System Requirements

Our tests have shown that Magic Bullet Denoiser II performs best when used with the system configurations listed below. Although many of our products will run on older or less powerful systems, these are the minimum requirements that we support for Denoiser II. For the latest compatibility information, go to www.redgiantsoftware.com/support/compatibility/.

Macintosh
Mac OS 10.7 and 10.8
After Effects CS5, CS 5.5, CS 6
Premiere Pro CS5, CS5.5, CS6
Final Cut Pro 7

NOTE: Denoiser 1.4 does not support After Effects CS4 or Premiere Pro CS4. Earlier versions of Denoiser II (v1.2 and 1.3) will support CS4.

Windows
Windows 7, 64-bit
Windows 8, 64-bit
After Effects CS5, CS5.5, CS6
Premiere Pro CS5, CS5.5, CS6

Estimates for render time

We tested Denoiser II's rendering times extensively in After Effects, and found these processing times.

"GPU speed" means the Use GPU checkbox is turned on. Our speed tests show that Denoiser 1.4 runs 3–4x’s faster with Use GPU on.

1080p footage:

- GPU speed: 3-4 fps using Nvidia Quadro K5000, 4 GB VRAM
- Non-GPU speed: 1 fps on 8 GB RAM, 8 cores at 2ghz

720p footage from GoPro, with After Effects multiprocessing off:

- GPU speed: 3-4 fps with a Quadro 4000 (2 GB) on Mac Pro
- GPU speed: 6-7 fps with a Quadro K5000 (4 GB) on Windows
- Non-GPU speed: v.08-1.2 fps on both Mac and Windows

NOTE: There is some variation depending upon on the amount of motion in the shot. Render times will increase when the Motion Estimation feature is turned on.