class Materials

Parent: Entity | Class Index
Methods: [], add, at, count, each, length |
Sample Code: materialstests.rb |

A collection of Materials objects.

Instance Methods

[]
The [] method is used to retrieve a material by index or name.
Syntax:
material = materials[index] material = materials "name"
Arguments:
index - a number representing the material's index in an array of Material objects "name" - the name of the material
Return Value:
material - a Material object
Comments:
Example:
model = Sketchup.active_model materials = model.materials # Adds a material to the "in-use" material pallet. m = materials.add "Joe" # Returns nil if not successful, path if successful. Should return a texture objec m.texture="c:\\Program Files\\@Last Software\\SketchUp 4 \\Materials\\Carpet.jpg" UI.messagebox $!.message texture = m.texture mat = materials[0]

add
The add method is used to add a material.
Syntax:
materials.add material = materials.add "name"
Arguments:
"name" - the name of the added Material object
Return Value:
material - the newly added Material object
Comments:
When called with no arguments, this will generate a new unique name for the new Material. If a name is given, it will check to see if there is already a material with that name. If there is already a material with the given name, then a new unique name is gnerated using the given name as a base.
Example:

at
The at method is an alias for []. See [].
Syntax:
Arguments:
Return Value:
Comments:
Example:

count
The count method is an alias for length. See length.
Syntax:
Arguments:
Return Value:
Comments:
Example:

each
The each method is used to iterate through all of the materials.
Syntax:
materials.each {| material | ...}
Arguments:
material - a variable that will hold each Material object as they are found.
Return Value:
Comments:
Example:
model = Sketchup.active_model materials = model.materials # Adds a material to the "in-use" material pallet. m = materials.add "Joe" # Returns nil if not successful, path if successful. Should return a texture object m.texture="c:\\Program Files\\@Last Software\\SketchUp 4\\ Materials\\Carpet.jpg" UI.messagebox $!.message texture = m.texture materials.each {| material | UI.messagebox material}

length
The length method retrieves the number of materials.
Syntax:
length = materials.length
Arguments:
Return Value:
length - the number of entities in the collection of entities if successful
Comments:
Example:
model = Sketchup.active_model materials = model.materials # Adds a material to the "in-use" material pallet. m = materials.add "Joe" # Returns nil if not successful, path if successful. Should return a texture object m.texture="c:\\Program Files\\@Last Software\\SketchUp 4\\ Materials\\Carpet.jpg" UI.messagebox $!.message texture = m.texture length = materials.length