
MYNES GTK V1.1:
===============
* Updated: Nes emulation core to version v4.2 (updated from version 3.0).
* Added: support for VSUnisystem.
* Added: support for 4 players.
		 
NES EMULATION CORE CHANGELOG (from version 3.0 to 4.2)
=====================================================

Version 4.2.0.0:
* Fixed: APU reset timing
* Fixed: APU length halt timing 
* Fixed: APU length reload timing
* Fixed: OAM stress
* Fixed: cpu dummy reads 
* Fixed: cpu reset

Version 4.1.1.14:
* Fixed: Load state failure
* Fixed: mapper 4 "PRG RAM protect" register

Version 4.1:
* Added 4 players.
* Added zapper.
* Added VSunisystem.
* Added Game Genie.
* Improved emulation speed using managed thread.
* Fixed: cpu cli latency.
* Fixed: dpm channel irqs.
* Fixed: apu clock frequency.
* Fixed: mapper 4 irq latency.
* Fixed: mapper 5 pcm external sound channel.
* Fixed: mapper 71.
* Fixed: nmi timing (immediate occurrence when enabled with VBL flag already set)

Version 4.0 [BETA]:
* Added ability to use NES DATABASE xml files for rom information,
  detecting right tv format for game and for mappers emulation.
* Added state stream for state save/load files.
* General emulation code optimization.
* Added ppu sprites evulation.
* Added support for ppu emphasis and monochrome effects.
* Added ppu internal ntsc palette generator.
* Fixed ppu frame timings.
* Fixed ppu odd frames.
* Fixed nmi timing and supression.
* Fixed four-screen.
* Fixed mapper # 58 and 65.
* Minor bugs fixed.