((1.0*24.0),0,0,[(store_random_in_range,"$tavern_2",scn_tavern_begin,scn_tavern_end),(store_random_in_range,"$tavern_3",scn_tavern_begin,scn_tavern_end),
(store_random_in_range,"$tavern_1",scn_tavern_begin,scn_tavern_end),(neq,"$tavern_1","$tavern_2"),(neq,"$tavern_1","$tavern_3"),(neq,"$tavern_3","$tavern_2"),
(store_random_in_range,"$n_npc_1",npcnpc_begin,npcnpc_end),(store_random_in_range,"$n_npc_2",npcnpc_begin,npcnpc_end),(store_random_in_range,"$n_npc_3",npcnpc_begin,npcnpc_end),
(neg|main_party_has_troop,"$n_npc_1"),(neg|main_party_has_troop,"$n_npc_2"),(neg|main_party_has_troop,"$n_npc_3"),
(neq,"$n_npc_1","$n_npc_2"),(neq,"$n_npc_1","$n_npc_3"),(neq,"$n_npc_3","$n_npc_2"),],
[(add_troop_to_site, "$n_npc_1", "$tavern_1",2),(add_troop_to_site, "$n_npc_2", "$tavern_2",2),(add_troop_to_site, "$n_npc_3", "$tavern_3",2)]),

#
#((1.0*24.0),12,0,[],[(remove_troop_from_site, "$n_npc_1"),(remove_troop_from_site, "$n_npc_2"),(remove_troop_from_site, "$n_npc_3")]),
