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Documentation : Effex : Objects : Constraints

### CS::Voxel Distance

Node Params
CS::Voxel Distance

The Voxel Distance constraint uses the distance to the voxel/grid cell from the constraint position itself or from a given object.
It's great to let things start happening when a certain object reaches that area (for example when a character enters a hallway and once he passes torches, they start to burn...easily done with this constraint).
It's also great for use in cell operators.