Name Ammo 6 Tube missile launcher
ShortName 6TubemissilelauncherAM
Model Bullet
//Colour of icon and model
Colour 255 255 255
ItemID 13604
Icon Icon_6TubemissilelauncherAM
//How affected by gravity the bullet is
FallSpeed 0.5
//The maximum stack size
MaxStackSize 1
//The number of rounds each item has. Limited to 32000.
RoundsPerItem 6
//The damage multiplier caused by the bullet on hitting an entity
Damage 1
//Size of explosion caused
Explosion 2
//True if bullet explodes on hitting anything. Fuse denotes the maximum time it may spend in the air before detonating
ExplodeOnImpact True
Fuse 0
FlakParticles 0
//Amount of fire to spread on exploding; for each increment, it will increase the dimensions of the burning area by 2. i.e. 1 will burn a 3x3 square, 2 will burn a 5x5 square
Fire 0
BreaksGlass True
//Size of box to check for entities to hit / detonate
HitBoxSize 0.1
HitSound bullet
//Whether or not the bullet can travel through an entity having hit it
Penetrates True
SmokeTrail True
TrailParticleType fireworksSpark
LockOnToPlayers True
LockOnToLivings False
LockOnToVehicles False
LockOnToPlanes False
MaxLockOnAngle 60.0
TurningForce 2
LockOnForce 2
DamageVsVehicles 0