-- CEnemyCastBar Chinese Simplified localization file
-- Maintained by: iCeSun http://Myth.Einn.cn
-- Last updated: 2006年11月24日
-- Revision History:
-- 10/01/2006  * 5.2.7 zhCN support
-- 10/05/2006  * 5.3.0c zhCN support
-- 10/18/2006  * 5.3.5 zhCN support
-- 10/27/2006  * 5.3.8 zhCN support
-- 11/02/2006  * 5.3.9 zhCN support
-- 11/24/2006  * 5.4.8 zhCN support

if ( GetLocale() == "zhCN" ) then

    -- Internally Spell Name
    CECB_SPELL_BLOOD_SIPHON = "血液虹吸";
    CECB_SPELL_FIRST_LOCUST_SWARM = "第一次虫群风暴";
    CECB_SPRLL_DISRUPTING_SHOUT = "瓦解怒吼";
    CECB_SPELL_DARK_GLARE = "黑暗闪耀";
    CECB_SPELL_STUN_DR    = "击晕递减";
    CECB_SPELL_NEF_CALLS  = "奈法利安点名";
    CECB_SPELL_MOB_SPAWN  = "怪物出现";
    CECB_SPELL_LANDING    = "降落" ;
    CECB_SPELL_SUBMERGE   = "暂时消失";
    CECB_SPELL_KNOCKBACK  = "群体击退";
    CECB_SPELL_SONS_OF_FLAME = "烈焰之子";
    CECB_SPELL_MOB_SPAWN_45SEC = "怪物出现 (45秒)";
    CECB_SPELL_ENRAGED_MODE1 = "激怒模式 ";
    CECB_SPELL_ENRAGED_MODE2 = "激怒模式";
    CECB_SPELL_ENRAGE = "激怒";
    CECB_SPELL_BECOME_ENRAGED = "变得狂暴!";
    CECB_SPELL_15SEC_DOOM_CD = "15秒厄运CD!";
    CECB_SPELL_FIRST_INVITABLE_DOOM = "第一次必然的厄运";
    CECB_SPELL_COMES_DOWN = "下来了";
    CECB_SPELL_FIRST_TELEPORT = "第一次传送";
    CECB_SPELL_ON_PLATFORM = "上台";
    CECB_SPELL_TELEPORT_CD = "传送 CD";
    CECB_SPELL_TWIN_TELEPORT = "双子传送";
    CECB_SPELL_FIRST_DARK_GLARE = "第一次黑暗闪耀";
    CECB_SPELL_DECIMATE = "残杀";
    CECB_SPELL_WEB_SPRAY = "蛛网喷射";
    CECB_SPELL_WEAKENED = "削弱!";
    CECB_SPELL_ENTER_ENRAGED_MODE = "进入激怒模式";
    CECB_SPELL_BERSERK_MODE = "狂暴模式";
    CECB_SPELL_ENTER_BERSERK_MODE = "进入狂暴模式";
    CECB_SPELL_UNTIL_STONEFORM = "石化状态";
    CECB_SPELL_FIRST_WINGBUFFET = "第一次龙翼打击";
    CECB_SPELL_FRENZY_CD = "狂暴 (CD)";
    CECB_SPELL_KILLING_FRENZY = "极为狂暴";
    CECB_SPELL_BOSS_INCOMING = "BOSS来了!";
    CECB_SPELL_DEEP_BREATH = "深呼吸";
    CECB_SPELL_POSSIBLE_OURO_SUBMERGE = "可能发生的奥罗潜没";
    
    CECB_SPELL_1ST_TRAINEES_INCOME = "第一次学徒";
    CECB_SPELL_1ST_DK_INCOME = "第一次死亡骑士";
    CECB_SPELL_1ST_RIDER_INCOME = "第一次骑兵";
    CECB_SPELL_TRAINEES_INCOME = "学徒";
    CECB_SPELL_DK_INCOME = "死亡骑士";
    CECB_SPELL_RIDER_INCOME = "骑兵";
     
    CECB_SPELL_SMALL_EYE_P1 = "小眼睛阶段一";
    CECB_SPELL_SMALL_EYE_P2 = "小眼睛阶段二";
    CECB_SPELL_FIRST_SMALL_EYE_P2 = "第一次小眼睛阶段二";
    CECB_SPELL_AFTER_WEAKENED_EYES = "虚弱后的眼睛";

    CEnemyCastBar_Spells = {

    -- IMPORTANT: Maybe some spells which cause debuffs have to be moved to CEnemyCastBar_Afflicitions to be shown
    -- "t=x" defines the normal length of the castbar. "d=x" will add a cooldown timer for spells with a casttime and for gains.
    -- "g=0" prevents a bar if a player gains this spell. "g=x" shows a bar of x seconds instead of "t=x" if it's a gain.
    -- "i=x" shows a bar of x seconds additional to "t" (everytime)

    -- All Classes
    -- General
    ["炉石"] = {t=10.0, icontex="INV_Misc_Rune_01"};

    -- Trinkets & Racials
    ["脆弱护甲"] =              {t=20.0, d=120, icontex="Spell_Shadow_GrimWard"}; -- gain
    ["能量无常"] =              {t=20.0, d=120, icontex="Spell_Lightning_LightningBolt01"}; -- gain
    ["充沛之力"] =              {t=20.0, d=120, icontex="Spell_Shadow_GrimWard"}; -- gain
    ["短暂强力"] =              {t=15.0, d=90, icontex="Spell_Holy_MindVision"}; -- gain
    ["奥术强化"] =              {t=15.0, d=180, icontex="Spell_Nature_Lightning"}; -- gain
    ["大规模杀伤性魔法"] =      {t=20.0, d=180, icontex="Spell_Fire_WindsofWoe"}; -- gain
    ["奥术潜能"] =              {t=20.0, d=180, icontex="Spell_Arcane_StarFire"}; -- gain
    ["能量护盾"] =              {t=20.0, d=180, icontex="Spell_Nature_CallStorm"}; -- gain
    ["辉煌之光"] =              {t=20.0, d=180, icontex="Spell_Holy_MindVision"}; -- gain
    ["亡灵意志"] =              {t=5.0, d=120, icontex="Spell_Shadow_RaiseDead"}; -- gain
    ["感知"] =                  {t=20.0, d=180, icontex="Spell_Nature_Sleep"}; -- gain
    ["玛尔里的思想加速"] =      {t=30.0, d=180, icontex="INV_ZulGurubTrinket"}; -- gain
    ["战争践踏"] =              {t=0.5, d=120, icontex="Ability_WarStomp"};
    ["石像形态"] =              {t=8.0, d=180, icontex="Spell_Shadow_UnholyStrength"};

    ["大地之击"] =              {t=20.0, d=120, icontex="Spell_Nature_AbolishMagic"}; -- gain
    ["生命赐福"] =              {t=20.0, d=300, icontex="INV_Misc_Gem_Pearl_05"}; -- gain
    ["自然之盟"] =              {t=20.0, d=300, icontex="Spell_Nature_SpiritArmor"}; -- gain

    -- Engineering
    ["冰霜反射器"] =            {t=5.0, d=300.0, icontex="Spell_Frost_FrostWard"}; -- gain
    ["暗影反射器"] =            {t=5.0, d=300.0, icontex="Spell_Shadow_AntiShadow"}; -- gain
    ["火焰反射器"] =            {t=5.0, d=300.0, icontex="Spell_Fire_SealOfFire"}; -- gain

    -- First Aid
    ["急救"] =              {t=8.0, d=60, icontex="Spell_Holy_Heal"}; -- gain
    ["亚麻绷带"] =          {t=3.0, icontex="INV_Misc_Bandage_15"};
    ["厚亚麻绷带"] =        {t=3.0, icontex="INV_Misc_Bandage_18"};
    ["绒线绷带"] =          {t=3.0, icontex="INV_Misc_Bandage_14"};
    ["厚绒线绷带"] =        {t=3.0, icontex="INV_Misc_Bandage_17"};
    ["丝质绷带"] =          {t=3.0, icontex="INV_Misc_Bandage_01"};
    ["厚丝质绷带"] =        {t=3.0, icontex="INV_Misc_Bandage_02"};
    ["魔纹绷带"] =          {t=3.0, icontex="INV_Misc_Bandage_19"};
    ["厚魔纹绷带"] =        {t=3.0, icontex="INV_Misc_Bandage_20"};
    ["符文布绷带"] =        {t=3.0, icontex="INV_Misc_Bandage_11"};
    ["厚符文布绷带"] =      {t=3.0, icontex="INV_Misc_Bandage_12"};

    -- Druid
    ["治疗之触"] =    {t=3.0, icontex="Spell_Nature_HealingTouch"};
    ["愈合"] =        {t=2.0, g=21.0, icontex="Spell_Nature_ResistNature"};
    ["复生"] =        {t=2.0, d=1800.0, icontex="Spell_Nature_Reincarnation"};
    ["星火术"] =      {t=3.0, icontex="Spell_Arcane_StarFire"};
    ["愤怒"] =        {t=1.5, icontex="Spell_Nature_AbolishMagic"};
    ["纠缠根须"] =    {t=1.5, icontex="Spell_Nature_StrangleVines"};
    ["急奔"] =        {t=15.0, d=300.0, icontex="Ability_Druid_Dash"}; -- gain
    ["休眠"] =        {t=1.5, icontex="Spell_Nature_Sleep"};
    ["安抚动物"] =    {t=1.5, icontex="Ability_Hunter_BeastSoothe"};
    ["树皮术"] =      {t=15.0, d=60, icontex="Spell_Nature_StoneClawTotem"}; -- gain
    ["激活"] =        {t=20.0, icontex="Spell_Nature_Lightning"}; -- gain
    ["传送：月光林地"] =   {t=10.0, icontex="Spell_Arcane_TeleportMoonglade"};
    ["猛虎之怒"] =    {t=6.0, icontex="Ability_Mount_JungleTiger"}; -- gain
    ["狂暴回复"] =    {t=10.0, d=180.0, icontex="Ability_BullRush"}; -- gain
    ["回春术"] =      {t=12.0, icontex="Spell_Nature_Rejuvenation"}; -- gain
    ["驱毒术"] =      {t=8.0, icontex="Spell_Nature_NullifyPoison_02"}; -- gain
    ["宁静"] =        {t=10.0, d=300.0, icontex="Spell_Nature_Tranquility"};
	["自然之握"] = 		{t=45, d=60, icontex="Spell_Nature_NaturesWrath"}; -- talent gain

    -- Hunter
    ["瞄准射击"] = {t=3.0, d=6.0, icontex="INV_Spear_07"};
    ["恐吓野兽"] = {t=1.0, d=30.0, icontex="Ability_Druid_Cower"};
    ["乱射"] = {t=6.0, d=60.0, icontex="Ability_Marksmanship"};
    ["解散宠物"] = {t=5.0, icontex="Spell_Nature_SpiritWolf"};
    ["复活宠物"] = {t=10.0, icontex="Ability_Hunter_BeastSoothe"};
    ["野兽之眼"] = {t=2.0, icontex="Ability_EyeOfTheOwl"};
    ["急速射击"] = {t=15.0, d=300.0, icontex="Ability_Hunter_RunningShot"}; -- gain
    ["威慑"] = {t=10, d=300.0, icontex="Ability_Whirlwind"}; -- gain
    ["多重射击"] = {d=10.0, icontex="Ability_UpgradeMoonGlaive"};
	["狂野怒火"] = {t=18, d=120.0, icontex="Ability_Druid_FerociousBite"}; -- Pet gain

    -- Mage
    ["寒冰箭"] = {t=2.5, icontex="Spell_Frost_FrostBolt02"};
    ["火球术"] = {t=3.0, icontex="Spell_Fire_FlameBolt"};
    ["造水术"] = {t=3.0, icontex="INV_Drink_18"};
    ["造食术"] = {t=3.0, icontex="INV_Misc_Food_33"};
    ["制造魔法红宝石"] = {t=3.0, icontex="INV_Misc_Gem_Ruby_01"};
    ["制造魔法黄水晶"] = {t=3.0, icontex="INV_Misc_Gem_Opal_01"};
    ["制造魔法翡翠"] = {t=3.0, icontex="INV_Misc_Gem_Emerald_02"};
    ["制造魔法玛瑙"] = {t=3.0, icontex="INV_Misc_Gem_Emerald_01"};
    ["变形术"] = {t=1.5, icontex="Spell_Nature_Polymorph"};
    ["变形术：猪"] = {t=1.5, icontex="Spell_Magic_PolymorphPig"};
    ["变形术：龟"] = {t=1.5, icontex="Ability_Hunter_Pet_Turtle"};
    ["炎爆术"] = {t=6.0, icontex="Spell_Fire_Fireball02"};
    ["灼烧"] = {t=1.5, icontex="Spell_Fire_SoulBurn"};
    ["烈焰风暴"] = {t=3.0, r="死爪地卜师", a=2.5, icontex="Spell_Fire_SelfDestruct"};
    ["缓落术"] = {t=30.0, icontex="Spell_Magic_FeatherFall"}; -- gain
    ["传送：达纳苏斯"] = {t=10.0, icontex="Spell_Arcane_PortalDarnassus"};
    ["传送：雷霆崖"] = {t=10.0, icontex="Spell_Arcane_PortalThunderBluff"};
    ["传送：铁炉堡"] = {t=10.0, icontex="Spell_Arcane_PortalIronForge"};
    ["传送：奥格玛"] = {t=10.0, icontex="Spell_Arcane_PortalOrgrimmar"};
    ["传送：暴风城"] = {t=10.0, icontex="Spell_Arcane_PortalStormWind"};
    ["传送：幽暗城"] = {t=10.0, icontex="Spell_Arcane_PortalUnderCity"};
    ["传送门：达纳苏斯"] = {t=10.0, icontex="Spell_Arcane_TeleportDarnassus"};
    ["传送门：雷霆崖"] = {t=10.0, icontex="Spell_Arcane_TeleportThunderBluff"};
    ["传送门：铁炉堡"] = {t=10.0, icontex="Spell_Arcane_TeleportIronForge"};
    ["传送门：奥格玛"] = {t=10.0, icontex="Spell_Arcane_TeleportOrgrimmar"};
    ["传送门：暴风城"] = {t=10.0, icontex="Spell_Arcane_TeleportStormWind"};
    ["传送门：幽暗城"] = {t=10.0, icontex="Spell_Arcane_TeleportUnderCity"};
    ["防护火焰结界"] = {t=30.0, icontex="Spell_Fire_FireArmor"}; -- gain
    ["防护冰霜结界"] = {t=30.0, icontex="Spell_Frost_FrostWard"}; -- gain
    ["唤醒"] = {t=8.0, icontex="Spell_Nature_Purge"}; -- gain
    ["寒冰屏障"] = {t=10.0, d=300.0, icontex="Spell_Frost_Frost"}; -- gain
    ["寒冰护体"] = {d=30.0, icontex="Spell_Ice_Lament"};
    ["闪现术"] = {d=15.0, icontex="Spell_Arcane_Blink"};

    -- Paladin
    ["圣光术"] = {t=2.5, icontex="Spell_Holy_HolyBolt"};
    ["圣光闪现"] = {t=1.5, icontex="Spell_Holy_FlashHeal"};
    ["召唤战马"] = {t=3.0, g=0.0, icontex="Ability_Mount_Charger"};
    ["召唤军马"] = {t=3.0, g=0.0, icontex="Spell_Nature_Swiftness"};
    ["愤怒之锤"] = {t=1.0, d=6.0, icontex="Ability_ThunderClap"};
    ["神圣愤怒"] = {t=2.0, d=60.0, icontex="Spell_Holy_Excorcism"}; --!!!
    ["超度亡灵"] = {t=1.5, d=30.0, icontex="Spell_Holy_TurnUndead"};
    ["救赎"] = {t=10.0, icontex="Spell_Holy_Resurrection"};
    ["圣佑术"] = {t=8.0, d=300.0, icontex="Spell_Holy_Restoration"}; -- gain
    ["圣盾术"] = {t=12.0, d=300.0, icontex="Spell_Holy_DivineIntervention"}; -- gain
    ["自由祝福"] = {t=16.0, icontex="Spell_Holy_SealOfValor"}; -- gain
    ["保护祝福"] = {t=10.0, d=300.0, icontex="Spell_Holy_SealOfProtection"}; -- gain
    ["牺牲祝福"] = {t=30.0, icontex="Spell_Holy_SealOfSacrifice"}; -- gain
    ["复仇"] = {t=8.0, icontex="Ability_Racial_Avatar"}; -- gain, Talent

    -- Priest
    ["强效治疗术"] = {t=2.5, g=15, icontex="Spell_Holy_GreaterHeal"}; --!
    ["治疗术"] = {t=2.5, icontex="Spell_Holy_Heal"};
    ["快速治疗"] = {t=1.5, icontex="Spell_Holy_FlashHeal"};
    ["复活术"] = {t=10.0, icontex="Spell_Holy_Resurrection"};
    ["惩击"] = {t=2.0, icontex="Spell_Holy_HolySmite"}; --!
    ["心灵震爆"] = {t=1.5, d=8.0, icontex="Spell_Shadow_UnholyFrenzy"};
    ["精神控制"] = {t=3.0, g=0.0, icontex="Spell_Shadow_ShadowWordDominate"};
    ["法力燃烧"] = {t=3.0, icontex="Spell_Shadow_ManaBurn"};
    ["神圣之火"] = {t=3.0, icontex="Spell_Holy_SearingLight"}; --!
    ["安抚心灵"] = {t=1.5, icontex="Spell_Holy_MindSooth"};
    ["治疗祷言"] = {t=3.0, icontex="Spell_Holy_PrayerOfHealing02"};
    ["束缚亡灵"] = {t=1.5, icontex="Spell_Nature_Slow"};
    ["渐隐术"] = {t=10.0, d=30.0, icontex="Spell_Magic_LesserInvisibilty"}; -- gain
    ["恢复"] = {t=15.0, icontex="Spell_Holy_Renew"}; -- gain
    ["驱除疾病"] = {t=20.0, icontex="Spell_Nature_NullifyDisease"}; -- gain
    ["回馈"] = {t=15.0, icontex="Spell_Shadow_RitualOfSacrifice"}; -- gain
    ["灵感"] = {t=15.0, icontex="INV_Shield_06"}; -- gain (target), Talent
    ["能量灌注"] = {t=15.0, icontex="Spell_Holy_PowerInfusion"}; -- gain, Talent
    ["专注施法"] = {t=6.0, icontex="Spell_Arcane_Blink"}; -- gain, Talent
    ["真言术：盾"] = {t=30, d=15.0, icontex="Spell_Holy_PowerWordShield"};
    ["信仰护盾"] = {t=30.0, icontex="Spell_Holy_BlessingOfProtection"}; -- gain, Priest Tier 3 [Vestments of Faith] 4/9 Proc
    ["心神集中"] = {d=180, icontex="Spell_Frost_WindWalkOn"}; -- gain, Talent

    -- Rogue
    ["解除陷阱"] = {t=2.0, icontex="Spell_Shadow_GrimWard"};
    ["疾跑"] = {t=15.0, d=300.0, icontex="Ability_Rogue_Sprint"}; -- gain
    ["开锁"] = {t=5.0, icontex="Spell_Nature_MoonKey"};
    ["闪避"] = {t=15.0, d=300, icontex="Spell_Shadow_ShadowWard"}; -- gain
    ["消失"] = {t=10.0, d=300, icontex="Ability_Vanish"}; -- gain
    ["剑刃乱舞"] = {t=15.0, d=120, icontex="Ability_Rogue_SliceDice"}; -- gain
    ["速效毒药 VI"] = {t=3.0, icontex="Ability_Poisons"};
    ["致命毒药 V"] = {t=3.0, icontex="Ability_Rogue_DualWeild"};
    ["致残毒药"] = {t=3.0, icontex="Ability_PoisonSting"};
    ["致残毒药 II"] = {t=3.0, icontex="Ability_PoisonSting"};
    ["麻痹毒药"] = {t=3.0, icontex="Spell_Nature_NullifyDisease"};
    ["麻痹毒药 II"] = {t=3.0, icontex="Spell_Nature_NullifyDisease"};
    ["麻痹毒药 III"] = {t=3.0, icontex="Spell_Nature_NullifyDisease"};

    -- Shaman
    ["次级治疗波"] = {t=1.5, icontex="Spell_Nature_HealingWaveLesser"};
    ["治疗波"] = {t=2.5, icontex="Spell_Nature_MagicImmunity"}; --! talent
    ["先祖之魂"] = {t=10.0, icontex="Spell_Nature_Regenerate"};
    ["闪电链"] = {t=1.5, d=6.0, icontex="Spell_Nature_ChainLightning"}; -- Talent counted
    ["幽魂之狼"] = {t=1.0, icontex="Spell_Nature_SpiritWolf"};
    ["星界传送"] = {t=10.0, icontex="Spell_Nature_AstralRecal"};
    ["治疗链"] = {t=2.5, icontex="Spell_Nature_HealingWaveGreater"};
    ["闪电箭"] = {t=2.0, icontex="Spell_Nature_Lightning"}; -- Talent counted
    ["视界术"] = {t=2.0, icontex="Spell_Nature_FarSight"};
    ["石爪图腾"] = {t=15.0, d=30.0, icontex="Spell_Nature_StoneClawTotem"}; -- '?-- works? -- gain
    ["法力之潮图腾"] = {t=15.0, d=300.0, icontex="Spell_Frost_SummonWaterElemental"}; -- '?-- works? -- gain
    ["火焰新星图腾"] = {t=5.0, d=15.0, icontex="Spell_Fire_SealOfFire"}; -- '?-- works? -- gain
    ["风暴打击"] = {t=12.0, d=25, icontex="Spell_Holy_SealOfMight"}; -- gain
    ["先祖治疗"] = {t=15.0, icontex="Spell_Nature_UndyingStrength"}; -- gain (target), Talent
    ["治疗之道"] = {t=15.0, icontex="Spell_Nature_HealingWay"}; -- gain (target), Talent
    ["根基图腾"] = {d=15.0, icontex="Spell_Nature_GroundingTotem"}; -- works?
    ["元素掌握"] = {d=180, icontex="Spell_Nature_WispHeal"}; -- gain, Talent

    -- Warlock
    ["暗影箭"] = {t=2.5, icontex="Spell_Shadow_ShadowBolt"};
    ["献祭"] = {t=1.5, icontex="Spell_Fire_Immolation"};
    ["灵魂之火"] = {t=4.0, d=60.0, icontex="Spell_Fire_Fireball02"};
    ["灼热之痛"] = {t=1.5, icontex="Spell_Fire_SoulBurn"};
    ["召唤恐惧战马"] = {t=3.0, g=0.0, icontex="Ability_Mount_Dreadsteed"};
    ["召唤地狱战马"] = {t=3.0, g=0.0, icontex="Spell_Nature_Swiftness"};
    ["召唤小鬼"] = {t=6.0, icontex="Spell_Shadow_Imp"};
    ["召唤魅魔"] = {t=6.0, icontex="Spell_Shadow_SummonSuccubus"};
    ["召唤虚空行者"] = {t=6.0, icontex="Spell_Shadow_SummonVoidWalker"};
    ["召唤地狱猎犬"] = {t=6.0, icontex="Spell_Shadow_SummonFelHunter"};
    ["恐惧术"] = {t=1.5, icontex="Spell_Shadow_Possession"};
    ["恐惧嚎叫"] = {t=2.0, d=40.0, g=0.0, icontex="Spell_Shadow_DeathScream"};
    ["放逐术"] = {t=1.5, icontex="Spell_Shadow_Cripple"};
    ["召唤仪式"] = {t=5.0, icontex="Spell_Shadow_Twilight"};
    ["末日仪式"] = {t=10.0, icontex="Spell_Shadow_AntiMagicShell"};
    ["制造法术石"] = {t=5.0, icontex="INV_Misc_Gem_Sapphire_01"};
    ["制造灵魂石"] = {t=3.0, icontex="Spell_Shadow_SoulGem"};
    ["制造治疗石"] = {t=3.0, icontex="INV_Stone_04"};
    ["制造极效治疗石"] = {t=3.0, icontex="INV_Stone_04"};
    ["制造火焰石"] = {t=3.0, icontex="INV_Ammo_FireTar"};
    ["奴役恶魔"] =  {t=3.0, icontex="Spell_Shadow_EnslaveDemon"};
    ["地狱火"] = {t=2.0, d=3600, icontex="Spell_Fire_Incinerate"};
    ["防护暗影结界"] =  {t=30.0, icontex="Spell_Shadow_AntiShadow"}; -- gain
    ["诅咒增幅"] =  {t=30.0, d=180, icontex="Spell_Shadow_Contagion"}; -- gain

    -- Imp
    ["火焰箭"] =   {t=1.5, icontex="Spell_Fire_FireBolt"};

    -- Succubus
    ["诱惑"] =    {t=1.5, icontex="Spell_Shadow_MindSteal"};
    ["安抚之吻"] =  {t=4.0, d=4.0, icontex="Spell_Shadow_SoothingKiss"};

	-- Voidwalker
    ["吞噬暗影"] = {t=10.0, icontex="Spell_Shadow_AntiShadow"}; -- gain

    -- Warrior
    ["血性狂暴"] = {t=10.0, d=60, icontex="Ability_Racial_BloodRage"}; -- gain
    ["嗜血"] = {t=8.0, icontex="Spell_Nature_BloodLust"}; -- gain
    ["盾墙"] = {t=10.0, d=1800.0, icontex="Ability_Warrior_ShieldWall"}; -- gain
    ["鲁莽"] = {t=15.0, d=1800.0, icontex="Ability_CriticalStrike"}; -- gain
    ["反击风暴"] = {t=15.0, d=1800.0, icontex="Ability_Warrior_Challange"}; -- gain
    ["狂暴之怒"] = {t=10.0, d=30, icontex="Spell_Nature_AncestralGuardian"}; -- gain
    ["破釜沉舟"] = {t=20.0, d=600, icontex="Spell_Holy_AshesToAshes"}; -- gain
    ["死亡之愿"] = {t=30.0, d=180, icontex="Spell_Shadow_DeathPact"}; -- gain
    -- ["狂怒"] = {t=12.0, icontex="Spell_Shadow_UnholyFrenzy"}; -- gain
    ["盾牌格挡"] = {t=5.5, icontex="Ability_Defend"}; -- gain, 1 Talent point in impr. block

    -- Mobs
    ["缩小"] = {t=3.0, icontex="Spell_Ice_MagicDamage"};
    ["女妖诅咒"] = {t=2.0, icontex="Spell_Nature_Drowsy"};
    ["暗影箭雨"] = {t=3.0, icontex="Spell_Shadow_ShadowBolt"};
    ["残废术"] = {t=3.0, icontex="Spell_Shadow_Cripple"};
    ["黑暗治疗"] = {t=3.5, icontex="Spell_Shadow_ChillTouch"}; -- gain
    ["灵魂凋零"] = {t=2.0, icontex="Spell_Holy_HarmUndeadAura"};
    ["阵风"] = {t=2.0, icontex="Spell_Nature_EarthBind"};
    ["黑泥术"] = {t=3.0, icontex="Spell_Shadow_CallofBone"};
    ["毒性箭"] = {t=2.0, icontex="Spell_Nature_CorrosiveBreath"};
    ["含毒喷溅"] = {t=2.0, icontex="Spell_Nature_CorrosiveBreath"};
    ["野性回复"] = {t=3.0, g=0, icontex="Spell_Nature_Rejuvenation"};
    ["死木诅咒"] = {t=2.0, icontex="Spell_Shadow_GatherShadows"};
    ["血之诅咒"] = {t=2.0, icontex="Spell_Shadow_RitualOfSacrifice"};
    ["黑暗污泥"] = {t=5.0, icontex="Spell_Shadow_CreepingPlague"};
    ["瘟疫之云"] = {t=2.0, icontex="Spell_Shadow_CallofBone"};
    ["游荡瘟疫"] = {t=2.0, icontex="Spell_Shadow_CallofBone"};
    ["凋零之触"] = {t=2.0, icontex="Spell_Nature_Drowsy"};
    ["热疫疲倦"] = {t=3.0, icontex="Spell_Nature_NullifyDisease"};
    ["覆体之网"] = {t=2.0, icontex="Spell_Nature_EarthBind"};
    ["水晶凝视"] = {t=2.0, icontex="Ability_GolemThunderClap"};
    ["烈焰喷溅"] = {t=3.0, icontex="Spell_Fire_FlameBolt"}; --! translate
    ["蜥蜴之矢"] = {t=2.0, icontex="Spell_Nature_Lightning"}; --! translate
    ["瘟疫心灵"] = {t=4.0, icontex="Spell_Shadow_CallofBone"}; --! translate

    }

    CEnemyCastBar_Raids = {

    -- "mcheck" to only show a bar if cast from this mob. Shows a spell if the mobname is a part of 'mcheck'. mcheck="Ragnaros - Princess Yauj" possible!
    -- "m" sets a mob's name for the castbar; "i" shows a second bar; "r" sets a different CastTime for this Mob (r = "Mob1 Mob2 Mob3" possible *g*)
    -- "active" only allows this spell to be an active cast, no afflictions and something else!
    -- "global" normally is used for afflictions to be shown even it's not your target, but here the important feature is that the castbar won't be updated if active!
    -- "checktarget" checks if the mob casted this spell is your current target. Normally this isn't done with RaidSpells.
    -- "icasted" guides this spell through the instant cast protection
    -- checkevent="Event1 - Event2" to bind spells to only trigger a castbar if these events were fired. (Example: checkevent="CHAT_MSG_SPELL_PERIODIC_FRIENDLYPLAYER_DAMAGE - CHAT_MSG_SPELL_PERIODIC_PARTY_DAMAGE" )
    -- checkengage="true" will only trigger a castbar if the engage protection is running! (Used for Yauj fear for example to prevent CBs at other Mobs that fear players within AQ!)
    -- aZone="InstanceName" to only allow this spell to trigger a CastBar in the specific (Main)Zone. (Not the minimap zone, but the big global Zone e.g. Stormwind, not Trade District! Example: aZone="Ahn'Qiraj"
    -- aBar="NextSpellName" will trigger the defined spell instantly when the source CastBar runs out (e.g. 'Dark Glare'). Will only do that if the User is in combat or dead! Won't broadcast the next triggered spell to the raid!
    -- pBar="NextSpellName" will trigger the defined spell instantly when the source CastBar APPEARS! (e.g. 'Web Spray'). Won't broadcast the next triggered spell to the raid!
    -- delBar="SpellName" will delete the defined spell instantly when the source CastBar runs out! (e.g. 'Locust Swarm').
    -- tchange={"SpellName", duration1, duration2} will change the duration of defined Spell when the CastBar runs out (e.g. tchange={"Inevitable Doom", 30, 15} for '15 sec Doom CD!' Bar). Duration1 is applied (reset) if the EngageProtection is disabled and the player enters combat the next time! Enables the EngageProtection!

    -- Naxxramas

    ["死灵捕猎者"] = {t=1800.0, c="cooldown", global="true", m="Respawn", icontex="Spell_Holy_Resurrection"};

    -- Anub'Rekhan
    [CECB_SPELL_FIRST_LOCUST_SWARM] = {t=90, c="cooldown", icontex="Spell_Nature_InsectSwarm"};
    ["虫群风暴"] = {t=23, i=3, c="gains", delBar="虫群风暴 CD", aBar="虫群风暴 CD", active="true", icontex="Spell_Nature_InsectSwarm"};
    ["虫群风暴 CD"] = {t=70, c="cooldown", icontex="Spell_Nature_InsectSwarm"};

    -- Patchwerk
    [CECB_SPELL_ENRAGED_MODE1] = {t=420, c="cooldown", icontex="Spell_Shadow_UnholyFrenzy"}; -- don't translate, used internally!

    -- Razuvious
    [CECB_SPRLL_DISRUPTING_SHOUT] = {t=25, c="cooldown", active="true", icontex="Ability_Creature_Disease_02"};

    -- Gluth
    ["恐吓咆哮"] = {t=20.0, c="cooldown", m="古鲁斯", icontex="Ability_Devour"}; -- Gluth Fears every 20seconds
    [CECB_SPELL_DECIMATE] = {t=105, c="cooldown", active="true", icontex="Ability_Creature_Disease_02"};

    -- Maexxna
    [CECB_SPELL_WEB_SPRAY] = {t=40, c="cooldown", pBar="迈克斯纳之子", m="迈克斯纳", aZone="纳克萨玛斯", icontex="Ability_Ensnare"};
    ["迈克斯纳之子"] = {t=30, c="cooldown", pBar="蛛网喷射 CD", icontex="INV_Misc_MonsterSpiderCarapace_01"};
    ["蛛网喷射 CD"] = {t=20, c="cooldown", icontex="Spell_Nature_Web"};

    -- Thaddius
    ["极性转换"] = {t=30, i=3, c="cooldown", pBar=CECB_SPELL_BECOME_ENRAGED, mcheck="塔迪乌斯", icontex="Spell_Nature_Lightning"};
    ["能量涌动"] = {t=10, c="gains", mcheck="Stalagg", icontex="Spell_Shadow_SpectralSight"};
    [CECB_SPELL_BECOME_ENRAGED] = {t=290, c="cooldown", global="true", tchange={CECB_SPELL_BECOME_ENRAGED, 290, 0}, icontex="Spell_Shadow_UnholyFrenzy"}; -- don't translate, used internally! -- wont be updated

    -- Faerlina
    [CECB_SPELL_ENRAGE] = {t=60, c="cooldown", mcheck="黑女巫法琳娜", icontex="Spell_Shadow_UnholyFrenzy"};
    ["黑女巫的拥抱"] = {t=30, c="cooldown", mcheck="黑女巫法琳娜", icontex="Spell_Arcane_Blink"}; -- Fearlina

    -- Loatheb
    [CECB_SPELL_15SEC_DOOM_CD] = {t=299, tchange={"必然的厄运", 30, 15}, c="cooldown", m="洛欧塞布", icontex="Spell_Shadow_NightOfTheDead"}; -- don't translate, used internally!
    [CECB_SPELL_FIRST_INVITABLE_DOOM] = {t=120, c="cooldown", m="洛欧塞布", icontex="Spell_Shadow_NightOfTheDead"}; -- don't translate, used internally!
    ["必然的厄运"] = {t=30, c="cooldown", m="洛欧塞布", icontex="Spell_Shadow_NightOfTheDead"};

    ["召唤孢子"] = {t=12.5, icasted="true", c="cooldown", mcheck="洛欧塞布", icontex="Spell_Nature_AbolishMagic"};
    ["解除洛欧塞布身上的诅咒"] = {t=0.1, icasted="true", c="cooldown", pBar="诅咒已解除", mcheck="洛欧塞布"};
    ["诅咒已解除"] = {t=30, c="cooldown", icontex="Spell_Nature_RemoveCurse"};

    -- Gothik
    -- don't translate, ALL used internally!
    [CECB_SPELL_COMES_DOWN] = {t=270, c="cooldown", aBar="del1", icontex="Spell_Shadow_RaiseDead"};
    ["del1"] = {t=0.1, pBar="del2", delBar=CECB_SPELL_TRAINEES_INCOME};
    ["del2"] = {t=0.1, pBar="del3", delBar=CECB_SPELL_DK_INCOME};
    ["del3"] = {t=0.1, delBar=CECB_SPELL_RIDER_INCOME};
		
    [CECB_SPELL_1ST_TRAINEES_INCOME] = {t=27, c="cooldown", aBar=CECB_SPELL_TRAINEES_INCOME, icontex="INV_Misc_Head_Undead_01"};
    [CECB_SPELL_1ST_DK_INCOME] = {t=77, c="cooldown", aBar=CECB_SPELL_DK_INCOME, icontex="Spell_Shadow_ShadowWard"};
    [CECB_SPELL_1ST_RIDER_INCOME] = {t=137, c="cooldown", aBar=CECB_SPELL_RIDER_INCOME, icontex="Ability_Mount_Undeadhorse"};
    [CECB_SPELL_TRAINEES_INCOME] = {t=20, c="cooldown", aBar=CECB_SPELL_TRAINEES_INCOME, icontex="INV_Misc_Head_Undead_01"};
    [CECB_SPELL_DK_INCOME] = {t=25, c="cooldown", aBar=CECB_SPELL_DK_INCOME, icontex="Spell_Shadow_ShadowWard"};
    [CECB_SPELL_RIDER_INCOME] = {t=30, c="cooldown", aBar=CECB_SPELL_RIDER_INCOME, icontex="Ability_Mount_Undeadhorse"};

    -- Noth
    ["闪现术"] = {t=30, c="cooldown", mcheck="瘟疫使者诺斯", aZone="纳克萨玛斯", icontex="Spell_Arcane_Blink"}; --Noth blinks every 30sec, agro reset.
    [CECB_SPELL_FIRST_TELEPORT] = {t=90, c="cooldown", aBar="上墙 1", aZone="纳克萨玛斯", icontex="Spell_Nature_AstralRecalGroup"};
    ["上墙 1"] = {t=70, c="cooldown", aBar="第二次传送", icontex="Spell_Nature_AstralRecalGroup"};
    ["第二次传送"] = {t=110, c="cooldown", aBar="上墙 2", icontex="Spell_Nature_AstralRecalGroup"};
    ["上墙 2"] = {t=95, c="cooldown", aBar="第三次传送", icontex="Spell_Nature_AstralRecalGroup"};
    ["第三次传送"] = {t=180, c="cooldown", aBar="上墙 3", icontex="Spell_Nature_AstralRecalGroup"};
    ["上墙 3"] = {t=120, c="cooldown", icontex="Spell_Nature_AstralRecalGroup"};

    -- Heigan
    [CECB_SPELL_ON_PLATFORM] = {t=45, c="cooldown", aBar=CECB_SPELL_TELEPORT_CD, icontex="INV_Enchant_EssenceAstralLarge"};
    [CECB_SPELL_TELEPORT_CD] = {t=90, c="cooldown", icontex="INV_Enchant_EssenceAstralLarge"};
     
    -- Sapphiron
    ["生命吸取警报"] = {t=24, c="cooldown", m="萨菲隆", aZone="纳克萨玛斯", icontex="Spell_Shadow_LifeDrain02"};

    -- Ahn'Qiraj

    -- 40 Man
    ["黑曜石清除者"] = {t=1800.0, c="cooldown", global="true", m="重生", icontex="Spell_Holy_Resurrection"};

     -- Twin Emperors
    [CECB_SPELL_TWIN_TELEPORT] = {t=30.0, c="cooldown", icasted="true", icontex="Spell_Arcane_Blink"};
    ["爆炸虫"] = {t=5.0, c="gains", icontex="Spell_Fire_Fire"};
    ["变形包"] = {t=5.0, c="gains", icontex="Ability_Hunter_Pet_Scorpid"};

     -- Ouro
    ["沙尘爆裂"] = {t=2.0, c="hostile", mcheck="奥罗", icontex="Spell_Nature_Cyclone"};
    ["横扫"] = {t=21, i=1.0, c="cooldown", mcheck="奥罗", icontex="Spell_Nature_Thorns"};

    ["召唤奥罗土堆"] = {t="0.1", delBar=CECB_SPELL_POSSIBLE_OURO_SUBMERGE, icasted="true", pBar="潜没"};
    ["潜没"] = {t=30, c="cooldown", delBar="奥罗潜没", aBar=CECB_SPELL_POSSIBLE_OURO_SUBMERGE, icontex="INV_Qiraj_OuroHide"};
    [CECB_SPELL_POSSIBLE_OURO_SUBMERGE] = {t=90, c="cooldown", pBar="奥罗潜没", icontex="Spell_Shadow_DemonBreath"};
    ["奥罗潜没"] = {t=180, c="cooldown", icontex="Spell_Shadow_DemonBreath"};


    -- C'Thun
    [CECB_SPELL_FIRST_DARK_GLARE] = {t=48, c="cooldown", aBar=CECB_SPELL_DARK_GLARE, icontex="Spell_Nature_CallStorm"}; -- don't translate, used internally!
    [CECB_SPELL_WEAKENED] = {t=45, c="gains", delBar="小眼睛阶段二", aBar="虛弱后的眼睛", icontex="Ability_Hunter_SniperShot"}; -- don't translate, used internally!
    [CECB_SPELL_DARK_GLARE] = {t=86, i=40, c="cooldown", active="true", aBar=CECB_SPELL_DARK_GLARE, icontex="Spell_Nature_CallStorm"}; -- don't translate, used internally!
    ["小眼睛阶段一"] = {t=45, c="cooldown", aBar="小眼睛阶段一", icontex="Spell_Shadow_SiphonMana"}; -- don't translate, used internally!
    ["第一次小眼睛阶段二"] = {t=42, c="cooldown", aBar="小眼睛阶段二", icontex="Spell_Shadow_SiphonMana"}; -- don't translate, used internally!
    ["小眼睛阶段二"] = {t=30, c="cooldown", aBar="小眼睛阶段二", icontex="Spell_Shadow_SiphonMana"}; -- don't translate, used internally!
    ["虛弱后的眼睛"] = {t=38, c="cooldown", aBar="小眼睛阶段二", icontex="Spell_Shadow_SiphonMana"}; -- don't translate, used internally!

     -- Skeram
    ["魔爆术"] = {t=1.2, c="hostile", mcheck="预言者斯克拉姆", icontex="Spell_Nature_WispSplode"};

     -- Sartura (Twin Emps enrage + Hakkar enrage)
    ["旋风斩"] = {t=15.0, c="gains", mcheck="沙尔图拉", icontex="Ability_Whirlwind"};
    [CECB_SPELL_ENRAGED_MODE2] = {t=900, r="沙尔图拉 哈卡", a=600, c="cooldown", icontex="Spell_Shadow_UnholyFrenzy"}; -- don't translate, used internally! +if player enters combat and target are twins!
    [CECB_SPELL_ENTER_ENRAGED_MODE] = {t=3, c="gains", icontex="Spell_Shadow_UnholyFrenzy"}; -- don't translate, used internally!

        -- Huhuran
    [CECB_SPELL_BERSERK_MODE] = {t=300, c="cooldown", icontex="Racial_Troll_Berserk"}; -- don't translate, used internally! if player enters combat and target is Huhuran!
    [CECB_SPELL_ENTER_BERSERK_MODE] = {t=3, c="gains", icontex="Racial_Troll_Berserk"}; -- don't translate, used internally!
    ["翼龙钉刺"] = {t=25, c="cooldown", m="哈霍兰公主", aZone="安其拉", checkevent="CHAT_MSG_SPELL_PERIODIC_FRIENDLYPLAYER_DAMAGE - CHAT_MSG_SPELL_PERIODIC_PARTY_DAMAGE - CHAT_MSG_SPELL_PERIODIC_SELF_DAMAGE", icontex="INV_Spear_02"};

        -- Yauj
    ["恐惧"] = {t=20, c="cooldown", checkengage="true", m="亚尔基公主", aZone="安其拉", checkevent="CHAT_MSG_SPELL_PERIODIC_FRIENDLYPLAYER_DAMAGE - CHAT_MSG_SPELL_PERIODIC_PARTY_DAMAGE - CHAT_MSG_SPELL_PERIODIC_SELF_DAMAGE", icontex="Spell_Shadow_Possession"};
    ["强效治疗术"] = {t=2.0, c="hostile", m="亚尔基公主", mcheck="亚尔基公主", icontex="Spell_Holy_Heal"};


    -- 20 Man

    ["爆炸"] = {t=6.0, c="hostile", icontex="Spell_Fire_SelfDestruct"};

    -- Ossirian
    ["奥术虚弱"] = {t=45, c="gains", mcheck="无疤者奥斯里安", icontex="INV_Misc_QirajiCrystal_01"};
    ["火焰虚弱"] = {t=45, c="gains", mcheck="无疤者奥斯里安", icontex="INV_Misc_QirajiCrystal_02"};
    ["自然虚弱"] = {t=45, c="gains", mcheck="无疤者奥斯里安", icontex="INV_Misc_QirajiCrystal_03"};
    ["冰霜虚弱"] = {t=45, c="gains", mcheck="无疤者奥斯里安", icontex="INV_Misc_QirajiCrystal_04"};
    ["暗影虚弱"] = {t=45, c="gains", mcheck="无疤者奥斯里安", icontex="INV_Misc_QirajiCrystal_05"};

    -- Moam
    [CECB_SPELL_UNTIL_STONEFORM] = {t=90, c="grey", icontex="Spell_Shadow_UnholyStrength"}; -- don't translate, used internally!
    ["充能"] = {t=90, c="gains", icontex="Spell_Nature_Cyclone"};

    -- Zul'Gurub

    -- Hakkar
    [CECB_SPELL_BLOOD_SIPHON] = {t=90.0, c="cooldown", mcheck="哈卡", checkevent="CHAT_MSG_SPELL_PERIODIC_CREATURE_BUFFS", icontex="Spell_Shadow_LifeDrain02"};

    -- Molten Core

    -- Shazzrah
    ["沙斯拉尔之门"] = {t=45.0, c="cooldown", icasted="true", icontex="Spell_Arcane_Blink"};

    -- Lucifron
    ["末日降临"] = {t=20.0, c="cooldown", m="鲁西弗隆", icontex="Spell_Shadow_NightOfTheDead"};
    ["鲁西弗隆的诅咒"] = {t=20.0, c="cooldown", m="鲁西弗隆", icontex="Spell_Shadow_BlackPlague"};

    -- Magmadar
    ["恐慌"] = {t=30.0, c="cooldown", m="玛格曼达", icontex="Spell_Shadow_DeathScream"};

    -- Gehennas
    ["基赫纳斯的诅咒"] = {t=30.0, c="cooldown", m="基赫纳斯", icontex="Spell_Shadow_GatherShadows"};

    -- Geddon
    ["地狱火"] = {t=8.0, c="gains", mcheck="迦顿男爵", icontex="Spell_Fire_Incinerate"};

    -- Majordomo
    ["魔法反射"] = {t=30.0, i=10.0, c="cooldown", m="管理者埃克索图斯", aZone="熔火之心", icontex="Spell_Frost_FrostShock"};
    ["伤害反射护盾"] = {t=30.0, i=10.0, c="cooldown", m="管理者埃克索图斯", icontex="Spell_Nature_LightningShield"};

    -- Ragnaros
    [CECB_SPELL_SUBMERGE] = {t=180.0, c="cooldown", icontex="Spell_Fire_Volcano"}; -- don't translate, used internally!
    [CECB_SPELL_KNOCKBACK] = {t=28.0, c="cooldown", icontex="Ability_Kick"}; -- don't translate, used internally!
    [CECB_SPELL_SONS_OF_FLAME] = {t=90.0, c="cooldown", icontex="ell_Fire_LavaSpawn"}; -- don't translate, used internally!

    -- Onyxia
    ["火息术"] = {t=2.0, c="hostile", active="true", icontex="Spell_Fire_Fire"};
    [CECB_SPELL_DEEP_BREATH] = {t=5.0, c="hostile", icontex="Spell_Fire_Incinerate"};

    -- Blackwing Lair

    -- Razorgore
    [CECB_SPELL_MOB_SPAWN_45SEC] = {t=45.0, c="cooldown", icontex="Spell_Shadow_RaiseDead"}; -- don't translate, used internally!

    -- Firemaw/Flamegor/Ebonroc
    ["龙翼打击"] = {t=31.5, i=1.2, c="cooldown", r="奥妮克希亚", a=0, icontex="INV_Misc_MonsterScales_14"};
    [CECB_SPELL_FIRST_WINGBUFFET] = {t=30.0, c="cooldown", icontex="INV_Misc_MonsterScales_14"}; -- don't translate, used internally! if player enters combat and target is firemaw or flamegor this castbar appears to catch the first wingbuffet!
    ["暗影烈焰"] = {t=2.0, c="hostile", active="true", icontex="Spell_Fire_Incinerate"};

    -- Flamegor
    [CECB_SPELL_FRENZY_CD] = {t=10.0, c="cooldown", icontex="INV_Misc_MonsterClaw_03"}; -- don't translate, used internally!

    -- Chromaggus
    ["冰霜灼烧"] = {t=60.0, i=2.0, c="cooldown", active="true", icontex="Spell_Frost_ChillingBlast"};
    ["时间流逝"] = {t=60.0, i=2.0, c="cooldown", active="true", icontex="Spell_Arcane_PortalOrgrimmar"};
    ["点燃躯体"] = {t=60.0, i=2.0, c="cooldown", active="true", icontex="Spell_Fire_Fire"};
    ["腐蚀酸液"] = {t=60.0, i=2.0, c="cooldown", active="true", icontex="Spell_Nature_Acid_01"};
    ["焚烧"] = {t=60.0, i=2.0, c="cooldown", active="true", mcheck="克洛玛古斯", icontex="Spell_Fire_FlameShock"};
    [CECB_SPELL_KILLING_FRENZY] = {t=15.0, c="cooldown", icontex="INV_Misc_MonsterClaw_03"}; -- don't translate, used internally!
    -- Chromaggus, Flamegor, Magmadar etc.
    ["狂暴"] = {t=8.0, c="gains", checktarget="true", icontex="INV_Misc_MonsterClaw_03"};

    -- Neferian/Onyxia
    ["低沉咆哮"] = {t=2.0, c="hostile", r="奥妮克希亚", a=1.5, active="true", icontex="Spell_Shadow_Charm"};

    -- Nefarian
    [CECB_SPELL_NEF_CALLS] = {t=30.0, c="gains", icontex="INV_Misc_Head_Dragon_Black"}; -- don't translate, used internally!
    [CECB_SPELL_MOB_SPAWN] = {t=8.0, c="hostile", icontex="Spell_Shadow_RaiseDead"}; -- don't translate, used internally!
    [CECB_SPELL_LANDING] = {t=10.0, c="hostile", icontex="INV_Misc_Head_Dragon_Black"}; -- don't translate, used internally!

    -- Outdoor

    -- Azuregos
    ["法力风暴"] = {t=10.0, c="hostile", icontex="Spell_Frost_IceStorm"};

    -- Other

    [CECB_SPELL_BOSS_INCOMING] = {t=0}; -- don't translate, used internally!

    }


    CEnemyCastBar_Afflictions = {

    -- Warning: only add Spells with the "CEnemyCastBar_SPELL_AFFLICTED" pattern here!
    -- fragile="true", if mob with the same name dies, the bar won't be removed
    -- multi="true", the bar is not removed if debuff fades earlier (usefull if one spell is allowed to produce multiple afflictions)
    -- stun="true", flags all spells which use the same Diminishing Return timer. These 8 Spells were tested to use one and the same timer.
    -- stuntype="true", forces non stun="true" CastBars to use the stun-color
    -- death="true", removes the castbar although it is a "fragile"
    -- periodicdmg="true" -> don't update and remove those castbars, only allows periodic damage done by yourself
    -- spellDR="true", triggers a separate class DR Timer;
    -- always(!) use spellDR together with sclass="PlayersCLASS", or you will produce errors!
    -- affmob="true", this stun triggers a class specific DR Timer on a mob (not player), too
    -- drshare="name", all spells with the same drshare name will trigger the same DR Timer called 'name'
    -- checkclass="classname", will only show this spell to specified class
    -- tskill={talentTab, talentNumber, talentTimeBonus, talentClass, offset, relativeTimeBonus(optional) }, adds "talentTimeBonus" to the duration of this skill depending on invested skillpoints! "Offset" is additionally added to the duration if at least one talentpoint is invested.
    -- more to tskill: if "talentTimeBonus" is 0 then the relativeTimeBonus(optional) is used (percentage), needed for hunters talent
    -- plevel={durationBonusPerSkillLevel, PlayerLevelAbleToLearnNewSkillLevel (e.g. 60, 40, 20), exchangeLowestLevelWith "0" ALWAYS!} (correct examples are below)
    -- aZone="InstanceName" to only allow this spell to trigger a CastBar in the specific (Main)Zone. (Not the minimap zone, but the big global Zone e.g. Stormwind, not Trade District! Example: aZone="Ahn'Qiraj"
    -- blockZone="ZoneName" blocks the spell for the specified Zone (example: blockZone="Ahn'Qiraj" for 'Entangling Roots')
    -- cpinterval=X, reduces spell duration by X for every ComboPoint lower than 5 (maximum); ALWAYS use with cpclass="CHARACTERCLASS"!

    -- Naturfreund | Warrior Afflicions
    ["嘲讽"] = {t=3.0, multi="true", icontex="Spell_Nature_Reincarnation"};
    ["惩戒痛击"] = {t=6.0, multi="true", icontex="Ability_Warrior_PunishingBlow"};
    ["挑战怒吼"] = {t=6, multi="true", icontex="Ability_BullRush"};
    ["断筋"] = {t=15.0, icontex="Ability_ShockWave"};
    ["刺耳怒吼"] = {t=6.0, icontex="Spell_Shadow_DeathScream"};
    ["盾击"] = {t=4, solo="true", icontex="Ability_Warrior_ShieldBash"};
    ["震荡猛击"] = {t=5, solo="true", stun="true", icontex="Ability_ThunderBolt"};
    ["冲锋击昏"] = {t=1, solo="true", stun="true", icontex="Ability_Warrior_Charge"};
    ["拦截昏迷"] = {t=3, solo="true", stun="true", icontex="Ability_Rogue_Sprint"};
    ["复仇昏迷"] = {t=3, solo="true", stuntype="true", icontex="Ability_Warrior_Revenge"};
    ["破胆怒吼"] = {t=8, solo="true", icontex="Ability_GolemThunderClap"};
    ["缴械"] = {t=10, solo="true", icontex="Ability_Warrior_Disarm"};
    ["致死打击"] = {t=10, solo="true", icontex="Ability_Warrior_SavageBlow"};
    ["挫志怒吼"] = {t=30, checkclass="WARRIOR", icontex="Ability_Warrior_WarCry"};
    ["雷霆一击"] = {t=30, checkclass="WARRIOR", icontex="Spell_Nature_ThunderClap"};
    -- periodic damage spells
    ["撕裂"] = {t=21, periodicdmg="true", icontex="Ability_Gouge"};

    -- Naturfreund | Mage Afflicions
    ["冲击波"] = {t=6.0, solo="true", stuntype="true", icontex="Spell_Holy_Excorcism_02"};
    ["冰霜新星"] = {t=8.0, magecold="true", icontex="Spell_Frost_FrostNova"};
    ["霜寒刺骨"] = {t=5.0, magecold="true", icontex="Spell_Frost_FrostArmor"};
    ["冰冻"] = {t=5.0, magecold="true", icontex="Spell_Frost_IceStorm"};
    ["冰锥术"] = {t=8.0, magecold="true", icontex="Spell_Frost_Glacier"}; -- slightly improved with talents (+1 sec)
    ["寒冰箭"] = {t=9, magecold="true", icontex="Spell_Frost_FrostBolt02"}; -- slightly improved with talents (+1 sec)
    ["深冬之寒"] = {t=15, magecold="true", icontex="Spell_Frost_ChillingBlast"};
    ["火焰易伤"] = {t=30, magecold="true", icontex="Spell_Fire_SoulBurn"};
    ["变形术"] = {t=50, plevel={10, 60, 40, 20, 0}, fragile="true", spellDR="true", drshare="变形术", sclass="MAGE", icontex="Spell_Nature_Polymorph"};
    ["变形术：猪"] = {t=50, plevel={10, 60, 40, 20, 0}, fragile="true", spellDR="true", drshare="变形术", sclass="MAGE", icontex="Spell_Magic_PolymorphPig"};
    ["变形术：龟"] = {t=50, plevel={10, 60, 40, 20, 0}, fragile="true", spellDR="true", drshare="变形术", sclass="MAGE", icontex="Ability_Hunter_Pet_Turtle"};
    ["法术反制"] = {t=4, solo="true", icontex="Spell_Frost_IceShock"};
    -- periodic damage spells
    ["火焰冲击"] = {t=8, periodicdmg="true", icontex="Spell_Fire_SelfDestruct"};

    -- Naturfreund | Hunter Afflicions
    ["摔绊"] = {t=10, icontex="Ability_Rogue_Trip"};
    ["强化震荡射击"] = {t=3, solo="true", stuntype="true", icontex="Spell_Frost_Stun"};
    ["冰冻陷阱"] = {t=20.0, plevel={5, 60, 40, 0}, tskill={3, 7, 0, "HUNTER", 0, 0.15}, fragile="true", spellDR="true", sclass="HUNTER", icontex="Spell_Frost_ChainsOfIce"};
    ["破甲虚弱"] = {t=7.0, checkclass="HUNTER", icontex="Ability_Hunter_SniperShot"};
    ["震荡射击"] = {t=4, icontex="Spell_Frost_Stun"};
    ["蝰蛇钉刺"] = {t=8, checkclass="HUNTER", icontex="Ability_Hunter_AimedShot"};
    ["反击"] = {t=5, icontex="Ability_Warrior_Challange"};
    ["毒蝎钉刺"] = {t=20, checkclass="HUNTER", icontex="Ability_Hunter_CriticalShot"};
    ["翼龙钉刺"] = {t=12, solo="true", icontex="INV_Spear_02"};
    ["驱散射击"] = {t=4.0, solo="true", icontex="Ability_GolemStormBolt"};
    -- periodic damage spells
    ["毒蛇钉刺"] = {t=15, periodicdmg="true", icontex="Ability_Hunter_Quickshot"};

    -- Naturfreund | Priest Afflicions
    ["暗影易伤"] = {t=15, magecold="true", icontex="Spell_Shadow_ShadowBolt"};
    ["安抚心灵"] = {t=15, icontex="Spell_Holy_MindSooth"};
    ["束缚亡灵"] = {t=50, plevel={10, 60, 40, 0}, fragile="true", spellDR="true", sclass="PRIEST", icontex="Spell_Nature_Slow"};
    ["心灵尖啸"] = {t=8, solo="true", icontex="Spell_Shadow_PsychicScream"};
    ["沉默"] = {t=5, solo="true", icontex="Spell_Shadow_ImpPhaseShift"};
    -- periodic damage spells
    ["暗言术：痛"] = {t=18, tskill={3, 4, 3, "PRIEST", 0}, periodicdmg="true", icontex="Spell_Shadow_ShadowWordPain"};
    ["噬灵瘟疫"] = {t=24, periodicdmg="true", icontex="Spell_Shadow_BlackPlague"};
    ["神圣之火"] = {t=10, periodicdmg="true", directhit="true", icontex="Spell_Holy_SearingLight"};

    -- Naturfreund | Warlock Afflicions
    ["放逐术"] = {t=30, plevel={10, 48, 0}, fragile="true", icontex="Spell_Shadow_Cripple"};
    -- Succubus
    ["诱惑"] = {t=15, fragile="true", spellDR="true", sclass="WARLOCK", drshare="诱惑, 恐惧术", icontex="Spell_Shadow_MindSteal"};
    ["恐惧术"] = {t=20, solo="true", spellDR="true", sclass="WARLOCK", drshare="诱惑, 恐惧术", icontex="Spell_Shadow_Possession"};
    ["疲劳诅咒"] = {t=12, icontex="Spell_Shadow_GrimWard"};
    ["语言诅咒"] = {t=30, checkclass="WARLOCK", icontex="Spell_Shadow_CurseOfTounges"};
    ["厄运诅咒"] = {t=60, checkclass="WARLOCK", icontex="Spell_Shadow_AuraOfDarkness"};
    -- periodic damage spells
    ["痛苦诅咒"] = {t=24, periodicdmg="true", icontex="Spell_Shadow_CurseOfSargeras"};
    ["腐蚀术"] = {t=18, periodicdmg="true", icontex="Spell_Shadow_AbominationExplosion"};
    ["献祭"] = {t=15, periodicdmg="true", directhit="true", icontex="Spell_Fire_Immolation"};
    ["生命虹吸"] = {t=30, periodicdmg="true", icontex="Spell_Shadow_Requiem"};
    ["暗影灼烧"] = {t=5, periodicdmg="true", icontex="Spell_Shadow_ScourgeBuild"}; -- special case

    -- Naturfreund | Rogue Afflicions
    ["致残毒药"] = {t=12, icontex="Ability_PoisonSting"};
    ["闷棍"] = {t=45, plevel={10, 48, 28, 0}, fragile="true", spellDR="true", sclass="ROGUE", drshare="闷棍, 凿击", icontex="Ability_Sap"};
    ["肾击"] = {t=6, cpinterval=1, cpclass="ROGUE", solo="true", stuntype="true", spellDR="true", sclass="ROGUE", affmob="true", icontex="Ability_Rogue_KidneyShot"}; -- own DR
    ["偷袭"] = {t=4, solo="true", stun="true", icontex="Ability_CheapShot"};
    ["凿击"] = {t=4, tskill={2, 1, 0.5, "ROGUE", 0}, solo="true", stuntype="true", spellDR="true", sclass="ROGUE", drshare="闷棍, 凿击", icontex="Ability_Gouge"}; -- normal 4sec impr. 5.5sec (no DR)
    ["致盲"] = {t=10, solo="true", spellDR="true", sclass="ROGUE", icontex="Spell_Shadow_MindSteal"};
    ["脚踢"] = {t=2, solo="true", icontex="Ability_Kick"};
    ["还击"] = {t=6, solo="true", icontex="Ability_Warrior_Disarm"};
    ["破甲"] = { t=30.0, checkclass="ROGUE", icontex="Ability_Warrior_Riposte" };
    -- periodic damage spells
    ["绞喉"] = {t=18, periodicdmg="true", icontex="Ability_Rogue_Garrote"};
    ["割裂"] = {t=16, cpinterval=2, cpclass="ROGUE", periodicdmg="true", icontex="Ability_Rogue_Rupture"};

    -- Naturfreund | Druid Afflicions
    ["低吼"] = {t=3, multi="true", icontex="Ability_Physical_Taunt"};
    ["挑战咆哮"] = {t=6, multi="true", icontex="Ability_Druid_ChallangingRoar"};
    ["纠缠根须"] = {t=27, fragile="true", death="true", blockZone="安其拉", spellDR="true", sclass="DRUID", icontex="Spell_Nature_StrangleVines"};
    ["休眠"] = {t=40, plevel={10, 58, 38, 0}, fragile="true", icontex="Spell_Nature_Sleep"};
    ["重击"] = {t=4, tskill={2, 4, 0.5, "DRUID", 0}, plevel={1, 46, 30, 0}, solo="true", stun="true", icontex="Ability_Druid_Bash"};
    ["突袭"] = {t=2, tskill={2, 4, 0.5, "DRUID", 0}, solo="true", stun="true", icontex="Ability_Druid_SupriseAttack"};
    ["野性冲锋"] = {t=4, solo="true", icontex="Ability_Hunter_Pet_Bear"};
    ["精灵之火"] = {t=40, checkclass="DRUID", icontex="Spell_Nature_FaerieFire"};
    ["精灵之火（野性）"] = {t=0, tskill={2, 14, 0, "DRUID", 40, 0}, checkclass="DRUID", icontex="Spell_Nature_FaerieFire"}; -- only druids with the talent see the spell
    ["挫志咆哮"] = {t=30, checkclass="DRUID", icontex="Ability_Druid_DemoralizingRoar"};
    -- periodic damage spells
    ["虫群"] = {t=12, periodicdmg="true", icontex="Spell_Nature_InsectSwarm"};
    ["月火术"] = {t=12, periodicdmg="true", directhit="true", icontex="Spell_Nature_StarFall"};
    ["撕扯"] = {t=12, periodicdmg="true", icontex="Ability_GhoulFrenzy"};

    -- Naturfreund | Paladin Afflicions
    ["制裁之锤"] = {t=6, solo="true", stun="true", icontex="Spell_Holy_SealOfMight"};
    ["忏悔"] = {t=6, solo="true", icontex="Spell_Holy_PrayerOfHealing"};

    -- Naturfreund | Shaman Afflicions
    ["冰霜震击"] = {t=8.0, magecold="true", spellDR="true", sclass="SHAMAN", icontex="Spell_Frost_FrostShock"};
    -- periodic damage spells
    ["烈焰震击"] = {t=12, periodicdmg="true", directhit="true", icontex="Spell_Fire_FlameShock"};


    -- Naturfreund | Raidencounter Afflicions
    -- gobal="true" creates a castbar even without a target!

    -- Naxxramas
    ["致死伤口"] = {t=15, global="true", icontex="Ability_CriticalStrike"}; -- Gluth's Healing Debuff
    ["变异注射"] = {t=10.0, global="true", icontex="Spell_Shadow_CallofBone"}; -- Grobbulus' Mutagen
    ["蛛网裹体"] = {t=60.0, global="true", icontex="Spell_Nature_Web"}; -- Maexxna Web Wraps 3 people after a random ammount of time
    ["死灵之毒"] = {t=30.0, global="true", icontex="Ability_Creature_Poison_03"}; -- Maexxna MT -healing Debuff(poison) 
    ["自爆法力"] = {t=5, global="true", icontex="Spell_Nature_WispSplode"}; -- Kel'Thuzads Mana Bomb --! correct? "Detonate Mana"

    -- Zul'Gurub
    ["金度的欺骗"] = {t=20, global="true", icontex="Spell_Shadow_UnholyFrenzy"}; -- Delusions of Jin'do
    ["导致疯狂"] = {t=9.5, global="true", icontex="Spell_Shadow_ShadowWordDominate"}; -- Hakkars Mind Control
    ["威慑凝视"] = {t=5.7, global="true", icontex="Spell_Shadow_Charm"}; -- Mandokir's Gaze

    -- MC
    ["活化炸弹"] = {t=8, global="true", icontex="INV_Enchant_EssenceAstralSmall"}; -- Geddon's Bomb

    -- BWL
    ["点燃"] = {t=10.0, global="true", aZone="黑翼之巢", icontex="Spell_Fire_Incinerate"}; -- Razorgores (and Drakkisaths) Burning
    ["燃烧刺激"] = {t=20.0, global="true", icontex="INV_Gauntlets_03"}; -- Vaelastrasz BA
    ["埃博诺克之影"] = {t=8.0, global="true", icontex="Spell_Shadow_GatherShadows"}; -- Ebonroc selfheal debuff

    -- AQ40
    ["充实"] = {t=20, global="true", icontex="Spell_Shadow_Charm"}; -- Skeram MindControl
    ["瘟疫"] = {t=40, global="true", icontex="Spell_Shadow_CurseOfTounges"}; -- Anubisath Defenders Plague
    ["纠缠"] = {t=10, global="true", icontex="Spell_Nature_StrangleVines"}; -- Fankriss the Unyielding's Entangle

    -- AQ20
    ["麻痹"] = {t=10, global="true", aZone="安其拉废墟", icontex="Ability_Creature_Poison_05"}; -- Ayamiss the Hunter

    -- Non Boss DeBuffs:
    ["强效变形术"] = {t=20.0, fragile="true", icontex="Spell_Nature_Brilliance"}; -- Polymorph of BWL Spellbinders


    -- REMOVALS
    -- just to remove the bar if this spell fades (t is useless here) | only the spells in "CEnemyCastBar_Afflictions" are checked by the "fade-engine"
    -- Moam
    ["充能"] = {t=0, global="true"};
    -- Other
    ["狂暴"] = {t=0, global="true"};
    [CECB_SPELL_STUN_DR] = {t=0}; -- don't translate, used internally! clear the dimishing return timer if mob dies


    }

    -- Spell Interruptions
    NECB_Interruptions = "地震术, 凿击, 突袭, 昏迷, 拦截昏迷, 驱散射击, 战争践踏, 变形术：猪, 恐惧, 制裁之锤, 闷棍, 冲锋击昏, 昏迷冲击, 昏迷猛击, 诱惑, 肾击, 偷袭, 震荡猛击, 强化震荡射击, 翼龙钉刺, 复仇昏迷, 破胆怒吼, 变形术：龟, 心灵尖啸, 重击, 冲击波, 束缚亡灵, 放逐术, 致盲, 精神控制";

    -- Zul'Gurub
    CEnemyCastBar_HAKKAR_NAME           = "哈卡";
    CEnemyCastBar_HAKKAR_YELL           = "骄傲会将你送上绝路";

    -- Naxxramas
    CEnemyCastBar_HEIGAN_YELL1          = "我看到你了……";
    CEnemyCastBar_HEIGAN_YELL2          = "你是我的了。";
    CEnemyCastBar_HEIGAN_YELL3          = "你……就是下一个。";
    CEnemyCastBar_HEIGAN_TELEPORT_YELL  = "你的生命正走向终结。";

    CEnemyCastBar_FAER_YELL1            = "跪下求饶吧，懦夫！";
    CEnemyCastBar_FAER_YELL2            = "休想从我面前逃掉！";
    CEnemyCastBar_FAER_YELL3            = "逃啊！有本事就逃啊！";
    CEnemyCastBar_FAER_YELL4            = "以主人之名，杀了他们！";

    CEnemyCastBar_PATCHWERK_NAME        = "帕奇维克";

    CEnemyCastBar_GOTHIK_YELL           = "你们这些蠢货已经主动步入了陷阱。";

    CEnemyCastBar_ANUB_NAME             = "阿努布雷坎";

    CEnemyCastBar_ANUB_YELL1            = "一些小点心……";
    CEnemyCastBar_ANUB_YELL2            = "对，跑吧！那样伤口出血就更多了！";
    CEnemyCastBar_ANUB_YELL3            = "你们逃不掉的。";

    CEnemyCastBar_RAZUVIOUS_NAME        = "苏维奥斯";
    CEnemyCastBar_RAZUVIOUS_NAME_PAT    = "苏维奥斯";
    CEnemyCastBar_FAERLINA_NAME         = "黑女巫法琳娜";
    CEnemyCastBar_FAERLINA_NAME_PAT     = "黑女巫法琳娜";
    CEnemyCastBar_GOTHIK_NAME           = "戈提克";
    CEnemyCastBar_GOTHIK_NAME_PAT       = "戈提克";
    CEnemyCastBar_NOTH_NAME             = "诺斯";
    CEnemyCastBar_NOTH_NAME_PAT         = "诺斯";
    CEnemyCastBar_HEIGAN_NAME           = "希尔盖";
    CEnemyCastBar_HEIGAN_NAME_PAT       = "希尔盖"; 
     
    CEnemyCastBar_SAPPHIRON_NAME	= "萨菲隆";

    -- AQ40
    CEnemyCastBar_SARTURA_NAME          = "沙尔图拉";
    CEnemyCastBar_SARTURA_NAME_PAT      = "沙尔图拉";
    CEnemyCastBar_HUHURAN_NAME          = "哈霍兰公主";
    CEnemyCastBar_HUHURAN_NAME_PAT      = "哈霍兰公主";
    CEnemyCastBar_VEKLOR_NAME           = "维克洛尔";
    CEnemyCastBar_VEKNILASH_NAME        = "维克尼拉斯";
    CEnemyCastBar_YAUJ_NAME             = "亚尔基公主";
    CEnemyCastBar_YAUJ_NAME_PAT         = "亚尔基公主";
    CEnemyCastBar_DETECTED_NAME         = "侦测到";
    CEnemyCastBar_KRI_NAME              = "克里勋爵";
    CEnemyCastBar_KRI_NAME_PAT          = "克里勋爵";
    CEnemyCastBar_VEM_NAME              = "维姆";
    CEnemyCastBar_GLUTH_NAME            = "格拉斯";
    CEnemyCastBar_MAEXXAN_NAME          = "迈克斯纳";
    CEnemyCastBar_LOATHEB_NAME          = "洛欧塞布";
    CEnemyCastBar_OURO_NAME             = "奥罗";
    CEnemyCastBar_TWINS_NAME            = "双子";
 
    CEnemyCastBar_SARTURA_CALL          = "我宣判你死刑";
    CEnemyCastBar_SARTURA_CRAZY         = "变得愤怒了！";

    CEnemyCastBar_HUHURAN_CRAZY         = "变得狂暴了！";

    CEnemyCastBar_CTHUN_NAME1           = "克苏恩之眼";
    CEnemyCastBar_CTHUN_NAME2           = "克苏恩";
    CEnemyCastBar_CTHUN_WEAKENED        = "被削弱了！";

    -- Ruins of AQ
    CEnemyCastBar_MOAM_NAME             = "莫阿姆";
    CEnemyCastBar_MOAM_STARTING         = "察觉到了你的恐惧。";

    -- MC
    CEnemyCastBar_RAGNAROS_NAME         = "拉格纳罗斯";

    CEnemyCastBar_RAGNAROS_STARTING     = "现在轮到你们了！";
    CEnemyCastBar_RAGNAROS_KICKER       = "尝尝萨弗隆的火焰吧";
    CEnemyCastBar_RAGNAROS_SONS         = "出现吧";
	
	-- Onyxia
    CenemyCastBar_ONYXIA_NAME           = "奥妮克希亚";

    -- BWL
    CEnemyCastBar_CHROMAGGUS            = "克洛玛古斯";

    CEnemyCastBar_NEFARIUS_NAME         = "维克多·奈法里奥斯";
    CEnemyCastBar_NEFARIAN_NAME         = "奈法利安";

    CEnemyCastBar_GRETHOK_NAME          = "黑翼控制者";
    CEnemyCastBar_GRETHOK_NAME_PAT      = "黑翼控制者";

    CEnemyCastBar_RAZORGORE_NAME        = "狂野的拉佐格尔";

    CEnemyCastBar_RAZORGORE_CALL        = "入侵者";

	CEnemyCastBar_FIREMAW_NAME			= "费尔默";
	CEnemyCastBar_EBONROC_NAME			= "埃博诺克";
	CEnemyCastBar_FLAMEGOR_NAME			= "弗莱格尔";
	CEnemyCastBar_FLAMEGOR_FRENZY			= "变得狂怒无比！";
	CEnemyCastBar_CHROMAGGUS_FRENZY			= "变得极为狂暴！";

	CEnemyCastBar_NEFARIAN_STARTING     = "比赛开始！";
	CEnemyCastBar_NEFARIAN_LAND         = "干得好，我的手下。";
	CEnemyCastBar_NEFARIAN_SHAMAN_CALL		= "萨满祭司";
	CEnemyCastBar_NEFARIAN_DRUID_CALL		= "德鲁伊";
	CEnemyCastBar_NEFARIAN_WARLOCK_CALL		= "术士";
	CEnemyCastBar_NEFARIAN_PRIEST_CALL		= "牧师";
	CEnemyCastBar_NEFARIAN_HUNTER_CALL		= "猎人";
	CEnemyCastBar_NEFARIAN_WARRIOR_CALL		= "战士";
	CEnemyCastBar_NEFARIAN_ROGUE_CALL		= "盗贼";
	CEnemyCastBar_NEFARIAN_PALADIN_CALL		= "圣骑士";
	CEnemyCastBar_NEFARIAN_MAGE_CALL		= "你们也是法师";

    -- ONY
    CEnemyCastBar_ONY_DB                = "深深地吸了一口气……";

    -- Event Pattern
    CEnemyCastBar_MOB_DIES                  = "(.+)死亡"
    CEnemyCastBar_SPELL_GAINS               = "(.+)获得了(.+)的效果。"
    CEnemyCastBar_SPELL_CAST                = "(.+)开始施放(.+)。";
    CEnemyCastBar_SPELL_PERFORM             = "(.+)开始施展(.+)。"
    CEnemyCastBar_SPELL_CASTS               = "(.+)施放了(.+)。"
    CEnemyCastBar_SPELL_AFFLICTED           = "(.+)受到了(.+)效果的影响";
    CEnemyCastBar_SPELL_AFFLICTED2          = "(.+)受到(.+)的伤害";
    CEnemyCastBar_SPELL_DAMAGE              = "(.+)的(.+)使(.+)受到了(.+)";

    -- Natufreund
    CEnemyCastBar_SPELL_HITS                = "(.+)的(.+)击中(.+)造成(.+)";
    --                          mob spell   target      damage
    CEnemyCastBar_SPELL_DAMAGE_SELFOTHER    = "你的(.+)使(.+)受到了(.+)";

    CEnemyCastBar_SPELL_FADE                = "(.+)效果从(.+)身上消失。";
    --                          effect          mob

    CEnemyCastBar_SPELL_REMOVED             = "(.+)的(.+)被(.+)移除了。" -- correct pattern for engl. client?
    --                          mob spell
    -- It is an extra check to see if an affliction has fade off

    CEnemyCastBar_SPELL_HITS_SELFOTHER      = "你的(.+)击中(.+)造成(.+)";
    --                              spell          mob  (damage)
    CEnemyCastBar_SPELL_CRITS_SELFOTHER     = "你的(.+)致命一击对(.+)造成(.+)";

    CEnemyCastBar_SPELL_INTERRUPTED             = "你打断了(.+)的(.+)";
    --                                  mob spell
    CEnemyCastBar_SPELL_INTERRUPTED_OTHER           = "(.+)打断了(.+)的(.+)";
    --                          interrupter mob spell

    CECB_SELF1  = "你";
    CECB_SELF2  = "你";

    -- Class Call Name
    CECB_CLASS_DRUIDS   = "德鲁伊";
    CECB_CLASS_HUNTERS  = "猎人";
    CECB_CLASS_MAGES    = "法师";
    CECB_CLASS_PALADINS = "圣骑士";
    CECB_CLASS_PRIESTS  = "牧师";
    CECB_CLASS_ROGUES   = "盗贼";
    CECB_CLASS_SHAMANS  = "萨满祭司";
    CECB_CLASS_WARLOCKS = "术士";
    CECB_CLASS_WARRIORS = "战士";

    -- Zone Name
    CECB_ZONE_AHNQIRAJ = "安其拉";
    CECB_ZONE_NAXXRAMAS = "纳克萨玛斯";
    
    -- Misc
    CECB_MISC_IMMUNE = "免疫";

end