<<
@hangar 1
{
	#string name "hangar_vegetables";
	#string type_goods "buildings";
	#int price 500;
	#point pos 0, 0;
	#point size 256, 256;
	#bool solid true;
	#point zbase 10, -34;
	#string texpicture_name "hangar_vegetables.tga";
	#string texhighlight_name "hangar_vegetables.tga";
	#string texmask_name "hangar_vegetables.tga";
	
	#point base_center 2, -42;
	#point base_radius 98, 80;
	#point dock_center 0, -122;
	#point dock_radius 8, 8;
	
	#string accept_goods "vegetables herb piggy pig_food grass fleece";

	@sprite
	{
		#string name "sprite_bird";
		#point pos 6, 12;
		#point size 32, 32;
		
		@animation
		{
			#string name "bird_idle0";
			#int start_frame 0;
			#int end_frame 7;
			#float frame_per_second 8;
			#string texture_name "bird_idle0.tga";
		}
	}

	@dummy_bar;
}
>>

