<<
@beehive 1
{
	#string name "beehive";
	#string type_goods "buildings";
	#int price 500;
	#point pos 0, 0;
	#point size 128, 128;
	#bool solid true;
	#point zbase 0, -34;
	#string name_good "honey";
	#string type_fruit "honey";

	#int max_count_good 1;
	#int cost_good 160;
	#float time_spoil_good 0;
	#float honey_per_bee 1.5;
	#int num_bees 5;

	#string texpicture_name "beehive.tga";
	#string texhighlight_name "beehive.tga";
	#string texmask_name "beehive.tga";
	
	#point base_center 0, -34;
	#point base_radius 70, 35;
	#point dock_center 0, -69;
	#point dock_radius 8, 8;
}
>>

