-- ////////////////////////////////////////////////////////////////
-- CHINESE
-- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

if GetLocale() ~= "zhCN" then return end 

ZHUNTER_MAGMADAR = "玛格曼达"
ZHUNTER_FLAMEGORE = "弗莱格尔"
ZHUNTER_CHROMMAGUS = "克洛玛古斯"
ZHUNTER_HUHURAN = "哈霍兰公主"
ZHUNTER_GLUTH = "格拉斯"

ZHUNTER_TRANQCASTYOU = "你施放了宁神射击"
ZHUNTER_TRANQMISSYOU = "你的宁神射击没有击中"
ZHUNTER_TRANQFAILYOU = "你未能驱散(.+)的疯狂"
ZHUNTER_TRANQCASTOTHER = "(.+)对(.+)%施放了宁神射击"
ZHUNTER_TRANQMISSOTHER = "(.+)的宁神射击没有击中(.+)"
ZHUNTER_TRANQFAILOTHER = "(.+)未能驱散(.+)的疯狂"
ZHUNTER_GAINFRENZY = "(.+)获得了狂暴的效果"
ZHUNTER_FRENZY = "狂暴"

ZHUNTER_YOU = "你"
ZHUNTER_HUNTER = "猎人"
ZHUNTER_BOWS = "弓"
ZHUNTER_CROSSBOWS = "弩"
ZHUNTER_GUNS = "枪械"
ZHUNTER_AFFLICTED_DAZED = "(.+)受到了眩晕效果的影响"

ZHUNTER_BULLETS_LIGHT = "轻弹丸"
ZHUNTER_BULLETS_CRAFTLIGHT = "精制轻弹丸"
ZHUNTER_BULLETS_FLASH = "闪光球"
ZHUNTER_BULLETS_HEAVY = "重弹丸"
ZHUNTER_BULLETS_PEBBLE = "光滑的鹅卵石"
ZHUNTER_BULLETS_CRAFTHEAVY = "精制重弹丸"
ZHUNTER_BULLETS_SOLID = "实心子弹"
ZHUNTER_BULLETS_CRAFTSOLID = "精制实心弹丸"
ZHUNTER_BULLETS_EXPLODING = "爆破弹药"
ZHUNTER_BULLETS_MITHRILSLUG = "高速秘银弹头"
ZHUNTER_BULLETS_ACCURATE = "精准弹丸"
ZHUNTER_BULLETS_GYROSHOT = "秘银螺旋弹"
ZHUNTER_BULLETS_ICETHREADED = "冰线枪弹"
ZHUNTER_BULLETS_THORIUM = "瑟银弹"
ZHUNTER_BULLETS_ROCKSHARD = "石片弹丸"
ZHUNTER_BULLETS_CANNONBALL = "迷你炮弹"

ZHUNTER_ARROWS_ROUGH = "劣质箭"
ZHUNTER_ARROWS_SHARP = "锋利的箭"
ZHUNTER_ARROWS_RAZOR = "锐锋箭"
ZHUNTER_ARROWS_FEATHER = "火焰之箭"
ZHUNTER_ARROWS_PRECISION = "精准之箭"
ZHUNTER_ARROWS_JAGGED = "锯齿箭"
ZHUNTER_ARROWS_ICETHREADED = "冰线箭矢"
ZHUNTER_ARROWS_THORIUM = "瑟银之箭"
ZHUNTER_ARROWS_DOOMSHOT = "末日之击"

ZHUNTER_HUNTERSMARK = "猎人印记"
ZHUNTER_RAPIDFIRE = "急速射击"
ZHUNTER_IMPROVEDHAWK = "强化雄鹰守护"
ZHUNTER_BERSERKING = "狂暴"
ZHUNTER_AUTO = "自动射击"
ZHUNTER_AIMED = "瞄准射击"
ZHUNTER_SERPENT = "毒蛇钉刺"
ZHUNTER_SCORPID = "毒蝎钉刺"
ZHUNTER_VIPER = "蝰蛇钉刺"
ZHUNTER_ARCANE = "奥术射击"
ZHUNTER_CONCUSSIVE = "震荡射击"
ZHUNTER_TRANQUILIZING = "宁神射击"
ZHUNTER_DISTRACTING = "扰乱射击"
ZHUNTER_VOLLEY = "乱射"

ZHUNTER_TRACK_HUMANOIDS = "追踪人型生物"
ZHUNTER_TRACK_HIDDEN = "追踪隐藏生物"
ZHUNTER_TRACK_BEASTS = "追踪野兽"
ZHUNTER_TRACK_ELEMENTALS = "追踪元素生物"
ZHUNTER_TRACK_DEMONS = "追踪恶魔"
ZHUNTER_TRACK_DRAGONKIN = "追踪龙类"
ZHUNTER_TRACK_UNDEAD = "追踪亡灵"
ZHUNTER_TRACK_GIANTS = "追踪巨人"
ZHUNTER_TRACK_MINERALS = "寻找矿物"
ZHUNTER_TRACK_HERBS = "寻找草药"
ZHUNTER_TRACK_TREASURE = "寻找财宝"

ZHUNTER_FEIGN = "假死"
ZHUNTER_TRAP_FREEZING = "冰冻陷阱"
ZHUNTER_TRAP_FROST = "冰霜陷阱"
ZHUNTER_TRAP_IMMOLATION = "献祭陷阱"
ZHUNTER_TRAP_EXPLOSIVE = "爆炸陷阱"

ZHUNTER_ASPECT_HAWK = "雄鹰守护"
ZHUNTER_ASPECT_MONKEY = "灵猴守护"
ZHUNTER_ASPECT_CHEETAH = "猎豹守护"
ZHUNTER_ASPECT_BEAST = "野兽守护"
ZHUNTER_ASPECT_PACK = "豹群守护"
ZHUNTER_ASPECT_WILD = "野性守护"

ZHUNTER_PET_EYES = "野兽之眼"
ZHUNTER_PET_DISMISS = "解散野兽"
ZHUNTER_PET_MEND = "治疗宠物"
ZHUNTER_PET_FEED = "喂养宠物"
ZHUNTER_PET_CALL = "召唤宠物"
ZHUNTER_PET_REVIVE = "复活宠物"
ZHUNTER_PET_LORE = "野兽知识"
ZHUNTER_PET_TRAINING = "训练野兽"
ZHUNTER_PET_TAMING = "驯服野兽"
ZHUNTER_PET_FEAR = "恐吓野兽"