageWidth</a> &mdash; Property, class flash.printing.<a href="flash/printing/PrintJob.html" onclick="javascript:loadClassListFrame('flash/printing/class-list.html');">PrintJob</a></td></tr><tr><td width="20"></td><td>The width of the actual printable area on the page, in points.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/html/HTMLLoader.html#paintsDefaultBackground" onclick="javascript:loadClassListFrame('flash/html/class-list.html');">paintsDefaultBackground</a> &mdash; Property, class flash.html.<a href="flash/html/HTMLLoader.html" onclick="javascript:loadClassListFrame('flash/html/class-list.html');">HTMLLoader</a></td></tr><tr><td width="20"></td><td>Specifies whether the background of the HTMLLoader document is opaque white (true) or 
        not (false).</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/BitmapData.html#paletteMap()" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">paletteMap</a>(sourceBitmapData:<a href="flash/display/BitmapData.html" onclick="javascript:loadClassListFrame('flash/display./class-list.html');">flash.display:BitmapData</a>, sourceRect:<a href="flash/geom/Rectangle.html" onclick="javascript:loadClassListFrame('flash/geom./class-list.html');">flash.geom:Rectangle</a>, destPoint:<a href="flash/geom/Point.html" onclick="javascript:loadClassListFrame('flash/geom./class-list.html');">flash.geom:Point</a>, redArray:<a href="Array.html" onclick="javascript:loadClassListFrame('./class-list.html');">Array</a>, greenArray:<a href="Array.html" onclick="javascript:loadClassListFrame('./class-list.html');">Array</a>, blueArray:<a href="Array.html" onclick="javascript:loadClassListFrame('./class-list.html');">Array</a>, alphaArray:<a href="Array.html" onclick="javascript:loadClassListFrame('./class-list.html');">Array</a>) &mdash; method,  class flash.display.<a href="flash/display/BitmapData.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BitmapData</a></td></tr><tr><td width="20"></td><td>Remaps the color channel values in an image that has up to four arrays of color palette data, one 
  for each channel.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/media/SoundTransform.html#pan" onclick="javascript:loadClassListFrame('flash/media/class-list.html');">pan</a> &mdash; Property, class flash.media.<a href="flash/media/SoundTransform.html" onclick="javascript:loadClassListFrame('flash/media/class-list.html');">SoundTransform</a></td></tr><tr><td width="20"></td><td>The left-to-right panning of the sound, ranging from -1 (full pan left)
  to 1 (full pan right).</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/printing/PrintJob.html#paperHeight" onclick="javascript:loadClassListFrame('flash/printing/class-list.html');">paperHeight</a> &mdash; Property, class flash.printing.<a href="flash/printing/PrintJob.html" onclick="javascript:loadClassListFrame('flash/printing/class-list.html');">PrintJob</a></td></tr><tr><td width="20"></td><td>The overall paper height, in points.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/printing/PrintJob.html#paperWidth" onclick="javascript:loadClassListFrame('flash/printing/class-list.html');">paperWidth</a> &mdash; Property, class flash.printing.<a href="flash/printing/PrintJob.html" onclick="javascript:loadClassListFrame('flash/printing/class-list.html');">PrintJob</a></td></tr><tr><td width="20"></td><td>The overall paper width, in points.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/motion/FunctionEase.html#parameters" onclick="javascript:loadClassListFrame('fl/motion/class-list.html');">parameters</a> &mdash; Property, class fl.motion.<a href="fl/motion/FunctionEase.html" onclick="javascript:loadClassListFrame('fl/motion/class-list.html');">FunctionEase</a></td></tr><tr><td width="20"></td><td>An optional array of values to be passed to the easing function as additional arguments.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/data/SQLStatement.html#parameters" onclick="javascript:loadClassListFrame('flash/data/class-list.html');">parameters</a> &mdash; Property, class flash.data.<a href="flash/data/SQLStatement.html" onclick="javascript:loadClassListFrame('flash/data/class-list.html');">SQLStatement</a></td></tr><tr><td width="20"></td><td>Serves as an associative array to which you add values for the
     parameters specified in the SQL statement's
     text property.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/LoaderInfo.html#parameters" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">parameters</a> &mdash; Property, class flash.display.<a href="flash/display/LoaderInfo.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">LoaderInfo</a></td></tr><tr><td width="20"></td><td>An object that contains name-value pairs that represent the parameters provided
  to the loaded SWF file.</td></tr><tr><td class="idxrow" colspan="2"><a href="./XML.html#parent()" onclick="javascript:loadClassListFrame('./class-list.html');">parent</a>() &mdash; method,  class <a href="XML.html" onclick="javascript:loadClassListFrame('class-list.html');">XML</a></td></tr><tr><td width="20"></td><td>Returns the parent of the XML object.</td></tr><tr><td class="idxrow" colspan="2"><a href="./XMLList.html#parent()" onclick="javascript:loadClassListFrame('./class-list.html');">parent</a>() &mdash; method,  class <a href="XMLList.html" onclick="javascript:loadClassListFrame('class-list.html');">XMLList</a></td></tr><tr><td width="20"></td><td>Returns the parent of the XMLList object if all items in the XMLList object have the same parent.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/ik/IKJoint.html#parent" onclick="javascript:loadClassListFrame('fl/ik/class-list.html');">parent</a> &mdash; Property, class fl.ik.<a href="fl/ik/IKJoint.html" onclick="javascript:loadClassListFrame('fl/ik/class-list.html');">IKJoint</a></td></tr><tr><td width="20"></td><td>The parent IKJoint object.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/DisplayObject.html#parent" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">parent</a> &mdash; Property, class flash.display.<a href="flash/display/DisplayObject.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">DisplayObject</a></td></tr><tr><td width="20"></td><td>Indicates the DisplayObjectContainer object that contains this display object.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/NativeMenu.html#parent" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">parent</a> &mdash; Property, class flash.display.<a href="flash/display/NativeMenu.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">NativeMenu</a></td></tr><tr><td width="20"></td><td>The parent menu.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/filesystem/File.html#parent" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">parent</a> &mdash; Property, class flash.filesystem.<a href="flash/filesystem/File.html" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">File</a></td></tr><tr><td width="20"></td><td>The directory that contains the file or directory referenced by this File object.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/LoaderInfo.html#parentAllowsChild" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">parentAllowsChild</a> &mdash; Property, class flash.display.<a href="flash/display/LoaderInfo.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">LoaderInfo</a></td></tr><tr><td width="20"></td><td>Expresses the trust relationship from Loader (parent) to the content (child).</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/system/ApplicationDomain.html#parentDomain" onclick="javascript:loadClassListFrame('flash/system/class-list.html');">parentDomain</a> &mdash; Property, class flash.system.<a href="flash/system/ApplicationDomain.html" onclick="javascript:loadClassListFrame('flash/system/class-list.html');">ApplicationDomain</a></td></tr><tr><td width="20"></td><td>Gets the parent domain of this application domain.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/xml/XMLNode.html#parentNode" onclick="javascript:loadClassListFrame('flash/xml/class-list.html');">parentNode</a> &mdash; Property, class flash.xml.<a href="flash/xml/XMLNode.html" onclick="javascript:loadClassListFrame('flash/xml/class-list.html');">XMLNode</a></td></tr><tr><td width="20"></td><td>An XMLNode value that references the parent node of the specified XML object, or returns 
  null if the node has no parent.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/LoaderInfo.html#parentSandboxBridge" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">parentSandboxBridge</a> &mdash; Property, class flash.display.<a href="flash/display/LoaderInfo.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">LoaderInfo</a></td></tr><tr><td width="20"></td><td>A object that can be set by code in the Loader object's sandbox to expose properties and methods that can be accessed 
  by the loaded content's code.</td></tr><tr><td class="idxrow" colspan="2"><a href="./Date.html#parse()" onclick="javascript:loadClassListFrame('./class-list.html');">parse</a>(date:<a href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>) &mdash; Static Method                  ,  class <a href="Date.html" onclick="javascript:loadClassListFrame('class-list.html');">Date</a></td></tr><tr><td width="20"></td><td>Converts a string representing a date into a number equaling the number of milliseconds 
  elapsed since January 1, 1970, UTC.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/text/StyleSheet.html#parseCSS()" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">parseCSS</a>(CSSText:<a href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>) &mdash; method,  class flash.text.<a href="flash/text/StyleSheet.html" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">StyleSheet</a></td></tr><tr><td width="20"></td><td>Parses the CSS in CSSText and loads the style sheet with it.</td></tr><tr><td class="idxrow" colspan="2"><a href="./package.html#parseFloat()" onclick="javascript:loadClassListFrame('./class-list.html');">parseFloat</a>(str:<a href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>) &mdash; Package Function, <a href="package.html" onclick="loadClassListFrame('class-list.html')">Top Level</a></td></tr><tr><td width="20"></td><td>Converts a string to a floating-point number.</td></tr><tr><td class="idxrow" colspan="2"><a href="./package.html#parseInt()" onclick="javascript:loadClassListFrame('./class-list.html');">parseInt</a>(str:<a href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>, radix:<a href="uint.html" onclick="javascript:loadClassListFrame('./class-list.html');">uint</a>) &mdash; Package Function, <a href="package.html" onclick="loadClassListFrame('class-list.html')">Top Level</a></td></tr><tr><td width="20"></td><td>Converts a string to an integer.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/xml/XMLDocument.html#parseXML()" onclick="javascript:loadClassListFrame('flash/xml/class-list.html');">parseXML</a>(source:<a href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>) &mdash; method,  class flash.xml.<a href="flash/xml/XMLDocument.html" onclick="javascript:loadClassListFrame('flash/xml/class-list.html');">XMLDocument</a></td></tr><tr><td width="20"></td><td>Parses the XML text specified in the value parameter
     and populates the specified XMLDocument object with the resulting XML tree.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/events/DRMAuthenticateEvent.html#passwordPrompt" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">passwordPrompt</a> &mdash; Property, class flash.events.<a href="flash/events/DRMAuthenticateEvent.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">DRMAuthenticateEvent</a></td></tr><tr><td width="20"></td><td>A prompt for a password credential, provided by the server.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/desktop/NativeApplication.html#paste()" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">paste</a>() &mdash; method,  class flash.desktop.<a href="flash/desktop/NativeApplication.html" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">NativeApplication</a></td></tr><tr><td width="20"></td><td>Invokes an internal paste command on the focused display object.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/InteractiveObject.html#event:paste" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">paste</a> &mdash; Event, class flash.display.<a href="flash/display/InteractiveObject.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">InteractiveObject</a></td></tr><tr><td width="20"></td><td>Dispatched when the user activates the platform specific accelerator key combination for a paste operation
 or selects 'Paste' from the text context menu.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/ui/ContextMenuClipboardItems.html#paste" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">paste</a> &mdash; Property, class flash.ui.<a href="flash/ui/ContextMenuClipboardItems.html" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">ContextMenuClipboardItems</a></td></tr><tr><td width="20"></td><td>Enables or disables the 'Paste' item on the clipboard menu.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/events/Event.html#PASTE" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">PASTE</a> &mdash; Constant Static Property, class flash.events.<a href="flash/events/Event.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">Event</a></td></tr><tr><td width="20"></td><td>The Event.PASTE constant defines the value of the type property of a paste event object.</td></tr><tr><td class="idxrow" colspan="2"><a href="air/update/events/StatusFileUpdateEvent.html#path" onclick="javascript:loadClassListFrame('air/update/events/class-list.html');">path</a> &mdash; Property, class air.update.events.<a href="air/update/events/StatusFileUpdateEvent.html" onclick="javascript:loadClassListFrame('air/update/events/class-list.html');">StatusFileUpdateEvent</a></td></tr><tr><td width="20"></td><td>The nativePath property of
   the update File object specified by the airFile parameter
   in a call to the installFromAIRFile() method.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/motion/AnimatorBase.html#pause()" onclick="javascript:loadClassListFrame('fl/motion/class-list.html');">pause</a>() &mdash; method,  class fl.motion.<a href="fl/motion/AnimatorBase.html" onclick="javascript:loadClassListFrame('fl/motion/class-list.html');">AnimatorBase</a></td></tr><tr><td width="20"></td><td>Pauses the animation until you call the resume() method.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/FLVPlayback.html#pause()" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">pause</a>() &mdash; method,  class fl.video.<a href="fl/video/FLVPlayback.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">FLVPlayback</a></td></tr><tr><td width="20"></td><td>Pauses playing the video stream.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/VideoPlayer.html#pause()" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">pause</a>() &mdash; method,  class fl.video.<a href="fl/video/VideoPlayer.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">VideoPlayer</a></td></tr><tr><td width="20"></td><td>Pauses video playback.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/net/NetStream.html#pause()" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">pause</a>() &mdash; method,  class flash.net.<a href="flash/net/NetStream.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">NetStream</a></td></tr><tr><td width="20"></td><td>Pauses playback of a video stream.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/system/System.html#pause()" onclick="javascript:loadClassListFrame('flash/system/class-list.html');">pause</a>() &mdash; Static Method                  ,  class flash.system.<a href="flash/system/System.html" onclick="javascript:loadClassListFrame('flash/system/class-list.html');">System</a></td></tr><tr><td width="20"></td><td>Pauses Flash Player or the AIR Debug Launcher (ADL).</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/FLVPlayback.html#pauseButton" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">pauseButton</a> &mdash; Property, class fl.video.<a href="fl/video/FLVPlayback.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">FLVPlayback</a></td></tr><tr><td width="20"></td><td>Pause button control.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/FLVPlayback.html#paused" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">paused</a> &mdash; Property, class fl.video.<a href="fl/video/FLVPlayback.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">FLVPlayback</a></td></tr><tr><td width="20"></td><td>A Boolean value that is true if the FLV file is in a paused state.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/VideoState.html#PAUSED" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">PAUSED</a> &mdash; Constant Static Property, class fl.video.<a href="fl/video/VideoState.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">VideoState</a></td></tr><tr><td width="20"></td><td>The video player is in the paused state.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/FLVPlayback.html#event:pausedStateEntered" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">pausedStateEntered</a> &mdash; Event, class fl.video.<a href="fl/video/FLVPlayback.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">FLVPlayback</a></td></tr><tr><td width="20"></td><td>Dispatched when the player enters the paused state.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/VideoEvent.html#PAUSED_STATE_ENTERED" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">PAUSED_STATE_ENTERED</a> &mdash; Constant Static Property, class fl.video.<a href="fl/video/VideoEvent.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">VideoEvent</a></td></tr><tr><td width="20"></td><td>Defines the value of the type property of a pausedStateEntered 
   event object.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/sampler/package.html#pauseSampling()" onclick="javascript:loadClassListFrame('flash/sampler/class-list.html');">pauseSampling</a>() &mdash; Package Function, <a href="flash/sampler/package.html" onclick="loadClassListFrame('flash/sampler/class-list.html')">flash.sampler</a></td></tr><tr><td width="20"></td><td>Stops the sampling process momentarily.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/html/HTMLLoader.html#pdfCapability" onclick="javascript:loadClassListFrame('flash/html/class-list.html');">pdfCapability</a> &mdash; Static Property, class flash.html.<a href="flash/html/HTMLLoader.html" onclick="javascript:loadClassListFrame('flash/html/class-list.html');">HTMLLoader</a></td></tr><tr><td width="20"></td><td>The type of PDF support on the user's system, defined as an integer code value.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/net/NetStream.html#peerStreams" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">peerStreams</a> &mdash; Property, class flash.net.<a href="flash/net/NetStream.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">NetStream</a></td></tr><tr><td width="20"></td><td>An object that holds all of the subscribing NetStream instances that are listening to this publishing NetStream instance.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/net/SharedObjectFlushStatus.html#PENDING" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">PENDING</a> &mdash; Constant Static Property, class flash.net.<a href="flash/net/SharedObjectFlushStatus.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">SharedObjectFlushStatus</a></td></tr><tr><td width="20"></td><td>Indicates that the user is being prompted to increase disk space for the shared object
 before the flush can occur.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/controls/ProgressBar.html#percentComplete" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">percentComplete</a> &mdash; Property, class fl.controls.<a href="fl/controls/ProgressBar.html" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">ProgressBar</a></td></tr><tr><td width="20"></td><td>Gets a number between 0 and 100 that indicates the percentage 
   of the content has already loaded.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/containers/ScrollPane.html#percentLoaded" onclick="javascript:loadClassListFrame('fl/containers/class-list.html');">percentLoaded</a> &mdash; Property, class fl.containers.<a href="fl/containers/ScrollPane.html" onclick="javascript:loadClassListFrame('fl/containers/class-list.html');">ScrollPane</a></td></tr><tr><td width="20"></td><td>Gets a number between 0 and 100 indicating what percentage of the content is loaded.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/containers/UILoader.html#percentLoaded" onclick="javascript:loadClassListFrame('fl/containers/class-list.html');">percentLoaded</a> &mdash; Property, class fl.containers.<a href="fl/containers/UILoader.html" onclick="javascript:loadClassListFrame('fl/containers/class-list.html');">UILoader</a></td></tr><tr><td width="20"></td><td>Gets a number between 0 and 100 indicating what percentage of the content is loaded.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/net/drm/DRMPlaybackTimeWindow.html#period" onclick="javascript:loadClassListFrame('flash/net/drm/class-list.html');">period</a> &mdash; Property, class flash.net.drm.<a href="flash/net/drm/DRMPlaybackTimeWindow.html" onclick="javascript:loadClassListFrame('flash/net/drm/class-list.html');">DRMPlaybackTimeWindow</a></td></tr><tr><td width="20"></td><td>The time window length in milliseconds.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/ui/Keyboard.html#PERIOD" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">PERIOD</a> &mdash; Constant Static Property, class flash.ui.<a href="flash/ui/Keyboard.html" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">Keyboard</a></td></tr><tr><td width="20"></td><td>Constant associated with the key code value for the .</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/BitmapData.html#perlinNoise()" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">perlinNoise</a>(baseX:<a href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, baseY:<a href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, numOctaves:<a href="uint.html" onclick="javascript:loadClassListFrame('./class-list.html');">uint</a>, randomSeed:<a href="int.html" onclick="javascript:loadClassListFrame('./class-list.html');">int</a>, stitch:<a href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>, fractalNoise:<a href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>, channelOptions:<a href="uint.html" onclick="javascript:loadClassListFrame('./class-list.html');">uint</a>, grayScale:<a href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>, offsets:<a href="Array.html" onclick="javascript:loadClassListFrame('./class-list.html');">Array</a>) &mdash; method,  class flash.display.<a href="flash/display/BitmapData.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BitmapData</a></td></tr><tr><td width="20"></td><td>Generates a Perlin noise image.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/geom/Transform.html#perspectiveProjection" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">perspectiveProjection</a> &mdash; Property, class flash.geom.<a href="flash/geom/Transform.html" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">Transform</a></td></tr><tr><td width="20"></td><td>Provides access to the PerspectiveProjection object of a three-dimensional display 
     object.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/geom/PerspectiveProjection.html" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">PerspectiveProjection</a> &mdash; class, package <a href="flash/geom/package-detail.html" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">flash.geom</a></td></tr><tr><td width="20"></td><td>The PerspectiveProjection class provides an easy way to assign or modify the perspective 
 transformations of a display object and all of its children.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/geom/PerspectiveProjection.html#PerspectiveProjection()" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">PerspectiveProjection</a>() &mdash; Constructor, class flash.geom.<a href="flash/geom/PerspectiveProjection.html" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">PerspectiveProjection</a></td></tr><tr><td width="20"></td><td>Creates an instance of a PerspectiveProjection object.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/transitions/Photo.html" onclick="javascript:loadClassListFrame('fl/transitions/class-list.html');">Photo</a> &mdash; class, package <a href="fl/transitions/package-detail.html" onclick="javascript:loadClassListFrame('fl/transitions/class-list.html');">fl.transitions</a></td></tr><tr><td width="20"></td><td>Makes the movie clip object appear or disappear like a photographic flash.</td></tr><tr><td class="idxrow" colspan="2"><a href="./Math.html#PI" onclick="javascript:loadClassListFrame('./class-list.html');">PI</a> &mdash; Constant Static Property, class <a href="Math.html" onclick="javascript:loadClassListFrame('class-list.html');">Math</a></td></tr><tr><td width="20"></td><td>A mathematical constant for the ratio of the circumference of a circle to its diameter,
  expressed as pi, with a value of 3.141592653589793.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/text/GridFitType.html#PIXEL" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">PIXEL</a> &mdash; Constant Static Property, class flash.text.<a href="flash/text/GridFitType.html" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">GridFitType</a></td></tr><tr><td width="20"></td><td>Fits strong horizontal and vertical lines to the pixel grid.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/system/Capabilities.html#pixelAspectRatio" onclick="javascript:loadClassListFrame('flash/system/class-list.html');">pixelAspectRatio</a> &mdash; Static Property, class flash.system.<a href="flash/system/Capabilities.html" onclick="javascript:loadClassListFrame('flash/system/class-list.html');">Capabilities</a></td></tr><tr><td width="20"></td><td>Specifies the pixel aspect ratio of the screen.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/geom/Transform.html#pixelBounds" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">pixelBounds</a> &mdash; Property, class flash.geom.<a href="flash/geom/Transform.html" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">Transform</a></td></tr><tr><td width="20"></td><td>A Rectangle object that defines the bounding rectangle of the display object on the stage.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/BitmapData.html#pixelDissolve()" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">pixelDissolve</a>(sourceBitmapData:<a href="flash/display/BitmapData.html" onclick="javascript:loadClassListFrame('flash/display./class-list.html');">flash.display:BitmapData</a>, sourceRect:<a href="flash/geom/Rectangle.html" onclick="javascript:loadClassListFrame('flash/geom./class-list.html');">flash.geom:Rectangle</a>, destPoint:<a href="flash/geom/Point.html" onclick="javascript:loadClassListFrame('flash/geom./class-list.html');">flash.geom:Point</a>, randomSeed:<a href="int.html" onclick="javascript:loadClassListFrame('./class-list.html');">int</a>, numPixels:<a href="int.html" onclick="javascript:loadClassListFrame('./class-list.html');">int</a>, fillColor:<a href="uint.html" onclick="javascript:loadClassListFrame('./class-list.html');">uint</a>) &mdash; method,  class flash.display.<a href="flash/display/BitmapData.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BitmapData</a></td></tr><tr><td width="20"></td><td>Performs a pixel dissolve either from a source image to a destination image or by using the same image.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/transitions/PixelDissolve.html" onclick="javascript:loadClassListFrame('fl/transitions/class-list.html');">PixelDissolve</a> &mdash; class, package <a href="fl/transitions/package-detail.html" onclick="javascript:loadClassListFrame('fl/transitions/class-list.html');">fl.transitions</a></td></tr><tr><td width="20"></td><td>The PixelDissolve class reveals reveals the movie clip object by using randomly appearing or disappearing rectangles
 in a checkerboard pattern.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/GraphicsStroke.html#pixelHinting" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">pixelHinting</a> &mdash; Property, class flash.display.<a href="flash/display/GraphicsStroke.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">GraphicsStroke</a></td></tr><tr><td width="20"></td><td>Specifies whether to hint strokes 
 to full pixels.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/Bitmap.html#pixelSnapping" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">pixelSnapping</a> &mdash; Property, class flash.display.<a href="flash/display/Bitmap.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">Bitmap</a></td></tr><tr><td width="20"></td><td>Controls whether or not the Bitmap object is snapped to the nearest pixel.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/PixelSnapping.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">PixelSnapping</a> &mdash; final class, package <a href="flash/display/package-detail.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">flash.display</a></td></tr><tr><td width="20"></td><td>The PixelSnapping class is an enumeration of constant values for setting the pixel snapping options 
by using the pixelSnapping property of a Bitmap object.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/html/HTMLLoader.html#placeLoadStringContentInApplicationSandbox" onclick="javascript:loadClassListFrame('flash/html/class-list.html');">placeLoadStringContentInApplicationSandbox</a> &mdash; Property, class flash.html.<a href="flash/html/HTMLLoader.html" onclick="javascript:loadClassListFrame('flash/html/class-list.html');">HTMLLoader</a></td></tr><tr><td width="20"></td><td>Specifies whether content loaded via the loadString() method is put in 
  the application sandbox (true) or in a non-application sandbox 
  (false).</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/motion/AnimatorBase.html#play()" onclick="javascript:loadClassListFrame('fl/motion/class-list.html');">play</a>(startTime:<a href="int.html" onclick="javascript:loadClassListFrame('./class-list.html');">int</a>, startEnterFrame:<a href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>) &mdash; method,  class fl.motion.<a href="fl/motion/AnimatorBase.html" onclick="javascript:loadClassListFrame('fl/motion/class-list.html');">AnimatorBase</a></td></tr><tr><td width="20"></td><td>Begins the animation.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/FLVPlayback.html#play()" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">play</a>(source:<a href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>, totalTime:<a href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, isLive:<a href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>) &mdash; method,  class fl.video.<a href="fl/video/FLVPlayback.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">FLVPlayback</a></td></tr><tr><td width="20"></td><td>Plays the video stream.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/VideoPlayer.html#play()" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">play</a>(url:<a href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>, totalTime:<a href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, isLive:<a href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>) &mdash; method,  class fl.video.<a href="fl/video/VideoPlayer.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">VideoPlayer</a></td></tr><tr><td width="20"></td><td>Causes the video to play.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/MovieClip.html#play()" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">play</a>() &mdash; method,  class flash.display.<a href="flash/display/MovieClip.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">MovieClip</a></td></tr><tr><td width="20"></td><td>Moves the playhead in the timeline of the movie clip.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/media/Sound.html#play()" onclick="javascript:loadClassListFrame('flash/media/class-list.html');">play</a>(startTime:<a href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, loops:<a href="int.html" onclick="javascript:loadClassListFrame('./class-list.html');">int</a>, sndTransform:<a href="flash/media/SoundTransform.html" onclick="javascript:loadClassListFrame('flash/media./class-list.html');">flash.media:SoundTransform</a>) &mdash; method,  class flash.media.<a href="flash/media/Sound.html" onclick="javascript:loadClassListFrame('flash/media/class-list.html');">Sound</a></td></tr><tr><td width="20"></td><td>Generates a new SoundChannel object to play back the sound.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/net/NetStream.html#play()" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">play</a>(... rest) &mdash; method,  class flash.net.<a href="flash/net/NetStream.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">NetStream</a></td></tr><tr><td width="20"></td><td>Plays media files.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/ui/ContextMenuBuiltInItems.html#play" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">play</a> &mdash; Property, class flash.ui.<a href="flash/ui/ContextMenuBuiltInItems.html" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">ContextMenuBuiltInItems</a></td></tr><tr><td width="20"></td><td>Lets the user start a paused SWF file (does not appear for a single-frame SWF file).</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/net/NetStream.html#play2()" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">play2</a>(param:<a href="flash/net/NetStreamPlayOptions.html" onclick="javascript:loadClassListFrame('flash/net./class-list.html');">flash.net:NetStreamPlayOptions</a>) &mdash; method,  class flash.net.<a href="flash/net/NetStream.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">NetStream</a></td></tr><tr><td width="20"></td><td>Begins playback of media files, with several options for playback.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/net/NetStreamInfo.html#playbackBytesPerSecond" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">playbackBytesPerSecond</a> &mdash; Property, class flash.net.<a href="flash/net/NetStreamInfo.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">NetStreamInfo</a></td></tr><tr><td width="20"></td><td>Returns the stream playback rate in bytes per second.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/net/drm/DRMVoucher.html#playbackTimeWindow" onclick="javascript:loadClassListFrame('flash/net/drm/class-list.html');">playbackTimeWindow</a> &mdash; Property, class flash.net.drm.<a href="flash/net/drm/DRMVoucher.html" onclick="javascript:loadClassListFrame('flash/net/drm/class-list.html');">DRMVoucher</a></td></tr><tr><td width="20"></td><td>The time period, after first view, in which the related content can be viewed or reviewed.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/FLVPlayback.html#playButton" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">playButton</a> &mdash; Property, class fl.video.<a href="fl/video/FLVPlayback.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">FLVPlayback</a></td></tr><tr><td width="20"></td><td>Play button control.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/system/Capabilities.html#playerType" onclick="javascript:loadClassListFrame('flash/system/class-list.html');">playerType</a> &mdash; Static Property, class flash.system.<a href="flash/system/Capabilities.html" onclick="javascript:loadClassListFrame('flash/system/class-list.html');">Capabilities</a></td></tr><tr><td width="20"></td><td>Specifies the type of runtime environment.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/FLVPlayback.html#playheadPercentage" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">playheadPercentage</a> &mdash; Property, class fl.video.<a href="fl/video/FLVPlayback.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">FLVPlayback</a></td></tr><tr><td width="20"></td><td>A number that specifies the current playheadTime as a percentage of the 
   totalTime property.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/FLVPlayback.html#playheadTime" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">playheadTime</a> &mdash; Property, class fl.video.<a href="fl/video/FLVPlayback.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">FLVPlayback</a></td></tr><tr><td width="20"></td><td>A number that is the current playhead time or position, measured in seconds, 
   which can be a fractional value.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/VideoEvent.html#playheadTime" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">playheadTime</a> &mdash; Property, class fl.video.<a href="fl/video/VideoEvent.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">VideoEvent</a></td></tr><tr><td width="20"></td><td>A number that is the current playhead time or position, measured in seconds, 
         which can be a fractional value.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/VideoPlayer.html#playheadTime" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">playheadTime</a> &mdash; Property, class fl.video.<a href="fl/video/VideoPlayer.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">VideoPlayer</a></td></tr><tr><td width="20"></td><td>A number that is the current playhead time or position, measured in seconds, 
   which can be a fractional value.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/FLVPlayback.html#event:playheadUpdate" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">playheadUpdate</a> &mdash; Event, class fl.video.<a href="fl/video/FLVPlayback.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">FLVPlayback</a></td></tr><tr><td width="20"></td><td>Dispatched while the FLV file is playing at the frequency specified by the 
  playheadUpdateInterval property or when rewinding starts.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/VideoPlayer.html#event:playheadUpdate" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">playheadUpdate</a> &mdash; Event, class fl.video.<a href="fl/video/VideoPlayer.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">VideoPlayer</a></td></tr><tr><td width="20"></td><td>Dispatched while the FLV file is playing at the frequency specified by the 
  playheadUpdateInterval property or when rewinding starts.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/VideoEvent.html#PLAYHEAD_UPDATE" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">PLAYHEAD_UPDATE</a> &mdash; Constant Static Property, class fl.video.<a href="fl/video/VideoEvent.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">VideoEvent</a></td></tr><tr><td width="20"></td><td>Defines the value of the type property of a playheadUpdate 
   event object.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/FLVPlayback.html#playheadUpdateInterval" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">playheadUpdateInterval</a> &mdash; Property, class fl.video.<a href="fl/video/FLVPlayback.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">FLVPlayback</a></td></tr><tr><td width="20"></td><td>A number that is the amount of time, in milliseconds, between each 
   playheadUpdate event.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/VideoPlayer.html#playheadUpdateInterval" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">playheadUpdateInterval</a> &mdash; Property, class fl.video.<a href="fl/video/VideoPlayer.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">VideoPlayer</a></td></tr><tr><td width="20"></td><td>A number that is the amount of time, in milliseconds, between each 
   playheadUpdate event.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/FLVPlayback.html#playing" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">playing</a> &mdash; Property, class fl.video.<a href="fl/video/FLVPlayback.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">FLVPlayback</a></td></tr><tr><td width="20"></td><td>A Boolean value that is true if the FLV file is in the playing state.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/VideoState.html#PLAYING" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">PLAYING</a> &mdash; Constant Static Property, class fl.video.<a href="fl/video/VideoState.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">VideoState</a></td></tr><tr><td width="20"></td><td>The video player is in the playing state.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/FLVPlayback.html#event:playingStateEntered" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">playingStateEntered</a> &mdash; Event, class fl.video.<a href="fl/video/FLVPlayback.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">FLVPlayback</a></td></tr><tr><td width="20"></td><td>Dispatched when the playing state is entered.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/VideoEvent.html#PLAYING_STATE_ENTERED" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">PLAYING_STATE_ENTERED</a> &mdash; Constant Static Property, class fl.video.<a href="fl/video/VideoEvent.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">VideoEvent</a></td></tr><tr><td width="20"></td><td>Defines the value of the type property of a playingStateEntered 
   event object.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/security/SignerTrustSettings.html#PLAYLIST_SIGNING" onclick="javascript:loadClassListFrame('flash/security/class-list.html');">PLAYLIST_SIGNING</a> &mdash; Constant Static Property, class flash.security.<a href="flash/security/SignerTrustSettings.html" onclick="javascript:loadClassListFrame('flash/security/class-list.html');">SignerTrustSettings</a></td></tr><tr><td width="20"></td><td>The certificate is trusted for signing playlists.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/FLVPlayback.html#playPauseButton" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">playPauseButton</a> &mdash; Property, class fl.video.<a href="fl/video/FLVPlayback.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">FLVPlayback</a></td></tr><tr><td width="20"></td><td>Play/pause button control.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/FLVPlayback.html#playWhenEnoughDownloaded()" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">playWhenEnoughDownloaded</a>() &mdash; method,  class fl.video.<a href="fl/video/FLVPlayback.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">FLVPlayback</a></td></tr><tr><td width="20"></td><td>Plays the FLV file when enough of it has downloaded.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/VideoPlayer.html#playWhenEnoughDownloaded()" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">playWhenEnoughDownloaded</a>() &mdash; method,  class fl.video.<a href="fl/video/VideoPlayer.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">VideoPlayer</a></td></tr><tr><td width="20"></td><td>Plays the FLV file when enough of it has downloaded.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/geom/Point.html" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">Point</a> &mdash; class, package <a href="flash/geom/package-detail.html" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">flash.geom</a></td></tr><tr><td width="20"></td><td>The Point object represents a location in a two-dimensional coordinate system, where x
 represents the horizontal axis and y represents the vertical axis.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/geom/Point.html#Point()" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">Point</a>(x:<a href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, y:<a href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>) &mdash; Constructor, class flash.geom.<a href="flash/geom/Point.html" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">Point</a></td></tr><tr><td width="20"></td><td>Creates a new point.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/geom/Matrix3D.html#pointAt()" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">pointAt</a>(pos:<a href="flash/geom/Vector3D.html" onclick="javascript:loadClassListFrame('flash/geom./class-list.html');">flash.geom:Vector3D</a>, at:<a href="flash/geom/Vector3D.html" onclick="javascript:loadClassListFrame('flash/geom./class-list.html');">flash.geom:Vector3D</a>, up:<a href="flash/geom/Vector3D.html" onclick="javascript:loadClassListFrame('flash/geom./class-list.html');">flash.geom:Vector3D</a>) &mdash; method,  class flash.geom.<a href="flash/geom/Matrix3D.html" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">Matrix3D</a></td></tr><tr><td width="20"></td><td>Rotates the display object so that it faces a specified position.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/motion/BezierEase.html#points" onclick="javascript:loadClassListFrame('fl/motion/class-list.html');">points</a> &mdash; Property, class fl.motion.<a href="fl/motion/BezierEase.html" onclick="javascript:loadClassListFrame('fl/motion/class-list.html');">BezierEase</a></td></tr><tr><td width="20"></td><td>An ordered collection of points in the custom easing curve.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/motion/CustomEase.html#points" onclick="javascript:loadClassListFrame('fl/motion/class-list.html');">points</a> &mdash; Property, class fl.motion.<a href="fl/motion/CustomEase.html" onclick="javascript:loadClassListFrame('fl/motion/class-list.html');">CustomEase</a></td></tr><tr><td width="20"></td><td>An ordered collection of points in the custom easing curve.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/geom/Utils3D.html#pointTowards()" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">pointTowards</a>(percent:<a href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, mat:<a href="flash/geom/Matrix3D.html" onclick="javascript:loadClassListFrame('flash/geom./class-list.html');">flash.geom:Matrix3D</a>, pos:<a href="flash/geom/Vector3D.html" onclick="javascript:loadClassListFrame('flash/geom./class-list.html');">flash.geom:Vector3D</a>, at:<a href="flash/geom/Vector3D.html" onclick="javascript:loadClassListFrame('flash/geom./class-list.html');">flash.geom:Vector3D</a>, up:<a href="flash/geom/Vector3D.html" onclick="javascript:loadClassListFrame('flash/geom./class-list.html');">flash.geom:Vector3D</a>) &mdash; Static Method                  ,  class flash.geom.<a href="flash/geom/Utils3D.html" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">Utils3D</a></td></tr><tr><td width="20"></td><td>Interpolates the orientation of an object toward a position.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/geom/Point.html#polar()" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">polar</a>(len:<a href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, angle:<a href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>) &mdash; Static Method                  ,  class flash.geom.<a href="flash/geom/Point.html" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">Point</a></td></tr><tr><td width="20"></td><td>Converts a pair of polar coordinates to a Cartesian point coordinate.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/events/DRMStatusEvent.html#policies" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">policies</a> &mdash; Property, class flash.events.<a href="flash/events/DRMStatusEvent.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">DRMStatusEvent</a></td></tr><tr><td width="20"></td><td>A custom object of the DRM status event.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/net/drm/DRMVoucher.html#policies" onclick="javascript:loadClassListFrame('flash/net/drm/class-list.html');">policies</a> &mdash; Property, class flash.net.drm.<a href="flash/net/drm/DRMVoucher.html" onclick="javascript:loadClassListFrame('flash/net/drm/class-list.html');">DRMVoucher</a></td></tr><tr><td width="20"></td><td>A dynamic Object reporting application-defined policies.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/controls/ProgressBarMode.html#POLLED" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">POLLED</a> &mdash; Constant Static Property, class fl.controls.<a href="fl/controls/ProgressBarMode.html" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">ProgressBarMode</a></td></tr><tr><td width="20"></td><td>Progress is updated by polling the source.</td></tr><tr><td class="idxrow" colspan="2"><a href="air/net/ServiceMonitor.html#pollInterval" onclick="javascript:loadClassListFrame('air/net/class-list.html');">pollInterval</a> &mdash; Property, class air.net.<a href="air/net/ServiceMonitor.html" onclick="javascript:loadClassListFrame('air/net/class-list.html');">ServiceMonitor</a></td></tr><tr><td width="20"></td><td>The interval, in milliseconds, for polling the server.</td></tr><tr><td class="idxrow" colspan="2"><a href="./Array.html#pop()" onclick="javascript:loadClassListFrame('./class-list.html');">pop</a>() &mdash; method,  class <a href="Array.html" onclick="javascript:loadClassListFrame('class-list.html');">Array</a></td></tr><tr><td width="20"></td><td>Removes the last element from an array and returns the value of that element.</td></tr><tr><td class="idxrow" colspan="2"><a href="./Vector.html#pop()" onclick="javascript:loadClassListFrame('./class-list.html');">pop</a>() &mdash; method,  class <a href="Vector.html" onclick="javascript:loadClassListFrame('class-list.html');">Vector</a></td></tr><tr><td width="20"></td><td>Removes the last element from the Vector and returns that element.</td></tr><tr><td class="idxrow" colspan="2"><a href="air/net/SocketMonitor.html#port" onclick="javascript:loadClassListFrame('air/net/class-list.html');">port</a> &mdash; Property, class air.net.<a href="air/net/SocketMonitor.html" onclick="javascript:loadClassListFrame('air/net/class-list.html');">SocketMonitor</a></td></tr><tr><td width="20"></td><td>The port being monitored.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/printing/PrintJobOrientation.html#PORTRAIT" onclick="javascript:loadClassListFrame('flash/printing/class-list.html');">PORTRAIT</a> &mdash; Constant Static Property, class flash.printing.<a href="flash/printing/PrintJobOrientation.html" onclick="javascript:loadClassListFrame('flash/printing/class-list.html');">PrintJobOrientation</a></td></tr><tr><td width="20"></td><td>The portrait (vertical) image orientation for printing.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/events/ScrollEvent.html#position" onclick="javascript:loadClassListFrame('fl/events/class-list.html');">position</a> &mdash; Property, class fl.events.<a href="fl/events/ScrollEvent.html" onclick="javascript:loadClassListFrame('fl/events/class-list.html');">ScrollEvent</a></td></tr><tr><td width="20"></td><td>Gets the current scroll position, in pixels.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/ik/IKJoint.html#position" onclick="javascript:loadClassListFrame('fl/ik/class-list.html');">position</a> &mdash; Property, class fl.ik.<a href="fl/ik/IKJoint.html" onclick="javascript:loadClassListFrame('fl/ik/class-list.html');">IKJoint</a></td></tr><tr><td width="20"></td><td>The IKJoint's coordinates.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/transitions/Tween.html#position" onclick="javascript:loadClassListFrame('fl/transitions/class-list.html');">position</a> &mdash; Property, class fl.transitions.<a href="fl/transitions/Tween.html" onclick="javascript:loadClassListFrame('fl/transitions/class-list.html');">Tween</a></td></tr><tr><td width="20"></td><td>The current value of the target object property being tweened.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/transitions/TweenEvent.html#position" onclick="javascript:loadClassListFrame('fl/transitions/class-list.html');">position</a> &mdash; Property, class fl.transitions.<a href="fl/transitions/TweenEvent.html" onclick="javascript:loadClassListFrame('fl/transitions/class-list.html');">TweenEvent</a></td></tr><tr><td width="20"></td><td>The value of the property controlled by the Tween, when the event occurred.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/events/SampleDataEvent.html#position" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">position</a> &mdash; Property, class flash.events.<a href="flash/events/SampleDataEvent.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">SampleDataEvent</a></td></tr><tr><td width="20"></td><td>The position of the data in the audio stream.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/filesystem/FileStream.html#position" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">position</a> &mdash; Property, class flash.filesystem.<a href="flash/filesystem/FileStream.html" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">FileStream</a></td></tr><tr><td width="20"></td><td>The current position in the file.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/geom/Matrix3D.html#position" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">position</a> &mdash; Property, class flash.geom.<a href="flash/geom/Matrix3D.html" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">Matrix3D</a></td></tr><tr><td width="20"></td><td>A Vector3D object that holds the position, the 3D coordinate (x,y,z) of a display object
    within the transformation's frame of reference.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/media/SoundChannel.html#position" onclick="javascript:loadClassListFrame('flash/media/class-list.html');">position</a> &mdash; Property, class flash.media.<a href="flash/media/SoundChannel.html" onclick="javascript:loadClassListFrame('flash/media/class-list.html');">SoundChannel</a></td></tr><tr><td width="20"></td><td>When the sound is playing, the position property indicates the current point
  that is being played in the sound file.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/text/engine/TabStop.html#position" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">position</a> &mdash; Property, class flash.text.engine.<a href="flash/text/engine/TabStop.html" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">TabStop</a></td></tr><tr><td width="20"></td><td>The position of the tab stop, in pixels, relative to the start of the text line.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/utils/ByteArray.html#position" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">position</a> &mdash; Property, class flash.utils.<a href="flash/utils/ByteArray.html" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">ByteArray</a></td></tr><tr><td width="20"></td><td>Moves, or returns the current position, in bytes, of the file
  pointer into the ByteArray object.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/motion/AnimatorBase.html#positionMatrix" onclick="javascript:loadClassListFrame('fl/motion/class-list.html');">positionMatrix</a> &mdash; Property, class fl.motion.<a href="fl/motion/AnimatorBase.html" onclick="javascript:loadClassListFrame('fl/motion/class-list.html');">AnimatorBase</a></td></tr><tr><td width="20"></td><td>The Matrix object that applies an overall transformation to the motion path.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/TriangleCulling.html#POSITIVE" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">POSITIVE</a> &mdash; Constant Static Property, class flash.display.<a href="flash/display/TriangleCulling.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">TriangleCulling</a></td></tr><tr><td width="20"></td><td>Specifies culling of all triangles facing away from the current view point.</td></tr><tr><td class="idxrow" colspan="2"><a href="./Number.html#POSITIVE_INFINITY" onclick="javascript:loadClassListFrame('./class-list.html');">POSITIVE_INFINITY</a> &mdash; Constant Static Property, class <a href="Number.html" onclick="javascript:loadClassListFrame('class-list.html');">Number</a></td></tr><tr><td width="20"></td><td>Specifies the IEEE-754 value representing positive infinity.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/text/engine/TextLineValidity.html#POSSIBLY_INVALID" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">POSSIBLY_INVALID</a> &mdash; Constant Static Property, class flash.text.engine.<a href="flash/text/engine/TextLineValidity.html" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">TextLineValidity</a></td></tr><tr><td width="20"></td><td>Specifies that the text line is possibly invalid.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/net/URLRequestMethod.html#POST" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">POST</a> &mdash; Constant Static Property, class flash.net.<a href="flash/net/URLRequestMethod.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">URLRequestMethod</a></td></tr><tr><td width="20"></td><td>Specifies that the URLRequest object is a POST.</td></tr><tr><td class="idxrow" colspan="2"><a href="./Math.html#pow()" onclick="javascript:loadClassListFrame('./class-list.html');">pow</a>(val1:<a href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, val2:<a href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>) &mdash; Static Method                  ,  class <a href="Math.html" onclick="javascript:loadClassListFrame('class-list.html');">Math</a></td></tr><tr><td width="20"></td><td>Computes and returns val1 to the power of val2.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/Shader.html#precisionHint" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">precisionHint</a> &mdash; Property, class flash.display.<a href="flash/display/Shader.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">Shader</a></td></tr><tr><td width="20"></td><td>The precision of math operations performed by the shader.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/data/DataProvider.html#event:preDataChange" onclick="javascript:loadClassListFrame('fl/data/class-list.html');">preDataChange</a> &mdash; Event, class fl.data.<a href="fl/data/DataProvider.html" onclick="javascript:loadClassListFrame('fl/data/class-list.html');">DataProvider</a></td></tr><tr><td width="20"></td><td>Dispatched before the data is changed.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/events/DataChangeEvent.html#PRE_DATA_CHANGE" onclick="javascript:loadClassListFrame('fl/events/class-list.html');">PRE_DATA_CHANGE</a> &mdash; Constant Static Property, class fl.events.<a href="fl/events/DataChangeEvent.html" onclick="javascript:loadClassListFrame('fl/events/class-list.html');">DataChangeEvent</a></td></tr><tr><td width="20"></td><td>Defines the value of the type property of a preDataChange
   event object.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/FLVPlayback.html#preferredHeight" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">preferredHeight</a> &mdash; Property, class fl.video.<a href="fl/video/FLVPlayback.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">FLVPlayback</a></td></tr><tr><td width="20"></td><td>A number that specifies the height of the source FLV file.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/FLVPlayback.html#preferredWidth" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">preferredWidth</a> &mdash; Property, class fl.video.<a href="fl/video/FLVPlayback.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">FLVPlayback</a></td></tr><tr><td width="20"></td><td>Gives the width of the source FLV file.</td></tr><tr><td class="idxrow" colspan="2"><a href="./Namespace.html#prefix" onclick="javascript:loadClassListFrame('./class-list.html');">prefix</a> &mdash; Property, class <a href="Namespace.html" onclick="javascript:loadClassListFrame('class-list.html');">Namespace</a></td></tr><tr><td width="20"></td><td>The prefix of the namespace.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/xml/XMLNode.html#prefix" onclick="javascript:loadClassListFrame('flash/xml/class-list.html');">prefix</a> &mdash; Property, class flash.xml.<a href="flash/xml/XMLNode.html" onclick="javascript:loadClassListFrame('flash/xml/class-list.html');">XMLNode</a></td></tr><tr><td width="20"></td><td>The prefix portion of the XML node name.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/net/NetStream.html#preloadEmbeddedData()" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">preloadEmbeddedData</a>(param:<a href="flash/net/NetStreamPlayOptions.html" onclick="javascript:loadClassListFrame('flash/net./class-list.html');">flash.net:NetStreamPlayOptions</a>) &mdash; method,  class flash.net.<a href="flash/net/NetStream.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">NetStream</a></td></tr><tr><td width="20"></td><td>Extracts any DRM metadata from a locally stored media file.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/geom/Matrix3D.html#prepend()" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">prepend</a>(rhs:<a href="flash/geom/Matrix3D.html" onclick="javascript:loadClassListFrame('flash/geom./class-list.html');">flash.geom:Matrix3D</a>) &mdash; method,  class flash.geom.<a href="flash/geom/Matrix3D.html" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">Matrix3D</a></td></tr><tr><td width="20"></td><td>Prepends a matrix by multiplying the current Matrix3D object by another Matrix3D object.</td></tr><tr><td class="idxrow" colspan="2"><a href="./XML.html#prependChild()" onclick="javascript:loadClassListFrame('./class-list.html');">prependChild</a>(value:<a href="Object.html" onclick="javascript:loadClassListFrame('./class-list.html');">Object</a>) &mdash; method,  class <a href="XML.html" onclick="javascript:loadClassListFrame('class-list.html');">XML</a></td></tr><tr><td width="20"></td><td>Inserts a copy of the provided child object into the XML element before any existing XML 
 properties for that element.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/geom/Matrix3D.html#prependRotation()" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">prependRotation</a>(degrees:<a href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, axis:<a href="flash/geom/Vector3D.html" onclick="javascript:loadClassListFrame('flash/geom./class-list.html');">flash.geom:Vector3D</a>, pivotPoint:<a href="flash/geom/Vector3D.html" onclick="javascript:loadClassListFrame('flash/geom./class-list.html');">flash.geom:Vector3D</a>) &mdash; method,  class flash.geom.<a href="flash/geom/Matrix3D.html" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">Matrix3D</a></td></tr><tr><td width="20"></td><td>Prepends an incremental rotation to a Matrix3D object.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/geom/Matrix3D.html#prependScale()" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">prependScale</a>(xScale:<a href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, yScale:<a href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, zScale:<a href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>) &mdash; method,  class flash.geom.<a href="flash/geom/Matrix3D.html" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">Matrix3D</a></td></tr><tr><td width="20"></td><td>Prepends an incremental scale change along the x, y, and z axes to a Matrix3D object.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/geom/Matrix3D.html#prependTranslation()" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">prependTranslation</a>(x:<a href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, y:<a href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, z:<a href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>) &mdash; method,  class flash.geom.<a href="flash/geom/Matrix3D.html" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">Matrix3D</a></td></tr><tr><td width="20"></td><td>Prepends an incremental translation, a repositioning along the x, y, 
    and z axes, to a Matrix3D object.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/filters/ConvolutionFilter.html#preserveAlpha" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">preserveAlpha</a> &mdash; Property, class flash.filters.<a href="flash/filters/ConvolutionFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">ConvolutionFilter</a></td></tr><tr><td width="20"></td><td>Indicates if the alpha channel is preserved without the filter effect 
 or if the convolution filter is applied
 to the alpha channel as well as the color channels.</td></tr><tr><td class="idxrow" colspan="2"><a href="./XML.html#prettyIndent" onclick="javascript:loadClassListFrame('./class-list.html');">prettyIndent</a> &mdash; Static Property, class <a href="XML.html" onclick="javascript:loadClassListFrame('class-list.html');">XML</a></td></tr><tr><td width="20"></td><td>Determines the amount of indentation applied by 
 the toString() and toXMLString() methods when 
 the XML.prettyPrinting property is set to true.</td></tr><tr><td class="idxrow" colspan="2"><a href="./XML.html#prettyPrinting" onclick="javascript:loadClassListFrame('./class-list.html');">prettyPrinting</a> &mdash; Static Property, class <a href="XML.html" onclick="javascript:loadClassListFrame('class-list.html');">XML</a></td></tr><tr><td width="20"></td><td>Determines whether the toString() 
 and toXMLString() methods normalize white space characters between some tags.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/events/Event.html#preventDefault()" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">preventDefault</a>() &mdash; method,  class flash.events.<a href="flash/events/Event.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">Event</a></td></tr><tr><td width="20"></td><td>Cancels an event's default behavior if that behavior can be canceled.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/transitions/Tween.html#prevFrame()" onclick="javascript:loadClassListFrame('fl/transitions/class-list.html');">prevFrame</a>() &mdash; method,  class fl.transitions.<a href="fl/transitions/Tween.html" onclick="javascript:loadClassListFrame('fl/transitions/class-list.html');">Tween</a></td></tr><tr><td width="20"></td><td>Plays the previous frame of the tweened animation from the current stopping point of an 
     animation that was stopped.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/MovieClip.html#prevFrame()" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">prevFrame</a>() &mdash; method,  class flash.display.<a href="flash/display/MovieClip.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">MovieClip</a></td></tr><tr><td width="20"></td><td>Sends the playhead to the previous frame and stops it.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/FLVPlayback.html#preview" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">preview</a> &mdash; Property, class fl.video.<a href="fl/video/FLVPlayback.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">FLVPlayback</a></td></tr><tr><td width="20"></td><td>Only for live preview.</td></tr><tr><td class="idxrow" colspan="2"><a href="air/update/ApplicationUpdater.html#previousApplicationStorageDirectory" onclick="javascript:loadClassListFrame('air/update/class-list.html');">previousApplicationStorageDirectory</a> &mdash; Property, class air.update.<a href="air/update/ApplicationUpdater.html" onclick="javascript:loadClassListFrame('air/update/class-list.html');">ApplicationUpdater</a></td></tr><tr><td width="20"></td><td>The previous location of the application storage directory, if it changed
  after an update.</td></tr><tr><td class="idxrow" colspan="2"><a href="air/update/ApplicationUpdaterUI.html#previousApplicationStorageDirectory" onclick="javascript:loadClassListFrame('air/update/class-list.html');">previousApplicationStorageDirectory</a> &mdash; Property, class air.update.<a href="air/update/ApplicationUpdaterUI.html" onclick="javascript:loadClassListFrame('air/update/class-list.html');">ApplicationUpdaterUI</a></td></tr><tr><td width="20"></td><td>The previous location of the application storage directory, if it changed
  after an update.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/text/engine/TextLine.html#previousLine" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">previousLine</a> &mdash; Property, class flash.text.engine.<a href="flash/text/engine/TextLine.html" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">TextLine</a></td></tr><tr><td width="20"></td><td>The previous TextLine in the TextBlock, or null if the line is the first line in the block
  or the validity of the line is TextLineValidity.STATIC.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/text/engine/TextLineMirrorRegion.html#previousRegion" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">previousRegion</a> &mdash; Property, class flash.text.engine.<a href="flash/text/engine/TextLineMirrorRegion.html" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">TextLineMirrorRegion</a></td></tr><tr><td width="20"></td><td>The previous TextLineMirrorRegion in the set derived from the text element, or null if the current region is the first mirror 
  region in the set.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/xml/XMLNode.html#previousSibling" onclick="javascript:loadClassListFrame('flash/xml/class-list.html');">previousSibling</a> &mdash; Property, class flash.xml.<a href="flash/xml/XMLNode.html" onclick="javascript:loadClassListFrame('flash/xml/class-list.html');">XMLNode</a></td></tr><tr><td width="20"></td><td>An XMLNode value that references the previous sibling in the parent node's child list.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/controls/NumericStepper.html#previousValue" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">previousValue</a> &mdash; Property, class fl.controls.<a href="fl/controls/NumericStepper.html" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">NumericStepper</a></td></tr><tr><td width="20"></td><td>Gets the previous value in the sequence of values.</td></tr><tr><td class="idxrow" colspan="2"><a href="air/update/ApplicationUpdater.html#previousVersion" onclick="javascript:loadClassListFrame('air/update/class-list.html');">previousVersion</a> &mdash; Property, class air.update.<a href="air/update/ApplicationUpdater.html" onclick="javascript:loadClassListFrame('air/update/class-list.html');">ApplicationUpdater</a></td></tr><tr><td width="20"></td><td>The previous version of the application.</td></tr><tr><td class="idxrow" colspan="2"><a href="air/update/ApplicationUpdaterUI.html#previousVersion" onclick="javascript:loadClassListFrame('air/update/class-list.html');">previousVersion</a> &mdash; Property, class air.update.<a href="air/update/ApplicationUpdaterUI.html" onclick="javascript:loadClassListFrame('air/update/class-list.html');">ApplicationUpdaterUI</a></td></tr><tr><td width="20"></td><td>The previous version of the application.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/MovieClip.html#prevScene()" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">prevScene</a>() &mdash; method,  class flash.display.<a href="flash/display/MovieClip.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">MovieClip</a></td></tr><tr><td width="20"></td><td>Moves the playhead to the previous scene of the MovieClip instance.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/data/SQLColumnSchema.html#primaryKey" onclick="javascript:loadClassListFrame('flash/data/class-list.html');">primaryKey</a> &mdash; Property, class flash.data.<a href="flash/data/SQLColumnSchema.html" onclick="javascript:loadClassListFrame('flash/data/class-list.html');">SQLColumnSchema</a></td></tr><tr><td width="20"></td><td>Indicates whether this column is the primary key column (or one of the primary key columns
  in a composite key) for its associated table.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/ui/ContextMenuBuiltInItems.html#print" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">print</a> &mdash; Property, class flash.ui.<a href="flash/ui/ContextMenuBuiltInItems.html" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">ContextMenuBuiltInItems</a></td></tr><tr><td width="20"></td><td>Lets the user send the displayed frame image to a printer.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/printing/PrintJobOptions.html#printAsBitmap" onclick="javascript:loadClassListFrame('flash/printing/class-list.html');">printAsBitmap</a> &mdash; Property, class flash.printing.<a href="flash/printing/PrintJobOptions.html" onclick="javascript:loadClassListFrame('flash/printing/class-list.html');">PrintJobOptions</a></td></tr><tr><td width="20"></td><td>Specifies whether the content in the print job is printed as a bitmap or as a vector.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/printing/PrintJob.html" onclick="javascript:loadClassListFrame('flash/printing/class-list.html');">PrintJob</a> &mdash; class, package <a href="flash/printing/package-detail.html" onclick="javascript:loadClassListFrame('flash/printing/class-list.html');">flash.printing</a></td></tr><tr><td width="20"></td><td>The PrintJob class lets you create content and print it to one or
 more pages.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/printing/PrintJob.html#PrintJob()" onclick="javascript:loadClassListFrame('flash/printing/class-list.html');">PrintJob</a>() &mdash; Constructor, class flash.printing.<a href="flash/printing/PrintJob.html" onclick="javascript:loadClassListFrame('flash/printing/class-list.html');">PrintJob</a></td></tr><tr><td width="20"></td><td>Creates a PrintJob object that you can use to print one or more pages.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/printing/PrintJobOptions.html" onclick="javascript:loadClassListFrame('flash/printing/class-list.html');">PrintJobOptions</a> &mdash; class, package <a href="flash/printing/package-detail.html" onclick="javascript:loadClassListFrame('flash/printing/class-list.html');">flash.printing</a></td></tr><tr><td width="20"></td><td>The PrintJobOptions class contains properties to use with the
  options parameter of the PrintJob.addPage() method.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/printing/PrintJobOptions.html#PrintJobOptions()" onclick="javascript:loadClassListFrame('flash/printing/class-list.html');">PrintJobOptions</a>(printAsBitmap:<a href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>) &mdash; Constructor, class flash.printing.<a href="flash/printing/PrintJobOptions.html" onclick="javascript:loadClassListFrame('flash/printing/class-list.html');">PrintJobOptions</a></td></tr><tr><td width="20"></td><td>Creates a new PrintJobOptions object.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/printing/PrintJobOrientation.html" onclick="javascript:loadClassListFrame('flash/printing/class-list.html');">PrintJobOrientation</a> &mdash; final class, package <a href="flash/printing/package-detail.html" onclick="javascript:loadClassListFrame('flash/printing/class-list.html');">flash.printing</a></td></tr><tr><td width="20"></td><td>This class provides values that are used by the PrintJob.orientation property for the image position of a printed page.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/text/engine/JustificationStyle.html#PRIORITIZE_LEAST_ADJUSTMENT" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">PRIORITIZE_LEAST_ADJUSTMENT</a> &mdash; Constant Static Property, class flash.text.engine.<a href="flash/text/engine/JustificationStyle.html" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">JustificationStyle</a></td></tr><tr><td width="20"></td><td>Bases justification on either expanding or compressing
 the line, whichever gives a result closest to the desired width.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/system/SecurityPanel.html#PRIVACY" onclick="javascript:loadClassListFrame('flash/system/class-list.html');">PRIVACY</a> &mdash; Constant Static Property, class flash.system.<a href="flash/system/SecurityPanel.html" onclick="javascript:loadClassListFrame('flash/system/class-list.html');">SecurityPanel</a></td></tr><tr><td width="20"></td><td>When passed to Security.showSettings(), displays the
  Privacy Settings panel in Flash Player Settings.</td></tr><tr><td class="idxrow" colspan="2"><a href="statements.html#private">private</a> &mdash; Statement</td></tr><tr><td width="20"></td><td>Specifies that a variable, constant, method or namespace is available only to the class that defines it.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/motion/AnimatorBase.html#processCurrentFrame()" onclick="javascript:loadClassListFrame('fl/motion/class-list.html');">processCurrentFrame</a>(parent:<a href="flash/display/MovieClip.html" onclick="javascript:loadClassListFrame('flash/display./class-list.html');">flash.display:MovieClip</a>, anim:<a href="fl/motion/AnimatorBase.html" onclick="javascript:loadClassListFrame('fl/motion./class-list.html');">fl.motion:AnimatorBase</a>, startEnterFrame:<a href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>, playOnly:<a href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>) &mdash; Static Method                  ,  class fl.motion.<a href="fl/motion/AnimatorBase.html" onclick="javascript:loadClassListFrame('fl/motion/class-list.html');">AnimatorBase</a></td></tr><tr><td width="20"></td><td></td></tr><tr><td class="idxrow" colspan="2"><a href="./XML.html#processingInstructions()" onclick="javascript:loadClassListFrame('./class-list.html');">processingInstructions</a>(name:<a href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>) &mdash; method,  class <a href="XML.html" onclick="javascript:loadClassListFrame('class-list.html');">XML</a></td></tr><tr><td width="20"></td><td>If a name parameter is provided, lists all the children of the XML object 
 that contain processing instructions with that name.</td></tr><tr><td class="idxrow" colspan="2"><a href="./XMLList.html#processingInstructions()" onclick="javascript:loadClassListFrame('./class-list.html');">processingInstructions</a>(name:<a href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>) &mdash; method,  class <a href="XMLList.html" onclick="javascript:loadClassListFrame('class-list.html');">XMLList</a></td></tr><tr><td width="20"></td><td>If a name parameter is provided, lists all the children of the XMLList object that 
 contain processing instructions with that name.</td></tr><tr><td class="idxrow" colspan="2"><a href="air/update/ApplicationUpdater.html#event:progress" onclick="javascript:loadClassListFrame('air/update/class-list.html');">progress</a> &mdash; Event, class air.update.<a href="air/update/ApplicationUpdater.html" onclick="javascript:loadClassListFrame('air/update/class-list.html');">ApplicationUpdater</a></td></tr><tr><td width="20"></td><td>Dispatched after the initialization is complete.</td></tr><tr><td class="idxrow" colspan="2"><a href="air/update/ApplicationUpdaterUI.html#event:progress" onclick="javascript:loadClassListFrame('air/update/class-list.html');">progress</a> &mdash; Event, class air.update.<a href="air/update/ApplicationUpdaterUI.html" onclick="javascript:loadClassListFrame('air/update/class-list.html');">ApplicationUpdaterUI</a></td></tr><tr><td width="20"></td><td>Dispatched after the initialization is complete.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/containers/ScrollPane.html#event:progress" onclick="javascript:loadClassListFrame('fl/containers/class-list.html');">progress</a> &mdash; Event, class fl.containers.<a href="fl/containers/ScrollPane.html" onclick="javascript:loadClassListFrame('fl/containers/class-list.html');">ScrollPane</a></td></tr><tr><td width="20"></td><td>Dispatched when content is loading.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/containers/ScrollPane.html#event:progress" onclick="javascript:loadClassListFrame('fl/containers/class-list.html');">progress</a> &mdash; Event, class fl.containers.<a href="fl/containers/ScrollPane.html" onclick="javascript:loadClassListFrame('fl/containers/class-list.html');">ScrollPane</a></td></tr><tr><td width="20"></td><td>Dispatched while content is loading.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/containers/UILoader.html#event:progress" onclick="javascript:loadClassListFrame('fl/containers/class-list.html');">progress</a> &mdash; Event, class fl.containers.<a href="fl/containers/UILoader.html" onclick="javascript:loadClassListFrame('fl/containers/class-list.html');">UILoader</a></td></tr><tr><td width="20"></td><td>Dispatched when content is loading.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/controls/ProgressBar.html#event:progress" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">progress</a> &mdash; Event, class fl.controls.<a href="fl/controls/ProgressBar.html" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">ProgressBar</a></td></tr><tr><td width="20"></td><td>Dispatched as content loads in event mode or polled mode.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/FLVPlayback.html#event:progress" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">progress</a> &mdash; Event, class fl.video.<a href="fl/video/FLVPlayback.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">FLVPlayback</a></td></tr><tr><td width="20"></td><td>Indicates progress made in number of bytes downloaded.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/FLVPlaybackCaptioning.html#event:progress" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">progress</a> &mdash; Event, class fl.video.<a href="fl/video/FLVPlaybackCaptioning.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">FLVPlaybackCaptioning</a></td></tr><tr><td width="20"></td><td>Dispatched when data is received as the download of the 
  Timed Text XML file progresses.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/VideoPlayer.html#event:progress" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">progress</a> &mdash; Event, class fl.video.<a href="fl/video/VideoPlayer.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">VideoPlayer</a></td></tr><tr><td width="20"></td><td>Indicates progress made in number of bytes downloaded.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/LoaderInfo.html#event:progress" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">progress</a> &mdash; Event, class flash.display.<a href="flash/display/LoaderInfo.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">LoaderInfo</a></td></tr><tr><td width="20"></td><td>Dispatched when data is received as the download operation progresses.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/display/ShaderJob.html#progress" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">progress</a> &mdash; Property, class flash.display.<a href="flash/display/ShaderJob.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">ShaderJob</a></td></tr><tr><td width="20"></td><td>The progress of a running shader.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/filesystem/FileStream.html#event:progress" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">progress</a> &mdash; Event, class flash.filesystem.<a href="flash/filesystem/FileStream.html" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">FileStream</a></td></tr><tr><td width="20"></td><td>Signals the availability of new data on the stream.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/media/Sound.html#event:progress" onclick="javascript:loadClassListFrame('flash/media/class-list.html');">progress</a> &mdash; Event, class flash.media.<a href="flash/media/Sound.html" onclick="javascript:loadClassListFrame('flash/media/class-list.html');">Sound</a></td></tr><tr><td width="20"></td><td>Dispatched when data is received as a load operation progresses.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/net/FileReference.html#event:progress" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">progress</a> &mdash; Event, class flash.net.<a href="flash/net/FileReference.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">FileReference</a></td></tr><tr><td width="20"></td><td>Dispatched periodically during the file upload or download operation.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/net/URLLoader.html#event:progress" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">progress</a> &mdash; Event, class flash.net.<a href="flash/net/URLLoader.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">URLLoader</a></td></tr><tr><td width="20"></td><td>Dispatched when data is received as the download operation progresses.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/net/URLStream.html#event:progress" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">progress</a> &mdash; Event, class flash.net.<a href="flash/net/URLStream.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">URLStream</a></td></tr><tr><td width="20"></td><td>Dispatched when data is received as the download operation progresses.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/VideoProgressEvent.html#PROGRESS" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">PROGRESS</a> &mdash; Constant Static Property, class fl.video.<a href="fl/video/VideoProgressEvent.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">VideoProgressEvent</a></td></tr><tr><td width="20"></td><td>Defines the value of the type property of a progress event object.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/events/ProgressEvent.html#PROGRESS" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">PROGRESS</a> &mdash; Constant Static Property, class flash.events.<a href="flash/events/ProgressEvent.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">ProgressEvent</a></td></tr><tr><td width="20"></td><td>Defines the value of the type property of a progress event object.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/controls/ProgressBar.html" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">ProgressBar</a> &mdash; class, package <a href="fl/controls/package-detail.html" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">fl.controls</a></td></tr><tr><td width="20"></td><td>The ProgressBar component displays the progress of content that is 
  being loaded.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/controls/ProgressBar.html#ProgressBar()" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">ProgressBar</a>() &mdash; Constructor, class fl.controls.<a href="fl/controls/ProgressBar.html" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">ProgressBar</a></td></tr><tr><td width="20"></td><td>Creates a new ProgressBar component instance.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/controls/ProgressBarDirection.html" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">ProgressBarDirection</a> &mdash; class, package <a href="fl/controls/package-detail.html" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">fl.controls</a></td></tr><tr><td width="20"></td><td>The ProgressBarDirection class defines the values for the direction 
     property of the ProgressBar class.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/controls/ProgressBarMode.html" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">ProgressBarMode</a> &mdash; class, package <a href="fl/controls/package-detail.html" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">fl.controls</a></td></tr><tr><td width="20"></td><td>The ProgressBarMode class defines the values for the mode 
     property of the ProgressBar class.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/events/ProgressEvent.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">ProgressEvent</a> &mdash; class, package <a href="flash/events/package-detail.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">flash.events</a></td></tr><tr><td width="20"></td><td>A ProgressEvent object is dispatched when a load operation has begun or a socket has received data.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/events/ProgressEvent.html#ProgressEvent()" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">ProgressEvent</a>(type:<a href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>, bubbles:<a href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>, cancelable:<a href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>, bytesLoaded:<a href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, bytesTotal:<a href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>) &mdash; Constructor, class flash.events.<a href="flash/events/ProgressEvent.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">ProgressEvent</a></td></tr><tr><td width="20"></td><td>Creates an Event object that contains information about progress events.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/FLVPlayback.html#progressInterval" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">progressInterval</a> &mdash; Property, class fl.video.<a href="fl/video/FLVPlayback.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">FLVPlayback</a></td></tr><tr><td width="20"></td><td>A number that is the amount of time, in milliseconds, between each progress 
   event.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/video/VideoPlayer.html#progressInterval" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">progressInterval</a> &mdash; Property, class fl.video.<a href="fl/video/VideoPlayer.html" onclick="javascript:loadClassListFrame('fl/video/class-list.html');">VideoPlayer</a></td></tr><tr><td width="20"></td><td>A number that is the amount of time, in milliseconds, between each 
   progress event.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/geom/Vector3D.html#project()" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">project</a>() &mdash; method,  class flash.geom.<a href="flash/geom/Vector3D.html" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">Vector3D</a></td></tr><tr><td width="20"></td><td>Divides the value of the x, y, and z properties of the 
     current Vector3D object by the value of its w property.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/geom/PerspectiveProjection.html#projectionCenter" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">projectionCenter</a> &mdash; Property, class flash.geom.<a href="flash/geom/PerspectiveProjection.html" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">PerspectiveProjection</a></td></tr><tr><td width="20"></td><td>A two-dimensional point representing the center of the projection, the vanishing point for the display object.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/geom/Utils3D.html#projectVector()" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">projectVector</a>(m:<a href="flash/geom/Matrix3D.html" onclick="javascript:loadClassListFrame('flash/geom./class-list.html');">flash.geom:Matrix3D</a>, v:<a href="flash/geom/Vector3D.html" onclick="javascript:loadClassListFrame('flash/geom./class-list.html');">flash.geom:Vector3D</a>) &mdash; Static Method                  ,  class flash.geom.<a href="flash/geom/Utils3D.html" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">Utils3D</a></td></tr><tr><td width="20"></td><td>Using a projection Matrix3D object, projects a Vector3D object from one space coordinate to another.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/geom/Utils3D.html#projectVectors()" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">projectVectors</a>(m:<a href="flash/geom/Matrix3D.html" onclick="javascript:loadClassListFrame('flash/geom./class-list.html');">flash.geom:Matrix3D</a>, verts:Vector$Number, projectedVerts:Vector$Number, uvts:Vector$Number) &mdash; Static Method                  ,  class flash.geom.<a href="flash/geom/Utils3D.html" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">Utils3D</a></td></tr><tr><td width="20"></td><td>Using a projection Matrix3D object, projects a Vector of three-dimensional space coordinates (verts) 
    to a Vector of two-dimensional space coordinates (projectedVerts).</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/controls/ComboBox.html#prompt" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">prompt</a> &mdash; Property, class fl.controls.<a href="fl/controls/ComboBox.html" onclick="javascript:loadClassListFrame('fl/controls/class-list.html');">ComboBox</a></td></tr><tr><td width="20"></td><td>Gets or sets the prompt for the ComboBox component.</td></tr><tr><td class="idxrow" colspan="2"><a href="fl/transitions/Tween.html#prop" onclick="javascript:loadClassListFrame('fl/transitions/class-list.html');">prop</a> &mdash; Property, class fl.transitions.<a href="fl/transitions/Tween.html" onclick="javascript:loadClassListFrame('fl/transitions/class-list.html');">Tween</a></td></tr><tr><td width="20"></td><td>The name of the property affected by the tween of the target object.</td></tr><tr><td class="idxrow" colspan="2"><a href="./Object.html#propertyIsEnumerable()" onclick="javascript:loadClassListFrame('./class-list.html');">propertyIsEnumerable</a>(name:<a href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>) &mdash; method,  class <a href="Object.html" onclick="javascript:loadClassListFrame('class-list.html');">Object</a></td></tr><tr><td width="20"></td><td>Indicates whether the specified property exists and is enumerable.</td></tr><tr><td class="idxrow" colspan="2"><a href="./XML.html#propertyIsEnumerable()" onclick="javascript:loadClassListFrame('./class-list.html');">propertyIsEnumerable</a>(p:<a href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>) &mdash; method,  class <a href="XML.html" onclick="javascript:loadClassListFrame('class-list.html');">XML</a></td></tr><tr><td width="20"></td><td>Checks whether the property p is in the set of properties that can be iterated in a 
 for..in statement applied to the XML object.</td></tr><tr><td class="idxrow" colspan="2"><a href="./XMLList.html#propertyIsEnumerable()" onclick="javascript:loadClassListFrame('./class-list.html');">propertyIsEnumerable</a>(p:<a href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>) &mdash; method,  class <a href="XMLList.html" onclick="javascript:loadClassListFrame('class-list.html');">XMLList</a></td></tr><tr><td width="20"></td><td>Checks whether the property p is in the set of properties that can be iterated in a for..in statement  
 applied to the XMLList object.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/text/engine/DigitWidth.html#PROPORTIONAL" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">PROPORTIONAL</a> &mdash; Constant Static Property, class flash.text.engine.<a href="flash/text/engine/DigitWidth.html" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">DigitWidth</a></td></tr><tr><td width="20"></td><td>Used to specify proportional digit width.</td></tr><tr><td class="idxrow" colspan="2"><a href="statements.html#protected">protected</a> &mdash; Statement</td></tr><tr><td width="20"></td><td>Specifies that a variable, constant, method, or namespace is available only to the class that defines it and to any subclasses of that class.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/net/NetConnection.html#protocol" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">protocol</a> &mdash; Property, class flash.net.<a href="flash/net/NetConnection.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">NetConnection</a></td></tr><tr><td width="20"></td><td>The protocol used to establish the connection.</td></tr><tr><td class="idxrow" colspan="2"><a href="./Object.html#prototype" onclick="javascript:loadClassListFrame('./class-list.html');">prototype</a> &mdash; Static Property, class <a href="Object.html" onclick="javascript:loadClassListFrame('class-list.html');">Object</a></td></tr><tr><td width="20"></td><td>A reference to the prototype object of a class or function object.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/utils/Proxy.html" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">Proxy</a> &mdash; class, package <a href="flash/utils/package-detail.html" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">flash.utils</a></td></tr><tr><td width="20"></td><td>The Proxy class lets you
 override the default behavior of ActionScript operations
 (such as retrieving and modifying properties) on an object.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/net/NetConnection.html#proxyType" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">proxyType</a> &mdash; Property, class flash.net.<a href="flash/net/NetConnection.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">NetConnection</a></td></tr><tr><td width="20"></td><td>Determines which fallback methods are tried if an
     initial connection attempt to the server fails.</td></tr><tr><td class="idxrow" colspan="2"><a href="statements.html#public">public</a> &mdash; Statement</td></tr><tr><td width="20"></td><td>Specifies that a class, variable, constant or method is available to any caller.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/net/NetStream.html#publish()" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">publish</a>(name:<a href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>, type:<a href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>) &mdash; method,  class flash.net.<a href="flash/net/NetStream.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">NetStream</a></td></tr><tr><td width="20"></td><td>Sends streaming audio, video, and text messages from a client to Flash Media Server, 
     optionally recording the stream during transmission.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/desktop/NativeApplication.html#publisherID" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">publisherID</a> &mdash; Property, class flash.desktop.<a href="flash/desktop/NativeApplication.html" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">NativeApplication</a></td></tr><tr><td width="20"></td><td>The publisher ID of this application.</td></tr><tr><td class="idxrow" colspan="2"><a href="./Array.html#push()" onclick="javascript:loadClassListFrame('./class-list.html');">push</a>(... rest) &mdash; method,  class <a href="Array.html" onclick="javascript:loadClassListFrame('class-list.html');">Array</a></td></tr><tr><td width="20"></td><td>Adds one or more elements to the end of an array and returns the new length of the array.</td></tr><tr><td class="idxrow" colspan="2"><a href="./Vector.html#push()" onclick="javascript:loadClassListFrame('./class-list.html');">push</a>(... rest) &mdash; method,  class <a href="Vector.html" onclick="javascript:loadClassListFrame('class-list.html');">Vector</a></td></tr><tr><td width="20"></td><td>Adds one or more elements to the end of the Vector and returns 
  the new length of the Vector.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/text/engine/JustificationStyle.html#PUSH_IN_KINSOKU" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">PUSH_IN_KINSOKU</a> &mdash; Constant Static Property, class flash.text.engine.<a href="flash/text/engine/JustificationStyle.html" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">JustificationStyle</a></td></tr><tr><td width="20"></td><td>Bases justification on compressing kinsoku at the end of the line, 
 or expanding it if no kinsoku occurs or if that space is insufficient.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/text/engine/JustificationStyle.html#PUSH_OUT_ONLY" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">PUSH_OUT_ONLY</a> &mdash; Constant Static Property, class flash.text.engine.<a href="flash/text/engine/JustificationStyle.html" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">JustificationStyle</a></td></tr><tr><td width="20"></td><td>Bases justification on expanding the line.</td></tr><tr><td class="idxrow" colspan="2"><a href="flash/net/URLRequestMethod.html#PUT" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">PUT</a> &mdash; Constant Static Property, class flash.net.<a href="flash/net/URLRequestMethod.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">URLRequestMethod</a></td></tr><tr><td width="20"></td><td>Specifies that the URLRequest object is a PUT.</td></tr><tr><td colspan="2" style="padding-bottom:20px"></td></tr><tr><td colspan="2"><a href="all-index-Symbols.html" onclick="javascript:loadClassListFrame('index-list.html');"> Symbols </a>&nbsp;&nbsp;<a href="all-index-A.html" onclick="javascript:loadClassListFrame('index-list.html');">A</a>&nbsp;&nbsp;<a href="all-index-B.html" onclick="javascript:loadClassListFrame('index-list.html');">B</a>&nbsp;&nbsp;<a href="all-index-C.html" onclick="javascript:loadClassListFrame('index-list.html');">C</a>&nbsp;&nbsp;<a href="all-index-D.html" onclick="javascript:loadClassListFrame('index-list.html');">D</a>&nbsp;&nbsp;<a href="all-index-E.html" onclick="javascript:loadClassListFrame('index-list.html');">E</a>&nbsp;&nbsp;<a href="all-index-F.html" onclick="javascript:loadClassListFrame('index-list.html');">F</a>&nbsp;&nbsp;<a href="all-index-G.html" onclick="javascript:loadClassListFrame('index-list.html');">G</a>&nbsp;&nbsp;<a href="all-index-H.html" onclick="javascript:loadClassListFrame('index-list.html');">H</a>&nbsp;&nbsp;<a href="all-index-I.html" onclick="javascript:loadClassListFrame('index-list.html');">I</a>&nbsp;&nbsp;<a href="all-index-J.html" onclick="javascript:loadClassListFrame('index-list.html');">J</a>&nbsp;&nbsp;<a href="all-index-K.html" onclick="javascript:loadClassListFrame('index-list.html');">K</a>&nbsp;&nbsp;<a href="all-index-L.html" onclick="javascript:loadClassListFrame('index-list.html');">L</a>&nbsp;&nbsp;<a href="all-index-M.html" onclick="javascript:loadClassListFrame('index-list.html');">M</a>&nbsp;&nbsp;<a href="all-index-N.html" onclick="javascript:loadClassListFrame('index-list.html');">N</a>&nbsp;&nbsp;<a href="all-index-O.html" onclick="javascript:loadClassListFrame('index-list.html');">O</a>&nbsp;&nbsp;<font color="black" size="10px" style="bold">P</font>&nbsp;&nbsp;<a href="all-index-Q.html" onclick="javascript:loadClassListFrame('index-list.html');">Q</a>&nbsp;&nbsp;<a href="all-index-R.html" onclick="javascript:loadClassListFrame('index-list.html');">R</a>&nbsp;&nbsp;<a href="all-index-S.html" onclick="javascript:loadClassListFrame('index-list.html');">S</a>&nbsp;&nbsp;<a href="all-index-T.html" onclick="javascript:loadClassListFrame('index-list.html');">T</a>&nbsp;&nbsp;<a href="all-index-U.html" onclick="javascript:loadClassListFrame('index-list.html');">U</a>&nbsp;&nbsp;<a href="all-index-V.html" onclick="javascript:loadClassListFrame('index-list.html');">V</a>&nbsp;&nbsp;<a href="all-index-W.html" onclick="javascript:loadClassListFrame('index-list.html');">W</a>&nbsp;&nbsp;<a href="all-index-X.html" onclick="javascript:loadClassListFrame('index-list.html');">X</a>&nbsp;&nbsp;<a href="all-index-Y.html" onclick="javascript:loadClassListFrame('index-list.html');">Y</a>&nbsp;&nbsp;<a href="all-index-Z.html" onclick="javascript:loadClassListFrame('index-list.html');">Z</a>&nbsp;&nbsp;</td></tr></table><p></p><center class="copyright"> &copy; 2004-2008 Adobe Systems Incorporated. All rights reserved. <br/>Thu Oct 30 2008, 07:13 PM -07:00  </center></div></body></html><!-- &copy; 2004-2008 Adobe Systems Incorporated. All rights reserved. <br/>Thu Oct 30 2008, 07:13 PM -07:00  -->
