-- {GameFolder}\level_name.lua
-- this is automatic generated file! do not modify it!
-- script for nls16 window loader. version 1.60.
-- copyright (c) 2005-2010 rionix. all rights reserved.

function FillWindow(wnd)

	setWndActive(wnd, true)
	setWndModal(wnd, true)

	local ctrl

	ctrl = createEditSysCtrl(wnd, "name")
	setCtrlFrame(ctrl, { x=262, y=70, w=500, h=46 }, { x=18, y=13 }, 0)
	setCtrlUVFrame(ctrl, { x=0.4688, y=0.3105, w=0.3145, h=0.0898 }, { x=0.0371, y=0.0254 }, 0)
	setCtrlFont(ctrl, "tmpCalibriBold25")
	setCtrlColor(ctrl, 1.000, 1.000, 1.000)
	setCtrlText(ctrl, "level")
	setCtrlTexture(ctrl, "gui_main", 0)
	setCtrlAlign(ctrl, align.Center + align.Middle)
	setEditCtrlMaxLength(ctrl, 10)


end
