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			</script><div class="MainContent"><table class="classHeaderTable" cellpadding="0" cellspacing="0"><tr><td class="classHeaderTableLabel">Package</td><td><a href="package-detail.html" onclick="javascript:loadClassListFrame('class-list.html')">fl.motion</a></td></tr><tr><td class="classHeaderTableLabel">Class</td><td class="classSignature">public  class  DynamicMatrix</td></tr><tr><td class="classHeaderTableLabel">Inheritance</td><td class="inheritanceList">DynamicMatrix  <img src="../../images/inherit-arrow.gif" title="Inheritance" alt="Inheritance" class="inheritArrow"> <a href="../../Object.html">Object</a></td></tr><tr><td class="classHeaderTableLabel">Subclasses</td><td> <a href="../../fl/motion/ColorMatrix.html">ColorMatrix</a></td></tr></table><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p></p>The DynamicMatrix class calculates and stores a matrix based on given values. 
     This class supports the ColorMatrixFilter and can be extended by the ColorMatrix class.<p></p><p><span class="classHeaderTableLabel">See also</span></p><div class="seeAlso"><a href="ColorMatrix.html" target="">fl.motion.ColorMatrix</a><br/><a href="../../flash/filters/ColorMatrixFilter.html" target="">flash.filters.ColorMatrixFilter</a></div><br/><hr></div><a name="propertySummary"></a><div class="summarySection"><div class="summaryTableTitle">Public Properties</div><div class="showHideLinks"><div id="hideInheritedProperty" class="hideInheritedProperty"><a class="showHideLink" href="#propertySummary" onclick="javascript:setInheritedVisible(false,'Property');"><img class="showHideLinkImage" src="../../images/expanded.gif"> Hide Inherited Public Properties</a></div><div id="showInheritedProperty" class="showInheritedProperty"><a class="showHideLink" href="#propertySummary" onclick="javascript:setInheritedVisible(true,'Property');"><img class="showHideLinkImage" src="../../images/collapsed.gif"> Show Inherited Public Properties</a></div></div><table cellspacing="0" cellpadding="3" class="summaryTable hideInheritedProperty" id="summaryTableProperty"><tr><th>&nbsp;</th><th colspan="2">Property</th><th>Defined By</th></tr><tr class="hideInheritedProperty"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img src="../../images/inheritedSummary.gif" alt="Inherited" title="Inherited" class="inheritedSummaryImage"></td><td class="summaryTableSignatureCol"><a href="../../Object.html#constructor" class="signatureLink">constructor</a> : <a href="../../Object.html">Object</a><div class="summaryTableDescription">A reference to the class object or constructor function for a given object instance.</div></td><td class="summaryTableOwnerCol"><a href="../../Object.html">Object</a></td></tr><tr class="hideInheritedProperty"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img src="../../images/inheritedSummary.gif" alt="Inherited" title="Inherited" class="inheritedSummaryImage"></td><td class="summaryTableSignatureCol"><a href="../../Object.html#prototype" class="signatureLink">prototype</a> : <a href="../../Object.html">Object</a><div class="summaryTableDescription">[static] A reference to the prototype object of a class or function object.</div></td><td class="summaryTableOwnerCol"><a href="../../Object.html">Object</a></td></tr></table></div><a name="methodSummary"></a><div class="summarySection"><div class="summaryTableTitle">Public Methods </div><div class="showHideLinks"><div id="hideInheritedMethod" class="hideInheritedMethod"><a class="showHideLink" href="#methodSummary" onclick="javascript:setInheritedVisible(false,'Method');"><img class="showHideLinkImage" src="../../images/expanded.gif"> Hide Inherited Public Methods</a></div><div id="showInheritedMethod" class="showInheritedMethod"><a class="showHideLink" href="#methodSummary" onclick="javascript:setInheritedVisible(true,'Method');"><img class="showHideLinkImage" src="../../images/collapsed.gif"> Show Inherited Public Methods</a></div></div><table cellspacing="0" cellpadding="3" class="summaryTable " id="summaryTableMethod"><tr><th>&nbsp;</th><th colspan="2">Method</th><th>Defined By</th></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="#DynamicMatrix()" class="signatureLink">DynamicMatrix</a>(width:<a href="../../int.html">int</a>, height:<a href="../../int.html">int</a>)</div><div class="summaryTableDescription">Constructs a matrix with the given number of rows and columns.</div></td><td class="summaryTableOwnerCol">DynamicMatrix</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="#Add()" class="signatureLink">Add</a>(inMatrix:<a href="../../fl/motion/DynamicMatrix.html">DynamicMatrix</a>):<a href="../../Boolean.html">Boolean</a></div><div class="summaryTableDescription">Adds the current matrix with a specified matrix.</div></td><td class="summaryTableOwnerCol">DynamicMatrix</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="#GetHeight()" class="signatureLink">GetHeight</a>():<a href="../../Number.html">Number</a></div><div class="summaryTableDescription">Returns the number of rows in the current matrix.</div></td><td class="summaryTableOwnerCol">DynamicMatrix</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="#GetValue()" class="signatureLink">GetValue</a>(row:<a href="../../int.html">int</a>, col:<a href="../../int.html">int</a>):<a href="../../Number.html">Number</a></div><div class="summaryTableDescription">Returns the value at the specified zero-based row and column in the current matrix.</div></td><td class="summaryTableOwnerCol">DynamicMatrix</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="#GetWidth()" class="signatureLink">GetWidth</a>():<a href="../../Number.html">Number</a></div><div class="summaryTableDescription">Returns the number of columns in the current matrix.</div></td><td class="summaryTableOwnerCol">DynamicMatrix</td></tr><tr class="hideInheritedMethod"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img src="../../images/inheritedSummary.gif" alt="Inherited" title="Inherited" class="inheritedSummaryImage"></td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="../../Object.html#hasOwnProperty()" class="signatureLink">hasOwnProperty</a>(name:<a href="../../String.html">String</a>):<a href="../../Boolean.html">Boolean</a></div><div class="summaryTableDescription">Indicates whether an object has a specified property defined.</div></td><td class="summaryTableOwnerCol"><a href="../../Object.html">Object</a></td></tr><tr class="hideInheritedMethod"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img src="../../images/inheritedSummary.gif" alt="Inherited" title="Inherited" class="inheritedSummaryImage"></td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="../../Object.html#isPrototypeOf()" class="signatureLink">isPrototypeOf</a>(theClass:<a href="../../Object.html">Object</a>):<a href="../../Boolean.html">Boolean</a></div><div class="summaryTableDescription">Indicates whether an instance of the Object class is in the prototype chain of the object specified 
  as the parameter.</div></td><td class="summaryTableOwnerCol"><a href="../../Object.html">Object</a></td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="#LoadIdentity()" class="signatureLink">LoadIdentity</a>():<a href="../../specialTypes.html#void">void</a></div><div class="summaryTableDescription">Sets the current matrix to an identity matrix.</div></td><td class="summaryTableOwnerCol">DynamicMatrix</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="#LoadZeros()" class="signatureLink">LoadZeros</a>():<a href="../../specialTypes.html#void">void</a></div><div class="summaryTableDescription">Sets all values in the current matrix to zero.</div></td><td class="summaryTableOwnerCol">DynamicMatrix</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="#Multiply()" class="signatureLink">Multiply</a>(inMatrix:<a href="../../fl/motion/DynamicMatrix.html">DynamicMatrix</a>, order:<a href="../../int.html">int</a>):<a href="../../Boolean.html">Boolean</a></div><div class="summaryTableDescription">Multiplies the current matrix with a specified matrix; and either
     appends or prepends the specified matrix.</div></td><td class="summaryTableOwnerCol">DynamicMatrix</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="#MultiplyNumber()" class="signatureLink">MultiplyNumber</a>(value:<a href="../../Number.html">Number</a>):<a href="../../Boolean.html">Boolean</a></div><div class="summaryTableDescription">Multiplies a number with each item in the matrix and stores the results in
     the current matrix.</div></td><td class="summaryTableOwnerCol">DynamicMatrix</td></tr><tr class="hideInheritedMethod"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img src="../../images/inheritedSummary.gif" alt="Inherited" title="Inherited" class="inheritedSummaryImage"></td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="../../Object.html#propertyIsEnumerable()" class="signatureLink">propertyIsEnumerable</a>(name:<a href="../../String.html">String</a>):<a href="../../Boolean.html">Boolean</a></div><div class="summaryTableDescription">Indicates whether the specified property exists and is enumerable.</div></td><td class="summaryTableOwnerCol"><a href="../../Object.html">Object</a></td></tr><tr class="hideInheritedMethod"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img src="../../images/inheritedSummary.gif" alt="Inherited" title="Inherited" class="inheritedSummaryImage"></td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="../../Object.html#setPropertyIsEnumerable()" class="signatureLink">setPropertyIsEnumerable</a>(name:<a href="../../String.html">String</a>, isEnum:<a href="../../Boolean.html">Boolean</a> = true):<a href="../../specialTypes.html#void">void</a></div><div class="summaryTableDescription">Sets the availability of a dynamic property for loop operations.</div></td><td class="summaryTableOwnerCol"><a href="../../Object.html">Object</a></td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="#SetValue()" class="signatureLink">SetValue</a>(row:<a href="../../int.html">int</a>, col:<a href="../../int.html">int</a>, value:<a href="../../Number.html">Number</a>):<a href="../../specialTypes.html#void">void</a></div><div class="summaryTableDescription">Sets the value at a specified zero-based row and column in the current matrix.</div></td><td class="summaryTableOwnerCol">DynamicMatrix</td></tr><tr class="hideInheritedMethod"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img src="../../images/inheritedSummary.gif" alt="Inherited" title="Inherited" class="inheritedSummaryImage"></td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="../../Object.html#toString()" class="signatureLink">toString</a>():<a href="../../String.html">String</a></div><div class="summaryTableDescription">Returns the string representation of the specified object.</div></td><td class="summaryTableOwnerCol"><a href="../../Object.html">Object</a></td></tr><tr class="hideInheritedMethod"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img src="../../images/inheritedSummary.gif" alt="Inherited" title="Inherited" class="inheritedSummaryImage"></td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="../../Object.html#valueOf()" class="signatureLink">valueOf</a>():<a href="../../Object.html">Object</a></div><div class="summaryTableDescription">Returns the primitive value of the specified object.</div></td><td class="summaryTableOwnerCol"><a href="../../Object.html">Object</a></td></tr></table></div><a name="constantSummary"></a><div class="summarySection"><div class="summaryTableTitle">Public Constants</div><table cellspacing="0" cellpadding="3" class="summaryTable " id="summaryTableConstant"><tr><th>&nbsp;</th><th colspan="2">Constant</th><th>Defined By</th></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#MATRIX_ORDER_APPEND" class="signatureLink">MATRIX_ORDER_APPEND</a> : <a href="../../int.html">int</a> = 1<div class="summaryTableDescription">[static] Specifies that a matrix is appended for concatenation.</div></td><td class="summaryTableOwnerCol">DynamicMatrix</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#MATRIX_ORDER_PREPEND" class="signatureLink">MATRIX_ORDER_PREPEND</a> : <a href="../../int.html">int</a> = 0<div class="summaryTableDescription">[static] Specifies that a matrix is prepended for concatenation.</div></td><td class="summaryTableOwnerCol">DynamicMatrix</td></tr></table></div><script language="javascript" type="text/javascript"><!--
                      showHideInherited();
                      --></script><div class="MainContent"><a name="constructorDetail"></a><div class="detailSectionHeader">Constructor Detail</div><a name="DynamicMatrix()"></a><a name="DynamicMatrix(int,int)"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">DynamicMatrix</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">Constructor</td></tr></table><div class="detailBody"><code>public function DynamicMatrix(width:<a href="../../int.html">int</a>, height:<a href="../../int.html">int</a>)</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p>Constructs a matrix with the given number of rows and columns.</p><span class="label"> Parameters </span><table cellpadding="0" cellspacing="0" border="0"><tr><td width="20px"></td><td><code><span class="label">width</span>:<a href="../../int.html">int</a></code> &mdash; Number of columns.</td></tr><tr><td class="paramSpacer">&nbsp;</td></tr><tr><td width="20px"></td><td><code><span class="label">height</span>:<a href="../../int.html">int</a></code> &mdash; Number of rows.</td></tr></table></div><a name="methodDetail"></a><div class="detailSectionHeader">Method Detail</div><a name="Add()"></a><a name="Add(fl.motion.DynamicMatrix)"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">Add</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td></tr></table><div class="detailBody"><code> public function Add(inMatrix:<a href="../../fl/motion/DynamicMatrix.html">DynamicMatrix</a>):<a href="../../Boolean.html">Boolean</a></code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          Adds the current matrix with a specified matrix. The 
     current matrix becomes the result of the addition (in other
     words the
          <code>DynamicMatrix.Add()</code>
          method does
     not create a new matrix to contain the result).
        </p><p><span class="label"> Parameters </span><table cellpadding="0" cellspacing="0" border="0"><tr><td width="20px"></td><td><code><span class="label">inMatrix</span>:<a href="../../fl/motion/DynamicMatrix.html">DynamicMatrix</a></code> &mdash; The matrix to add to the current matrix.</td></tr></table></p><p></p><span class="label">Returns</span><table cellpadding="0" cellspacing="0" border="0"><tr><td width="20"></td><td><code><a href="../../Boolean.html">Boolean</a></code> &mdash; 
              A Boolean value indicating whether the addition succeeded (
              <code>true</code>
              )
     or failed (
              <code>false</code>
              ). If the dimensions of the matrices are not
     the same,
              <code>DynamicMatrix.Add()</code>
              returns
              <code>false</code>
              .
            </td></tr></table></div><a name="GetHeight()"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">GetHeight</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code> public function GetHeight():<a href="../../Number.html">Number</a></code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>Returns the number of rows in the current matrix.</p><p></p><span class="label">Returns</span><table cellpadding="0" cellspacing="0" border="0"><tr><td width="20"></td><td><code><a href="../../Number.html">Number</a></code> &mdash; The number of rows.</td></tr></table></div><a name="GetValue()"></a><a name="GetValue(int,int)"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">GetValue</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code> public function GetValue(row:<a href="../../int.html">int</a>, col:<a href="../../int.html">int</a>):<a href="../../Number.html">Number</a></code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>Returns the value at the specified zero-based row and column in the current matrix.</p><p><span class="label"> Parameters </span><table cellpadding="0" cellspacing="0" border="0"><tr><td width="20px"></td><td><code><span class="label">row</span>:<a href="../../int.html">int</a></code> &mdash; The row containing the value you want.</td></tr><tr><td class="paramSpacer">&nbsp;</td></tr><tr><td width="20px"></td><td><code><span class="label">col</span>:<a href="../../int.html">int</a></code> &mdash; The column containing the value you want.</td></tr></table></p><p></p><span class="label">Returns</span><table cellpadding="0" cellspacing="0" border="0"><tr><td width="20"></td><td><code><a href="../../Number.html">Number</a></code> &mdash; Number The value at the specified row and column location.</td></tr></table></div><a name="GetWidth()"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">GetWidth</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code> public function GetWidth():<a href="../../Number.html">Number</a></code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>Returns the number of columns in the current matrix.</p><p></p><span class="label">Returns</span><table cellpadding="0" cellspacing="0" border="0"><tr><td width="20"></td><td><code><a href="../../Number.html">Number</a></code> &mdash; The number of columns.</td></tr></table><p><span class="label">See also</span></p><div class="seeAlso"><a href="DynamicMatrix.html#GetHeight" target="">GetHeight</a></div></div><a name="LoadIdentity()"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">LoadIdentity</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code> public function LoadIdentity():<a href="../../specialTypes.html#void">void</a></code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>Sets the current matrix to an identity matrix.</p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/geom/Matrix.html#identity()" target="">flash.geom.Matrix.identity()</a></div></div><a name="LoadZeros()"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">LoadZeros</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code> public function LoadZeros():<a href="../../specialTypes.html#void">void</a></code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>Sets all values in the current matrix to zero.</p></div><a name="Multiply()"></a><a name="Multiply(fl.motion.DynamicMatrix,int)"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">Multiply</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code> public function Multiply(inMatrix:<a href="../../fl/motion/DynamicMatrix.html">DynamicMatrix</a>, order:<a href="../../int.html">int</a>):<a href="../../Boolean.html">Boolean</a></code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          Multiplies the current matrix with a specified matrix; and either
     appends or prepends the specified matrix. Use the
     second parameter of the
          <code>DynamicMatrix.Multiply()</code>
          method to 
     append or prepend the specified matrix.
        </p><p><span class="label"> Parameters </span><table cellpadding="0" cellspacing="0" border="0"><tr><td width="20px"></td><td><code><span class="label">inMatrix</span>:<a href="../../fl/motion/DynamicMatrix.html">DynamicMatrix</a></code> &mdash; The matrix to add to the current matrix.</td></tr><tr><td class="paramSpacer">&nbsp;</td></tr><tr><td width="20px"></td><td><code><span class="label">order</span>:<a href="../../int.html">int</a></code> (default = <code>NaN</code>)<code></code> &mdash; 
              Specifies whether to append or prepend the matrix from the
              <code>inMatrix</code>
              parameter; either
              <code>MATRIX_ORDER_APPEND</code>
              or
              <code>MATRIX_ORDER_PREPEND</code>
              .
            </td></tr></table></p><p></p><span class="label">Returns</span><table cellpadding="0" cellspacing="0" border="0"><tr><td width="20"></td><td><code><a href="../../Boolean.html">Boolean</a></code> &mdash; 
              A Boolean value indicating whether the multiplication succeeded (
              <code>true</code>
              ) or 
     failed (
              <code>false</code>
              ). The value is
              <code>false</code>
              if either the current matrix or
     specified matrix (the
              <code>inMatrix</code>
              parameter) is null, or if the order is to append and the
     current matrix's width is not the same as the supplied matrix's height; or if the order is to prepend
     and the current matrix's height is not equal to the supplied matrix's width.
            </td></tr></table><p><span class="label">See also</span></p><div class="seeAlso"><a href="DynamicMatrix.html#MATRIX_ORDER_PREPEND" target="">MATRIX_ORDER_PREPEND</a><br/><a href="DynamicMatrix.html#MATRIX_ORDER_APPEND" target="">MATRIX_ORDER_APPEND</a></div></div><a name="MultiplyNumber()"></a><a name="MultiplyNumber(Number)"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">MultiplyNumber</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code> public function MultiplyNumber(value:<a href="../../Number.html">Number</a>):<a href="../../Boolean.html">Boolean</a></code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>Multiplies a number with each item in the matrix and stores the results in
     the current matrix.</p><p><span class="label"> Parameters </span><table cellpadding="0" cellspacing="0" border="0"><tr><td width="20px"></td><td><code><span class="label">value</span>:<a href="../../Number.html">Number</a></code> &mdash; A number to multiply by each item in the matrix.</td></tr></table></p><p></p><span class="label">Returns</span><table cellpadding="0" cellspacing="0" border="0"><tr><td width="20"></td><td><code><a href="../../Boolean.html">Boolean</a></code> &mdash; 
              A Boolean value indicating whether the multiplication succeeded (
              <code>true</code>
              )
     or failed (
              <code>false</code>
              ).
            </td></tr></table></div><a name="SetValue()"></a><a name="SetValue(int,int,Number)"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">SetValue</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code> public function SetValue(row:<a href="../../int.html">int</a>, col:<a href="../../int.html">int</a>, value:<a href="../../Number.html">Number</a>):<a href="../../specialTypes.html#void">void</a></code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>Sets the value at a specified zero-based row and column in the current matrix.</p><p><span class="label"> Parameters </span><table cellpadding="0" cellspacing="0" border="0"><tr><td width="20px"></td><td><code><span class="label">row</span>:<a href="../../int.html">int</a></code> &mdash; The row containing the value you want to set.</td></tr><tr><td class="paramSpacer">&nbsp;</td></tr><tr><td width="20px"></td><td><code><span class="label">col</span>:<a href="../../int.html">int</a></code> &mdash; The column containing the value you want to set.</td></tr><tr><td class="paramSpacer">&nbsp;</td></tr><tr><td width="20px"></td><td><code><span class="label">value</span>:<a href="../../Number.html">Number</a></code> &mdash; The number to insert into the matrix.</td></tr></table></p></div><div class="detailSectionHeader">Constant Detail</div><a name="constantDetail"></a><a name="MATRIX_ORDER_APPEND"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">MATRIX_ORDER_APPEND</td><td class="detailHeaderType">Constant</td></tr></table><div class="detailBody"><code>public static const MATRIX_ORDER_APPEND:<a href="../../int.html">int</a> = 1</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>Specifies that a matrix is appended for concatenation.</p></div><a name="constantDetail"></a><a name="MATRIX_ORDER_PREPEND"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">MATRIX_ORDER_PREPEND</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const MATRIX_ORDER_PREPEND:<a href="../../int.html">int</a> = 0</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>Specifies that a matrix is prepended for concatenation.</p></div><br/><br/><hr><br/><p></p><center class="copyright"> &copy; 2004-2008 Adobe Systems Incorporated. All rights reserved. <br/>Thu Oct 30 2008, 07:08 PM -07:00  </center><div style="display:none">DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix 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DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix DynamicMatrix 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