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talking_with_kidnapped_girl
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wei_large_host_1
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shu_large_host_1
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shu_large_host_2
wu_large_host_1
wu_large_host_3
wu_large_host_2
wei_host_1
wei_host_3
wei_host_2
_3
shu_host_1
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shu_host_2
wu_host_1
wu_host_3
wu_host_2
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wei_small_host_3
wei_small_host_2
shu_small_host_1
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shu_small_host_2
wei_patrol_1
wei_patrol_3
wei_patrol_2
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wu_patrol_1
wu_patrol_3
wu_patrol_2
charger_troop_1
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charger_troop_2
white_horse_troop_1
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white_horse_troop_2
crushing_troop_1
crushing_troop_3
crushing_troop_2
southern_man_small_host_1
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southern_man_small_host_2
southern_man_host_1
southern_man_host_3
southern_man_host_2
northern_xiong_nu_small_host_1
northern_xiong_nu_small_host_3
northern_xiong_nu_small_host_2
northern_xiong_nu_host_1
northern_xiong_nu_host_3
northern_xiong_nu_host_2
eastern_yue_small_host_1
eastern_yue_small_host_3
eastern_yue_small_host_2
eastern_yue_host_1
eastern_yue_host_3
eastern_yue_host_2
huang_jin_earth_host_1
huang_jin_earth_host_3
huang_jin_earth_host_2
huang_jin_sky_host_1
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huang_jin_sky_host_2
robbers_1
robbers_3
robbers_2
tiger_1
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tiger_2
armoured_troop_1
armoured_troop_3
armoured_troop_2
western_liang_party_1
western_liang_party_3
western_liang_party_2
silver_guard_1
silver_guard_3
silver_guard_2
forlorn_hope_party_1
forlorn_hope_party_3
forlorn_hope_party_2
horse_free_troop_1
horse_free_troop_3
horse_free_troop_2
nobleman_quest_nobleman_active
nobleman_quest_nobleman_enable
nobleman_quest_failed
raider_quest_succeeded
raider_quest_active
raider_quest_failed
player_relation_to_kingdom_caowei
player_relation_to_kingdom_shuhan
player_relation_to_kingdom_wu
wages
gongji_chengshi_shu
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wu_active
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wei_display
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peak_wei_caravan
peak_wei_recruit_party
peak_wei_scout
peak_wei_patrol
peak_tiger
peak_armoured_troop
wu_display
wu_guoli_level
peak_wu_caravan
peak_wu_recruit_party
peak_wu_scout
peak_wu_patrol
peak_forlorn_hope_party
peak_horse_free_troop
shu_display
shu_guoli_level
peak_shu_caravan
peak_shu_recruit_party
peak_shu_scout
peak_shu_patrol
peak_western_liang_party
peak_silver_guard
wei_chengchi
shu_chengchi
wu_chengchi
wei_gongcheng
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shu_gongcheng_2
wu_gongcheng_1
wu_gongcheng_3
wu_gongcheng_2
wei_mie_qian_1
wei_mie_qian_3
wei_mie_qian_2
shu_mie_qian_1
shu_mie_qian_3
shu_mie_qian_2
wu_mie_qian_1
wu_mie_qian_3
wu_mie_qian_2
wei_mie_wubai_1
wei_mie_wubai_3
wei_mie_wubai_2
shu_mie_wubai_1
shu_mie_wubai_3
shu_mie_wubai_2
wu_mie_wubai_1
wu_mie_wubai_3
wu_mie_wubai_2
wei_mie_bai_1
wei_mie_bai_3
wei_mie_bai_2
shu_mie_bai_1
shu_mie_bai_3
shu_mie_bai_2
wu_mie_bai_1
wu_mie_bai_3
wu_mie_bai_2
tiger_g_1
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tiger_g_2
armoured_troop_g_1
armoured_troop_g_3
armoured_troop_g_2
western_liang_party_g_1
western_liang_party_g_3
western_liang_party_g_2
silver_guard_g_1
silver_guard_g_3
silver_guard_g_2
forlorn_hope_party_g_1
forlorn_hope_party_g_3
forlorn_hope_party_g_2
horse_free_troop_g_1
horse_free_troop_g_3
horse_free_troop_g_2
pin_faction
pin_party_template
pin_limit
peak_charger_troop
peak_white_horse_troop
peak_crushing_troop
peak_wei_small_host
peak_wei_host
peak_wei_large_host
peak_shu_small_host
peak_shu_host
peak_shu_large_host
peak_wu_small_host
peak_wu_host
peak_wu_large_host
chibi
hefei
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hefei_wei
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num_hefei_wu_war_party
hefei_wu
yiling_shu
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yiling
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num_yiling_wu_war_party
wuzhangyuan_shu
wuzhangyuan_wei
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num_wuzhangyuan_wei_war_party
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setting_mintuan_guanzhi_limit
svclp1
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svclp3
svcl11
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svcl13
svcl21
svcl22
svcl23
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g_current_hours
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g_talk_troop_met
g_enemy_strength
g_ally_strength
g_strength_ratio
constable_announcement
quest_accepted_zendar_river_pirates
river_pirates_paid_for
quest_complete_zendar_river_pirates_ack
ramun_introduced
ch_explained_prisoners
ramun_tip_given
waiting_for_arena_fight_result
arenamaster_introduced
zendar_bet_amount
zendar_arena_player_position
zendar_arena_join_or_watch
zendar_arena_bet_team
watching_tip_given
arena_fight_won
zendar_winner_team
zendar_arena_game_type
novicemaster_introduced
novice_training_difficulty
num_opponents_to_beat_in_a_row
novicemaster_opponent_troop
waiting_for_training_fight_result
training_system_explained
training_fight_won
xerina_introduced
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sw
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lvbu_introduced
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c_rp
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temp
prisoner_lord_to_buy
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encountered_party_hostile
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qinweidui
attack_fac
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suggested_to_attack_center
hero_requested_to_learn_relations
caravan_distance_to_target
caravan_escort_offer
caravan_escort_destination_town
caravan_escort_party_id
caravan_escort_troop_id
caravan_escort_agreed_reward
lord_requested_to_talk_to
merchants_guild_rank
marnid_introduced
marnid_join_party_answered
wangxiaohu
marnid_joined_party
shahongbing_joined_party
ransom_broker_families_told
ransom_broker_prices_told
ransom_broker_ransom_me_told
merchant_quest_last_offerer
merchant_offered_quest
num_merchant_quests_available
cur_merchant_quests_end
random_merchant_quest_no
deliver_wine_quest_town
deliver_wine_quest_item
deliver_wine_quest_number
deliver_wine_quest_giver
deliver_wine_quest_giver_town
deliver_wine_quest_pay
deliver_wine_quest_debt
deliver_wine_quest_end_day
escort_merchant_caravan_quest_town
escort_merchant_caravan_quest_giver_town
escort_merchant_caravan_quest_pay
escort_merchant_min_size
merchant_caravan_id
merchant_caravan_met
escort_merchant_caravan_mode
troublesome_bandits_quest_giver
troublesome_bandits_quest_giver_town
troublesome_bandits_quest_pay
troublesome_bandits_id
troublesome_bandits_eliminated
troublesome_bandits_eliminated_by_player
kidnapped_girl_quest_town
kidnapped_girl_quest_giver
kidnapped_girl_quest_giver_town
kidnapped_girl_ransom_amount
kidnapped_girl_quest_pay
kidnapped_girl_bandits_id
kidnapped_girl_freed
kidnapped_girl_bandits_introd
kidnapped_girl_bandits_attacked
kidnapped_girl_party_id
arena_bet_amount
arena_win_amount
_num_teams
_team_size
arena_join_or_watch
arena_bet_team
current_town
pin_troop
arena_player_team
arena_winner_team
party_level_troop
level_gold
five
ten
twenty
qi_xi_troop
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qi_xi_num
amount_to_use
random_quest_no
governer_faction
governer_relation
weekly_wage
faction_rank
nobleman_party_template
num_quests_fulfilled
num_quests_failed
enemy_base_troop
ally_base_troop
enemy_raider_party
message_quest_town
message_quest_giver_town
message_quest_giver
horse_quest_number
horse_quest_item_kind
equipment_quest_number
equipment_quest_item_kind
armor_quest_number
armor_quest_item_kind
capture_prisoners_quest_number
capture_prisoners_quest_troop
raise_troops_quest_number
raise_troops_quest_troop
nobleman_quest_source_town
nobleman_quest_target_town
nobleman_quest_party_id
nobleman_quest_succeeded
nobleman_quest_giver
nobleman_quest_giver_town
raider_quest_source_town
raider_quest_target_town
raider_quest_party_id
savegame_version
character_gender
cheat_mode
g_custom_battle_scenario
g_battle_result
g_custom_battle_scene
g_player_troop
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yongwu
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shengwang
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huoji
xianjing
hunluan
qixi
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sf
p_s
gc
lijian
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g_prisoner_recruit_last_time
time_begin
time_cons
xj_use_count
g_player_debt_to_party_members
g_enemy_party
g_ally_party
new_encounter
g_encounter_is_in_village
g_encounter_type
encountered_party_friendly
cant_leave_encounter
talk_context
g_next_menu
g_engaged_enemy
no_soldiers_left
thanked_by_ally_leader
g_relation_boost
last_defeated_hero
last_freed_hero
loot_screen_shown
capture_screen_shown
pin_number
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g_player_besiege_town
cant_sneak_into_town
castle_undefended
g_leave_town_outside
join_faction
youther
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horse_solider
g_siege_force_wait
g_siege_method
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g_castle_requested_by_player
g_center_under_siege_battle
g_siege_join
g_player_raiding_village
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g_leave_town
g_improvement_type
g_defending_against_siege
g_town_assess_trade_goods_after_rest
all_doors_locked
g_town_visit_after_rest
town_nighttime
auto_enter_town
g_last_rest_center
g_last_rest_payment_until
g_main_ship_party
g_encountered_party
auto_menu
last_sneak_attempt_town
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g_player_is_captive
capturer_party
player_ransom_amount
s_r
s_f
s_a
s_h
num_ae
order
num_en
num_al
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battle_won
defender_reinforcement_stage
g_presentation_battle_active
e_hj_agent
e_hl_agent
e_lj_agent
e_qx_agent
belfry_positioned
tutorial_1_state
tutorial_1_msg_1_displayed
tutorial_1_msg_2_displayed
tutorial_1_msg_3_displayed
tutorial_1_msg_4_displayed
tutorial_1_msg_5_displayed
tutorial_1_msg_6_displayed
tutorial_num_total_dummies_destroyed
tutorial_time
g_last_archery_point_earned
tutorial_num_arrows_hit
tutorial_1_finished
tutorial_2_state
tutorial_2_msg_1_displayed
tutorial_2_msg_2_displayed
tutorial_2_msg_3_displayed
tutorial_2_msg_4_displayed
tutorial_2_msg_5_displayed
tutorial_2_msg_6_displayed
tutorial_2_msg_7_displayed
tutorial_2_msg_8_displayed
tutorial_2_msg_9_displayed
tutorial_2_melee_agent_state
tutorial_2_finished
tutorial_3_state
tutorial_3_msg_1_displayed
tutorial_3_msg_2_displayed
tutorial_3_msg_3_displayed
tutorial_3_msg_4_displayed
tutorial_3_msg_5_displayed
tutorial_3_msg_6_displayed
tutorial_3_finished
tutorial_4_state
tutorial_4_msg_1_displayed
tutorial_4_msg_2_displayed
tutorial_4_msg_3_displayed
tutorial_4_msg_4_displayed
tutorial_4_msg_5_displayed
tutorial_4_msg_6_displayed
tutorial_4_msg_7_displayed
tutorial_4_finished
tutorial_5_state
tutorial_5_msg_1_displayed
tutorial_5_msg_2_displayed
tutorial_5_msg_3_displayed
tutorial_5_msg_4_displayed
tutorial_5_msg_5_displayed
tutorial_5_msg_6_displayed
tutorial_5_finished
g_custom_battle_team1_death_count
g_custom_battle_team2_death_count
ai_team
g_presentation_credits_obj_1
g_presentation_credits_obj_2
g_presentation_credits_obj_3
g_presentation_credits_obj_4
g_presentation_credits_obj_5
g_presentation_credits_obj_6
g_presentation_credits_obj_1_alpha
g_presentation_credits_obj_2_alpha
g_presentation_credits_obj_3_alpha
g_presentation_credits_obj_4_alpha
g_presentation_credits_obj_5_alpha
g_presentation_obj_1
g_presentation_banner_start
g_presentation_page_no
g_formation_infantry_selected
g_formation_archers_selected
g_formation_cavalry_selected
g_presentation_obj_2
g_presentation_obj_3
g_presentation_obj_7
g_presentation_obj_8
g_presentation_obj_9
g_presentation_infantry_movement
g_presentation_infantry_riding
g_presentation_infantry_weapon_usage
g_presentation_archers_movement
g_presentation_archers_riding
g_presentation_archers_weapon_usage
g_presentation_cavalry_movement
g_presentation_cavalry_riding
g_presentation_cavalry_weapon_usage
g_presentation_obj_10
g_presentation_obj_11
g_presentation_obj_12
g_presentation_obj_13
g_presentation_obj_14
g_presentation_obj_15
g_presentation_obj_16
g_presentation_obj_17
g_presentation_obj_18
g_presentation_obj_19
g_presentation_obj_20
g_presentation_obj_21
g_presentation_obj_22
g_presentation_obj_24
g_presentation_obj_25
g_presentation_obj_26
g_presentation_obj_27
g_battle_us_ready
g_battle_us_wounded
g_battle_us_dead
g_battle_enemies_ready
g_battle_enemies_wounded
g_battle_enemies_dead
g_presentation_obj_23
g_battle_allies_ready
g_battle_allies_wounded
g_battle_allies_dead
g_battle_map_width
g_battle_map_scale
g_battle_map_height
g_battle_map_plane
g_battle_map_infantry_order_flag
g_battle_map_archers_order_flag
g_battle_map_cavalry_order_flag
g_presentation_obj_4
g_presentation_obj_5
g_presentation_obj_6
g_presentation_obj_1_val
g_presentation_obj_2_val
g_presentation_obj_3_val
g_presentation_obj_4_val
g_player_party_icon
g_encountered_party_2
g_encountered_party_faction
g_encountered_party_relation
g_encountered_party_type
g_encountered_party_template
pout_party
party_relative_strength
ratio_of_prisoners
player_honor
g_player_party_morale_modifier_party_size
g_player_party_morale_modifier_leadership
g_player_party_morale_modifier_food
g_player_party_morale_modifier_no_food
g_player_party_morale_modifier_debt
current_terrain
ai_battle_tactic
everyone_charge_order_given
g_player_current_own_troop_kills
g_last_mission_player_damage
g_friend_fit_for_battle
g_enemy_fit_for_battle
g_starting_strength_main_party
g_starting_strength_enemy_party
g_strength_contribution_of_player
g_starting_strength_friends
battle_renown_value
cur_belfry_pos
belfry_rotating_objects_begin
last_belfry_object_pos
belfry_num_slots_positioned
belfry_num_men_pushing
players_kingdom
g_player_banner_granted
any_allies_at_the_last_battle
skip_upgrading
battle_equipped
reequip_needed
best_horse_value
best_gloves_value
best_boots_value
best_armor_value
best_helmet_value
best_one_handed_value
best_one_handed_blunt_value
best_two_handed_value
best_polearm_value
best_shield_value
best_throwing_value
best_bow_value
best_crossbow_value
given_quicksilver
given_avencior
given_kushana
given_midnight
given_curtana
given_tannshauser
given_talhoffer
given_joyeux
given_durendal
given_caliburn
given_jarl
given_ducalis
given_clontarf
given_caithness
given_griffin_sallet
given_antlered_helm
given_black_dragon_helm
num_unique_items_given
party_faction
move_party
pout_town
qst_deliver_wine_debt
g_center_to_give_to_player
$battle_profile
$battle_profile
$battle_profile
$start_charge_unmounted
$battle_profile
$start_charge_unmounted
$unready_ranged
$start_charge_unmounted
$battle_profile
$battle_profile
$battle_profile
$battle_profile
$given_tannhauser
$mountain_bandits_relation_original
$forest_bandits_relation_original
$wei_gongcheng_1
$wei_gongcheng_1
$gongji_chengshi
$governer_enemy_faction
$governer_enemy_faction
$governer_enemy_faction
$governer_enemy_faction
$governer_enemy_faction
