[en]
NOTICE_INFO1 = Press M to show the game menu
NOTICE_INFO2 = Press , or . to purchase ammo
NOTICE_VIRUS_FREE = The T-Virus has been set loose...
NOTICE_FIRST = %s is the first zombie !!
NOTICE_INFECT = %s's brains has been eaten...
NOTICE_INFECT2 = %s's brains has been eaten by %s...
NOTICE_ANTIDOTE = %s has used an antidote...
NOTICE_NEMESIS = %s is a Nemesis !!!
NOTICE_SURVIVOR = %s is a Survivor !!!
NOTICE_SWARM = Swarm Mode !!!
NOTICE_MULTI = Multiple Infection !!!
NOTICE_PLAGUE = Plague Mode !!!

WIN_HUMAN = Humans defeated the plague!
WIN_ZOMBIE = Zombies have taken over the world!
WIN_NO_ONE = No one won...

CMD_INFECT = turned into a Zombie
CMD_DISINFECT = turned back to Human
CMD_NEMESIS = turned into a Nemesis
CMD_SURVIVAL = turned into a Survivor
CMD_SWARM = start Swarm Mode
CMD_MULTI = start Multiple Infection
CMD_PLAGUE = start Plague Mode
CMD_RESPAWN = respawned
CMD_NOT = Unavailable command.
CMD_ZOMBIE_ONLY = This is only available to zombies.
CMD_HUMAN_ONLY = This is only available to humans.
CMD_NOT_STUCK = You are not stuck.
CMD_NOT_ACCESS = You have no access.
CMD_NOT_CANTUSE = You cant use this right now.
CMD_NOT_EXTRAS = Extra Items are disabled.
CMD_NOT_ZCLASSES = Zombie Classes are disabled.

MENU_BUY = Buy Weapons
MENU_EXTRABUY = Buy Extra Items
MENU_ZCLASS = Choose Zombie Class
MENU_UNSTUCK = Unstuck
MENU_ADMIN = Admin Menu
MENU_INFO = Help
MENU_SPECTATOR = Join Spectators

MENU_BUY1_TITLE = Primary Weapon
MENU_BUY2_TITLE = Secondary Weapon
MENU_ZCLASS_TITLE = Zombie Class
MENU_EXTRA_TITLE = Extra Items
MENU_ADMIN_TITLE = Admin Menu
MENU_INFO_TITLE = Plugin Information

MENU_EXTRA1 = NightVision (single round)
MENU_EXTRA2 = T-Virus Antidote
MENU_EXTRA3 = Zombie Madness
MENU_EXTRA4 = Infection Bomb
MENU_ADMIN1 = Make Zombie/Human
MENU_ADMIN2 = Make Nemesis
MENU_ADMIN3 = Make Survivor
MENU_ADMIN4 = Respawn Someone
MENU_ADMIN5 = Start Swarm Mode
MENU_ADMIN6 = Start Multiple Infection
MENU_ADMIN7 = Start Plague Mode
MENU_INFO1 = General
MENU_INFO2 = Humans
MENU_INFO3 = Zombies
MENU_INFO4 = Gameplay Modes

MENU_AUTOSELECT = Remember Selection
MENU_BACK = Back
MENU_NEXT = Next
MENU_EXIT = Exit

MOTD_INFO11 = <body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>%s %s by %s :</b> is a Counter-Strike plugin developed for AMX Mod X, in which humans and zombies are confronted. It is based on the classic zombie infection mod: on every round a random player is picked to be the first zombie who has to infect everyone else. 
MOTD_INFO12 = But there are new features and enhancements. For instance, you are able to buy extra items (such as weapons) in exchange of ammo packs. You can get ammo packs by killing zombies/infecting humans.<br><br><br><u>Current server settings:</u><br>
MOTD_INFO1_A = <br>Ambience Effects:
MOTD_INFO1_B = <br>Lightning Level: %s
MOTD_INFO1_C = <br>Triggered Lights: %L
MOTD_INFO1_D = <br>Thunderclaps Every: %d seconds
MOTD_INFO1_E = <br>Doors: %L
MOTD_INFO1_F = <br>Deathmatch: %L
MOTD_INFO1_G = <br>Spawn Protection Time: %d seconds
MOTD_INFO1_H = <br>Random Spawning: %L
MOTD_INFO1_I = <br>Extra Items: %L
MOTD_INFO1_J = <br>Zombie Classes: %L
MOTD_INFO1_K = <br>Custom Nightvision: %L
MOTD_INFO1_L = <br>Custom Flashlight: %L
MOTD_INFO2 = <body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Humans:</b> their objective is to eliminate any zombie threat. They have a big arsenal of weapons to choose from, and use flashlights on dark maps. Team work is a must to survive.<br><br><br><u>Current server settings:</u><br>
MOTD_INFO2_A = <br>Health: %d
MOTD_INFO2_B = <br>Health Reward for Last Human: %d
MOTD_INFO2_C = <br>Speed: %d
MOTD_INFO2_D = <br>Gravity: %d
MOTD_INFO2_E = <br>Ammo: %L
MOTD_INFO2_F = <br>Damage to Get an Ammo Pack: %d
MOTD_INFO2_G = <br>Fire Grenades: %L
MOTD_INFO2_H = <br>Frost Grenades: %L
MOTD_INFO2_I = <br>Flare Grenades: %L
MOTD_INFO2_J = <br>Knockback: %L
MOTD_INFO3 = <body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Zombies:</b> their objective is to infect every alive human. They are able to see in the dark, but can only attack melee. There are many zombie classes to choose from, each with his own strenghts and weaknesses, but all capable of eating brains.<br><br><br><u>Current server settings:</u><br>
MOTD_INFO3_A = <br>Zombie Health: %d
MOTD_INFO3_B = <br>First Zombie Health: %d
MOTD_INFO3_C = <br>Armor: %d%% damage taken
MOTD_INFO3_D = <br>Speed: %d
MOTD_INFO3_E = <br>Gravity: %d
MOTD_INFO3_F = <br>HP for Infection: %d
MOTD_INFO3_G = <br>Pain Shock Free: %L
MOTD_INFO3_H = <br>Bleeding: %L
MOTD_INFO3_I = <br>Ammo Packs for Infection: %d
MOTD_INFO4 = <body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Mini-Games:</b> there are 5 special gameplay modes that may randomly take place during the course of the game.<br><br><br><u>Current server settings:</u><br>
MOTD_INFO4_A = <br>Nemesis: %L
MOTD_INFO4_B = <br>Nemesis Chance: 1 in %d
MOTD_INFO4_C = <br>Nemesis Health: %s
MOTD_INFO4_D = <br>Nemesis Speed: %d
MOTD_INFO4_E = <br>Nemesis Gravity: %d
MOTD_INFO4_F = <br>Nemesis Leap: %L
MOTD_INFO4_G = <br>Nemesis Pain Shock Free: %L
MOTD_INFO4_H = <br><br>Survivor: %L
MOTD_INFO4_I = <br>Survivor Chance: 1 in %d
MOTD_INFO4_J = <br>Survivor Health: %s
MOTD_INFO4_K = <br>Survivor Speed: %d
MOTD_INFO4_L = <br>Survivor Gravity: %d
MOTD_INFO4_M = <br>Survivor Leap: %L
MOTD_INFO4_N = <br>Survivor Pain Shock Free: %L
MOTD_INFO4_O = <br><br>Swarm Mode: %L
MOTD_INFO4_P = <br>Swarm Mode Chance: 1 in %d
MOTD_INFO4_Q = <br><br>Multi Infection: %L
MOTD_INFO4_R = <br>Multi Infection Chance: 1 in %d
MOTD_INFO4_S = <br>Infection Ratio: %d%%
MOTD_INFO4_T = <br><br>Plague Mode: %L
MOTD_INFO4_U = <br>Plague Mode Chance: 1 in %d
MOTD_INFO4_V = <br>Infection Ratio: %d%%

MOTD_ENABLED = Enabled
MOTD_DISABLED = Disabled
MOTD_FOG = Fog
MOTD_RAIN = Rain
MOTD_SNOW = Snow
MOTD_ROTATING = Rotating doors removed
MOTD_DOORS = All doors removed
MOTD_DM_HUMAN = Respawn as human
MOTD_DM_ZOMBIE = Respawn as zombie
MOTD_LIMITED = Limited
MOTD_AMMO_BP = Unlimited reloads
MOTD_AMMO_CLIP = Unlimited clip
MOTD_LASTZOMBIE = Only on last zombie

ZOMBIE_ATTRIB1 = Health
ZOMBIE_ATTRIB2 = Speed
ZOMBIE_ATTRIB3 = Gravity
ZOMBIE_ATTRIB4 = Knockback

CLASS_CLASS = Class:
CLASS_HUMAN = Human
CLASS_ZOMBIE = Zombie
CLASS_SURVIVOR = Survivor
CLASS_NEMESIS = Nemesis

LAST_ZOMBIE_LEFT = The last zombie has left, %s is the new zombie.
LAST_HUMAN_LEFT = The last human has left, %s is the new human.
NOT_ENOUGH_AMMO = You dont have enough ammo packs.
AMMO_BOUGHT = You purchased extra ammo for your guns.
ZOMBIE_SELECT = Your zombie class after the next infection will be
BUY_ENABLED = Your buy menu has been re-enabled.
AMMO_PACKS1 = Ammo packs:
AMMO_PACKS2 = ammo packs
SPECTATING = Spectating:

[cn]
NOTICE_INFO1 = 按 M 显示游戏菜单,并购买武器、装备、技能!!
NOTICE_INFO2 = 按 , 或 . 来购买弹药
NOTICE_VIRUS_FREE = 丧尸病毒已经开始在整个区域中扩散...小心你们的后面...
NOTICE_FIRST = %s 是第一只丧尸...他有顽强的生命....
NOTICE_INFECT = %s 已经被感染病毒了...
NOTICE_INFECT2 = %s 已经被 %s 感染病毒了...
NOTICE_ANTIDOTE = %s 使用了病毒解药...
NOTICE_NEMESIS = %s 是复仇者!!!
NOTICE_SURVIVOR = %s 是一名幸存者!!!
NOTICE_SWARM = 对战模式!!!
NOTICE_MULTI = 多重感染模式!!!
NOTICE_PLAGUE = 军团模式!!!

WIN_HUMAN = 人类战胜了丧尸!
WIN_ZOMBIE = 丧尸已经统治了世界!
WIN_NO_ONE = 平局...

CMD_INFECT = 变成丧尸
CMD_DISINFECT = 变回人类
CMD_NEMESIS = 变成复仇者
CMD_SURVIVAL = 成为一名幸存者
CMD_SWARM = 开始对战模式
CMD_MULTI = 开始多重感染模式
CMD_PLAGUE = 开始军团模式
CMD_RESPAWN = 复活
CMD_NOT = 无效的命令
CMD_ZOMBIE_ONLY = 这是只适用于丧尸.
CMD_HUMAN_ONLY = 这是只适用于人类.
CMD_NOT_STUCK = 你没有被卡住!!
CMD_NOT_ACCESS = 你没有权限使用该命令!
CMD_NOT_CANTUSE = 你现在不能使用它.
CMD_NOT_EXTRAS = 道具被禁止使用.
CMD_NOT_ZCLASSES = 丧尸类型被禁止使用.

MENU_BUY = 重启武器菜单
MENU_EXTRABUY = 生化商店
MENU_ZCLASS = 选择丧尸类型
MENU_UNSTUCK = 解除卡住(当你被卡住时使用)
MENU_ADMIN = 管理员菜单
MENU_INFO = 帮助
MENU_SPECTATOR = 成为观察者

MENU_BUY1_TITLE = 主要武器
MENU_BUY2_TITLE = 次要武器
MENU_ZCLASS_TITLE = 丧尸类型
MENU_EXTRA_TITLE = 装备
MENU_ADMIN_TITLE = 管理员菜单
MENU_INFO_TITLE = 插件信息

MENU_EXTRA1 = 夜视仪(只有一局)
MENU_EXTRA2 = 病毒解药(重新成为人类)
MENU_EXTRA3 = 丧尸强化剂(10秒)
MENU_EXTRA4 = 病毒感染虫
MENU_ADMIN1 = 成为丧尸/人类
MENU_ADMIN2 = 成为复仇之神
MENU_ADMIN3 = 成为幸存者
MENU_ADMIN4 = 复活某个人
MENU_ADMIN5 = 开启对战模式
MENU_ADMIN6 = 开启群体感染模式
MENU_ADMIN7 = 开启军团模式
MENU_INFO1 = 观众
MENU_INFO2 = 人类
MENU_INFO3 = 丧尸
MENU_INFO4 = 游戏模式

MENU_AUTOSELECT = 记住设置
MENU_BACK = 返回
MENU_NEXT = 继续
MENU_EXIT = 退出

MOTD_INFO11 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>%s %s by %s :</b> 是一个基于 AMX Mod X的反恐精英插件, 在这里人类和丧尸才是对立的. 它是基于传统的丧尸模式: 在每一回合,一个随机的队员将变成一个丧尸去感染别人.
MOTD_INFO12 = 但也有新的增强功能. 举例来说,你可以是用金币来购买特殊的道具(比如说大杀伤力的武器). 你可以通过杀死丧尸或是感染人类获得金币<br><br><br><u>服务器的设定:</u><br>
MOTD_INFO1_A = <br>环境情况:
MOTD_INFO1_B = <br>闪电强度: %s
MOTD_INFO1_C = <br>手电强度: %L
MOTD_INFO1_D = <br>闪电频率: %d 秒
MOTD_INFO1_E = <br>门: %L
MOTD_INFO1_F = <br>死亡竞赛: %L
MOTD_INFO1_G = <br>丧尸产生时间: %d 秒
MOTD_INFO1_H = <br>随机产生丧尸: %L
MOTD_INFO1_I = <br>道具: %L
MOTD_INFO1_J = <br>丧尸类型: %L
MOTD_INFO1_K = <br>自定义夜视: %L
MOTD_INFO1_L = <br>自定义闪光: %L
MOTD_INFO2 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>人类:</b> 他们的任务是消灭所有的僵尸. 他们拥有一个庞大的武器库,另外在道具中还可以购买重型武器, 并可以在黑暗的地图中使用照明弹. 团队合作才是生存的条件.<br><br><br><u>服务器的设定:</u><br>
MOTD_INFO2_A = <br>生命: %d
MOTD_INFO2_B = <br>最后一个人类的生命: %d
MOTD_INFO2_C = <br>速度: %d
MOTD_INFO2_D = <br>重量: %d
MOTD_INFO2_E = <br>血浆: %L
MOTD_INFO2_F = <br>杀死丧尸得到的弹药袋: %d
MOTD_INFO2_G = <br>燃烧弹: %L
MOTD_INFO2_H = <br>冰冻弹: %L
MOTD_INFO2_I = <br>照明弹: %L
MOTD_INFO2_J = <br>死亡后是否复活: %L
MOTD_INFO3 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>僵尸:</b> 它们的任务是感染所有活着的人类. 它们可以在黑暗中看见事物, 但是只能够近身攻击. 这里有6种僵尸的类型可以挑选, 每一种都有自己的优点和缺点, 但共同点是它们都可以吃人类的大脑.<br><br><br><u>服务器的设定:</u><br>
MOTD_INFO3_A = <br>丧尸的生命: %d
MOTD_INFO3_B = <br>第一个僵尸的生命: %d
MOTD_INFO3_C = <br>护甲: %d%% 伤害值
MOTD_INFO3_D = <br>速度: %d
MOTD_INFO3_E = <br>重量: %d
MOTD_INFO3_F = <br>感染人类奖励的生命: %d
MOTD_INFO3_G = <br>中弹时被击退: %L
MOTD_INFO3_H = <br>流血: %L
MOTD_INFO3_I = <br>感染人类得到的弹药袋: %d
MOTD_INFO4 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>特殊游戏模式:</b> 这里有5种不同的特殊游戏模式,在游戏中会随机的产生.<br><br><br><u>服务器的设定:</u><br>
MOTD_INFO4_A = <br>复仇之神: %L
MOTD_INFO4_B = <br>复仇之神的产生: 1 in %d
MOTD_INFO4_C = <br>复仇之神的生命值: %s
MOTD_INFO4_D = <br>复仇之神的速度: %d
MOTD_INFO4_E = <br>复仇之神的重量: %d
MOTD_INFO4_F = <br>复仇之神的跳跃: %L
MOTD_INFO4_G = <br>复仇之神被击退: %L
MOTD_INFO4_H = <br><br>幸存者: %L
MOTD_INFO4_I = <br>幸存者的产生: 1 in %d
MOTD_INFO4_J = <br>幸存者的生命: %s
MOTD_INFO4_K = <br>幸存者的速度: %d
MOTD_INFO4_L = <br>幸存者的重量: %d
MOTD_INFO4_M = <br>幸存者的的跳跃: %L
MOTD_INFO4_N = <br>幸存者的的击退: %L
MOTD_INFO4_O = <br><br>对战模式: %L
MOTD_INFO4_P = <br>对战模式的开启概率: 1 in %d
MOTD_INFO4_Q = <br><br>多重感染模式: %L
MOTD_INFO4_R = <br>多重感染源的开启概率: 1 in %d
MOTD_INFO4_S = <br>感染的比例: %d%%
MOTD_INFO4_T = <br><br>军团模式: %L
MOTD_INFO4_U = <br>军团模式的开启概率: 1 in %d
MOTD_INFO4_V = <br>感染比率 ; %d%%

MOTD_ENABLED = 启用
MOTD_DISABLED = 禁用
MOTD_FOG = 雾
MOTD_RAIN = 雨
MOTD_SNOW = 雪
MOTD_ROTATING = 拆除转动的大门
MOTD_DOORS = 拆除所有的大门
MOTD_DM_HUMAN = 复活成人类
MOTD_DM_ZOMBIE = 复活成丧尸
MOTD_LIMITED = 有限的
MOTD_AMMO_BP = 无限的弹药
MOTD_AMMO_CLIP = 无限的后备弹药
MOTD_LASTZOMBIE = 只在最后一个丧尸

ZOMBIE_ATTRIB1 = 生命
ZOMBIE_ATTRIB2 = 速度
ZOMBIE_ATTRIB3 = 重量
ZOMBIE_ATTRIB4 = 击退

CLASS_CLASS = 类型:
CLASS_HUMAN = 人类
CLASS_ZOMBIE = 丧尸
CLASS_SURVIVOR = 幸存者
CLASS_NEMESIS = 复仇者

LAST_ZOMBIE_LEFT = 最后的一个丧尸离开了游戏, %s 是新的丧尸.
LAST_HUMAN_LEFT = 最后的一个人类离开了游戏, %s 是新的人类.
NOT_ENOUGH_AMMO = 你没有足够的弹药袋.
AMMO_BOUGHT = 为你的枪购买额外的弹药.
ZOMBIE_SELECT = 下一次你被感染时是:
BUY_ENABLED = 你的购买菜单已经被重新启用.
AMMO_PACKS1 = 金币:
AMMO_PACKS2 = 金
SPECTATING = 观察中

THERE_IS_A_GIFT = 新的超级彩蛋已到达!!
OPEN_GIFT_GET = %s 获得彩蛋强化武器!!
OPEN_GIFT_NOTHING = %s 打破了彩蛋, 可是里面空空如也.
ADD_POS_OK = 添加第 %d 个坐标成功.
SAVE_POS_OK = 保存所有坐标成功.
REACH_MAX_POS = 坐标已经到达上限了.
GIFT_LIST_INFO = 礼物名称  机会率(百分比)
TOTAL_GIFTS = 总共有 %d 个礼物.
WEAPON_GET_SOMEGUN = 
WEAPON_GET_SOMEHE = 
WEAPON_GET_M249 = M249
WEAPON_GET_SG552 = SG552
WEAPON_GET_AK47 = AK47
WEAPON_GET_M4A1 = M4A1
WEAPON_GET_M3 = 单发散弹
WEAPON_GET_MP5 = MP5
WEAPON_GET_DE = 沙漠之鹰-R
WEAPON_GET_HE = 手雷补给
WEAPON_GET_NVG = 夜视仪