<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:sys="clr-namespace:System;assembly=mscorlib">
  <sys:String x:Key="ml_AuxInVol_AuxInVol">AUX 입력</sys:String>
  <sys:String x:Key="ml_AuxInVol_L">L</sys:String>
  <sys:String x:Key="ml_AuxInVol_R">R</sys:String>
  <sys:String x:Key="ml_AuxInVol_Title">볼륨 컨트롤</sys:String>
  <sys:String x:Key="ml_AuxInVol_dB">dB</sys:String>
  <sys:String x:Key="ml_AuxInVol_VoldB_Range_Error">볼륨 범위(dB)는 {0:F2} ~ {1:F2} 사이입니다.</sys:String>
  <sys:String x:Key="ml_AuxInVol_Balance">잠금</sys:String>
  <sys:String x:Key="ml_AuxInVol_UnBalance">잠금 해제</sys:String>
  <sys:String x:Key="ml_AuxInVol_Mute">음소거</sys:String>
  <sys:String x:Key="ml_AuxInVol_UnMute">음소거 해제</sys:String>
  <sys:String x:Key="ml_AuxInVol_MonitorVol">모니터</sys:String>
  <sys:String x:Key="ml_AuxInVol_ListenToThisDeviceOnDefaultRender">기본 출력 장치에서 이 장치로 수신</sys:String>
</ResourceDictionary>
