/**
 * Copyright 2013-2014 Facebook, Inc.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 * @providesModule ReactUpdates
 */

"use strict";

var CallbackQueue = require("./CallbackQueue");
var PooledClass = require("./PooledClass");
var ReactCurrentOwner = require("./ReactCurrentOwner");
var ReactPerf = require("./ReactPerf");
var Transaction = require("./Transaction");

var invariant = require("./invariant");
var mixInto = require("./mixInto");
var warning = require("./warning");

var dirtyComponents = [];

var batchingStrategy = null;

function ensureInjected() {
  ("production" !== process.env.NODE_ENV ? invariant(
    ReactUpdates.ReactReconcileTransaction && batchingStrategy,
    'ReactUpdates: must inject a reconcile transaction class and batching ' +
    'strategy'
  ) : invariant(ReactUpdates.ReactReconcileTransaction && batchingStrategy));
}

var NESTED_UPDATES = {
  initialize: function() {
    this.dirtyComponentsLength = dirtyComponents.length;
  },
  close: function() {
    if (this.dirtyComponentsLength !== dirtyComponents.length) {
      // Additional updates were enqueued by componentDidUpdate handlers or
      // similar; before our own UPDATE_QUEUEING wrapper closes, we want to run
      // these new updates so that if A's componentDidUpdate calls setState on
      // B, B will update before the callback A's updater provided when calling
      // setState.
      dirtyComponents.splice(0, this.dirtyComponentsLength);
      flushBatchedUpdates();
    } else {
      dirtyComponents.length = 0;
    }
  }
};

var UPDATE_QUEUEING = {
  initialize: function() {
    this.callbackQueue.reset();
  },
  close: function() {
    this.callbackQueue.notifyAll();
  }
};

var TRANSACTION_WRAPPERS = [NESTED_UPDATES, UPDATE_QUEUEING];

function ReactUpdatesFlushTransaction() {
  this.reinitializeTransaction();
  this.dirtyComponentsLength = null;
  this.callbackQueue = CallbackQueue.getPooled(null);
  this.reconcileTransaction =
    ReactUpdates.ReactReconcileTransaction.getPooled();
}

mixInto(ReactUpdatesFlushTransaction, Transaction.Mixin);
mixInto(ReactUpdatesFlushTransaction, {
  getTransactionWrappers: function() {
    return TRANSACTION_WRAPPERS;
  },

  destructor: function() {
    this.dirtyComponentsLength = null;
    CallbackQueue.release(this.callbackQueue);
    this.callbackQueue = null;
    ReactUpdates.ReactReconcileTransaction.release(this.reconcileTransaction);
    this.reconcileTransaction = null;
  },

  perform: function(method, scope, a) {
    // Essentially calls `this.reconcileTransaction.perform(method, scope, a)`
    // with this transaction's wrappers around it.
    return Transaction.Mixin.perform.call(
      this,
      this.reconcileTransaction.perform,
      this.reconcileTransaction,
      method,
      scope,
      a
    );
  }
});

PooledClass.addPoolingTo(ReactUpdatesFlushTransaction);

function batchedUpdates(callback, a, b) {
  ensureInjected();
  batchingStrategy.batchedUpdates(callback, a, b);
}

/**
 * Array comparator for ReactComponents by owner depth
 *
 * @param {ReactComponent} c1 first component you're comparing
 * @param {ReactComponent} c2 second component you're comparing
 * @return {number} Return value usable by Array.prototype.sort().
 */
function mountDepthComparator(c1, c2) {
  return c1._mountDepth - c2._mountDepth;
}

function runBatchedUpdates(transaction) {
  var len = transaction.dirtyComponentsLength;
  ("production" !== process.env.NODE_ENV ? invariant(
    len === dirtyComponents.length,
    'Expected flush transaction\'s stored dirty-components length (%s) to ' +
    'match dirty-components array length (%s).',
    len,
    dirtyComponents.length
  ) : invariant(len === dirtyComponents.length));

  // Since reconciling a component higher in the owner hierarchy usually (not
  // always -- see shouldComponentUpdate()) will reconcile children, reconcile
  // them before their children by sorting the array.
  dirtyComponents.sort(mountDepthComparator);

  for (var i = 0; i < len; i++) {
    // If a component is unmounted before pending changes apply, ignore them
    // TODO: Queue unmounts in the same list to avoid this happening at all
    var component = dirtyComponents[i];
    if (component.isMounted()) {
      // If performUpdateIfNecessary happens to enqueue any new updates, we
      // shouldn't execute the callbacks until the next render happens, so
      // stash the callbacks first
      var callbacks = component._pendingCallbacks;
      component._pendingCallbacks = null;
      component.performUpdateIfNecessary(transaction.reconcileTransaction);

      if (callbacks) {
        for (var j = 0; j < callbacks.length; j++) {
          transaction.callbackQueue.enqueue(
            callbacks[j],
            component
          );
        }
      }
    }
  }
}

var flushBatchedUpdates = ReactPerf.measure(
  'ReactUpdates',
  'flushBatchedUpdates',
  function() {
    // ReactUpdatesFlushTransaction's wrappers will clear the dirtyComponents
    // array and perform any updates enqueued by mount-ready handlers (i.e.,
    // componentDidUpdate) but we need to check here too in order to catch
    // updates enqueued by setState callbacks.
    while (dirtyComponents.length) {
      var transaction = ReactUpdatesFlushTransaction.getPooled();
      transaction.perform(runBatchedUpdates, null, transaction);
      ReactUpdatesFlushTransaction.release(transaction);
    }
  }
);

/**
 * Mark a component as needing a rerender, adding an optional callback to a
 * list of functions which will be executed once the rerender occurs.
 */
function enqueueUpdate(component, callback) {
  ("production" !== process.env.NODE_ENV ? invariant(
    !callback || typeof callback === "function",
    'enqueueUpdate(...): You called `setProps`, `replaceProps`, ' +
    '`setState`, `replaceState`, or `forceUpdate` with a callback that ' +
    'isn\'t callable.'
  ) : invariant(!callback || typeof callback === "function"));
  ensureInjected();

  // Various parts of our code (such as ReactCompositeComponent's
  // _renderValidatedComponent) assume that calls to render aren't nested;
  // verify that that's the case. (This is called by each top-level update
  // function, like setProps, setState, forceUpdate, etc.; creation and
  // destruction of top-level components is guarded in ReactMount.)
  ("production" !== process.env.NODE_ENV ? warning(
    ReactCurrentOwner.current == null,
    'enqueueUpdate(): Render methods should be a pure function of props ' +
    'and state; triggering nested component updates from render is not ' +
    'allowed. If necessary, trigger nested updates in ' +
    'componentDidUpdate.'
  ) : null);

  if (!batchingStrategy.isBatchingUpdates) {
    batchingStrategy.batchedUpdates(enqueueUpdate, component, callback);
    return;
  }

  dirtyComponents.push(component);

  if (callback) {
    if (component._pendingCallbacks) {
      component._pendingCallbacks.push(callback);
    } else {
      component._pendingCallbacks = [callback];
    }
  }
}

var ReactUpdatesInjection = {
  injectReconcileTransaction: function(ReconcileTransaction) {
    ("production" !== process.env.NODE_ENV ? invariant(
      ReconcileTransaction,
      'ReactUpdates: must provide a reconcile transaction class'
    ) : invariant(ReconcileTransaction));
    ReactUpdates.ReactReconcileTransaction = ReconcileTransaction;
  },

  injectBatchingStrategy: function(_batchingStrategy) {
    ("production" !== process.env.NODE_ENV ? invariant(
      _batchingStrategy,
      'ReactUpdates: must provide a batching strategy'
    ) : invariant(_batchingStrategy));
    ("production" !== process.env.NODE_ENV ? invariant(
      typeof _batchingStrategy.batchedUpdates === 'function',
      'ReactUpdates: must provide a batchedUpdates() function'
    ) : invariant(typeof _batchingStrategy.batchedUpdates === 'function'));
    ("production" !== process.env.NODE_ENV ? invariant(
      typeof _batchingStrategy.isBatchingUpdates === 'boolean',
      'ReactUpdates: must provide an isBatchingUpdates boolean attribute'
    ) : invariant(typeof _batchingStrategy.isBatchingUpdates === 'boolean'));
    batchingStrategy = _batchingStrategy;
  }
};

var ReactUpdates = {
  /**
   * React references `ReactReconcileTransaction` using this property in order
   * to allow dependency injection.
   *
   * @internal
   */
  ReactReconcileTransaction: null,

  batchedUpdates: batchedUpdates,
  enqueueUpdate: enqueueUpdate,
  flushBatchedUpdates: flushBatchedUpdates,
  injection: ReactUpdatesInjection
};

module.exports = ReactUpdates;
