<layout>
	<item name="a" locked="no">
		<state name="default">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="128" y="768" w="128" h="128" />
		</state>
		<state name="pressed">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="128" y="896" w="128" h="128" />
		</state>
		<dstRect x="560" y="500" w="127" h="127" />
        <maxRect x="560" y="500" w="127" h="127" />
	</item>
	<item name="b" locked="no">
		<state name="default">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="256" y="768" w="128" h="128" />
		</state>
		<state name="pressed">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="256" y="896" w="128" h="128" />
		</state>
		<dstRect x="700" y="480" w="127" h="127" />
        <maxRect x="700" y="480" w="127" h="127" />
	</item>
	<item name="a+b" locked="no">
		<state name="default">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="896" y="768" w="128" h="128" />
		</state>
		<state name="pressed">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="896" y="896" w="128" h="128" />
		</state>
		<dstRect x="840" y="460" w="127" h="127" />
        <maxRect x="840" y="460" w="127" h="127" />
	</item>
	<item name="c" locked="no">
		<state name="default">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="768" y="0" w="128" h="128" />
		</state>
		<state name="pressed">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="768" y="128" w="128" h="128" />
		</state>
		<dstRect x="560" y="360" w="127" h="127" />
        <maxRect x="560" y="360" w="127" h="127" />
	</item>
	<item name="d" locked="no">
		<state name="default">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="768" y="256" w="128" h="128" />
		</state>
		<state name="pressed">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="768" y="384" w="128" h="128" />
		</state>
		<dstRect x="700" y="340" w="127" h="127" />
        <maxRect x="700" y="340" w="127" h="127" />
	</item>
	<item name="c+d" locked="no">
		<state name="default">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="1024" y="768" w="128" h="128" />
		</state>
		<state name="pressed">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="1024" y="896" w="128" h="128" />
		</state>
		<dstRect x="840" y="320" w="127" h="127" />
        <maxRect x="840" y="320" w="127" h="127" />
	</item>
	<item name="bSp" locked="no">
		<state name="default">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="768" y="512" w="128" h="128" />
		</state>
		<state name="pressed">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="768" y="640" w="128" h="128" />
		</state>
		<dstRect x="820" y="130" w="127" h="127" />
        <maxRect x="820" y="130" w="127" h="127" />
	</item>
	<item name="t" locked="yes">
		<state name="default">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="900" y="0" w="370" h="40" />
		</state>
		<state name="pressed">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="900" y="0" w="370" h="40" />
		</state>
		<dstRect x="70" y="55" w="370" h="40" />
        <maxRect x="70" y="55" w="370" h="40" />
	</item>
	<item name="t2" locked="yes">
		<state name="default">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="900" y="0" w="370" h="40" />
		</state>
		<state name="pressed">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="900" y="0" w="370" h="40" />
		</state>
		<dstRect x="520" y="55" w="370" h="40" />
        <maxRect x="520" y="55" w="370" h="40" />
	</item>
	<item name="dpad" locked="no">
		<state name="default">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="0" y="0" w="256" h="256" />
		</state>
		<state name="down">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="256" y="256" w="256" h="256" />
		</state>
		<state name="down-left">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="512" y="512" w="256" h="256" />
		</state>
		<state name="down-right">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="256" y="512" w="256" h="256" />
		</state>
		<state name="left">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="256" y="0" w="256" h="256" />
		</state>
		<state name="right">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="512" y="0" w="256" h="256" />
		</state>
		<state name="up">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="0" y="256" w="256" h="256" />
		</state>
		<state name="up-left">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="0" y="512" w="256" h="256" />
		</state>
		<state name="up-right">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="512" y="256" w="256" h="256" />
		</state>
		<dstRect x="70" y="350" w="256" h="256" />
        <maxRect x="70" y="350" w="256" h="256" />
	</item>
	<item name="load" locked="no">
        <state name="default">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="530" y="815" w="128" h="128" />
		</state>
		<state name="pressed">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="530" y="940" w="128" h="128" />
		</state>
		<dstRect x="430" y="100" w="127" h="127" />
        <maxRect x="430" y="100" w="127" h="127" />
	</item>
    <item name="perso1" locked="yes">
		<state name="default">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="640" y="768" w="128" h="128" />
		</state>
		<state name="pressed">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="640" y="896" w="128" h="128" />
		</state>
		<dstRect x="310" y="320" w="96" h="96" />
        <maxRect x="310" y="320" w="96" h="96" />
	</item>
	<item name="perso2" locked="yes">
		<state name="default">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="768" y="768" w="128" h="128" />
		</state>
		<state name="pressed">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="768" y="896" w="128" h="128" />
		</state>
		<dstRect x="550" y="320" w="96" h="96" />
        <maxRect x="550" y="320" w="96" h="96" />
	</item>
    <item name="load2" locked="yes">
		<state name="default">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="530" y="815" w="128" h="128" />
		</state>
		<state name="pressed">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="530" y="940" w="128" h="128" />
		</state>
		<dstRect x="430" y="345" w="127" h="127" />
        <maxRect x="430" y="345" w="127" h="127" />
	</item>
    
    <!--<item name="coin" locked="yes">
        <state name="default">
            <srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
            <srcRect x="768" y="768" w="128" h="128" />
        </state>
        <state name="pressed">
            <srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
            <srcRect x="768" y="896" w="128" h="128" />
        </state>
        <dstRect x="0" y="0" w="127" h="127" />
    </item>
    <item name="start" locked="yes">
        <state name="default">
            <srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
            <srcRect x="640" y="768" w="128" h="128" />
        </state>
        <state name="pressed">
            <srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
            <srcRect x="640" y="896" w="128" h="128" />
        </state>
        <dstRect x="830" y="0" w="127" h="127" />
    </item> -->
    
</layout>
