<<
@destructor 1
{
	#string name "destructor";
	#string type_goods "inventory";
	#int price 5;
	#point pos 0, 0;
	#point size 64, 64;
	#bool solid false;
	#point zbase 0, 0;
	#string texpicture_name "destructor.tga";
	#string texhighlight_name "destructor.tga";
	#string texmask_name "destructor.tga";
}
>>

