[Speed]
Normal Speed=225
Fast Speed=225

[Animations]
BLANK=
DEFAULT=Colonist_default.flc
WALK=
RUN=Colonist_run.flc
ATTACK1=
ATTACK2=
ATTACK3=
DEFEND=
DEATH=Colonist_death.flc
DEAD=
FORTIFY=
FORTIFYHOLD=
FIDGET=Colonist_fidget.flc
VICTORY=
TURNLEFT=
TURNRIGHT=
BUILD=Colonist_build.flc
ROAD=
MINE=
IRRIGATE=
FORTRESS=
CAPTURE=Colonist_capture.flc
STOP_AT_LAST_FRAME=
PauseROAD=
PauseMINE=
PauseIRRIGATE=
JUNGLE=
FOREST=
PauseFOREST=
[Timing]
BLANK=0.500000
DEFAULT=0.500000
WALK=0.500000
RUN=0.500000
ATTACK1=0.500000
ATTACK2=0.500000
ATTACK3=0.500000
DEFEND=0.500000
DEATH=0.500000
DEAD=0.500000
FORTIFY=0.500000
FORTIFYHOLD=0.500000
FIDGET=0.500000
VICTORY=0.500000
TURNLEFT=0.500000
TURNRIGHT=0.500000
BUILD=0.500000
ROAD=0.500000
MINE=0.500000
IRRIGATE=0.500000
FORTRESS=0.500000
CAPTURE=0.500000
STOP_AT_LAST_FRAME=0.500000
PauseROAD=0.500000
PauseMINE=0.500000
PauseIRRIGATE=0.500000
JUNGLE=0.500000
FOREST=0.500000
PauseFOREST=0.500000
[Sound Effects]
BLANK=
DEFAULT=
WALK=
RUN=ColonistRun.amb
ATTACK1=
ATTACK2=
ATTACK3=
DEFEND=
DEATH=ColonistDeath.wav
DEAD=
FORTIFY=
FORTIFYHOLD=
FIDGET=ColonistFidget.wav
VICTORY=
TURNLEFT=
TURNRIGHT=
BUILD=ColonistBuild.wav
ROAD=
MINE=
IRRIGATE=
FORTRESS=
CAPTURE=ColonistCapture.wav
STOP_AT_LAST_FRAME=
PauseROAD=
PauseMINE=
PauseIRRIGATE=
JUNGLE=
FOREST=
PauseFOREST=
[Version]
VERSION=1
[Palette]
PALETTE=
