water_texture = "wat1.jpg";

river_1=
{
    Image=water_texture,
    Pos={0,0},
    SrcRect={0,0,128,512},
    Colour={1,1,1,1},

    MirrorH=0,
    MirrorV=0,

    BlendMode="alpha",
        
    MeshSize={1,1},
    NumsCell={2, 15},
};