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<html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8"><meta name="book" content="ActionScript&nbsp;3.0&nbsp;Language&nbsp;and&nbsp;Components&nbsp;Reference"><link rel="stylesheet" href="../../style.css" type="text/css" media="screen"><link rel="stylesheet" href="../../print.css" type="text/css" media="print"><link rel="stylesheet" href="../../override.css" type="text/css"><meta name="keywords" content="ShaderParameterType,flash.display.ShaderParameterType,ACTIONSCRIPT2,ACTIONSCRIPT3,ADD,ALPHA,ALPHA,ALWAYS,AUTO,BEST,BEVEL,BLUE,BOOL2,BOOL3,BOOL4,BOOL,BOTTOM,BOTTOM,BOTTOM,BOTTOM_LEFT,BOTTOM_LEFT,BOTTOM_RIGHT,BOTTOM_RIGHT,CURVE_TO,DARKEN,DEFAULT,DEFAULT_OFF,DEFAULT_ON,DIFFERENCE,ERASE,EVEN_ODD,EXACT_FIT,FAST,FLASH10,FLASH1,FLASH2,FLASH3,FLASH4,FLASH5,FLASH6,FLASH7,FLASH8,FLASH9,FLOAT2,FLOAT3,FLOAT4,FLOAT,FULL,FULL_SCREEN,FULL_SCREEN_INTERACTIVE,GREEN,HARDLIGHT,HIGH,HORIZONTAL,INT2,INT3,INT4,INT,INVERT,LAYER,LEFT,LEFT,LIGHTEN,LIGHTWEIGHT,LINEAR,LINEAR_RGB,LINE_TO,LOW,MATRIX2X2,MATRIX3X3,MATRIX4X4,MAXIMIZED,MEDIUM,MINIMIZED,MITER,MOVE_TO,MULTIPLY,NEGATIVE,NEVER,NONE,NONE,NONE,NONE,NONE,NONE,NON_ZERO,NORMAL,NORMAL,NORMAL,NORMAL,NORMAL,NO_BORDER,NO_OP,NO_SCALE,OFF,ON,OVERLAY,PAD,POSITIVE,RADIAL,RED,REFLECT,REPEAT,RGB,RIGHT,RIGHT,ROUND,ROUND,SCREEN,SHADER,SHOW_ALL,SQUARE,STANDARD,SUBTRACT,TOP,TOP,TOP,TOP_LEFT,TOP_LEFT,TOP_RIGHT,TOP_RIGHT,UNSUPPORTED,UTILITY,VERTICAL,WIDE_LINE_TO,WIDE_MOVE_TO,accessibilityProperties,actionScriptVersion,active,align,alpha,alpha,alphas,alwaysInFront,applicationDomain,bitmapData,bitmapData,blendMode,blendShader,bounds,bounds,buttonMode,byteCode,bytesLoaded,bytes,bytesTotal,cacheAsBitmap,caps,channels,checked,childAllowsParent,childSandboxBridge,closed,colorCorrection,colorCorrectionSupport,colorDepth,color,colors,commands,content,contentLoaderInfo,content,contentType,contextMenu,culling,currentFrameLabel,currentFrame,currentLabel,currentLabels,currentScene,data,data,data,displayState,displayState,doubleClickEnabled,downState,dropTarget,enabled,enabled,enabled,fill,filters,focalPointRatio,focusRect,focus,frameRate,frameRate,frame,framesLoaded,fullScreenHeight,fullScreenSourceRect,fullScreenWidth,graphics,graphics,height,height,height,height,height,height,height,hitArea,hitTestState,index,index,indices,input,interpolationMethod,isSeparator,items,joints,keyEquivalentModifiers,keyEquivalent,label,labels,loaderInfo,loader,loaderURL,mainScreen,mask,matrix,matrix,matrix,maxSize,maximizable,maximizable,menu,menu,minSize,minimizable,minimizable,miterLimit,mnemonicIndex,mouseChildren,mouseChildren,mouseEnabled,mouseX,mouseY,name,name,name,name,nativeWindow,numChildren,numChildren,numFrames,numItems,opaqueBackground,overState,parameters,parentAllowsChild,parent,parentSandboxBridge,parent,pixelHinting,pixelSnapping,precisionHint,progress,quality,ratios,rect,repeat,resizable,resizable,root,rotation,rotationX,rotationY,rotationZ,sameDomain,scale9Grid,scaleMode,scaleMode,scaleX,scaleY,scaleZ,scenes,screens,scrollRect,shader,shader,sharedEvents,showDefaultContextMenu,smooth,smoothing,soundTransform,soundTransform,spreadMethod,stageFocusRect,stageHeight,stage,stage,stageWidth,submenu,supportsMenu,supportsNotification,supportsTransparency,swfVersion,systemChrome,systemChrome,systemMaxSize,systemMinSize,tabChildren,tabChildren,tabEnabled,tabIndex,target,textSnapshot,textSnapshot,thickness,title,totalFrames,trackAsMenu,trackAsMenu,transform,transparent,transparent,transparent,type,type,type,type,upState,url,useHandCursor,useHandCursor,uvtData,value,vertices,visibleBounds,visible,visible,width,width,width,width,width,width,width,winding,x,x,y,y,z"><title>flash.display.ShaderParameterType (ActionScript 3.0)</title></head><body><script language="javascript" type="text/javascript" src="../../asdoc.js"></script><script language="javascript" type="text/javascript" src="../../help.js"></script><script language="javascript" type="text/javascript" src="../../cookies.js"></script><script language="javascript" type="text/javascript">  
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			</script><div class="MainContent"><table class="classHeaderTable" cellpadding="0" cellspacing="0"><tr><td class="classHeaderTableLabel">Package</td><td><a href="package-detail.html" onclick="javascript:loadClassListFrame('class-list.html')">flash.display</a></td></tr><tr><td class="classHeaderTableLabel">Class</td><td class="classSignature">public final   class  ShaderParameterType</td></tr><tr><td class="classHeaderTableLabel">Inheritance</td><td class="inheritanceList">ShaderParameterType  <img src="../../images/inherit-arrow.gif" title="Inheritance" alt="Inheritance" class="inheritArrow"> <a href="../../Object.html">Object</a></td></tr></table><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p></p>
        This class defines the constants that represent the possible values for 
  the ShaderParameter class's
        <code>type</code>
        property. Each constant 
  represents one of the data types available in Flash Player for 
  parameters in the Pixel Bender shader language.
      <p></p><p><span class="classHeaderTableLabel">See also</span></p><div class="seeAlso"><a href="ShaderParameter.html#type" target="">flash.display.ShaderParameter.type</a></div><br/><hr></div><a name="propertySummary"></a><div class="summarySection"><div class="summaryTableTitle">Public Properties</div><div class="showHideLinks"><div id="hideInheritedProperty" class="hideInheritedProperty"><a class="showHideLink" href="#propertySummary" onclick="javascript:setInheritedVisible(false,'Property');"><img class="showHideLinkImage" src="../../images/expanded.gif"> Hide Inherited Public Properties</a></div><div id="showInheritedProperty" class="showInheritedProperty"><a class="showHideLink" href="#propertySummary" onclick="javascript:setInheritedVisible(true,'Property');"><img class="showHideLinkImage" src="../../images/collapsed.gif"> Show Inherited Public Properties</a></div></div><table cellspacing="0" cellpadding="3" class="summaryTable hideInheritedProperty" id="summaryTableProperty"><tr><th>&nbsp;</th><th colspan="2">Property</th><th>Defined By</th></tr><tr class="hideInheritedProperty"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img src="../../images/inheritedSummary.gif" alt="Inherited" title="Inherited" class="inheritedSummaryImage"></td><td class="summaryTableSignatureCol"><a href="../../Object.html#constructor" class="signatureLink">constructor</a> : <a href="../../Object.html">Object</a><div class="summaryTableDescription">A reference to the class object or constructor function for a given object instance.</div></td><td class="summaryTableOwnerCol"><a href="../../Object.html">Object</a></td></tr><tr class="hideInheritedProperty"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img src="../../images/inheritedSummary.gif" alt="Inherited" title="Inherited" class="inheritedSummaryImage"></td><td class="summaryTableSignatureCol"><a href="../../Object.html#prototype" class="signatureLink">prototype</a> : <a href="../../Object.html">Object</a><div class="summaryTableDescription">[static] A reference to the prototype object of a class or function object.</div></td><td class="summaryTableOwnerCol"><a href="../../Object.html">Object</a></td></tr></table></div><a name="methodSummary"></a><div class="summarySection"><div class="summaryTableTitle">Public Methods </div><div class="showHideLinks"><div id="hideInheritedMethod" class="hideInheritedMethod"><a class="showHideLink" href="#methodSummary" onclick="javascript:setInheritedVisible(false,'Method');"><img class="showHideLinkImage" src="../../images/expanded.gif"> Hide Inherited Public Methods</a></div><div id="showInheritedMethod" class="showInheritedMethod"><a class="showHideLink" href="#methodSummary" onclick="javascript:setInheritedVisible(true,'Method');"><img class="showHideLinkImage" src="../../images/collapsed.gif"> Show Inherited Public Methods</a></div></div><table cellspacing="0" cellpadding="3" class="summaryTable hideInheritedMethod" id="summaryTableMethod"><tr><th>&nbsp;</th><th colspan="2">Method</th><th>Defined By</th></tr><tr class="hideInheritedMethod"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img src="../../images/inheritedSummary.gif" alt="Inherited" title="Inherited" class="inheritedSummaryImage"></td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="../../Object.html#hasOwnProperty()" class="signatureLink">hasOwnProperty</a>(name:<a href="../../String.html">String</a>):<a href="../../Boolean.html">Boolean</a></div><div class="summaryTableDescription">Indicates whether an object has a specified property defined.</div></td><td class="summaryTableOwnerCol"><a href="../../Object.html">Object</a></td></tr><tr class="hideInheritedMethod"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img src="../../images/inheritedSummary.gif" alt="Inherited" title="Inherited" class="inheritedSummaryImage"></td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="../../Object.html#isPrototypeOf()" class="signatureLink">isPrototypeOf</a>(theClass:<a href="../../Object.html">Object</a>):<a href="../../Boolean.html">Boolean</a></div><div class="summaryTableDescription">Indicates whether an instance of the Object class is in the prototype chain of the object specified 
  as the parameter.</div></td><td class="summaryTableOwnerCol"><a href="../../Object.html">Object</a></td></tr><tr class="hideInheritedMethod"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img src="../../images/inheritedSummary.gif" alt="Inherited" title="Inherited" class="inheritedSummaryImage"></td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="../../Object.html#propertyIsEnumerable()" class="signatureLink">propertyIsEnumerable</a>(name:<a href="../../String.html">String</a>):<a href="../../Boolean.html">Boolean</a></div><div class="summaryTableDescription">Indicates whether the specified property exists and is enumerable.</div></td><td class="summaryTableOwnerCol"><a href="../../Object.html">Object</a></td></tr><tr class="hideInheritedMethod"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img src="../../images/inheritedSummary.gif" alt="Inherited" title="Inherited" class="inheritedSummaryImage"></td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="../../Object.html#setPropertyIsEnumerable()" class="signatureLink">setPropertyIsEnumerable</a>(name:<a href="../../String.html">String</a>, isEnum:<a href="../../Boolean.html">Boolean</a> = true):<a href="../../specialTypes.html#void">void</a></div><div class="summaryTableDescription">Sets the availability of a dynamic property for loop operations.</div></td><td class="summaryTableOwnerCol"><a href="../../Object.html">Object</a></td></tr><tr class="hideInheritedMethod"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img src="../../images/inheritedSummary.gif" alt="Inherited" title="Inherited" class="inheritedSummaryImage"></td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="../../Object.html#toString()" class="signatureLink">toString</a>():<a href="../../String.html">String</a></div><div class="summaryTableDescription">Returns the string representation of the specified object.</div></td><td class="summaryTableOwnerCol"><a href="../../Object.html">Object</a></td></tr><tr class="hideInheritedMethod"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img src="../../images/inheritedSummary.gif" alt="Inherited" title="Inherited" class="inheritedSummaryImage"></td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="../../Object.html#valueOf()" class="signatureLink">valueOf</a>():<a href="../../Object.html">Object</a></div><div class="summaryTableDescription">Returns the primitive value of the specified object.</div></td><td class="summaryTableOwnerCol"><a href="../../Object.html">Object</a></td></tr></table></div><a name="constantSummary"></a><div class="summarySection"><div class="summaryTableTitle">Public Constants</div><table cellspacing="0" cellpadding="3" class="summaryTable " id="summaryTableConstant"><tr><th>&nbsp;</th><th colspan="2">Constant</th><th>Defined By</th></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#BOOL" class="signatureLink">BOOL</a> : <a href="../../String.html">String</a> = "bool"<div class="summaryTableDescription">[static] Indicates that the shader parameter is defined as a 
   bool value, equivalent to a single Boolean instance 
   in ActionScript.</div></td><td class="summaryTableOwnerCol">ShaderParameterType</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#BOOL2" class="signatureLink">BOOL2</a> : <a href="../../String.html">String</a> = "bool2"<div class="summaryTableDescription">[static] Indicates that the shader parameter is defined as a 
   bool2 value, equivalent to an Array of two Boolean instances 
   in ActionScript.</div></td><td class="summaryTableOwnerCol">ShaderParameterType</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#BOOL3" class="signatureLink">BOOL3</a> : <a href="../../String.html">String</a> = "bool3"<div class="summaryTableDescription">[static] Indicates that the shader parameter is defined as a 
   bool3 value, equivalent to an Array of three Boolean instances 
   in ActionScript.</div></td><td class="summaryTableOwnerCol">ShaderParameterType</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#BOOL4" class="signatureLink">BOOL4</a> : <a href="../../String.html">String</a> = "bool4"<div class="summaryTableDescription">[static] Indicates that the shader parameter is defined as a 
   bool4 value, equivalent to an Array of four Boolean instances 
   in ActionScript.</div></td><td class="summaryTableOwnerCol">ShaderParameterType</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#FLOAT" class="signatureLink">FLOAT</a> : <a href="../../String.html">String</a> = "float"<div class="summaryTableDescription">[static] Indicates that the shader parameter is defined as a  
   float value, equivalent to a single Number instance 
   in ActionScript.</div></td><td class="summaryTableOwnerCol">ShaderParameterType</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#FLOAT2" class="signatureLink">FLOAT2</a> : <a href="../../String.html">String</a> = "float2"<div class="summaryTableDescription">[static] Indicates that the shader parameter is defined as a 
   float2 value, equivalent to an Array of two Number instances 
   in ActionScript.</div></td><td class="summaryTableOwnerCol">ShaderParameterType</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#FLOAT3" class="signatureLink">FLOAT3</a> : <a href="../../String.html">String</a> = "float3"<div class="summaryTableDescription">[static] Indicates that the shader parameter is defined as a 
   float3 value, equivalent to an Array of three Number instances 
   in ActionScript.</div></td><td class="summaryTableOwnerCol">ShaderParameterType</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#FLOAT4" class="signatureLink">FLOAT4</a> : <a href="../../String.html">String</a> = "float4"<div class="summaryTableDescription">[static] Indicates that the shader parameter is defined as a 
   float4 value, equivalent to an Array of four Number instances 
   in ActionScript.</div></td><td class="summaryTableOwnerCol">ShaderParameterType</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#INT" class="signatureLink">INT</a> : <a href="../../String.html">String</a> = "int"<div class="summaryTableDescription">[static] Indicates that the shader parameter is defined as an 
   int value, equivalent to a single int or uint instance 
   in ActionScript.</div></td><td class="summaryTableOwnerCol">ShaderParameterType</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#INT2" class="signatureLink">INT2</a> : <a href="../../String.html">String</a> = "int2"<div class="summaryTableDescription">[static] Indicates that the shader parameter is defined as an 
   int2 value, equivalent to an Array of two int or uint 
   instances in ActionScript.</div></td><td class="summaryTableOwnerCol">ShaderParameterType</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#INT3" class="signatureLink">INT3</a> : <a href="../../String.html">String</a> = "int3"<div class="summaryTableDescription">[static] Indicates that the shader parameter is defined as an 
   int3 value, equivalent to an Array of three int or uint 
   instances in ActionScript.</div></td><td class="summaryTableOwnerCol">ShaderParameterType</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#INT4" class="signatureLink">INT4</a> : <a href="../../String.html">String</a> = "int4"<div class="summaryTableDescription">[static] Indicates that the shader parameter is defined as an  
   int4 value, equivalent to an Array of four int or uint 
   instances in ActionScript.</div></td><td class="summaryTableOwnerCol">ShaderParameterType</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#MATRIX2X2" class="signatureLink">MATRIX2X2</a> : <a href="../../String.html">String</a> = "matrix2x2"<div class="summaryTableDescription">[static] Indicates that the shader parameter is defined as a 
   float2x2 value, equivalent to a 2-by-2 matrix.</div></td><td class="summaryTableOwnerCol">ShaderParameterType</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#MATRIX3X3" class="signatureLink">MATRIX3X3</a> : <a href="../../String.html">String</a> = "matrix3x3"<div class="summaryTableDescription">[static] Indicates that the shader parameter is defined as a 
   float3x3 value, equivalent to a 3-by-3 matrix.</div></td><td class="summaryTableOwnerCol">ShaderParameterType</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#MATRIX4X4" class="signatureLink">MATRIX4X4</a> : <a href="../../String.html">String</a> = "matrix4x4"<div class="summaryTableDescription">[static] Indicates that the shader parameter is defined as a 
   float4x4 value, equivalent to a 4-by-4 matrix.</div></td><td class="summaryTableOwnerCol">ShaderParameterType</td></tr></table></div><script language="javascript" type="text/javascript"><!--
                      showHideInherited();
                      --></script><div class="MainContent"><div class="detailSectionHeader">Constant Detail</div><a name="constantDetail"></a><a name="BOOL"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">BOOL</td><td class="detailHeaderType">Constant</td></tr></table><div class="detailBody"><code>public static const BOOL:<a href="../../String.html">String</a> = "bool"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
          Indicates that the shader parameter is defined as a
          <code>bool</code>
          value, equivalent to a single Boolean instance 
   in ActionScript.
          <p>
            Note that even though the parameter only expects a single value, 
   the
            <code>ShaderParameter.value</code>
            property is an Array, so the single value 
   must be the only element of an Array assigned to the
            <code>value</code>
            property, like this:
          </p>
          
          <div class="listing"><pre>// assumes the shader has a parameter named "param"
   // whose data type is bool
   myShader.data.param.value = [true];</pre></div>
          
        </p></div><a name="constantDetail"></a><a name="BOOL2"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">BOOL2</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const BOOL2:<a href="../../String.html">String</a> = "bool2"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
          Indicates that the shader parameter is defined as a
          <code>bool2</code>
          value, equivalent to an Array of two Boolean instances 
   in ActionScript.
        </p></div><a name="constantDetail"></a><a name="BOOL3"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">BOOL3</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const BOOL3:<a href="../../String.html">String</a> = "bool3"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
          Indicates that the shader parameter is defined as a
          <code>bool3</code>
          value, equivalent to an Array of three Boolean instances 
   in ActionScript.
        </p></div><a name="constantDetail"></a><a name="BOOL4"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">BOOL4</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const BOOL4:<a href="../../String.html">String</a> = "bool4"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
          Indicates that the shader parameter is defined as a
          <code>bool4</code>
          value, equivalent to an Array of four Boolean instances 
   in ActionScript.
        </p></div><a name="constantDetail"></a><a name="FLOAT"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">FLOAT</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const FLOAT:<a href="../../String.html">String</a> = "float"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
          Indicates that the shader parameter is defined as a
          <code>float</code>
          value, equivalent to a single Number instance 
   in ActionScript.
          <p>
            Note that even though the parameter only expects a single value, 
   the
            <code>ShaderParameter.value</code>
            property is an Array, so the single value 
   must be the only element of an Array assigned to the
            <code>value</code>
            property, like this:
          </p>
          
          <div class="listing"><pre>// assumes the shader has a parameter named "param"
   // whose data type is float
   myShader.data.param.value = [22.5];</pre></div>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="ShaderParameter.html#type" target="">flash.display.ShaderParameter.type</a></div></div><a name="constantDetail"></a><a name="FLOAT2"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">FLOAT2</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const FLOAT2:<a href="../../String.html">String</a> = "float2"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
          Indicates that the shader parameter is defined as a
          <code>float2</code>
          value, equivalent to an Array of two Number instances 
   in ActionScript.
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="ShaderParameter.html#type" target="">flash.display.ShaderParameter.type</a></div></div><a name="constantDetail"></a><a name="FLOAT3"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">FLOAT3</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const FLOAT3:<a href="../../String.html">String</a> = "float3"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
          Indicates that the shader parameter is defined as a
          <code>float3</code>
          value, equivalent to an Array of three Number instances 
   in ActionScript.
        </p></div><a name="constantDetail"></a><a name="FLOAT4"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">FLOAT4</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const FLOAT4:<a href="../../String.html">String</a> = "float4"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
          Indicates that the shader parameter is defined as a
          <code>float4</code>
          value, equivalent to an Array of four Number instances 
   in ActionScript.
        </p></div><a name="constantDetail"></a><a name="INT"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">INT</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const INT:<a href="../../String.html">String</a> = "int"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
          Indicates that the shader parameter is defined as an
          <code>int</code>
          value, equivalent to a single int or uint instance 
   in ActionScript.
          <p>
            Note that even though the parameter only expects a single value, 
   the
            <code>ShaderParameter.value</code>
            property is an Array, so the single value 
   must be the only element of an Array assigned to the
            <code>value</code>
            property, like this:
          </p>
          
          <div class="listing"><pre>// assumes the shader has a parameter named "param"
   // whose data type is int
   myShader.data.param.value = [275];</pre></div>
          
        </p></div><a name="constantDetail"></a><a name="INT2"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">INT2</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const INT2:<a href="../../String.html">String</a> = "int2"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
          Indicates that the shader parameter is defined as an
          <code>int2</code>
          value, equivalent to an Array of two int or uint 
   instances in ActionScript.
        </p></div><a name="constantDetail"></a><a name="INT3"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">INT3</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const INT3:<a href="../../String.html">String</a> = "int3"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
          Indicates that the shader parameter is defined as an
          <code>int3</code>
          value, equivalent to an Array of three int or uint 
   instances in ActionScript.
        </p></div><a name="constantDetail"></a><a name="INT4"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">INT4</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const INT4:<a href="../../String.html">String</a> = "int4"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
          Indicates that the shader parameter is defined as an
          <code>int4</code>
          value, equivalent to an Array of four int or uint 
   instances in ActionScript.
        </p></div><a name="constantDetail"></a><a name="MATRIX2X2"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">MATRIX2X2</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const MATRIX2X2:<a href="../../String.html">String</a> = "matrix2x2"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
          Indicates that the shader parameter is defined as a
          <code>float2x2</code>
          value, equivalent to a 2-by-2 matrix. This matrix is represented as an 
   Array of four Number instances in ActionScript.
        </p></div><a name="constantDetail"></a><a name="MATRIX3X3"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">MATRIX3X3</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const MATRIX3X3:<a href="../../String.html">String</a> = "matrix3x3"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
          Indicates that the shader parameter is defined as a
          <code>float3x3</code>
          value, equivalent to a 3-by-3 matrix. This matrix is represented as an 
   Array of nine Number instances in ActionScript.
        </p></div><a name="constantDetail"></a><a name="MATRIX4X4"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">MATRIX4X4</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const MATRIX4X4:<a href="../../String.html">String</a> = "matrix4x4"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
          Indicates that the shader parameter is defined as a
          <code>float4x4</code>
          value, equivalent to a 4-by-4 matrix. This matrix is represented as an 
   Array of 16 Number instances in ActionScript.
        </p></div><br/><br/><hr><br/><p></p><center class="copyright"> &copy; 2004-2008 Adobe Systems Incorporated. All rights reserved. <br/>Thu Oct 30 2008, 07:08 PM -07:00  </center><div style="display:none">ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType ShaderParameterType </div><div style="display:none">flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType flash.display.ShaderParameterType 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