SkeletonFile="fairy_roaster.lua";
SkeletonTable="Skeleton";

List=
{
	{"run","run_fairy_roaster.animation"},
	{"run1","run_fairy_roaster1.animation"},
	{"run2","run_fairy_roaster2.animation"},
	{"magic","magic_fairy_roaster.animation"},
	{"in_fairy1", "in_fairy_roaster.animation"},
	{"out_fairy", "out_fairy_roaster.animation"},

	{"idle_fairy11", "idle_fairy_roaster11.animation"},
	{"idle_fairy12", "idle_fairy_roaster12.animation"},
	{"idle_fairy13", "idle_fairy_roaster13.animation"},

	{"idle_fairy211", "idle_fairy_roaster21.animation"},
	{"idle_fairy221", "idle_fairy_roaster22.animation"},
	{"idle_fairy231", "idle_fairy_roaster23.animation"},



};

