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			</script><div class="MainContent"><br><p>The flash.events package supports the new DOM event model and includes the EventDispatcher base class.</p><br><hr><a name="interfaceSummary"></a><div class="summaryTableTitle">Interfaces</div><table cellpadding="3" cellspacing="0" class="summaryTable"><tr><th>&nbsp;</th><th width="30%">Interface</th><th width="70%">Description</th></tr><tr class="prow1"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><i><a href="IEventDispatcher.html">IEventDispatcher</a></i></td><td class="summaryTableLastCol">The IEventDispatcher interface defines methods for adding or removing event listeners, checks 
whether specific types of event listeners are registered, and dispatches events.</td></tr></table><a name="classSummary"></a><div class="summaryTableTitle">Classes</div><table cellpadding="3" cellspacing="0" class="summaryTable"><tr><th>&nbsp;</th><th width="30%">Class</th><th width="70%">Description</th></tr><tr class="prow1"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="ActivityEvent.html">ActivityEvent</a></td><td class="summaryTableLastCol">A Camera or Microphone object dispatches an ActivityEvent object whenever a camera or microphone reports that it has 
become active or inactive.</td></tr><tr class="prow0"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="AsyncErrorEvent.html">AsyncErrorEvent</a></td><td class="summaryTableLastCol">An object dispatches an AsyncErrorEvent when an exception is thrown from native
 asynchronous code, which could be from, for example, LocalConnection, NetConnection,
 SharedObject, or NetStream.</td></tr><tr class="prow1"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="BrowserInvokeEvent.html">BrowserInvokeEvent</a>&nbsp;<img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime"></td><td class="summaryTableLastCol">The NativeApplication object of an AIR application dispatches a browserInvoke event when the
  application is invoked as the result of a SWF file in the browser using the browser
  invocation feature.</td></tr><tr class="prow0"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="ContextMenuEvent.html">ContextMenuEvent</a></td><td class="summaryTableLastCol">An object dispatches a ContextMenuEvent object when the user generates or interacts with 
 the context menu.</td></tr><tr class="prow1"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="DataEvent.html">DataEvent</a></td><td class="summaryTableLastCol">An object dispatches a DataEvent object when raw data has completed loading.</td></tr><tr class="prow0"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="DRMAuthenticateEvent.html">DRMAuthenticateEvent</a>&nbsp;<img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime"></td><td class="summaryTableLastCol">Dispatched when a NetStream object tries to play digital rights management (DRM) encrypted
        content that requires a user credential for authentication.</td></tr><tr class="prow1"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="DRMAuthenticationCompleteEvent.html">DRMAuthenticationCompleteEvent</a>&nbsp;<img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime"></td><td class="summaryTableLastCol">An instance of the DRMAuthenticationCompleteEvent class is dispatched when a call to the authenticate()
  method of the DRMManager object succeeds.</td></tr><tr class="prow0"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="DRMAuthenticationErrorEvent.html">DRMAuthenticationErrorEvent</a>&nbsp;<img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime"></td><td class="summaryTableLastCol">An instance of the DRMAuthenticationErrorEvent class is dispatched when a call to the authenticate()
  method of the DRMManager object fails.</td></tr><tr class="prow1"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="DRMErrorEvent.html">DRMErrorEvent</a>&nbsp;<img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime"></td><td class="summaryTableLastCol">AIR dispatches a DRMErrorEvent object when a NetStream object, trying to play a digital rights management 
 (DRM) encrypted file, encounters a DRM-related error.</td></tr><tr class="prow0"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="DRMStatusEvent.html">DRMStatusEvent</a>&nbsp;<img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime"></td><td class="summaryTableLastCol">A NetStream object dispatches a DRMStatusEvent object when the content protected using 
 digital rights management (DRM) begins playing successfully (when the voucher is
 verified, and when the user is authenticated and authorized to view the content).</td></tr><tr class="prow1"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="ErrorEvent.html">ErrorEvent</a></td><td class="summaryTableLastCol">An object dispatches an ErrorEvent object when an error causes a network operation to fail.</td></tr><tr class="prow0"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="Event.html">Event</a></td><td class="summaryTableLastCol">The Event class is used as the base class for the creation of Event objects,
 which are passed as parameters to event listeners when an event occurs.</td></tr><tr class="prow1"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="EventDispatcher.html">EventDispatcher</a></td><td class="summaryTableLastCol">The EventDispatcher class is the base class for all runtime classes that dispatch events.</td></tr><tr class="prow0"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="EventPhase.html">EventPhase</a></td><td class="summaryTableLastCol">The EventPhase class provides values for the eventPhase property of the Event class.</td></tr><tr class="prow1"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="FileListEvent.html">FileListEvent</a>&nbsp;<img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime"></td><td class="summaryTableLastCol">A File object dispatches a FileListEvent object when a call to the getDirectoryListingAsync() method 
  of a File object successfully enumerates a set of files and directories or when a user selects files after a 
  call to the browseForOpenMultiple() method.</td></tr><tr class="prow0"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="FocusEvent.html">FocusEvent</a></td><td class="summaryTableLastCol">An object dispatches a FocusEvent object when the user changes the focus from one object 
 in the display list to another.</td></tr><tr class="prow1"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="FullScreenEvent.html">FullScreenEvent</a></td><td class="summaryTableLastCol">The Stage object dispatches a FullScreenEvent object whenever the Stage enters or leaves full-screen display mode.</td></tr><tr class="prow0"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="HTMLUncaughtScriptExceptionEvent.html">HTMLUncaughtScriptExceptionEvent</a>&nbsp;<img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime"></td><td class="summaryTableLastCol">An HTMLLoader object dispatches an HTMLUncaughtScriptExceptionEvent object whenever a JavaScript exception
 is thrown and not handled with a catch statement.</td></tr><tr class="prow1"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="HTTPStatusEvent.html">HTTPStatusEvent</a></td><td class="summaryTableLastCol">The application dispatches HTTPStatusEvent objects when a network request returns an HTTP
status code.</td></tr><tr class="prow0"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="IMEEvent.html">IMEEvent</a></td><td class="summaryTableLastCol">An IMEEvent object is dispatched when the user enters text using an input method editor 
 (IME).</td></tr><tr class="prow1"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="InvokeEvent.html">InvokeEvent</a>&nbsp;<img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime"></td><td class="summaryTableLastCol">The NativeApplication object of an AIR application dispatches an invoke event when the
  application is invoked.</td></tr><tr class="prow0"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="IOErrorEvent.html">IOErrorEvent</a></td><td class="summaryTableLastCol">An IOErrorEvent object is dispatched when an error causes a send or load operation to fail.</td></tr><tr class="prow1"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="KeyboardEvent.html">KeyboardEvent</a></td><td class="summaryTableLastCol">A KeyboardEvent object id dispatched in response to user input through a keyboard.</td></tr><tr class="prow0"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="MouseEvent.html">MouseEvent</a></td><td class="summaryTableLastCol">A MouseEvent object is dispatched into the event flow whenever mouse events occur.</td></tr><tr class="prow1"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="NativeDragEvent.html">NativeDragEvent</a>&nbsp;<img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime"></td><td class="summaryTableLastCol">Native drag events are dispatched by the interactive objects involved in a
 drag-and-drop operation.</td></tr><tr class="prow0"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="NativeWindowBoundsEvent.html">NativeWindowBoundsEvent</a>&nbsp;<img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime"></td><td class="summaryTableLastCol">A NativeWindow object dispatches a NativeWindowBoundsEvent object when the size or location 
 of the window changes.</td></tr><tr class="prow1"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="NativeWindowDisplayStateEvent.html">NativeWindowDisplayStateEvent</a>&nbsp;<img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime"></td><td class="summaryTableLastCol">A NativeWindow object dispatches events of the NativeWindowDisplayStateEvent class when the window 
 display state changes.</td></tr><tr class="prow0"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="NetStatusEvent.html">NetStatusEvent</a></td><td class="summaryTableLastCol">A NetConnection, NetStream, or SharedObject object dispatches NetStatusEvent objects when a it reports its status.</td></tr><tr class="prow1"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="OutputProgressEvent.html">OutputProgressEvent</a>&nbsp;<img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime"></td><td class="summaryTableLastCol">A FileStream object dispatches OutputProgressEvent objects as pending asynchronous file write operations are 
 performed.</td></tr><tr class="prow0"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="ProgressEvent.html">ProgressEvent</a></td><td class="summaryTableLastCol">A ProgressEvent object is dispatched when a load operation has begun or a socket has received data.</td></tr><tr class="prow1"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="SampleDataEvent.html">SampleDataEvent</a></td><td class="summaryTableLastCol">Dispatched when the player requests new audio data.</td></tr><tr class="prow0"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="ScreenMouseEvent.html">ScreenMouseEvent</a>&nbsp;<img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime"></td><td class="summaryTableLastCol">The SystemTrayIcon object dispatches events of type ScreenMouseEvent in response to mouse interaction.</td></tr><tr class="prow1"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="SecurityErrorEvent.html">SecurityErrorEvent</a></td><td class="summaryTableLastCol">An object dispatches a SecurityErrorEvent object to report the occurrence of a 
security error.</td></tr><tr class="prow0"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="ShaderEvent.html">ShaderEvent</a></td><td class="summaryTableLastCol">A ShaderEvent is dispatched when a shader operation launched from
  a ShaderJob finishes.</td></tr><tr class="prow1"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="SQLErrorEvent.html">SQLErrorEvent</a>&nbsp;<img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime"></td><td class="summaryTableLastCol">A SQLErrorEvent instance is dispatched by a SQLConnection instance or SQLStatement instance
 when an error occurs while performing a database operation in asynchronous execution mode.</td></tr><tr class="prow0"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="SQLEvent.html">SQLEvent</a>&nbsp;<img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime"></td><td class="summaryTableLastCol">Adobe AIR dispatches SQLEvent objects when one of the operations performed by
 a SQLConnection or SQLStatement instance completes successfully.</td></tr><tr class="prow1"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="SQLUpdateEvent.html">SQLUpdateEvent</a>&nbsp;<img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime"></td><td class="summaryTableLastCol">A SQLUpdateEvent object is dispatched by a SQLConnection object when a data change occurs
 on any table associated with the SQLConnection instance.</td></tr><tr class="prow0"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="StatusEvent.html">StatusEvent</a></td><td class="summaryTableLastCol">An object dispatches a StatusEvent object when a device, such as a camera or microphone, or an object such as a LocalConnection object reports its status.</td></tr><tr class="prow1"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="SyncEvent.html">SyncEvent</a></td><td class="summaryTableLastCol">An SharedObject object representing a remote shared object dispatches a SyncEvent object when the remote 
 shared object has been updated by the server.</td></tr><tr class="prow0"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="TextEvent.html">TextEvent</a></td><td class="summaryTableLastCol">An object dispatches a TextEvent object when a user enters text in a text field or clicks 
 a hyperlink in an HTML-enabled text field.</td></tr><tr class="prow1"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="TimerEvent.html">TimerEvent</a></td><td class="summaryTableLastCol">A Timer object dispatches a TimerEvent objects whenever the Timer object reaches the interval 
 specified by the Timer.delay property.</td></tr></table><p></p><div><p></p><center class="copyright"> &copy; 2004-2008 Adobe Systems Incorporated. All rights reserved. <br/>Thu Oct 30 2008, 07:12 PM -07:00  </center></div></div></body></html><!-- &copy; 2004-2008 Adobe Systems Incorporated. All rights reserved. <br/>Thu Oct 30 2008, 07:12 PM -07:00  -->
