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<html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8"><meta name="book" content="ActionScript&nbsp;3.0&nbsp;Language&nbsp;and&nbsp;Components&nbsp;Reference"><link rel="stylesheet" href="../../style.css" type="text/css" media="screen"><link rel="stylesheet" href="../../print.css" type="text/css" media="print"><link rel="stylesheet" href="../../override.css" type="text/css"><meta name="keywords" content="Event,flash.events.Event,ACTIVATE,ACTIVITY,ADDED,ADDED_TO_STAGE,ANALYZE,ASYNC_ERROR,ATTACH,AT_TARGET,AUTHENTICATION_COMPLETE,AUTHENTICATION_ERROR,AUTHENTICATION_TYPE_DRM,AUTHENTICATION_TYPE_PROXY,BEGIN,BROWSER_INVOKE,BUBBLING_PHASE,CANCEL,CANCEL,CAPTURING_PHASE,CHANGE,CLEAR,CLICK,CLICK,CLOSE,CLOSE,CLOSING,COMMIT,COMPACT,COMPLETE,COMPLETE,CONNECT,CONTEXT_MENU,COPY,CUT,DATA,DEACTIVATE,DEANALYZE,DELETE,DETACH,DIRECTORY_LISTING,DISPLAYING,DISPLAY_STATE_CHANGE,DISPLAY_STATE_CHANGING,DOUBLE_CLICK,DRM_AUTHENTICATE,DRM_ERROR,DRM_STATUS,ENTER_FRAME,ERROR,ERROR,EXITING,EXIT_FRAME,FOCUS_IN,FOCUS_OUT,FRAME_CONSTRUCTED,FULLSCREEN,FULL_SCREEN,HTML_BOUNDS_CHANGE,HTML_DOM_INITIALIZE,HTML_RENDER,HTTP_RESPONSE_STATUS,HTTP_STATUS,ID3,IME_COMPOSITION,INIT,INSERT,INVOKE,IO_ERROR,KEY_DOWN,KEY_FOCUS_CHANGE,KEY_UP,LINK,LOCATION_CHANGE,MENU_ITEM_SELECT,MENU_SELECT,MIDDLE_CLICK,MIDDLE_MOUSE_DOWN,MIDDLE_MOUSE_UP,MOUSE_DOWN,MOUSE_DOWN,MOUSE_FOCUS_CHANGE,MOUSE_LEAVE,MOUSE_MOVE,MOUSE_OUT,MOUSE_OVER,MOUSE_UP,MOUSE_UP,MOUSE_WHEEL,MOVE,MOVING,NATIVE_DRAG_COMPLETE,NATIVE_DRAG_DROP,NATIVE_DRAG_ENTER,NATIVE_DRAG_EXIT,NATIVE_DRAG_OVER,NATIVE_DRAG_START,NATIVE_DRAG_UPDATE,NETWORK_CHANGE,NET_STATUS,OPEN,OPEN,OUTPUT_PROGRESS,PASTE,PROGRESS,REENCRYPT,REMOVED,REMOVED_FROM_STAGE,RENDER,RESIZE,RESIZE,RESIZING,RESULT,RIGHT_CLICK,RIGHT_CLICK,RIGHT_MOUSE_DOWN,RIGHT_MOUSE_DOWN,RIGHT_MOUSE_UP,RIGHT_MOUSE_UP,ROLLBACK,ROLL_OUT,ROLL_OVER,SAMPLE_DATA,SCHEMA,SCROLL,SECURITY_ERROR,SELECT,SELECT_ALL,SELECT_MULTIPLE,SOCKET_DATA,SOUND_COMPLETE,STATUS,SYNC,TAB_CHILDREN_CHANGE,TAB_ENABLED_CHANGE,TAB_INDEX_CHANGE,TEXT_INPUT,TIMER,TIMER_COMPLETE,UNCAUGHT_SCRIPT_EXCEPTION,UNLOAD,UPDATE,UPLOAD_COMPLETE_DATA,USER_IDLE,USER_PRESENT,activating,afterBounds,afterDisplayState,allowedActions,altKey,altKey,arguments,arguments,authenticationType,beforeBounds,beforeDisplayState,bitmapData,bubbles,buttonDown,byteArray,bytesLoaded,bytesPending,bytesTotal,bytesTotal,cancelable,changeList,charCode,clickCount,clipboard,code,commandKey,commandKey,contentData,contentData,contextMenuOwner,controlKey,controlKey,ctrlKey,ctrlKey,currentDirectory,currentTarget,data,data,delta,detail,direction,domain,domain,dropAction,error,errorID,error,eventPhase,exceptionValue,files,fullScreen,header,info,isAnonymous,isAvailableOffline,isHTTPS,isLocal,isMouseTargetInaccessible,isRelatedObjectInaccessible,isRelatedObjectInaccessible,isUserEvent,keyCode,keyCode,keyLocation,level,localX,localY,mouseTarget,netstream,offlineLeasePeriod,passwordPrompt,policies,position,relatedObject,relatedObject,responseHeaders,responseURL,rowID,sandboxType,screenX,screenY,securityDomain,serverURL,serverURL,shiftKey,shiftKey,shiftKey,stackTrace,stageX,stageY,status,subErrorID,subErrorID,table,target,text,token,type,urlPrompt,usernamePrompt,vector,voucher,voucherEndDate,addEventListener,addEventListener,clone,clone,clone,clone,clone,clone,clone,clone,clone,clone,clone,clone,clone,clone,clone,clone,clone,clone,clone,clone,clone,clone,clone,clone,clone,clone,clone,clone,clone,clone,clone,clone,clone,clone,clone,clone,clone,clone,dispatchEvent,dispatchEvent,formatToString,hasEventListener,hasEventListener,isDefaultPrevented,preventDefault,removeEventListener,removeEventListener,stopImmediatePropagation,stopPropagation,toString,toString,toString,toString,toString,toString,toString,toString,toString,toString,toString,toString,toString,toString,toString,toString,toString,toString,toString,toString,toString,toString,toString,toString,toString,toString,toString,toString,toString,toString,toString,updateAfterEvent,updateAfterEvent,updateAfterEvent,willTrigger,willTrigger"><title>flash.events.Event (ActionScript 3.0)</title><script src="../../AC_OETags.js" type="text/javascript"></script></head><body><script language="javascript" type="text/javascript" src="../../asdoc.js"></script><script language="javascript" type="text/javascript" src="../../help.js"></script><script language="javascript" type="text/javascript" src="../../cookies.js"></script><script language="javascript" type="text/javascript">  
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	</script><table class="titleTable" cellpadding="0" cellspacing="0" id="titleTable" style="display:none"><tr><td class="titleTableTitle" align="left">ActionScript 3.0 Language and Components Reference</td><td class="titleTableSearch" align="center"><form class="searchForm" method="get" action="../../search.html" onsubmit="submitValue();"><input class="hidden" name="loc" value="" type="hidden"><input class="hidden" name="termPrefix" value="" type="hidden"><input class="hidden" name="term" value="" type="hidden"><input class="hidden" name="area" value="" type="hidden"><input id="search-livedocs" name="search_text" value="" title="" type="text"> <input type="button" name="action" value="Search" onclick="submitValue()"></form></td><td class="titleTableTopNav" align="right"><a href="../../../../Flash/10.0_Welcome/index.html">Home</a>&nbsp;|&nbsp;<a href="../../package-summary.html" onclick="loadClassListFrame('../../all-classes.html')">All Packages</a>&nbsp;|&nbsp;<a href="../../class-summary.html" onclick="loadClassListFrame('../../all-classes.html')">All Classes</a>&nbsp;|&nbsp;<a href="../../language-elements.html">Language Elements</a>&nbsp;| <a href="../../all-index-Symbols.html" onclick="loadClassListFrame('../../index-list.html')">Index</a>&nbsp;|&nbsp;<a href="../../appendixes.html">Appendixes</a>&nbsp;|&nbsp;<a href="../../conventions.html">Conventions</a>&nbsp;|&nbsp;<a id="framesLink1" href="../../index.html?flash/events/Event.html&amp;flash/events/class-list.html">Frames</a><a id="noFramesLink1" style="display:none" href="" onclick="parent.location=document.location"> No Frames </a></td><td class="titleTableLogo" align="right" rowspan="3"><img src="../../images/logo.jpg" class="logoImage" alt=" Adobe Logo " title=" Adobe Logo "></td></tr><tr class="titleTableRow2"><td class="titleTableSubTitle" id="subTitle" align="left">Event</td><td class="titleTableSubNav" id="subNav" align="right" colspan="2"><a href="#propertySummary">Properties</a>&nbsp;| <a href="#methodSummary">Methods</a>&nbsp;| <a href="#eventSummary">Events</a>&nbsp;| <a href="#styleSummary">Styles</a>&nbsp;| <a href="#effectSummary">Effects</a>&nbsp;| <a href="#constantSummary">Constants</a>&nbsp;| <a href="#includeExamplesSummary">Examples</a></td></tr><tr class="titleTableRow3"><td colspan="3">&nbsp;</td></tr></table><script language="javascript" type="text/javascript" xml:space="preserve">
                
                    
                

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			</script><div class="MainContent"><table class="classHeaderTable" cellpadding="0" cellspacing="0"><tr><td class="classHeaderTableLabel">Package</td><td><a href="package-detail.html" onclick="javascript:loadClassListFrame('class-list.html')">flash.events</a></td></tr><tr><td class="classHeaderTableLabel">Class</td><td class="classSignature">public  class  Event</td></tr><tr><td class="classHeaderTableLabel">Inheritance</td><td class="inheritanceList">Event  <img src="../../images/inherit-arrow.gif" title="Inheritance" alt="Inheritance" class="inheritArrow"> <a href="../../Object.html">Object</a></td></tr><tr><td class="classHeaderTableLabel">Subclasses</td><td> <a href="../../flash/events/ActivityEvent.html">ActivityEvent</a>,  <a href="../../flash/events/BrowserInvokeEvent.html">BrowserInvokeEvent</a>,  <a href="../../fl/video/CaptionChangeEvent.html">CaptionChangeEvent</a>,  <a href="../../fl/video/CaptionTargetEvent.html">CaptionTargetEvent</a>,  <a href="../../fl/events/ColorPickerEvent.html">ColorPickerEvent</a>,  <a href="../../fl/events/ComponentEvent.html">ComponentEvent</a>,  <a href="../../flash/events/ContextMenuEvent.html">ContextMenuEvent</a>,  <a href="../../fl/events/DataChangeEvent.html">DataChangeEvent</a>,  <a href="../../flash/events/DRMAuthenticateEvent.html">DRMAuthenticateEvent</a>,  <a href="../../flash/events/DRMAuthenticationCompleteEvent.html">DRMAuthenticationCompleteEvent</a>,  <a href="../../flash/events/DRMStatusEvent.html">DRMStatusEvent</a>,  <a href="../../flash/events/FileListEvent.html">FileListEvent</a>,  <a href="../../flash/events/FocusEvent.html">FocusEvent</a>,  <a href="../../flash/events/HTMLUncaughtScriptExceptionEvent.html">HTMLUncaughtScriptExceptionEvent</a>,  <a href="../../flash/events/HTTPStatusEvent.html">HTTPStatusEvent</a>,  <a href="../../fl/ik/IKEvent.html">IKEvent</a>,  <a href="../../flash/events/InvokeEvent.html">InvokeEvent</a>,  <a href="../../flash/events/KeyboardEvent.html">KeyboardEvent</a>,  <a href="../../fl/video/LayoutEvent.html">LayoutEvent</a>,  <a href="../../fl/events/ListEvent.html">ListEvent</a>,  <a href="../../fl/video/MetadataEvent.html">MetadataEvent</a>,  <a href="../../fl/motion/MotionEvent.html">MotionEvent</a>,  <a href="../../flash/events/MouseEvent.html">MouseEvent</a>,  <a href="../../flash/events/NativeWindowBoundsEvent.html">NativeWindowBoundsEvent</a>,  <a href="../../flash/events/NativeWindowDisplayStateEvent.html">NativeWindowDisplayStateEvent</a>,  <a href="../../flash/events/NetStatusEvent.html">NetStatusEvent</a>,  <a href="../../flash/events/OutputProgressEvent.html">OutputProgressEvent</a>,  <a href="../../flash/events/ProgressEvent.html">ProgressEvent</a>,  <a href="../../flash/events/SampleDataEvent.html">SampleDataEvent</a>,  <a href="../../fl/events/ScrollEvent.html">ScrollEvent</a>,  <a href="../../flash/events/ShaderEvent.html">ShaderEvent</a>,  <a href="../../fl/events/SliderEvent.html">SliderEvent</a>,  <a href="../../fl/video/SoundEvent.html">SoundEvent</a>,  <a href="../../flash/events/SQLEvent.html">SQLEvent</a>,  <a href="../../flash/events/SQLUpdateEvent.html">SQLUpdateEvent</a>,  <a href="../../flash/events/StatusEvent.html">StatusEvent</a>,  <a href="../../flash/events/SyncEvent.html">SyncEvent</a>,  <a href="../../flash/events/TextEvent.html">TextEvent</a>,  <a href="../../flash/events/TimerEvent.html">TimerEvent</a>,  <a href="../../fl/transitions/TweenEvent.html">TweenEvent</a>,  <a href="../../air/update/events/UpdateEvent.html">UpdateEvent</a>,  <a href="../../fl/video/VideoEvent.html">VideoEvent</a></td></tr></table><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p></p>
        The Event class is used as the base class for the creation of Event objects,
 which are passed as parameters to event listeners when an event occurs.
        <p>
          The properties of the Event class carry basic information about an event, such as 
 the event's type or whether the event's default behavior can be canceled. For many
 events, such as the events represented by the Event class constants, this basic information
 is sufficient. Other events, however, may require more detailed information.
          <span>Events associated
 with a mouse click, for example, need to include additional information about the location of 
 the click event and whether any keys were pressed during the click event.  You can pass such additional 
 information to event listeners by extending the Event class, which is what
 the MouseEvent class does. ActionScript 3.0</span>
          
          API defines several Event subclasses for common
 events that require additional information. Events associated with each of the Event
 subclasses are described in the documentation for each class.
        </p>
        
               <p>
          The methods of the Event class can be used in event listener functions to affect the
 behavior of the event object. Some events have an associated default behavior.
          <span>
            For example,
 the
            <code>doubleClick</code>
            event has an associated default behavior that highlights
 the word under the mouse pointer at the time of the event.
          </span>
          
          
          Your event listener can cancel this 
 behavior by calling the
          <code>preventDefault()</code>
          method.
          <span>
            You can also make the current
 event listener the last one to process an event by calling the
            <code>stopPropogation()</code>
            or
            <code>stopImmediatePropogation()</code>
            method.
          </span>
               </p>
        
        
        
            <p></p><p><a href="#includeExamplesSummary">View the examples</a></p><p><span class="classHeaderTableLabel">See also</span></p><div class="seeAlso"><a href="EventDispatcher.html" target="">flash.events.EventDispatcher</a></div><br/><hr></div><a name="propertySummary"></a><div class="summarySection"><div class="summaryTableTitle">Public Properties</div><div class="showHideLinks"><div id="hideInheritedProperty" class="hideInheritedProperty"><a class="showHideLink" href="#propertySummary" onclick="javascript:setInheritedVisible(false,'Property');"><img class="showHideLinkImage" src="../../images/expanded.gif"> Hide Inherited Public Properties</a></div><div id="showInheritedProperty" class="showInheritedProperty"><a class="showHideLink" href="#propertySummary" onclick="javascript:setInheritedVisible(true,'Property');"><img class="showHideLinkImage" src="../../images/collapsed.gif"> Show Inherited Public Properties</a></div></div><table cellspacing="0" cellpadding="3" class="summaryTable " id="summaryTableProperty"><tr><th>&nbsp;</th><th colspan="2">Property</th><th>Defined By</th></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#bubbles" class="signatureLink">bubbles</a> : <a href="../../Boolean.html">Boolean</a><div class="summaryTableDescription">[read-only] Indicates whether an event is a bubbling event.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#cancelable" class="signatureLink">cancelable</a> : <a href="../../Boolean.html">Boolean</a><div class="summaryTableDescription">[read-only] Indicates whether the behavior associated with the event can be prevented.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class="hideInheritedProperty"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img src="../../images/inheritedSummary.gif" alt="Inherited" title="Inherited" class="inheritedSummaryImage"></td><td class="summaryTableSignatureCol"><a href="../../Object.html#constructor" class="signatureLink">constructor</a> : <a href="../../Object.html">Object</a><div class="summaryTableDescription">A reference to the class object or constructor function for a given object instance.</div></td><td class="summaryTableOwnerCol"><a href="../../Object.html">Object</a></td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#currentTarget" class="signatureLink">currentTarget</a> : <a href="../../Object.html">Object</a><div class="summaryTableDescription">[read-only] The object that is actively processing the Event object with an event listener.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#eventPhase" class="signatureLink">eventPhase</a> : <a href="../../uint.html">uint</a><div class="summaryTableDescription">[read-only] The current phase in the event flow.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class="hideInheritedProperty"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img src="../../images/inheritedSummary.gif" alt="Inherited" title="Inherited" class="inheritedSummaryImage"></td><td class="summaryTableSignatureCol"><a href="../../Object.html#prototype" class="signatureLink">prototype</a> : <a href="../../Object.html">Object</a><div class="summaryTableDescription">[static] A reference to the prototype object of a class or function object.</div></td><td class="summaryTableOwnerCol"><a href="../../Object.html">Object</a></td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#target" class="signatureLink">target</a> : <a href="../../Object.html">Object</a><div class="summaryTableDescription">[read-only] The event target.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#type" class="signatureLink">type</a> : <a href="../../String.html">String</a><div class="summaryTableDescription">[read-only] The type of event.</div></td><td class="summaryTableOwnerCol">Event</td></tr></table></div><a name="methodSummary"></a><div class="summarySection"><div class="summaryTableTitle">Public Methods </div><div class="showHideLinks"><div id="hideInheritedMethod" class="hideInheritedMethod"><a class="showHideLink" href="#methodSummary" onclick="javascript:setInheritedVisible(false,'Method');"><img class="showHideLinkImage" src="../../images/expanded.gif"> Hide Inherited Public Methods</a></div><div id="showInheritedMethod" class="showInheritedMethod"><a class="showHideLink" href="#methodSummary" onclick="javascript:setInheritedVisible(true,'Method');"><img class="showHideLinkImage" src="../../images/collapsed.gif"> Show Inherited Public Methods</a></div></div><table cellspacing="0" cellpadding="3" class="summaryTable " id="summaryTableMethod"><tr><th>&nbsp;</th><th colspan="2">Method</th><th>Defined By</th></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="#Event()" class="signatureLink">Event</a>(type:<a href="../../String.html">String</a>, bubbles:<a href="../../Boolean.html">Boolean</a> = false, cancelable:<a href="../../Boolean.html">Boolean</a> = false)</div><div class="summaryTableDescription">Creates an Event object to pass as a parameter to event listeners.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="#clone()" class="signatureLink">clone</a>():<a href="../../flash/events/Event.html">Event</a></div><div class="summaryTableDescription">Duplicates an instance of an Event subclass.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="#formatToString()" class="signatureLink">formatToString</a>(className:<a href="../../String.html">String</a>, <a href="../../statements.html#..._(rest)_parameter">...</a> arguments):<a href="../../String.html">String</a></div><div class="summaryTableDescription">A utility function for implementing the toString() method in custom 
  ActionScript 3.0 Event classes.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class="hideInheritedMethod"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img src="../../images/inheritedSummary.gif" alt="Inherited" title="Inherited" class="inheritedSummaryImage"></td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="../../Object.html#hasOwnProperty()" class="signatureLink">hasOwnProperty</a>(name:<a href="../../String.html">String</a>):<a href="../../Boolean.html">Boolean</a></div><div class="summaryTableDescription">Indicates whether an object has a specified property defined.</div></td><td class="summaryTableOwnerCol"><a href="../../Object.html">Object</a></td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="#isDefaultPrevented()" class="signatureLink">isDefaultPrevented</a>():<a href="../../Boolean.html">Boolean</a></div><div class="summaryTableDescription">Checks whether the preventDefault() method has been called on the event.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class="hideInheritedMethod"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img src="../../images/inheritedSummary.gif" alt="Inherited" title="Inherited" class="inheritedSummaryImage"></td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="../../Object.html#isPrototypeOf()" class="signatureLink">isPrototypeOf</a>(theClass:<a href="../../Object.html">Object</a>):<a href="../../Boolean.html">Boolean</a></div><div class="summaryTableDescription">Indicates whether an instance of the Object class is in the prototype chain of the object specified 
  as the parameter.</div></td><td class="summaryTableOwnerCol"><a href="../../Object.html">Object</a></td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="#preventDefault()" class="signatureLink">preventDefault</a>():<a href="../../specialTypes.html#void">void</a></div><div class="summaryTableDescription">Cancels an event's default behavior if that behavior can be canceled.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class="hideInheritedMethod"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img src="../../images/inheritedSummary.gif" alt="Inherited" title="Inherited" class="inheritedSummaryImage"></td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="../../Object.html#propertyIsEnumerable()" class="signatureLink">propertyIsEnumerable</a>(name:<a href="../../String.html">String</a>):<a href="../../Boolean.html">Boolean</a></div><div class="summaryTableDescription">Indicates whether the specified property exists and is enumerable.</div></td><td class="summaryTableOwnerCol"><a href="../../Object.html">Object</a></td></tr><tr class="hideInheritedMethod"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img src="../../images/inheritedSummary.gif" alt="Inherited" title="Inherited" class="inheritedSummaryImage"></td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="../../Object.html#setPropertyIsEnumerable()" class="signatureLink">setPropertyIsEnumerable</a>(name:<a href="../../String.html">String</a>, isEnum:<a href="../../Boolean.html">Boolean</a> = true):<a href="../../specialTypes.html#void">void</a></div><div class="summaryTableDescription">Sets the availability of a dynamic property for loop operations.</div></td><td class="summaryTableOwnerCol"><a href="../../Object.html">Object</a></td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="#stopImmediatePropagation()" class="signatureLink">stopImmediatePropagation</a>():<a href="../../specialTypes.html#void">void</a></div><div class="summaryTableDescription">Prevents processing of any event listeners in the current node and any subsequent nodes in 
 the event flow.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="#stopPropagation()" class="signatureLink">stopPropagation</a>():<a href="../../specialTypes.html#void">void</a></div><div class="summaryTableDescription">Prevents processing of any event listeners in nodes subsequent to the current node in the 
 event flow.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="#toString()" class="signatureLink">toString</a>():<a href="../../String.html">String</a></div><div class="summaryTableDescription">Returns a string containing all the properties of the Event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class="hideInheritedMethod"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img src="../../images/inheritedSummary.gif" alt="Inherited" title="Inherited" class="inheritedSummaryImage"></td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="../../Object.html#valueOf()" class="signatureLink">valueOf</a>():<a href="../../Object.html">Object</a></div><div class="summaryTableDescription">Returns the primitive value of the specified object.</div></td><td class="summaryTableOwnerCol"><a href="../../Object.html">Object</a></td></tr></table></div><a name="constantSummary"></a><div class="summarySection"><div class="summaryTableTitle">Public Constants</div><table cellspacing="0" cellpadding="3" class="summaryTable " id="summaryTableConstant"><tr><th>&nbsp;</th><th colspan="2">Constant</th><th>Defined By</th></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#ACTIVATE" class="signatureLink">ACTIVATE</a> : <a href="../../String.html">String</a> = "activate"<div class="summaryTableDescription">[static] The ACTIVATE constant defines the value of the type property of an activate event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#ADDED" class="signatureLink">ADDED</a> : <a href="../../String.html">String</a> = "added"<div class="summaryTableDescription">[static] The Event.ADDED constant defines the value of the type property of 
 an added event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#ADDED_TO_STAGE" class="signatureLink">ADDED_TO_STAGE</a> : <a href="../../String.html">String</a> = "addedToStage"<div class="summaryTableDescription">[static] The Event.ADDED_TO_STAGE constant defines the value of the type 
 property of an addedToStage event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#CANCEL" class="signatureLink">CANCEL</a> : <a href="../../String.html">String</a> = "cancel"<div class="summaryTableDescription">[static] The Event.CANCEL constant defines the value of the type property of a cancel event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#CHANGE" class="signatureLink">CHANGE</a> : <a href="../../String.html">String</a> = "change"<div class="summaryTableDescription">[static] The Event.CHANGE constant defines the value of the type property of a change event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#CLEAR" class="signatureLink">CLEAR</a> : <a href="../../String.html">String</a> = "clear"<div class="summaryTableDescription">[static] The Event.CLEAR constant efines the value of the type property 
 of a clear event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#CLOSE" class="signatureLink">CLOSE</a> : <a href="../../String.html">String</a> = "close"<div class="summaryTableDescription">[static] The Event.CLOSE constant defines the value of the type property of a close event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;<a href="#CLOSING" class="signatureLink">CLOSING</a> : <a href="../../String.html">String</a> = "closing"<div class="summaryTableDescription">[static] The Event.CLOSING constant defines the value of the 
 type property of a closing event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#COMPLETE" class="signatureLink">COMPLETE</a> : <a href="../../String.html">String</a> = "complete"<div class="summaryTableDescription">[static] The Event.COMPLETE constant defines the value of the type property of a complete event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#CONNECT" class="signatureLink">CONNECT</a> : <a href="../../String.html">String</a> = "connect"<div class="summaryTableDescription">[static] The Event.CONNECT constant defines the value of the type property of a connect event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#COPY" class="signatureLink">COPY</a> : <a href="../../String.html">String</a> = "copy"<div class="summaryTableDescription">[static] Defines the value of the type property of a copy event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#CUT" class="signatureLink">CUT</a> : <a href="../../String.html">String</a> = "cut"<div class="summaryTableDescription">[static] Defines the value of the type property of a cut event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#DEACTIVATE" class="signatureLink">DEACTIVATE</a> : <a href="../../String.html">String</a> = "deactivate"<div class="summaryTableDescription">[static] The Event.DEACTIVATE constant defines the value of the type property of a deactivate event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#DISPLAYING" class="signatureLink">DISPLAYING</a> : <a href="../../String.html">String</a> = "displaying"<div class="summaryTableDescription">[static] The Event.DISPLAYING constant defines the value of the type property of a displaying event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#ENTER_FRAME" class="signatureLink">ENTER_FRAME</a> : <a href="../../String.html">String</a> = "enterFrame"<div class="summaryTableDescription">[static] The Event.ENTER_FRAME constant defines the value of the type property of an enterFrame event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#EXIT_FRAME" class="signatureLink">EXIT_FRAME</a> : <a href="../../String.html">String</a> = "exitFrame"<div class="summaryTableDescription">[static] The Event.EXIT_FRAME constant defines the value of the type property of an exitFrame event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;<a href="#EXITING" class="signatureLink">EXITING</a> : <a href="../../String.html">String</a> = "exiting"<div class="summaryTableDescription">[static] The Event.EXITING constant defines the value of the type property of an exiting event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#FRAME_CONSTRUCTED" class="signatureLink">FRAME_CONSTRUCTED</a> : <a href="../../String.html">String</a> = "frameConstructed"<div class="summaryTableDescription">[static] The Event.FRAME_CONSTRUCTED constant defines the value of the type property of an frameConstructed event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#FULLSCREEN" class="signatureLink">FULLSCREEN</a> : <a href="../../String.html">String</a> = "fullScreen"<div class="summaryTableDescription">[static] The Event.FULL_SCREEN constant defines the value of the type property of a fullScreen event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;<a href="#HTML_BOUNDS_CHANGE" class="signatureLink">HTML_BOUNDS_CHANGE</a> : <a href="../../String.html">String</a> = "htmlBoundsChange"<div class="summaryTableDescription">[static] The Event.HTML_BOUNDS_CHANGE constant defines the value of the type property of an htmlBoundsChange event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;<a href="#HTML_DOM_INITIALIZE" class="signatureLink">HTML_DOM_INITIALIZE</a> : <a href="../../String.html">String</a> = "htmlDOMInitialize"<div class="summaryTableDescription">[static] The Event.HTML_DOM_INITIALIZE constant defines the value of the type property 
 of an htmlDOMInitialize event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;<a href="#HTML_RENDER" class="signatureLink">HTML_RENDER</a> : <a href="../../String.html">String</a> = "htmlRender"<div class="summaryTableDescription">[static] The Event.HTML_RENDER constant defines the value of the type property of an htmlRender event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#ID3" class="signatureLink">ID3</a> : <a href="../../String.html">String</a> = "id3"<div class="summaryTableDescription">[static] The Event.ID3 constant defines the value of the type property of an id3 event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#INIT" class="signatureLink">INIT</a> : <a href="../../String.html">String</a> = "init"<div class="summaryTableDescription">[static] The Event.INIT constant defines the value of the type property of an init event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;<a href="#LOCATION_CHANGE" class="signatureLink">LOCATION_CHANGE</a> : <a href="../../String.html">String</a> = "locationChange"<div class="summaryTableDescription">[static] The Event.LOCATION_CHANGE constant defines the value of the type property of a locationChange event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#MOUSE_LEAVE" class="signatureLink">MOUSE_LEAVE</a> : <a href="../../String.html">String</a> = "mouseLeave"<div class="summaryTableDescription">[static] The Event.MOUSE_LEAVE constant defines the value of the type property of a mouseLeave event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;<a href="#NETWORK_CHANGE" class="signatureLink">NETWORK_CHANGE</a> : <a href="../../String.html">String</a> = "networkChange"<div class="summaryTableDescription">[static] The Event.NETWORK_CHANGE constant defines the value of the type property of a networkChange event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#OPEN" class="signatureLink">OPEN</a> : <a href="../../String.html">String</a> = "open"<div class="summaryTableDescription">[static] The Event.OPEN constant defines the value of the type property of an open event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#PASTE" class="signatureLink">PASTE</a> : <a href="../../String.html">String</a> = "paste"<div class="summaryTableDescription">[static] The Event.PASTE constant defines the value of the type property of a paste event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#REMOVED" class="signatureLink">REMOVED</a> : <a href="../../String.html">String</a> = "removed"<div class="summaryTableDescription">[static] The Event.REMOVED constant defines the value of the type property of
 a removed event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#REMOVED_FROM_STAGE" class="signatureLink">REMOVED_FROM_STAGE</a> : <a href="../../String.html">String</a> = "removedFromStage"<div class="summaryTableDescription">[static] The Event.REMOVED_FROM_STAGE constant defines the value of the type 
 property of a removedFromStage event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#RENDER" class="signatureLink">RENDER</a> : <a href="../../String.html">String</a> = "render"<div class="summaryTableDescription">[static] The Event.RENDER constant defines the value of the type property of a render event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#RESIZE" class="signatureLink">RESIZE</a> : <a href="../../String.html">String</a> = "resize"<div class="summaryTableDescription">[static] The Event.RESIZE constant defines the value of the type property of a resize event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#SCROLL" class="signatureLink">SCROLL</a> : <a href="../../String.html">String</a> = "scroll"<div class="summaryTableDescription">[static] The Event.SCROLL constant defines the value of the type property of a scroll event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#SELECT" class="signatureLink">SELECT</a> : <a href="../../String.html">String</a> = "select"<div class="summaryTableDescription">[static] The Event.SELECT constant defines the value of the type property of a select event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#SELECT_ALL" class="signatureLink">SELECT_ALL</a> : <a href="../../String.html">String</a> = "selectAll"<div class="summaryTableDescription">[static] The Event.SELECT_ALL constant defines the value of the type property of a selectAll event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#SOUND_COMPLETE" class="signatureLink">SOUND_COMPLETE</a> : <a href="../../String.html">String</a> = "soundComplete"<div class="summaryTableDescription">[static] The Event.SOUND_COMPLETE constant defines the value of the type property of a soundComplete event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#TAB_CHILDREN_CHANGE" class="signatureLink">TAB_CHILDREN_CHANGE</a> : <a href="../../String.html">String</a> = "tabChildrenChange"<div class="summaryTableDescription">[static] The Event.TAB_CHILDREN_CHANGE constant defines the value of the type property of a tabChildrenChange event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#TAB_ENABLED_CHANGE" class="signatureLink">TAB_ENABLED_CHANGE</a> : <a href="../../String.html">String</a> = "tabEnabledChange"<div class="summaryTableDescription">[static] The Event.TAB_ENABLED_CHANGE constant defines the value of the type 
 property of a tabEnabledChange event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#TAB_INDEX_CHANGE" class="signatureLink">TAB_INDEX_CHANGE</a> : <a href="../../String.html">String</a> = "tabIndexChange"<div class="summaryTableDescription">[static] The Event.TAB_INDEX_CHANGE constant defines the value of the 
 type property of a tabIndexChange event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#UNLOAD" class="signatureLink">UNLOAD</a> : <a href="../../String.html">String</a> = "unload"<div class="summaryTableDescription">[static] The Event.UNLOAD constant defines the value of the type property of an unload event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;<a href="#USER_IDLE" class="signatureLink">USER_IDLE</a> : <a href="../../String.html">String</a> = "userIdle"<div class="summaryTableDescription">[static] The Event.USER_IDLE constant defines the value of the type property of a userIdle event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;<a href="#USER_PRESENT" class="signatureLink">USER_PRESENT</a> : <a href="../../String.html">String</a> = "userPresent"<div class="summaryTableDescription">[static] The Event.USER_PRESENT constant defines the value of the type property of a userPresent event object.</div></td><td class="summaryTableOwnerCol">Event</td></tr></table></div><script language="javascript" type="text/javascript"><!--
                      showHideInherited();
                      --></script><div class="MainContent"><div class="detailSectionHeader">Property Detail</div><a name="propertyDetail"></a><a name="bubbles"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">bubbles</td><td class="detailHeaderType">property</td></tr></table><div class="detailBody"><code>bubbles:<a href="../../Boolean.html">Boolean</a></code>&nbsp;&nbsp;[read-only] <p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          Indicates whether an event is a bubbling event. If the event can bubble, 
 this value is
          <code>true</code>
          ; otherwise it is
          <code>false</code>
          .
          
          
          <p>When an event occurs, it moves through the three phases of the event flow: the capture 
 phase, which flows from the top of the display list hierarchy to the node just before the 
 target node; the target phase, which comprises the target node; and the bubbling phase, 
 which flows from the node subsequent to the target node back up the display list hierarchy.</p>
          
          <p>
            Some events, such as the
            <code>activate</code>
            and
            <code>unload</code>
            events, do not 
 have a bubbling phase. The
            <code>bubbles</code>
            property has a value of
            <code>false</code>
            for events that do not have a bubbling phase.
          </p>
          
        </p><br/><br/><span class="label"> Implementation </span><br/><code>&nbsp;&nbsp;&nbsp;&nbsp;public function get bubbles():<a href="../../Boolean.html">Boolean</a></code><br/></div><a name="propertyDetail"></a><a name="cancelable"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">cancelable</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>cancelable:<a href="../../Boolean.html">Boolean</a></code>&nbsp;&nbsp;[read-only] <p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          Indicates whether the behavior associated with the event can be prevented. 
 If the behavior can be canceled, this value is
          <code>true</code>
          ; otherwise it is
          <code>false</code>
          .
        </p><br/><br/><span class="label"> Implementation </span><br/><code>&nbsp;&nbsp;&nbsp;&nbsp;public function get cancelable():<a href="../../Boolean.html">Boolean</a></code><br/><p><span class="label">See also</span></p><div class="seeAlso"><a href="Event.html#preventDefault()" target="">Event.preventDefault()</a></div></div><a name="propertyDetail"></a><a name="currentTarget"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">currentTarget</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>currentTarget:<a href="../../Object.html">Object</a></code>&nbsp;&nbsp;[read-only] <p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>The object that is actively processing the Event object with an event listener. For example, if a user clicks an OK button, the current target could be the node containing that button or one of its ancestors that has registered an event listener for that event.</p><br/><br/><span class="label"> Implementation </span><br/><code>&nbsp;&nbsp;&nbsp;&nbsp;public function get currentTarget():<a href="../../Object.html">Object</a></code><br/></div><a name="propertyDetail"></a><a name="eventPhase"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">eventPhase</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>eventPhase:<a href="../../uint.html">uint</a></code>&nbsp;&nbsp;[read-only] <p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          The current phase in the event flow. This property can contain the following numeric values:
          <ul><li>
              The capture phase (
              <code>EventPhase.CAPTURING_PHASE</code>
              ).
            </li><li>
              The target phase (
              <code>EventPhase.AT_TARGET</code>
              ).
            </li><li>
              The bubbling phase (
              <code>EventPhase.BUBBLING_PHASE</code>
              ).
            </li></ul>
          
          
          
        </p><br/><br/><span class="label"> Implementation </span><br/><code>&nbsp;&nbsp;&nbsp;&nbsp;public function get eventPhase():<a href="../../uint.html">uint</a></code><br/></div><a name="propertyDetail"></a><a name="target"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">target</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>target:<a href="../../Object.html">Object</a></code>&nbsp;&nbsp;[read-only] <p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>The event target. This property contains the target node. For example, if a user clicks an OK button, the target node is the display list node containing that button.</p><br/><br/><span class="label"> Implementation </span><br/><code>&nbsp;&nbsp;&nbsp;&nbsp;public function get target():<a href="../../Object.html">Object</a></code><br/></div><a name="propertyDetail"></a><a name="type"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">type</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>type:<a href="../../String.html">String</a></code>&nbsp;&nbsp;[read-only] <p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>The type of event. The type is case-sensitive.</p><br/><br/><span class="label"> Implementation </span><br/><code>&nbsp;&nbsp;&nbsp;&nbsp;public function get type():<a href="../../String.html">String</a></code><br/></div><a name="constructorDetail"></a><div class="detailSectionHeader">Constructor Detail</div><a name="Event()"></a><a name="Event(String,Boolean,Boolean)"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">Event</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">Constructor</td></tr></table><div class="detailBody"><code>public function Event(type:<a href="../../String.html">String</a>, bubbles:<a href="../../Boolean.html">Boolean</a> = false, cancelable:<a href="../../Boolean.html">Boolean</a> = false)</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p>Creates an Event object to pass as a parameter to event listeners.</p><span class="label"> Parameters </span><table cellpadding="0" cellspacing="0" border="0"><tr><td width="20px"></td><td><code><span class="label">type</span>:<a href="../../String.html">String</a></code> &mdash; 
              The type of the event, accessible as
              <code>Event.type</code>
              .
            </td></tr><tr><td class="paramSpacer">&nbsp;</td></tr><tr><td width="20px"></td><td><code><span class="label">bubbles</span>:<a href="../../Boolean.html">Boolean</a></code> (default = <code>false</code>)<code></code> &mdash; 
              Determines whether the Event object participates in the bubbling stage of the event flow. The default value is
              <code>false</code>
              .
            </td></tr><tr><td class="paramSpacer">&nbsp;</td></tr><tr><td width="20px"></td><td><code><span class="label">cancelable</span>:<a href="../../Boolean.html">Boolean</a></code> (default = <code>false</code>)<code></code> &mdash; 
              Determines whether the Event object can be canceled. The default values is
              <code>false</code>
              .
            </td></tr></table></div><a name="methodDetail"></a><div class="detailSectionHeader">Method Detail</div><a name="clone()"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">clone</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td></tr></table><div class="detailBody"><code> public function clone():<a href="../../flash/events/Event.html">Event</a></code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          Duplicates an instance of an Event subclass.
          <p>
            Returns a new Event object that is a copy of the original instance of the Event object. 
  You do not normally call
            <code>clone()</code>
            ; the EventDispatcher class calls it automatically
  when you redispatch an event&mdash;that is, when you call
            <code>dispatchEvent(event)</code>
            from a handler
  that is handling
            <code>event</code>
            .
          </p>
          
          <p>The new Event object includes all the properties of the original.</p>
          
          <p>
            When creating your own custom Event class, you must override the 
  inherited
            <code>Event.clone()</code>
            method in order for it to duplicate the 
  properties of your custom class. If you do not set all the properties that you add 
  in your event subclass, those properties will not have the correct values when listeners 
  handle the redispatched event.
          </p>
          
          <p>
            In this example,
            <code>PingEvent</code>
            is a subclass of
            <code>Event</code>
            and therefore implements its own version of
            <code>clone()</code>
            .
          </p>
          
          <div class="listing"><pre>class PingEvent extends Event {
   var URL:String;
   
  public override function clone():Event {
        return new PingEvent(type, bubbles, cancelable, URL);
     }
  }</pre></div>
          
        </p><p></p><span class="label">Returns</span><table cellpadding="0" cellspacing="0" border="0"><tr><td width="20"></td><td><code><a href="../../flash/events/Event.html">Event</a></code> &mdash; A new Event object that is identical to the original.</td></tr></table></div><a name="formatToString()"></a><a name="formatToString(String,restParam)"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">formatToString</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code> public function formatToString(className:<a href="../../String.html">String</a>, <a href="../../statements.html#..._(rest)_parameter">...</a> arguments):<a href="../../String.html">String</a></code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          A utility function for implementing the
          <code>toString()</code>
          method in custom 
  ActionScript 3.0 Event classes.
          <span>
            Overriding the
            <code>toString()</code>
            method is recommended, but not required.
          </span>
          
          <pre>class PingEvent extends Event {
   var URL:String;
  
  public override function toString():String { 
   return formatToString("PingEvent", "type", "bubbles", "cancelable", "eventPhase", "URL"); 
     }
  }</pre>
          
          
          
        </p><p><span class="label"> Parameters </span><table cellpadding="0" cellspacing="0" border="0"><tr><td width="20px"></td><td><code><span class="label">className</span>:<a href="../../String.html">String</a></code> &mdash; 
              The name of your custom Event class.
              <span>
                In the previous example, 
  the
                <code>className</code>
                parameter is
                <code>PingEvent</code>
                .
              </span>
              
            </td></tr><tr><td class="paramSpacer">&nbsp;</td></tr><tr><td width="20px"></td><td><code><a href="../../statements.html#..._(rest)_parameter">...</a> <span class="label">arguments</span></code> &mdash; 
              The properties of the Event class
              <span>
                and the 
  properties that you add in your custom Event class. In the previous example, the
                <code>...arguments</code>
                parameter includes
                <code>type</code>
                ,
                <code>bubbles</code>
                ,
                <code>cancelable</code>
                ,
                <code>eventPhase</code>
                , and
                <code>URL</code>
              </span>
              .
            </td></tr></table></p><p></p><span class="label">Returns</span><table cellpadding="0" cellspacing="0" border="0"><tr><td width="20"></td><td><code><a href="../../String.html">String</a></code> &mdash; 
              The name of your custom Event class and the String value of your
              <code>...arguments</code>
              parameter.
            </td></tr></table></div><a name="isDefaultPrevented()"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">isDefaultPrevented</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code> public function isDefaultPrevented():<a href="../../Boolean.html">Boolean</a></code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          Checks whether the
          <code>preventDefault()</code>
          method has been called on the event. If the
          <code>preventDefault()</code>
          method has been called,
 returns
          <code>true</code>
          ; otherwise, returns
          <code>false</code>
          .
        </p><p></p><span class="label">Returns</span><table cellpadding="0" cellspacing="0" border="0"><tr><td width="20"></td><td><code><a href="../../Boolean.html">Boolean</a></code> &mdash; 
              If
              <code>preventDefault()</code>
              has been called, returns
              <code>true</code>
              ; otherwise,
 returns
              <code>false</code>
              .
            </td></tr></table><p><span class="label">See also</span></p><div class="seeAlso"><a href="Event.html#preventDefault()" target="">flash.events.Event.preventDefault()</a></div></div><a name="preventDefault()"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">preventDefault</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code> public function preventDefault():<a href="../../specialTypes.html#void">void</a></code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          Cancels an event's default behavior if that behavior can be canceled.
          <p>
            Many events have associated behaviors that are carried out by default.
            <span>
              For example, if a user types a character 
 into a text field, the default behavior is that the character is 
 displayed in the text field. Because the
              <code>TextEvent.TEXT_INPUT</code>
              event's default behavior can be canceled, you can use the
              <code>preventDefault()</code>
              method to prevent the character from appearing.
            </span>
            
            
            
          </p>
          
          <p>
            An example of a behavior that is not cancelable is the default behavior associated with 
 the
            <code>Event.REMOVED</code>
            event, which is generated whenever Flash Player is about to
 remove a display object from the display list. The default behavior (removing the element)
 cannot be canceled, so the
            <code>preventDefault()</code>
            method has no effect on this
 default behavior.
          </p>
          
          <p>
            You can use the
            <code>Event.cancelable</code>
            property to check whether you can prevent 
 the default behavior associated with a particular event. If the value of
            <code>Event.cancelable</code>
            is
            <code>true</code>
            , then
            <code>preventDefault()</code>
            can 
 be used to cancel the event; otherwise,
            <code>preventDefault()</code>
            has no effect.
          </p>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="Event.html#isDefaultPrevented()" target="">flash.events.Event.isDefaultPrevented()</a><br/><a href="Event.html#cancelable" target="">Event.cancelable</a></div></div><a name="stopImmediatePropagation()"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">stopImmediatePropagation</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code> public function stopImmediatePropagation():<a href="../../specialTypes.html#void">void</a></code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          Prevents processing of any event listeners in the current node and any subsequent nodes in 
 the event flow.
          <span>
            This method takes effect immediately, and it affects event listeners 
 in the current node. In contrast, the
            <code>stopPropagation()</code>
            method doesn't take 
 effect until all the event listeners in the current node finish processing.
          </span>
          
          <p>
            <b>Note:</b>
            This method does not cancel the behavior associated with this event; see
            <code>preventDefault()</code>
            for that functionality.
          </p>
          
          
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="Event.html#stopPropagation()" target="">flash.events.Event.stopPropagation()</a><br/><a href="Event.html#preventDefault()" target="">flash.events.Event.preventDefault()</a></div></div><a name="stopPropagation()"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">stopPropagation</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code> public function stopPropagation():<a href="../../specialTypes.html#void">void</a></code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          Prevents processing of any event listeners in nodes subsequent to the current node in the 
 event flow.
          <span>
            This method does not affect any event listeners in the current node 
 (
            <code>currentTarget</code>
            ). In contrast, the
            <code>stopImmediatePropagation()</code>
            method 
 prevents processing of event listeners in both the current node and subsequent nodes. 
 Additional calls to this method have no effect. This method can be called in any phase 
 of the event flow.
          </span>
          
          <p>
            <b>Note:</b>
            This method does not cancel the behavior associated with this event; see
            <code>preventDefault()</code>
            for that functionality.
          </p>
          
          
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="Event.html#stopImmediatePropagation()" target="">flash.events.Event.stopImmediatePropagation()</a><br/><a href="Event.html#preventDefault()" target="">flash.events.Event.preventDefault()</a></div></div><a name="toString()"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">toString</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code> public function toString():<a href="../../String.html">String</a></code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          Returns a string containing all the properties of the Event object. The string is in the following format:
          <p>
            <code>
              [Event type=
              <i>value</i>
              bubbles=
              <i>value</i>
              cancelable=
              <i>value</i>
              ]
            </code>
          </p>
          
        </p><p></p><span class="label">Returns</span><table cellpadding="0" cellspacing="0" border="0"><tr><td width="20"></td><td><code><a href="../../String.html">String</a></code> &mdash; A string containing all the properties of the Event object.</td></tr></table></div><div class="detailSectionHeader">Constant Detail</div><a name="constantDetail"></a><a name="ACTIVATE"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">ACTIVATE</td><td class="detailHeaderType">Constant</td></tr></table><div class="detailBody"><code>public static const ACTIVATE:<a href="../../String.html">String</a> = "activate"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          The
          <code>ACTIVATE</code>
          constant defines the value of the
          <code>type</code>
          property of an
          <code>activate</code>
          event object.
          <p>
            <b>Note:</b>
            This event has neither a "capture phase" nor a "bubble phase",
 which means that event listeners must be added directly to any potential targets, 
 whether the target is on the display list or not.
          </p>
          
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
 object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>
                    Any DisplayObject instance with a listener registered for the
                    <code>activate</code>
                    event.
                  </td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="EventDispatcher.html#event:activate" target="">flash.events.EventDispatcher.activate</a><br/><a href="Event.html#DEACTIVATE" target="">DEACTIVATE</a></div></div><a name="constantDetail"></a><a name="ADDED"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">ADDED</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const ADDED:<a href="../../String.html">String</a> = "added"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          The
          <code>Event.ADDED</code>
          constant defines the value of the
          <code>type</code>
          property of 
 an
          <code>added</code>
          event object.
          
          
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>true</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
 object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>
                    The DisplayObject instance being added to the display list.
 The
                    <code>target</code>
                    is not always the object in the display list 
 that registered the event listener. Use the
                    <code>currentTarget</code>
                    property to access the object in the display list that is currently processing the event.
                  </td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/display/DisplayObject.html#event:added" target="">flash.display.DisplayObject.added</a><br/><a href="Event.html#ADDED_TO_STAGE" target="">ADDED_TO_STAGE</a><br/><a href="Event.html#REMOVED" target="">REMOVED</a><br/><a href="Event.html#REMOVED_FROM_STAGE" target="">REMOVED_FROM_STAGE</a></div></div><a name="constantDetail"></a><a name="ADDED_TO_STAGE"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">ADDED_TO_STAGE</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const ADDED_TO_STAGE:<a href="../../String.html">String</a> = "addedToStage"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9.0.28.0</td></tr></table><p></p><p></p><p>
          The
          <code>Event.ADDED_TO_STAGE</code>
          constant defines the value of the
          <code>type</code>
          property of an
          <code>addedToStage</code>
          event object.
          
          
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
 object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>
                    The DisplayObject instance being added to the on stage display list,
 either directly or through the addition of a sub tree in which the DisplayObject instance is contained.
 If the DisplayObject instance is being directly added, the
                    <code>added</code>
                    event occurs before this event.
                  </td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/display/DisplayObject.html#event:addedToStage" target="">flash.display.DisplayObject.addedToStage</a><br/><a href="Event.html#ADDED" target="">ADDED</a><br/><a href="Event.html#REMOVED" target="">REMOVED</a><br/><a href="Event.html#REMOVED_FROM_STAGE" target="">REMOVED_FROM_STAGE</a></div></div><a name="constantDetail"></a><a name="CANCEL"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">CANCEL</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const CANCEL:<a href="../../String.html">String</a> = "cancel"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          The
          <code>Event.CANCEL</code>
          constant defines the value of the
          <code>type</code>
          property of a
          <code>cancel</code>
          event object.
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
 object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>A reference to the object on which the operation is canceled.</td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/net/FileReference.html#event:cancel" target="">flash.net.FileReference.cancel</a></div></div><a name="constantDetail"></a><a name="CHANGE"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">CHANGE</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const CHANGE:<a href="../../String.html">String</a> = "change"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          The
          <code>Event.CHANGE</code>
          constant defines the value of the
          <code>type</code>
          property of a
          <code>change</code>
          event object.
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>true</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
 object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>
                    The object that has had its value modified. 
 The
                    <code>target</code>
                    is not always the object in the display list 
 that registered the event listener. Use the
                    <code>currentTarget</code>
                    property to access the object in the display list that is currently processing the event.
                  </td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/text/TextField.html#event:change" target="">flash.text.TextField.change</a><br/><a href="TextEvent.html#TEXT_INPUT" target="">flash.events.TextEvent.TEXT_INPUT</a></div></div><a name="constantDetail"></a><a name="CLEAR"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">CLEAR</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const CLEAR:<a href="../../String.html">String</a> = "clear"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
          The
          <code>Event.CLEAR</code>
          constant efines the value of the
          <code>type</code>
          property 
 of a
          <code>clear</code>
          event object.
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
 object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>
                    Any InteractiveObject instance with a listener registered for the
                    <code>clear</code>
                    event.
                  </td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso">flash.events.InteractiveObject.clear</div></div><a name="constantDetail"></a><a name="CLOSE"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">CLOSE</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const CLOSE:<a href="../../String.html">String</a> = "close"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          The
          <code>Event.CLOSE</code>
          constant defines the value of the
          <code>type</code>
          property of a
          <code>close</code>
          event object.
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
 object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>The object whose connection has been closed.</td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/net/Socket.html#event:close" target="">flash.net.Socket.close</a><br/><a href="../../flash/net/XMLSocket.html#event:close" target="">flash.net.XMLSocket.close</a><br/><a href="../../flash/display/NativeWindow.html#event:close" target="">flash.display.NativeWindow.close</a></div></div><a name="constantDetail"></a><a name="CLOSING"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;CLOSING</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const CLOSING:<a href="../../String.html">String</a> = "closing"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0</td></tr></table><p></p><p></p><p>
          The
          <code>Event.CLOSING</code>
          constant defines the value of the
          <code>type</code>
          property of a
          <code>closing</code>
          event object.
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>true</code>
                    ; canceling this event object stops the close operation.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
                                                object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>The object whose connection is to be closed.</td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/display/NativeWindow.html#event:closing" target="">flash.display.NativeWindow.closing</a></div></div><a name="constantDetail"></a><a name="COMPLETE"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">COMPLETE</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const COMPLETE:<a href="../../String.html">String</a> = "complete"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          The
          <code>Event.COMPLETE</code>
          constant defines the value of the
          <code>type</code>
          property of a
          <code>complete</code>
          event object.
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
 object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>The network object that has completed loading.</td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/display/LoaderInfo.html#event:complete" target="">flash.display.LoaderInfo.complete</a><br/><a href="../../flash/html/HTMLLoader.html#event:complete" target="">flash.html.HTMLLoader.complete</a><br/><a href="../../flash/media/Sound.html#event:complete" target="">flash.media.Sound.complete</a><br/><a href="../../flash/net/FileReference.html#event:complete" target="">flash.net.FileReference.complete</a><br/><a href="../../flash/net/URLLoader.html#event:complete" target="">flash.net.URLLoader.complete</a><br/><a href="../../flash/net/URLStream.html#event:complete" target="">flash.net.URLStream.complete</a></div></div><a name="constantDetail"></a><a name="CONNECT"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">CONNECT</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const CONNECT:<a href="../../String.html">String</a> = "connect"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          The
          <code>Event.CONNECT</code>
          constant defines the value of the
          <code>type</code>
          property of a
          <code>connect</code>
          event object.
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
 object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>The Socket or XMLSocket object that has established a network connection.</td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/net/Socket.html#event:connect" target="">flash.net.Socket.connect</a><br/><a href="../../flash/net/XMLSocket.html#event:connect" target="">flash.net.XMLSocket.connect</a></div></div><a name="constantDetail"></a><a name="COPY"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">COPY</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const COPY:<a href="../../String.html">String</a> = "copy"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
          Defines the value of the
          <code>type</code>
          property of a
          <code>copy</code>
          event object.
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
 object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>
                    Any InteractiveObject instance with a listener registered for the
                    <code>copy</code>
                    event.
                  </td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso">flash.events.InteractiveObject.copy</div></div><a name="constantDetail"></a><a name="CUT"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">CUT</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const CUT:<a href="../../String.html">String</a> = "cut"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
          Defines the value of the
          <code>type</code>
          property of a
          <code>cut</code>
          event object.
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
 object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>
                    Any InteractiveObject instance with a listener registered for the
                    <code>cut</code>
                    event.
                  </td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso">flash.events.InteractiveObject.cut</div></div><a name="constantDetail"></a><a name="DEACTIVATE"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">DEACTIVATE</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const DEACTIVATE:<a href="../../String.html">String</a> = "deactivate"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          The
          <code>Event.DEACTIVATE</code>
          constant defines the value of the
          <code>type</code>
          property of a
          <code>deactivate</code>
          event object.
          <p>
            <b>Note:</b>
            This event has neither a "capture phase" nor a "bubble phase",
 which means that event listeners must be added directly to any potential targets, 
 whether the target is on the display list or not.
          </p>
          
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
 object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>
                    Any DisplayObject instance with a listener registered for the
                    <code>deactivate</code>
                    event.
                  </td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="EventDispatcher.html#event:deactivate" target="">flash.events.EventDispatcher.deactivate</a><br/><a href="Event.html#ACTIVATE" target="">ACTIVATE</a></div></div><a name="constantDetail"></a><a name="DISPLAYING"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">DISPLAYING</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const DISPLAYING:<a href="../../String.html">String</a> = "displaying"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>Flash Player 9, AIR 1.0</td></tr></table><p></p><p></p><p>
          The
          <code>Event.DISPLAYING</code>
          constant defines the value of the
          <code>type</code>
          property of a
          <code>displaying</code>
          event object.
          <p>
            <b>Note:</b>
            This event does not go through a "capture phase" 
  and is dispatched directly to the target, whether the target is on the display list or not.
          </p>
          
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
  object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>The object that is about to be displayed.</td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/display/NativeMenu.html#event:displaying" target="">flash.display.NativeMenu.displaying</a><br/><a href="../../flash/display/NativeMenuItem.html#event:displaying" target="">flash.display.NativeMenuItem.displaying</a></div></div><a name="constantDetail"></a><a name="ENTER_FRAME"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">ENTER_FRAME</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const ENTER_FRAME:<a href="../../String.html">String</a> = "enterFrame"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          The
          <code>Event.ENTER_FRAME</code>
          constant defines the value of the
          <code>type</code>
          property of an
          <code>enterFrame</code>
          event object.
          <p>
            <b>Note:</b>
            This event has neither a "capture phase" nor a "bubble phase",
 which means that event listeners must be added directly to any potential targets, 
 whether the target is on the display list or not.
          </p>
          
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
 object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>
                    Any DisplayObject instance with a listener registered for the
                    <code>enterFrame</code>
                    event.
                  </td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/display/DisplayObject.html#event:enterFrame" target="">flash.display.DisplayObject.enterFrame</a></div></div><a name="constantDetail"></a><a name="EXIT_FRAME"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">EXIT_FRAME</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const EXIT_FRAME:<a href="../../String.html">String</a> = "exitFrame"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          The
          <code>Event.EXIT_FRAME</code>
          constant defines the value of the
          <code>type</code>
          property of an
          <code>exitFrame</code>
          event object.
          <p>
            <b>Note:</b>
            This event has neither a "capture phase" nor a "bubble phase",
 which means that event listeners must be added directly to any potential targets, 
 whether the target is on the display list or not.
          </p>
          
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
 object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>
                    Any DisplayObject instance with a listener registered for the
                    <code>enterFrame</code>
                    event.
                  </td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/display/DisplayObject.html#event:exitFrame" target="">flash.display.DisplayObject.exitFrame</a></div></div><a name="constantDetail"></a><a name="EXITING"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;EXITING</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const EXITING:<a href="../../String.html">String</a> = "exiting"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0</td></tr></table><p></p><p></p><p>
          The
          <code>Event.EXITING</code>
          constant defines the value of the
          <code>type</code>
          property of an
          <code>exiting</code>
          event object.
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>true</code>
                    ; canceling this event object stops the exit operation.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The NativeApplication object.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>The NativeApplication object.</td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/desktop/NativeApplication.html#event:exiting" target="">flash.desktop.NativeApplication.exiting</a></div></div><a name="constantDetail"></a><a name="FRAME_CONSTRUCTED"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">FRAME_CONSTRUCTED</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const FRAME_CONSTRUCTED:<a href="../../String.html">String</a> = "frameConstructed"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          The
          <code>Event.FRAME_CONSTRUCTED</code>
          constant defines the value of the
          <code>type</code>
          property of an
          <code>frameConstructed</code>
          event object.
          <p>
            <b>Note:</b>
            This event has neither a "capture phase" nor a "bubble phase",
 which means that event listeners must be added directly to any potential targets, 
 whether the target is on the display list or not.
          </p>
          
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
 object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>
                    Any DisplayObject instance with a listener registered for the
                    <code>frameConstructed</code>
                    event.
                  </td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/display/DisplayObject.html#event:frameConstructed" target="">flash.display.DisplayObject.frameConstructed</a></div></div><a name="constantDetail"></a><a name="FULLSCREEN"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">FULLSCREEN</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const FULLSCREEN:<a href="../../String.html">String</a> = "fullScreen"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          The
          <code>Event.FULL_SCREEN</code>
          constant defines the value of the
          <code>type</code>
          property of a
          <code>fullScreen</code>
          event object.
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
 object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>The Stage object.</td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/display/Stage.html#event:fullScreen" target="">flash.display.Stage.fullScreen</a></div></div><a name="constantDetail"></a><a name="HTML_BOUNDS_CHANGE"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;HTML_BOUNDS_CHANGE</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const HTML_BOUNDS_CHANGE:<a href="../../String.html">String</a> = "htmlBoundsChange"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0</td></tr></table><p></p><p></p><p>
          The
          <code>Event.HTML_BOUNDS_CHANGE</code>
          constant defines the value of the
          <code>type</code>
          property of an
          <code>htmlBoundsChange</code>
          event object.
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The HTMLLoader object.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>The HTMLLoader object.</td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/html/HTMLLoader.html#event:htmlBoundsChange" target="">htmlBoundsChange event</a></div></div><a name="constantDetail"></a><a name="HTML_DOM_INITIALIZE"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;HTML_DOM_INITIALIZE</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const HTML_DOM_INITIALIZE:<a href="../../String.html">String</a> = "htmlDOMInitialize"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0</td></tr></table><p></p><p></p><p>
          The
          <code>Event.HTML_DOM_INITIALIZE</code>
          constant defines the value of the
          <code>type</code>
          property 
 of an
          <code>htmlDOMInitialize</code>
          event object.
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The HTMLLoader object.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>The HTMLLoader object.</td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/html/HTMLLoader.html#event:htmlDOMInitialize" target="">htmlDOMInitialize event</a></div></div><a name="constantDetail"></a><a name="HTML_RENDER"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;HTML_RENDER</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const HTML_RENDER:<a href="../../String.html">String</a> = "htmlRender"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0</td></tr></table><p></p><p></p><p>
          The
          <code>Event.HTML_RENDER</code>
          constant defines the value of the
          <code>type</code>
          property of an
          <code>htmlRender</code>
          event object.
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The HTMLLoader object.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>The HTMLLoader object.</td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/html/HTMLLoader.html#event:htmlRender" target="">htmlRender event</a></div></div><a name="constantDetail"></a><a name="ID3"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">ID3</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const ID3:<a href="../../String.html">String</a> = "id3"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          The
          <code>Event.ID3</code>
          constant defines the value of the
          <code>type</code>
          property of an
          <code>id3</code>
          event object.
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
 object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>
                    The Sound object loading the MP3 for which ID3 data is now available. 
 The
                    <code>target</code>
                    is not always the object in the display list 
 that registered the event listener. Use the
                    <code>currentTarget</code>
                    property to access the object in the display list that is currently processing the event.
                  </td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/media/Sound.html#event:id3" target="">flash.media.Sound.id3</a></div></div><a name="constantDetail"></a><a name="INIT"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">INIT</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const INIT:<a href="../../String.html">String</a> = "init"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          The
          <code>Event.INIT</code>
          constant defines the value of the
          <code>type</code>
          property of an
          <code>init</code>
          event object.
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
 object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>The LoaderInfo object associated with the SWF file being loaded.</td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/display/LoaderInfo.html#event:init" target="">flash.display.LoaderInfo.init</a></div></div><a name="constantDetail"></a><a name="LOCATION_CHANGE"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;LOCATION_CHANGE</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const LOCATION_CHANGE:<a href="../../String.html">String</a> = "locationChange"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0</td></tr></table><p></p><p></p><p>
          The
          <code>Event.LOCATION_CHANGE</code>
          constant defines the value of the
          <code>type</code>
          property of a
          <code>locationChange</code>
          event object.
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The HTMLLoader object.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>The HTMLLoader object.</td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/html/HTMLLoader.html#event:locationChange" target="">locationChange event</a></div></div><a name="constantDetail"></a><a name="MOUSE_LEAVE"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">MOUSE_LEAVE</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const MOUSE_LEAVE:<a href="../../String.html">String</a> = "mouseLeave"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          The
          <code>Event.MOUSE_LEAVE</code>
          constant defines the value of the
          <code>type</code>
          property of a
          <code>mouseLeave</code>
          event object.
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
 object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>
                    The Stage object. 
 The
                    <code>target</code>
                    is not always the object in the display list 
 that registered the event listener. Use the
                    <code>currentTarget</code>
                    property to access the object in the display list that is currently processing the event.
                  </td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/display/Stage.html#event:mouseLeave" target="">flash.display.Stage.mouseLeave</a><br/><a href="MouseEvent.html" target="">flash.events.MouseEvent</a></div></div><a name="constantDetail"></a><a name="NETWORK_CHANGE"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;NETWORK_CHANGE</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const NETWORK_CHANGE:<a href="../../String.html">String</a> = "networkChange"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0</td></tr></table><p></p><p></p><p>
          The
          <code>Event.NETWORK_CHANGE</code>
          constant defines the value of the
          <code>type</code>
          property of a
          <code>networkChange</code>
          event object.
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
 object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>The NativeApplication object.</td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/desktop/NativeApplication.html#event:networkChange" target="">flash.desktop.NativeApplication.networkChange</a></div></div><a name="constantDetail"></a><a name="OPEN"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">OPEN</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const OPEN:<a href="../../String.html">String</a> = "open"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          The
          <code>Event.OPEN</code>
          constant defines the value of the
          <code>type</code>
          property of an
          <code>open</code>
          event object.
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
 object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>The network object that has opened a connection.</td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/display/LoaderInfo.html#event:open" target="">flash.display.LoaderInfo.open</a><br/><a href="../../flash/media/Sound.html#event:open" target="">flash.media.Sound.open</a><br/><a href="../../flash/net/FileReference.html#event:open" target="">flash.net.FileReference.open</a><br/><a href="../../flash/net/URLLoader.html#event:open" target="">flash.net.URLLoader.open</a><br/><a href="../../flash/net/URLStream.html#event:open" target="">flash.net.URLStream.open</a></div></div><a name="constantDetail"></a><a name="PASTE"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">PASTE</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const PASTE:<a href="../../String.html">String</a> = "paste"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
          The
          <code>Event.PASTE</code>
          constant defines the value of the
          <code>type</code>
          property of a
          <code>paste</code>
          event object.
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
 object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>
                    Any InteractiveObject instance with a listener registered for the
                    <code>paste</code>
                    event.
                  </td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso">flash.events.InteractiveObject.paste</div></div><a name="constantDetail"></a><a name="REMOVED"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">REMOVED</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const REMOVED:<a href="../../String.html">String</a> = "removed"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          The
          <code>Event.REMOVED</code>
          constant defines the value of the
          <code>type</code>
          property of
 a
          <code>removed</code>
          event object.
          
          
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>true</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
 object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>
                    The DisplayObject instance to be removed from the display list. 
 The
                    <code>target</code>
                    is not always the object in the display list 
 that registered the event listener. Use the
                    <code>currentTarget</code>
                    property to access the object in the display list that is currently processing the event.
                  </td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/display/DisplayObject.html#event:removed" target="">flash.display.DisplayObject.removed</a><br/><a href="Event.html#ADDED" target="">ADDED</a><br/><a href="Event.html#ADDED_TO_STAGE" target="">ADDED_TO_STAGE</a><br/><a href="Event.html#REMOVED_FROM_STAGE" target="">REMOVED_FROM_STAGE</a></div></div><a name="constantDetail"></a><a name="REMOVED_FROM_STAGE"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">REMOVED_FROM_STAGE</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const REMOVED_FROM_STAGE:<a href="../../String.html">String</a> = "removedFromStage"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9.0.28.0</td></tr></table><p></p><p></p><p>
          The
          <code>Event.REMOVED_FROM_STAGE</code>
          constant defines the value of the
          <code>type</code>
          property of a
          <code>removedFromStage</code>
          event object.
          
          
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
 object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>
                    The DisplayObject instance being removed from the on stage display list,
 either directly or through the removal of a sub tree in which the DisplayObject instance is contained.
 If the DisplayObject instance is being directly removed, the
                    <code>removed</code>
                    event occurs before this event.
                  </td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/display/DisplayObject.html#event:removedFromStage" target="">flash.display.DisplayObject.removedFromStage</a><br/><a href="Event.html#ADDED" target="">ADDED</a><br/><a href="Event.html#REMOVED" target="">REMOVED</a><br/><a href="Event.html#ADDED_TO_STAGE" target="">ADDED_TO_STAGE</a></div></div><a name="constantDetail"></a><a name="RENDER"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">RENDER</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const RENDER:<a href="../../String.html">String</a> = "render"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          The
          <code>Event.RENDER</code>
          constant defines the value of the
          <code>type</code>
          property of a
          <code>render</code>
          event object.
          <p>
            <b>Note:</b>
            This event has neither a "capture phase" nor a "bubble phase",
 which means that event listeners must be added directly to any potential targets, 
 whether the target is on the display list or not.
          </p>
          
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; the default behavior cannot be canceled.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
 object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>
                    Any DisplayObject instance with a listener registered for the
                    <code>render</code>
                    event.
                  </td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/display/DisplayObject.html#event:render" target="">flash.display.DisplayObject.render</a><br/><a href="../../flash/display/Stage.html#invalidate()" target="">flash.display.Stage.invalidate()</a></div></div><a name="constantDetail"></a><a name="RESIZE"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">RESIZE</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const RESIZE:<a href="../../String.html">String</a> = "resize"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          The
          <code>Event.RESIZE</code>
          constant defines the value of the
          <code>type</code>
          property of a
          <code>resize</code>
          event object.
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
 object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>The Stage object.</td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/display/Stage.html#event:resize" target="">flash.display.Stage.resize</a></div></div><a name="constantDetail"></a><a name="SCROLL"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">SCROLL</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const SCROLL:<a href="../../String.html">String</a> = "scroll"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          The
          <code>Event.SCROLL</code>
          constant defines the value of the
          <code>type</code>
          property of a
          <code>scroll</code>
          event object.
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
 object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>
                    The TextField object that has been scrolled. 
 The
                    <code>target</code>
                    property is not always the object in the display list 
 that registered the event listener. Use the
                    <code>currentTarget</code>
                    property to access the object in the display list that is currently processing the event.
                  </td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/text/TextField.html#event:scroll" target="">flash.text.TextField.scroll</a><br/><a href="../../flash/html/HTMLLoader.html#event:scroll" target="">flash.html.HTMLLoader.scroll</a></div></div><a name="constantDetail"></a><a name="SELECT"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">SELECT</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const SELECT:<a href="../../String.html">String</a> = "select"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          The
          <code>Event.SELECT</code>
          constant defines the value of the
          <code>type</code>
          property of a
          <code>select</code>
          event object.
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
 object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>The object on which an item has been selected.</td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/net/FileReference.html#event:select" target="">flash.net.FileReference.select</a><br/><a href="../../flash/display/NativeMenu.html#event:select" target="">flash.display.NativeMenu.select</a><br/><a href="../../flash/display/NativeMenuItem.html#event:select" target="">flash.display.NativeMenuItem.select</a></div></div><a name="constantDetail"></a><a name="SELECT_ALL"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">SELECT_ALL</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const SELECT_ALL:<a href="../../String.html">String</a> = "selectAll"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
          The
          <code>Event.SELECT_ALL</code>
          constant defines the value of the
          <code>type</code>
          property of a
          <code>selectAll</code>
          event object.
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
 object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>
                    Any InteractiveObject instance with a listener registered for the
                    <code>selectAll</code>
                    event.
                  </td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso">flash.events.InteractiveObject.selectAll</div></div><a name="constantDetail"></a><a name="SOUND_COMPLETE"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">SOUND_COMPLETE</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const SOUND_COMPLETE:<a href="../../String.html">String</a> = "soundComplete"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          The
          <code>Event.SOUND_COMPLETE</code>
          constant defines the value of the
          <code>type</code>
          property of a
          <code>soundComplete</code>
          event object.
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
 object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>The Sound object on which a sound has finished playing.</td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/media/SoundChannel.html#event:soundComplete" target="">flash.media.SoundChannel.soundComplete</a></div></div><a name="constantDetail"></a><a name="TAB_CHILDREN_CHANGE"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">TAB_CHILDREN_CHANGE</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const TAB_CHILDREN_CHANGE:<a href="../../String.html">String</a> = "tabChildrenChange"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          The
          <code>Event.TAB_CHILDREN_CHANGE</code>
          constant defines the value of the
          <code>type</code>
          property of a
          <code>tabChildrenChange</code>
          event object.
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>true</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
 object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>
                    The object whose tabChildren flag has changed. 
 The
                    <code>target</code>
                    is not always the object in the display list 
 that registered the event listener. Use the
                    <code>currentTarget</code>
                    property to access the object in the display list that is currently processing the event.
                  </td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/display/InteractiveObject.html#event:tabChildrenChange" target="">flash.display.InteractiveObject.tabChildrenChange</a></div></div><a name="constantDetail"></a><a name="TAB_ENABLED_CHANGE"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">TAB_ENABLED_CHANGE</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const TAB_ENABLED_CHANGE:<a href="../../String.html">String</a> = "tabEnabledChange"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          The
          <code>Event.TAB_ENABLED_CHANGE</code>
          constant defines the value of the
          <code>type</code>
          property of a
          <code>tabEnabledChange</code>
          event object.
          
          
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>true</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
 object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>
                    The InteractiveObject whose tabEnabled flag has changed. 
 The
                    <code>target</code>
                    is not always the object in the display list 
 that registered the event listener. Use the
                    <code>currentTarget</code>
                    property to access the object in the display list that is currently processing the event.
                  </td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/display/InteractiveObject.html#event:tabEnabledChange" target="">flash.display.InteractiveObject.tabEnabledChange</a></div></div><a name="constantDetail"></a><a name="TAB_INDEX_CHANGE"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">TAB_INDEX_CHANGE</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const TAB_INDEX_CHANGE:<a href="../../String.html">String</a> = "tabIndexChange"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          The
          <code>Event.TAB_INDEX_CHANGE</code>
          constant defines the value of the
          <code>type</code>
          property of a
          <code>tabIndexChange</code>
          event object.
          
          
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>true</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
 object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>
                    The object whose tabIndex has changed. 
 The
                    <code>target</code>
                    is not always the object in the display list 
 that registered the event listener. Use the
                    <code>currentTarget</code>
                    property to access the object in the display list that is currently processing the event.
                  </td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/display/InteractiveObject.html#event:tabIndexChange" target="">flash.display.InteractiveObject.tabIndexChange</a></div></div><a name="constantDetail"></a><a name="UNLOAD"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">UNLOAD</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const UNLOAD:<a href="../../String.html">String</a> = "unload"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Language Version:&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0, Flash Player 9</td></tr></table><p></p><p></p><p>
          The
          <code>Event.UNLOAD</code>
          constant defines the value of the
          <code>type</code>
          property of an
          <code>unload</code>
          event object.
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>currentTarget</code>
                  </td><td>The object that is actively processing the Event 
 object with an event listener.</td></tr><tr><td>
                    <code>target</code>
                  </td><td>The LoaderInfo object associated with the SWF file being unloaded or replaced.</td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/display/LoaderInfo.html#event:unload" target="">flash.display.LoaderInfo.unload</a></div></div><a name="constantDetail"></a><a name="USER_IDLE"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;USER_IDLE</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const USER_IDLE:<a href="../../String.html">String</a> = "userIdle"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0</td></tr></table><p></p><p></p><p>
          The
          <code>Event.USER_IDLE</code>
          constant defines the value of the
          <code>type</code>
          property of a
          <code>userIdle</code>
          event object.
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>target</code>
                  </td><td>The NativeApplication object.</td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/desktop/NativeApplication.html#event:userIdle" target="">flash.desktop.NativeApplication.userIdle</a></div></div><a name="constantDetail"></a><a name="USER_PRESENT"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;USER_PRESENT</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const USER_PRESENT:<a href="../../String.html">String</a> = "userPresent"</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b>Runtime Versions:&nbsp;</b></td><td>AIR 1.0</td></tr></table><p></p><p></p><p>
          The
          <code>Event.USER_PRESENT</code>
          constant defines the value of the
          <code>type</code>
          property of a
          <code>userPresent</code>
          event object.
          <p>This event has the following properties:</p>
          
          <table class="innertable" ><tr><th>Property</th><th>Value</th></tr><tr><td>
                    <code>bubbles</code>
                  </td><td>
                    <code>false</code>
                  </td></tr><tr><td>
                    <code>cancelable</code>
                  </td><td>
                    <code>false</code>
                    ; there is no default behavior to cancel.
                  </td></tr><tr><td>
                    <code>target</code>
                  </td><td>The NativeApplication object.</td></tr></table>
          
        </p><p><span class="label">See also</span></p><div class="seeAlso"><a href="../../flash/desktop/NativeApplication.html#event:userPresent" target="">flash.desktop.NativeApplication.userPresent</a></div></div><a name="includeExamplesSummary"></a><div class="detailSectionHeader">Examples<span class="usage"><a href="../../ExampleInstruct.html"> How to use examples </a></span></div><div class="exampleHeader">EventExample.as</div><br/><div class="detailBody">
        The following example uses the
        <code>EventExample</code>
        class and the
        <code>Square</code>
        custom class to demonstrate how to manage event bubbling.
        <div class="listing"><pre>package {
    import flash.display.Sprite;
    import flash.events.Event;
    import flash.events.MouseEvent;

    public class EventExample extends Sprite {
        
        public function EventExample() {
            var square_0:Square = new Square(300, 0x336633);
            addChild(square_0);
            
            var square_1:Square = new Square(250, 0x669966);
            square_0.addChild(square_1);

            var square_2:Square = new Square(200, 0x66CC66);
            square_1.addChild(square_2);

            var square_3:Square = new Square(150, 0xAA0000);
            square_3.shouldBubble = false;
            square_2.addChild(square_3);

            var square_4:Square = new Square(100, 0x66FF66);
            square_3.addChild(square_4);

            var square_5:Square = new Square(50, 0xCC0000);
            square_5.shouldBubble = false;
            square_4.addChild(square_5);

            this.addEventListener(MouseEvent.CLICK, clickHandler);
        }
        
        private function clickHandler(e:Event):void {
            trace("&gt;&gt; stage: " + e.type + " event from " + e.target.name + " called on " + this.name);
            trace("&gt;&gt; --------------------------------------------");
        }
    }
}

import flash.display.Sprite;
import flash.events.Event;
import flash.events.MouseEvent;

class Square extends Sprite {
    private var sideLen:int;
    private var color:Number;
    public var shouldBubble:Boolean = true;

    public function Square(sideLen:int, color:Number) {
        this.sideLen = sideLen;
        this.color = color;
        init();
        draw();
    }
        
    private function init():void {
        buttonMode = true;
        this.addEventListener(MouseEvent.CLICK, firstClickHandler);
        this.addEventListener(MouseEvent.CLICK, secondClickHandler);
        this.addEventListener(MouseEvent.CLICK, thirdClickHandler);
    }
        
    private function draw():void {
        this.graphics.beginFill(color);
        this.graphics.drawRect(0, 0, sideLen, sideLen);
    }
        
    private function firstClickHandler(e:Event):void {
        trace("&gt;&gt; 1e: " + e.type + " event from " + e.target.name + " called on " + this.name);
        if(!shouldBubble) {
            e.stopPropagation();
        }
    }

    private function secondClickHandler(e:Event):void {
        trace("&gt;&gt; 2e: " + e.type + " event from " + e.target.name + " called on " + this.name);
        if(!shouldBubble) {
            e.stopImmediatePropagation();
            trace("&gt;&gt; --------------------------------------------");
        }
    }

    private function thirdClickHandler(e:Event):void {
        trace("&gt;&gt; 3e: " + e.type + " event from " + e.target.name + " called on " + this.name);
    }
}</pre></div>
      </div><div class="exampleHeader">EventExample2.as</div><br/><div class="detailBody">
        The following example creates an interactive demonstration of 
 the difference between
        <code>ADDED</code>
        and
        <code>ADDED_TO_STAGE</code>
        events,
 as well as the difference between
        <code>REMOVED</code>
        and
        <code>REMOVED_FROM_STAGE</code>
        events. Clicking a sprite will remove it from the stage as well as everything nested within it.
 For example, clicking the largest sprite will cause a
        <code>REMOVED</code>
        event
 as well as three
        <code>REMOVED_FROM_STAGE</code>
        events to fire.
        <div class="listing"><pre>package {
    import flash.display.Sprite;
    import flash.events.*;

    public class EventExample2 extends Sprite {
        public function EventExample2():void {
            var parentSprite:Sprite = createSprite("parentSprite",200);
            var childSprite:Sprite = createSprite("childSprite",100);
            var childOfChildSprite:Sprite = createSprite("childOfChildSprite",50);
            
            trace(":: Adding to Stage ::");
            this.addChild(parentSprite);
            trace(":: Adding to Stage ::");
            parentSprite.addChild(childSprite);
            trace(":: Adding to Stage ::");
            childSprite.addChild(childOfChildSprite);
        }
        private function createSprite(name:String,size:uint):Sprite {
            trace(":: Creating Sprite ::");
            var newSprite:Sprite = new Sprite();
            newSprite.name = name;
            newSprite.graphics.beginFill(0xFFFFFF * Math.random(),1);
            newSprite.graphics.drawRect(0,0,size,size);
            newSprite.graphics.endFill();
            newSprite.addEventListener(Event.ADDED, spriteAdded);
            newSprite.addEventListener(Event.ADDED_TO_STAGE, spriteAddedToStage);
            newSprite.addEventListener(Event.REMOVED, spriteRemoved);
            newSprite.addEventListener(Event.REMOVED_FROM_STAGE, spriteRemovedFromStage);
            newSprite.addEventListener(MouseEvent.CLICK, remove);
            return newSprite;
        }
        private function remove(event:Event) {
            if(event.target == event.currentTarget) {
                trace(":: Removing Clicked Sprite ::");
                var target:Sprite = Sprite(event.target);
                target.parent.removeChild(target);
            }
        }
        private function spriteRemovedFromStage(event:Event):void {
            trace("REMOVED_FROM_STAGE: " + event.target.name + " : " + event.currentTarget.name);
        }
        private function spriteRemoved(event:Event):void {
            trace("REMOVED: " + event.target.name + " from " + event.currentTarget.name);
        }
        private function spriteAddedToStage(event:Event):void {
            trace("ADDED_TO_STAGE: " + event.target.name + " : " + event.currentTarget.name);
        }
        private function spriteAdded(event:Event):void {
            trace("ADDED: " + event.target.name + " within " + event.currentTarget.name);
        }
    }
}</pre></div>
      </div><br/><br/><hr><br/><p></p><center class="copyright"> &copy; 2004-2008 Adobe Systems Incorporated. All rights reserved. <br/>Thu Oct 30 2008, 07:08 PM -07:00  </center><div style="display:none">Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event Event 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