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# File menu

### File > New Show

Starts a new show. This show is not completely empty: a camera layer, two light layers and a text layer have been created for you.

### File > Open Show...

Opens a show from disk.

### File > Open Recent...

The 10 last opened shows can be opened with this submenu.

### File > Set Background Color...

Sets the background color.

### File > Set Show Duration...

Changes the duration (length in seconds) of the show. Although you can enter durations up to 5 minutes, BluffTitler has really been designed for very short animations, like leaders and bumpers of about 5 seconds.

### File > Set Show Resolution...

Changes the size (resolution in pixels) of the show.

### File > Show Properties...

Opens a dialog where you can enter the show title, show info and successive show.

### File > Save Show

Saves the current show under the current name.

### File > Save Show as...

Saves the current show under a new name.

### File > Save Show + All Media files...

Saves the current show and places all used media files next to the .BT show file. This option is useful when you want to copy a show to another computer or to a web server.

### File > Revert

Reloads the current show.

### File > Export as Picture...

Exports the current screen as a .BMP or .TGA file.

### File > Export as Movie...

Exports the animation as an .AVI file. A dialog will be presented to select the desired compression technique. You have the following options:

- Uncompressed AVI
- Uncompressed AVI with transparency
- Compressed AVI
  Microsoft Video 1 works very good, creating AVI files about 18 times smaller than uncompressed files. If everything fails, choose full frames(uncompressed).
- Numbered TARGA frames
- TARGA frames with Transparency

On this page you can find more info about importing BluffTitler generated animations into other software.

Please note that BluffTitler is a visual effects program. It does not export audio.

### File > Exit

Exits the program.

# Edit menu

### Edit > Undo

Undo

### Edit > Redo

Redo

# Control menu

### Control > Play Windowed

Starts the show from the beginning.

### Control > Play Fullscreen

Plays the show fullscreen.

### Control > Play Fullscreen - wait for key

Plays the show fullscreen, repeats the first frame until you press any key and does not return to windowed mode until you press the <Escape> key.

### Control > Play MIDI...

In this mode the layers 4 and above are connected to keys on your MIDI instrument. The first 3 layers are looped, layer 4 is connected to the middle C, 5 to C#, 6 to D and so on.

Your pitchwheel is connected to the first slider of the active property and the continuous controllers 0 and 1 to to the second and third properties.

### Control > Looping

Loops the show eternally. Press <Escape> or the stop button to stop.

### Control > Stop

Stops the show. You can also press the <Escape> key.

### Back

Loads and plays the previous show.

### Forward

Loads and plays the next show.

### Refresh

Clears the cache and reloads the current show.

### Stop Loading

Stops loading the current show.

### Home

Opens and runs the home page, as set with the menu item Settings > Internet Options.

# Favorites menu

### Favorites > Add to Favorites...

Adds the current show to the list of favorites.

### Favorites > Organize Favorites...

Opens a dialog where you can organize all your favorite shows.

# Layer menu

### Layer > Add Layer > Add Light Layer

Adds a new light layer to the show.

### Layer > Add Layer > Add Text Layer

Adds a new text layer to the show.

### Layer > Add Layer > Add EPS Layer...

Adds a new EPS layer to the show.

### Layer > Add Layer > Add Picture Layer...

Adds a new picture layer to the show.

### Layer > Add Layer > Add Video Layer...

Adds a new video layer to the show.

### Layer > Add Layer > Add Video Capture Layer

Adds a new video capture layer to the show.

### Layer > Add Layer > Add Plasma Layer...

Adds a new plasma layer to the show.

### Layer > Add Layer > Add Particle Layer...

Adds a new particle layer to the show.

### Layer > Add Layer > Add Audio Layer...

Adds a new audio layer to the show.

### Layer > Add Layer > Add Passe-Partout Layer...

Adds a new passe-partout layer to the show.

### Layer > Add Layer > Add Model Layer...

Adds a new model layer to the show.

### Layer > Add Layer > Add Scroller Layer

Adds a new scroller layer to the show.

### Layer > Add Layer > Add Sketch Layer...

Adds a new sketch layer to the show.

### Layer > Add Layer > Add Voxel Layer...

Adds a new voxel layer to the show.

### Layer > Add Layer > Add Container Layer

Adds a new container layer to the show.

### Layer > Attach Layer > Attach Border to active Layer...

Attaches a border to the active layer.

After attaching a text layer to the active layer, the new attached text layer is visible in the Layers listbox. You can use this listbox to select the attached text layer and change its properties. Your effect can be saved as a preset by choosing Preset > Save Preset as....

### Layer > Attach Layer > Attach Text to active Layer

Attaches a text to the active layer.

After attaching a text layer to the active layer, the new attached text layer is visible in the Layers listbox. You can use this listbox to select the attached text layer and change its properties. Your effect can be saved as a preset by choosing Preset > Save Preset as....

### Layer > Attach Layer > Attach EPS to active Layer...

Attaches an EPS to the active layer.

After attaching a text layer to the active layer, the new attached text layer is visible in the Layers listbox. You can use this listbox to select the attached text layer and change its properties. Your effect can be saved as a preset by choosing Preset > Save Preset as....

### Layer > Attach Layer > Attach Picture to active Layer...

Attaches a picture layer to the active layer.

After attaching a picture layer to the active layer, the new attached picture layer is visible in the Layers listbox. You can use this listbox to select the attached picture layer and change its properties. Your effect can be saved as a preset by choosing Preset > Save Preset as....

### Layer > Attach Layer > Attach Plasma to active Layer...

Attaches a plasma layer to the active layer.

After attaching a plasma layer to the active layer, the new attached plasma layer is visible in the Layers listbox. You can use this listbox to select the attached plasma layer and change its properties. Your effect can be saved as a preset by choosing Preset > Save Preset as....

### Layer > Attach Layer > Attach Particles to active Layer...

Attaches a particle layer to the active layer.

After attaching a particle layer to the active layer, the new attached particle layer is visible in the Layers listbox. You can use this listbox to select the attached particle layer and change its properties. Your effect can be saved as a preset by choosing Preset > Save Preset as....

### Layer > Attach Layer > Attach Model to active Layer...

Attaches a model layer to the active layer.

After attaching a model layer to the active layer, the new attached model layer is visible in the Layers listbox. You can use this listbox to select the attached model layer and change its properties. Your effect can be saved as a preset by choosing Preset > Save Preset as....

### Layer > Attach Layer > Attach Sketch to active Layer...

Attaches a sketch layer to the active layer.

After attaching a sketch layer to the active layer, the new attached sketch layer is visible in the Layers listbox. You can use this listbox to select the attached sketch layer and change its properties. Your effect can be saved as a preset by choosing Preset > Save Preset as....

### Layer > Attach Layer > Attach active Layer to a Container...

Attaches the active layer to an existing container layer.

### Layer > Delete all attached Layers

Deletes all layers attached to the active layer.

### Layer > Detach active layer from Container

Disconnects the active layer from the container layer.

### Layer > Delete active Layer

Deletes the active layer. All attached layers will also be deleted. Since you need a camera layer to see something it is impossible to delete the camera layer. Also be careful not to delete all light layers, unless you love the dark.

### Layer > Clone active Layer

Makes an identical copy of the active layer.

### Layer > Reverse active Layer

Reverses the active layer.

### Layer > Bring active Layer Backward

Brings the active layer backward. Notice that this only makes sense for picture layers in 2D mode. All other layers are automatically sorted by their distance to the camera.

### Layer > Bring active Layer Forward

Brings the active layer forward. Notice that this only makes sense for picture layers in 2D mode. All other layers are automatically sorted by their distance to the camera.

### Layer > Active Layer Properties

Opens a dialog where you can enter the layer name and link.

# Media menu

### Media > Change Text...

Changes the text of the text layer. Most of the time you will use the textbox on the tool window for this, but for long texts or when using dynamic content this dialog can be handy.

### Media > Change Font...

Sets the font for the text layer. If you want to change the font of all text layers you have to mark the All Layers checkbox before choosing this menu item. Do not forget to unmark this checkbox afterwards.

When BluffTitler says it can't handle a font this is most of the time caused by the fact that the font is too detailed. You could try using the flat or solid font effects (these are font effects without a bevel) or switching to a lower quality mode with the menu item Settings > Low Quality.

### Media > Change EPS...

Sets the EPS file for the EPS layer.

### Media > Change Texture...

Changes the texture.

### Media > Change Audio...

Changes the audio file used by the audio layer.

### Media > Change Model...

Changes the model file used by the model layer.

### Media > Change Effect...

Changes the effect used by the active layer.

# Preset menu

### Preset > Load Preset...

Loads a preset from disk. Note that a preset is not the same as a show. A show is a complete animation that can be loaded with the menu item File > Open Show.... A preset is a single keyframe of a specific layer. Note that when choosing this menu item, only the presets from the same layer type as the active layer are shown in the listbox.

### Preset > Save Preset as...

Saves the current keyframe to disk.

Your preset only shows up in the Load Preset... dialog when you save your preset in one of the following folders:

- The Media/Presets folder next to the executable (BluffTitler.exe)
- The BluffTitler/Presets folder in your (My) Documents folder

When you are saving a text layer as a preset that is attached to another text layer your preset will appear in the Layer/Attach Border to active Layer... dialog. Presets of attached particle layers will appear in the Attach Particles to active Layer... dialog.

# Settings menu

### Settings > Tool Window

With this menu item you can show/hide the tool window.

### Settings > Browser Mode

With this menu item you can show/hide the browser panel.

### Settings > Move Menu

With this menu item you can move the menu from to render window to the tool window and back. When moving the menu to the tool window, the borders of the render window are also removed, allowing you to place this window fullscreen on a second monitor. (When using a dual head video card)

### Settings > Low, Normal and High Quality

Low quality might look ugly, but it also means quick loading, high animation speed and great responsiviness! Low quality can also be handy for fonts or EPS files that are too detailed to display correctly in high quality mode.

### Settings > Show safe Area + Arrows

Old televisions do not display the complete image, but chop of a fairly amount at the borders. To make your animation completely visible on grandma's television you have to make sure it does not extent out of the safe area. When this option is turned on the safe area is displayed as a box.

This option also renders the local coordinate system of the active layer.

### Settings > Set safe Area...

Sets the Safe Area. A normal value is 10%.

### Settings > Connect to SDI Framebuffer...

This option is not available in the shareware version.

### Settings > Disconnect from SDI Framebuffer

This option is not available in the shareware version.

### Settings > Internet Options

Opens a dialog where you can set the internet options.

### Settings > Set Language...

Allows you to change the language of the program. Check out the download page for an overview of all the available languages.

### Settings > Set Skin...

Changes the look of the user interface.

### Limit Texture Res to Show Res

When this item is marked, the texture resolution is limited to the show resolution. This saves precious video memory and solves problems with high resolution photos.

### Auto mark All Keys Checkbox

Some properties like Bevel are expensive because animating them slows down the framerate considerably. Other properties like Font Size are seldomly animated. For convenience, BluffTitler automatically marks the All Keys checkbox when you select those properties. If you do not like this behaviour you can turn it off by unmarking this menu item.

### Settings > Enter License Keys

When you buy BluffTitler you receive your own personal license keys. Select this menu item to enter them into the program to turn the evaluation (demo) version into the full version.

### Settings > Reset all Settings

Resets all settings.

# Help menu

### Help > User Guide

Opens the BluffTitler user guide. You can also press <F1>.

### Help > Ordering Information

Displays ordering information.

### Help > Upgrades

Connects to the internet for information about the latest version.

### Help > Demo

When hitting this item BluffTitler starts playing random shows from the media/shows folder. Press <Escape> to quit this demo mode.

### Help > Tech Info

Shows technical info about the current show and your system.

### Help > About BluffTitler

Shows general information.